public class SimpleApp
extends App
Most standalone games will use this as their main GDX or Android Application class It sets up a simple title screen and menus
App.CompanionCompanion, app, controllerTest, controllers, screenTest1, screenTest2, shader| Constructor and Description | 
|---|
SimpleApp(Callback callback,
         java.lang.String name,
         java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> factoryClass,
         Logger logger,
         ManualGC manualGC,
         boolean advertise,
         boolean fullscreen)
Most standalone games will use this as their main GDX or Android Application class
It sets up a simple title screen and menus 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
create()  | 
boolean | 
getAdvertise()  | 
java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> | 
getFactoryClass()  | 
boolean | 
getFullscreen()  | 
java.lang.String | 
getName()  | 
void | 
quit()  | 
void | 
setPrefsToDefaultsForSingleGames()  | 
anyKeyHit, applyMusicVolume, clearEvents, configureSessionWithPreSelectedInputDevice, findIPaddress, findPlayerAssociatedWithController, getApp, getCallback, getClient, getControllerMappings, getControllerTest, getControllers, getGameAnalytics, getIbxmPlayer, getIp, getLogger, getManualGC, getMouseJustClicked, getPlayerData, getPlayers, getSavedScreen, getScreenTest1, getScreenTest2, getServer, getShader, getTitle, getVersionString, initialiseAndroid, initialiseControllers, initialiseDesktop, initialiseNetwork, initialisePrefs, initialiseShader, initialiseSteam, initializeInput, loadPlayerData, quit, restoreSavedScreenAndDisposeCurrentScreen, savePlayerData, setApp, setClient, setControllerTest, setControllers, setFPS, setGameAnalytics, setIp, setPlayerData, setSavedScreen, setScreenMode, setScreenTest1, setScreenTest2, setServer, setShader, setTitle, showTitleScreen, submitAnalytics, submitAnalyticsProgress, swapScreenAndDispose, swapScreenAndSave, testSandboxpublic SimpleApp(Callback callback, java.lang.String name, java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> factoryClass, Logger logger, ManualGC manualGC, boolean advertise, boolean fullscreen)
Most standalone games will use this as their main GDX or Android Application class It sets up a simple title screen and menus
public void quit()
public void create()
public void setPrefsToDefaultsForSingleGames()
public java.lang.String getName()
public java.lang.Class<? extends uk.co.electronstudio.retrowar.AbstractGameFactory> getFactoryClass()
public boolean getAdvertise()
public boolean getFullscreen()