public class SimpleApp
extends App
Most standalone games will use this as their main GDX or Android Application class It sets up a simple title screen and menus
App.Companion
Companion, app, controllerTest, controllers, screenTest1, screenTest2, shader
Constructor and Description |
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SimpleApp(Callback callback,
java.lang.String name,
java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> factoryClass,
Logger logger,
ManualGC manualGC,
boolean advertise,
boolean fullscreen)
Most standalone games will use this as their main GDX or Android Application class
It sets up a simple title screen and menus
|
Modifier and Type | Method and Description |
---|---|
void |
create() |
boolean |
getAdvertise() |
java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> |
getFactoryClass() |
boolean |
getFullscreen() |
java.lang.String |
getName() |
void |
quit() |
void |
setPrefsToDefaultsForSingleGames() |
anyKeyHit, applyMusicVolume, clearEvents, configureSessionWithPreSelectedInputDevice, findIPaddress, findPlayerAssociatedWithController, getApp, getCallback, getClient, getControllerMappings, getControllerTest, getControllers, getGameAnalytics, getIbxmPlayer, getIp, getLogger, getManualGC, getMouseJustClicked, getPlayerData, getPlayers, getSavedScreen, getScreenTest1, getScreenTest2, getServer, getShader, getTitle, getVersionString, initialiseAndroid, initialiseControllers, initialiseDesktop, initialiseNetwork, initialisePrefs, initialiseShader, initialiseSteam, initializeInput, loadPlayerData, quit, restoreSavedScreenAndDisposeCurrentScreen, savePlayerData, setApp, setClient, setControllerTest, setControllers, setFPS, setGameAnalytics, setIp, setPlayerData, setSavedScreen, setScreenMode, setScreenTest1, setScreenTest2, setServer, setShader, setTitle, showTitleScreen, submitAnalytics, submitAnalyticsProgress, swapScreenAndDispose, swapScreenAndSave, testSandbox
public SimpleApp(Callback callback, java.lang.String name, java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> factoryClass, Logger logger, ManualGC manualGC, boolean advertise, boolean fullscreen)
Most standalone games will use this as their main GDX or Android Application class It sets up a simple title screen and menus
public void quit()
public void create()
public void setPrefsToDefaultsForSingleGames()
public java.lang.String getName()
public java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> getFactoryClass()
public boolean getAdvertise()
public boolean getFullscreen()