public class ParsecHostStatus
This file was autogenerated by JNAerator,
 a tool written by Olivier Chafik that uses a few opensource projects..
 For help, please visit NativeLibs4Java , Rococoa, or JNA.
public ParsecHostConfig cfg
The currently active host configuration.
 C type : ParsecHostConfig
public int numGuests
The number of guests currently in state ::GUEST_CONNECTED.
public byte running
The host is currently accepting guests after calling ::ParsecHostStart.
public byte invalidSessionID
`true` if the host's Session ID has become invalid. The host must call ::ParsecHostSetConfig with a valid `sessionID` to continue hosting.
public byte gamepadSupport
`true` if the virtual gamepad driver is working properly, otherwise `false`. ::HOST_DESKTOP only.
public kotlin.Array[] __pad
C type : uint8_t[1]
public ParsecHostStatus()
public ParsecHostStatus(ParsecHostConfig cfg, int numGuests, byte running, byte invalidSessionID, byte gamepadSupport, kotlin.Array[] __pad)
cfg - The currently active host configuration.numGuests - The number of guests currently in state ::GUEST_CONNECTED.running - The host is currently accepting guests after calling ::ParsecHostStart.invalidSessionID - `true` if the host's Session ID has become invalid. The host must call ::ParsecHostSetConfig with a valid `sessionID` to continue hosting.gamepadSupport - `true` if the virtual gamepad driver is working properly, otherwise `false`. ::HOST_DESKTOP only.__pad - C type : uint8_t[1]public ParsecHostStatus(com.sun.jna.Pointer peer)