- SDL - Class in org.libsdl
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- SDL() - Constructor for class org.libsdl.SDL
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- SDL.Event - Class in org.libsdl
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- SDL2Controller - Class in uk.co.electronstudio.sdl2gdx
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- SDL2Controller(SDL2ControllerManager, int) - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2Controller
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- SDL2Controller.ControllerType - Enum in uk.co.electronstudio.sdl2gdx
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- SDL2Controller.PowerLevel - Enum in uk.co.electronstudio.sdl2gdx
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- SDL2ControllerManager - Class in uk.co.electronstudio.sdl2gdx
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- SDL2ControllerManager() - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
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- SDL2ControllerManager(SDL2ControllerManager.InputPreference) - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
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- SDL2ControllerManager.InputPreference - Enum in uk.co.electronstudio.sdl2gdx
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- SDL2Controllers - Class in uk.co.electronstudio.sdl2gdx
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- SDL2Controllers() - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2Controllers
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- SDL_CONTROLLER_AXIS_INVALID - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_LEFTX - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_LEFTY - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_MAX - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_RIGHTX - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_RIGHTY - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_TRIGGERLEFT - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_AXIS_TRIGGERRIGHT - Static variable in class org.libsdl.SDL
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The list of axes available from a controller
- SDL_CONTROLLER_BINDTYPE_AXIS - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_BINDTYPE_BUTTON - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_BINDTYPE_HAT - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_BINDTYPE_NONE - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_BUTTON_A - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_B - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_BACK - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_DPAD_DOWN - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_DPAD_LEFT - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_DPAD_RIGHT - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_DPAD_UP - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_GUIDE - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_INVALID - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_LEFTSHOULDER - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_LEFTSTICK - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_MAX - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_RIGHTSHOULDER - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_RIGHTSTICK - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_START - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_X - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_BUTTON_Y - Static variable in class org.libsdl.SDL
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The list of buttons available from a controller
- SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_PS3 - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_PS4 - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_UNKNOWN - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_VIRTUAL - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_XBOX360 - Static variable in class org.libsdl.SDL
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- SDL_CONTROLLER_TYPE_XBOXONE - Static variable in class org.libsdl.SDL
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- SDL_Error - Exception in org.libsdl
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- SDL_Error() - Constructor for exception org.libsdl.SDL_Error
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- SDL_GameController - Class in org.libsdl
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- SDL_GameControllerAddMapping(String) - Static method in class org.libsdl.SDL
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- SDL_GameControllerAddMappingsFromFile(String) - Static method in class org.libsdl.SDL
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- SDL_GameControllerClose(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerEventState(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerFromInstanceID(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerFromPlayerIndex(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerFromPlayerIndex(int) - Static method in class org.libsdl.SDL_GameController
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Return the SDL_GameController associated with a player index.
- SDL_GameControllerGetAttached(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetAxis(long, int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetButton(long, int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetJoystick(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetPlayerIndex(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetStringForAxis(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetStringForButton(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerGetType(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerID - Class in org.libsdl
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- SDL_GameControllerName(long) - Static method in class org.libsdl.SDL
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- SDL_GameControllerNameForIndex(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerOpen(int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerSetPlayerIndex(long, int) - Static method in class org.libsdl.SDL
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- SDL_GameControllerUpdate() - Static method in class org.libsdl.SDL
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- SDL_GetError() - Static method in class org.libsdl.SDL
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- SDL_HAT_CENTERED - Static variable in class org.libsdl.SDL
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- SDL_HAT_DOWN - Static variable in class org.libsdl.SDL
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- SDL_HAT_LEFT - Static variable in class org.libsdl.SDL
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- SDL_HAT_LEFTDOWN - Static variable in class org.libsdl.SDL
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- SDL_HAT_LEFTUP - Static variable in class org.libsdl.SDL
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- SDL_HAT_RIGHT - Static variable in class org.libsdl.SDL
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- SDL_HAT_RIGHTDOWN - Static variable in class org.libsdl.SDL
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- SDL_HAT_RIGHTUP - Static variable in class org.libsdl.SDL
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- SDL_HAT_UP - Static variable in class org.libsdl.SDL
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- SDL_Init(int) - Static method in class org.libsdl.SDL
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- SDL_INIT_AUDIO - Static variable in class org.libsdl.SDL
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- SDL_INIT_EVENTS - Static variable in class org.libsdl.SDL
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- SDL_INIT_EVERYTHING - Static variable in class org.libsdl.SDL
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- SDL_INIT_GAMECONTROLLER - Static variable in class org.libsdl.SDL
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- SDL_INIT_HAPTIC - Static variable in class org.libsdl.SDL
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- SDL_INIT_JOYSTICK - Static variable in class org.libsdl.SDL
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- SDL_INIT_NOPARACHUTE - Static variable in class org.libsdl.SDL
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- SDL_INIT_SENSOR - Static variable in class org.libsdl.SDL
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- SDL_INIT_TIMER - Static variable in class org.libsdl.SDL
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- SDL_INIT_VIDEO - Static variable in class org.libsdl.SDL
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- SDL_InitSubSystem(int) - Static method in class org.libsdl.SDL
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- SDL_IsGameController(int) - Static method in class org.libsdl.SDL
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- SDL_JOYDEVICEADDED - Static variable in class org.libsdl.SDL.Event
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- SDL_JOYDEVICEREMOVED - Static variable in class org.libsdl.SDL.Event
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- SDL_Joystick - Class in org.libsdl
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\file SDL_joystick.h
Include file for SDL joystick event handling
The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick
behind a device_index changing as joysticks are plugged and unplugged.
- SDL_JOYSTICK_AXIS_MAX() - Static method in class org.libsdl.SDL
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- SDL_JOYSTICK_AXIS_MIN() - Static method in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_EMPTY - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_FULL - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_LOW - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_MAX - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_MEDIUM - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_UNKNOWN - Static variable in class org.libsdl.SDL
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- SDL_JOYSTICK_POWER_WIRED - Static variable in class org.libsdl.SDL
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- SDL_JoystickClose(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickCurrentPowerLevel(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickEventState(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickFromInstanceID(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetAttached(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetAxis(long, int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetButton(long, int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetDeviceInstanceID(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetDeviceProductVersion(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGetHat(long, int) - Static method in class org.libsdl.SDL
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- SDL_JoystickGUIDString(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickID - Class in org.libsdl
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- SDL_JoystickInstanceID(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickName(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickNameForIndex(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickNumAxes(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickNumBalls(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickNumButtons(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickNumHats(long) - Static method in class org.libsdl.SDL
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- SDL_JoystickOpen(int) - Static method in class org.libsdl.SDL
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- SDL_JoystickRumble(long, int, int, int) - Static method in class org.libsdl.SDL
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- SDL_JoystickUpdate() - Static method in class org.libsdl.SDL
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- SDL_NumJoysticks() - Static method in class org.libsdl.SDL
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- SDL_PollEvent(SDL.Event) - Static method in class org.libsdl.SDL
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- SDL_PumpEvents() - Static method in class org.libsdl.SDL
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- SDL_Quit() - Static method in class org.libsdl.SDL
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This function cleans up all initialized subsystems.
- SDL_QuitSubSystem(int) - Static method in class org.libsdl.SDL
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- SDL_SetHint(String, String) - Static method in class org.libsdl.SDL
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- SDL_WasInit(int) - Static method in class org.libsdl.SDL
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- SDLHotplugTest - Class in uk.co.electronstudio.sdl2gdx.tests
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- SDLHotplugTest() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLHotplugTest
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- SDLInfoPanel() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLTest.SDLInfoPanel
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- SDLTest - Class in uk.co.electronstudio.sdl2gdx.tests
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A quick and dirty interface to check if a controller is working.
- SDLTest() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLTest
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- SDLTest.OptionPanel - Class in uk.co.electronstudio.sdl2gdx.tests
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- SDLTest.SDLInfoPanel - Class in uk.co.electronstudio.sdl2gdx.tests
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A JPanel that displays information about a given ControllerIndex.
- setAccelerometerSensitivity(float) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
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- setAsDisconnected() - Method in class uk.co.electronstudio.sdl2gdx.tests.SDLTest.SDLInfoPanel
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- setPlayerIndex(int) - Method in class org.libsdl.SDL_GameController
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Set the player index of an opened game controller