Class Raylib.ShaderUniformDataType

java.lang.Object
com.raylib.Raylib.ShaderUniformDataType
Enclosing class:
Raylib

public static class Raylib.ShaderUniformDataType extends Object
Shader uniform data type
  • Field Details

    • SHADER_UNIFORM_FLOAT

      public static final int SHADER_UNIFORM_FLOAT
      Shader uniform type: float
      See Also:
    • SHADER_UNIFORM_VEC2

      public static final int SHADER_UNIFORM_VEC2
      Shader uniform type: vec2 (2 float)
      See Also:
    • SHADER_UNIFORM_VEC3

      public static final int SHADER_UNIFORM_VEC3
      Shader uniform type: vec3 (3 float)
      See Also:
    • SHADER_UNIFORM_VEC4

      public static final int SHADER_UNIFORM_VEC4
      Shader uniform type: vec4 (4 float)
      See Also:
    • SHADER_UNIFORM_INT

      public static final int SHADER_UNIFORM_INT
      Shader uniform type: int
      See Also:
    • SHADER_UNIFORM_IVEC2

      public static final int SHADER_UNIFORM_IVEC2
      Shader uniform type: ivec2 (2 int)
      See Also:
    • SHADER_UNIFORM_IVEC3

      public static final int SHADER_UNIFORM_IVEC3
      Shader uniform type: ivec3 (3 int)
      See Also:
    • SHADER_UNIFORM_IVEC4

      public static final int SHADER_UNIFORM_IVEC4
      Shader uniform type: ivec4 (4 int)
      See Also:
    • SHADER_UNIFORM_SAMPLER2D

      public static final int SHADER_UNIFORM_SAMPLER2D
      Shader uniform type: sampler2d
      See Also:
  • Constructor Details

    • ShaderUniformDataType

      public ShaderUniformDataType()