public class ControllerTester
extends SimpleGame
Displays all connected controllers so we can test if the mappings are correct.
Constructor and Description |
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ControllerTester(GameSession session)
Displays all connected controllers so we can test if the mappings are correct.
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Modifier and Type | Method and Description |
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void |
dispose() |
void |
doDrawing(com.badlogic.gdx.graphics.g2d.Batch batch) |
void |
doLogic(float deltaTime) |
void |
hide() |
void |
show() |
doDrawing, doLogic, getFadeInEffect, getFont, getHeight, getNoOfPlayersInGameAlready, getRenderer, getWidth, playerJoined, postMessage, render, resize, setNoOfPlayersInGameAlready, simpleHighScoreTable
dispose, gameover, getMAX_FPS, getMIN_FPS, getPlayers, getRenderer, getSession, hide, postMessage, render, renderAndClampFramerate, resize, show
public ControllerTester(GameSession session)
Displays all connected controllers so we can test if the mappings are correct.