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A

addListener(ControllerListener) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
addListener(ControllerListener) - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
addListenerAndRunForConnectedControllers(ControllerListener) - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
addMapping(String) - Method in class org.libsdl.SDL_GameController
 
addMappingsFromFile(String, Class) - Static method in class org.libsdl.SDL_GameController
This method adds mappings held in the specified file.
addMappingsFromFile(String) - Static method in class org.libsdl.SDL_GameController
 
AXIS_MAX - Variable in class org.libsdl.SDL_Joystick
 
AXIS_MIN - Variable in class org.libsdl.SDL_Joystick
 

C

clearListeners() - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
close() - Method in class org.libsdl.SDL_GameController
 
close() - Method in class org.libsdl.SDL_Joystick
Close a joystick previously opened with SDL_JoystickOpen().
close() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
close() - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
controllerManager - Static variable in class uk.co.electronstudio.sdl2gdx.tests.SDLTest
 
currentPowerLevel() - Method in class org.libsdl.SDL_Joystick
Return the battery level of this joystick SDL_JOYSTICK_POWER_UNKNOWN = -1, SDL_JOYSTICK_POWER_EMPTY = 0, SDL_JOYSTICK_POWER_LOW =1, SDL_JOYSTICK_POWER_MEDIUM =2, SDL_JOYSTICK_POWER_FULL =3, SDL_JOYSTICK_POWER_WIRED =4, SDL_JOYSTICK_POWER_MAX =5;

E

equals(Object) - Method in class org.libsdl.SDL_GameController
 
equals(Object) - Method in class org.libsdl.SDL_GameControllerID
 
equals(Object) - Method in class org.libsdl.SDL_Joystick
 
equals(Object) - Method in class org.libsdl.SDL_JoystickID
 
Event() - Constructor for class org.libsdl.SDL.Event
 
eventStateEnable() - Static method in class org.libsdl.SDL_GameController
 
eventStateEnable() - Static method in class org.libsdl.SDL_Joystick
 
eventStateIgnore() - Static method in class org.libsdl.SDL_GameController
 
eventStateIgnore() - Static method in class org.libsdl.SDL_Joystick
 
eventStateQuery() - Static method in class org.libsdl.SDL_GameController
 
eventStateQuery() - Static method in class org.libsdl.SDL_Joystick
 

G

GameController - Class in org.libsdl
 
GameController() - Constructor for class org.libsdl.GameController
 
GameControllerFromInstanceID(SDL_GameControllerID) - Static method in class org.libsdl.SDL_GameController
 
GameControllerNameForIndex(int) - Static method in class org.libsdl.SDL_GameController
Get the implementation dependent name of a game controller.
GameControllerOpen(int) - Static method in class org.libsdl.SDL_GameController
 
GameControllerUpdate() - Static method in class org.libsdl.SDL_GameController
 
getAccelerometer(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getAttached() - Method in class org.libsdl.SDL_GameController
 
getAttached() - Method in class org.libsdl.SDL_Joystick
Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
getAxis(int) - Method in class org.libsdl.SDL_GameController
 
getAxis(int) - Method in class org.libsdl.SDL_Joystick
Get the current state of an axis control on a joystick.
getAxis(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getButton(int) - Method in class org.libsdl.SDL_GameController
 
getButton(int) - Method in class org.libsdl.SDL_Joystick
Get the current state of a button on a joystick.
getButton(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getControllers() - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
getHat(int) - Method in class org.libsdl.SDL_Joystick
Get the current state of a POV hat on a joystick.
getListeners() - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
getName() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getPlayerIndex() - Method in class org.libsdl.SDL_GameController
Get the player index of an opened game controller, or -1 if it's not available For XInput controllers this returns the XInput user index.
getPlayerIndex() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getPov(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getPowerLevel() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getSliderX(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getSliderY(int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
getType() - Method in class org.libsdl.SDL_GameController
Return the type of this currently opened controller
getType() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
GUID() - Method in class org.libsdl.SDL_Joystick
 

H

hashCode() - Method in class org.libsdl.SDL_GameController
 
hashCode() - Method in class org.libsdl.SDL_GameControllerID
 
hashCode() - Method in class org.libsdl.SDL_Joystick
 
hashCode() - Method in class org.libsdl.SDL_JoystickID
 

I

id - Variable in class org.libsdl.SDL_JoystickID
 
instanceID - Variable in class org.libsdl.SDL_Joystick
This is a unique ID for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.
instanceID() - Method in class org.libsdl.SDL_Joystick
 
isConnected() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
isGameController(int) - Method in class org.libsdl.SDL_GameController
 

J

joystick - Variable in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
joystickFromInstanceID(SDL_JoystickID) - Static method in class org.libsdl.SDL_Joystick
 
joystickNameForIndex(int) - Static method in class org.libsdl.SDL_Joystick
Get the implementation dependent name of a joystick.
JoystickOpen(int) - Static method in class org.libsdl.SDL_Joystick
 
joystickUpdate() - Static method in class org.libsdl.SDL_Joystick
Update the current state of the open joysticks.

M

main(String[]) - Static method in class uk.co.electronstudio.sdl2gdx.tests.SDLHotplugTest
 
main(String[]) - Static method in class uk.co.electronstudio.sdl2gdx.tests.SDLTest
 

N

name() - Method in class org.libsdl.SDL_GameController
 
name() - Method in class org.libsdl.SDL_Joystick
 
NUM_CONTROLLERS - Static variable in class uk.co.electronstudio.sdl2gdx.tests.SDLTest
 
numAxes() - Method in class org.libsdl.SDL_Joystick
Get the number of general axis controls on a joystick.
numBalls() - Method in class org.libsdl.SDL_Joystick
Get the number of trackballs on a joystick.
numButtons() - Method in class org.libsdl.SDL_Joystick
Get the number of buttons on a joystick.
numHats() - Method in class org.libsdl.SDL_Joystick
Get the number of POV hats on a joystick.
numJoysticks() - Static method in class org.libsdl.SDL_Joystick
Count the number of joysticks attached to the system right now

O

OptionPanel() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLTest.OptionPanel
 
org.libsdl - package org.libsdl
 

P

pollState() - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
productVersion(int) - Static method in class org.libsdl.SDL_Joystick
 
ptr - Variable in class org.libsdl.SDL_Joystick
 

R

removeListener(ControllerListener) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
removeListener(ControllerListener) - Method in class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
requestRestart - Static variable in class uk.co.electronstudio.sdl2gdx.tests.SDLTest
 
rumble(float, float, int) - Method in class org.libsdl.SDL_Joystick
Trigger a rumble effect Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
rumble(float, float, int) - Method in interface uk.co.electronstudio.sdl2gdx.RumbleController
 
rumble(float, float, int) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
Vibrate the controller using the new rumble API This will return false if the controller doesn't support vibration or if SDL was unable to start vibration (maybe the controller doesn't support left/right vibration, maybe it was unplugged in the middle of trying, etc...)
RumbleController - Interface in uk.co.electronstudio.sdl2gdx
 

S

SDL - Class in org.libsdl
 
SDL() - Constructor for class org.libsdl.SDL
 
SDL.Event - Class in org.libsdl
 
SDL2Controller - Class in uk.co.electronstudio.sdl2gdx
 
SDL2Controller(SDL2ControllerManager, int) - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
SDL2Controller.ControllerType - Enum in uk.co.electronstudio.sdl2gdx
 
SDL2Controller.PowerLevel - Enum in uk.co.electronstudio.sdl2gdx
 
SDL2ControllerManager - Class in uk.co.electronstudio.sdl2gdx
 
SDL2ControllerManager() - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
SDL2ControllerManager(SDL2ControllerManager.InputPreference) - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2ControllerManager
 
SDL2ControllerManager.InputPreference - Enum in uk.co.electronstudio.sdl2gdx
 
SDL2Controllers - Class in uk.co.electronstudio.sdl2gdx
 
SDL2Controllers() - Constructor for class uk.co.electronstudio.sdl2gdx.SDL2Controllers
 
SDL_CONTROLLER_AXIS_INVALID - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_LEFTX - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_LEFTY - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_MAX - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_RIGHTX - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_RIGHTY - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_TRIGGERLEFT - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_AXIS_TRIGGERRIGHT - Static variable in class org.libsdl.SDL
The list of axes available from a controller
SDL_CONTROLLER_BINDTYPE_AXIS - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_BINDTYPE_BUTTON - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_BINDTYPE_HAT - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_BINDTYPE_NONE - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_BUTTON_A - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_B - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_BACK - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_DPAD_DOWN - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_DPAD_LEFT - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_DPAD_RIGHT - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_DPAD_UP - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_GUIDE - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_INVALID - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_LEFTSHOULDER - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_LEFTSTICK - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_MAX - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_RIGHTSTICK - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_START - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_X - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_BUTTON_Y - Static variable in class org.libsdl.SDL
The list of buttons available from a controller
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_PS3 - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_PS4 - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_UNKNOWN - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_VIRTUAL - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_XBOX360 - Static variable in class org.libsdl.SDL
 
SDL_CONTROLLER_TYPE_XBOXONE - Static variable in class org.libsdl.SDL
 
SDL_Error - Exception in org.libsdl
 
SDL_Error() - Constructor for exception org.libsdl.SDL_Error
 
SDL_GameController - Class in org.libsdl
 
SDL_GameControllerAddMapping(String) - Static method in class org.libsdl.SDL
 
SDL_GameControllerAddMappingsFromFile(String) - Static method in class org.libsdl.SDL
 
SDL_GameControllerClose(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerEventState(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerFromInstanceID(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerFromPlayerIndex(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerFromPlayerIndex(int) - Static method in class org.libsdl.SDL_GameController
Return the SDL_GameController associated with a player index.
SDL_GameControllerGetAttached(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetAxis(long, int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetButton(long, int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetJoystick(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetPlayerIndex(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetStringForAxis(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetStringForButton(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerGetType(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerID - Class in org.libsdl
 
SDL_GameControllerName(long) - Static method in class org.libsdl.SDL
 
SDL_GameControllerNameForIndex(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerOpen(int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerSetPlayerIndex(long, int) - Static method in class org.libsdl.SDL
 
SDL_GameControllerUpdate() - Static method in class org.libsdl.SDL
 
SDL_GetError() - Static method in class org.libsdl.SDL
 
SDL_HAT_CENTERED - Static variable in class org.libsdl.SDL
 
SDL_HAT_DOWN - Static variable in class org.libsdl.SDL
 
SDL_HAT_LEFT - Static variable in class org.libsdl.SDL
 
SDL_HAT_LEFTDOWN - Static variable in class org.libsdl.SDL
 
SDL_HAT_LEFTUP - Static variable in class org.libsdl.SDL
 
SDL_HAT_RIGHT - Static variable in class org.libsdl.SDL
 
SDL_HAT_RIGHTDOWN - Static variable in class org.libsdl.SDL
 
SDL_HAT_RIGHTUP - Static variable in class org.libsdl.SDL
 
SDL_HAT_UP - Static variable in class org.libsdl.SDL
 
SDL_Init(int) - Static method in class org.libsdl.SDL
 
SDL_INIT_AUDIO - Static variable in class org.libsdl.SDL
 
SDL_INIT_EVENTS - Static variable in class org.libsdl.SDL
 
SDL_INIT_EVERYTHING - Static variable in class org.libsdl.SDL
 
SDL_INIT_GAMECONTROLLER - Static variable in class org.libsdl.SDL
 
SDL_INIT_HAPTIC - Static variable in class org.libsdl.SDL
 
SDL_INIT_JOYSTICK - Static variable in class org.libsdl.SDL
 
SDL_INIT_NOPARACHUTE - Static variable in class org.libsdl.SDL
 
SDL_INIT_SENSOR - Static variable in class org.libsdl.SDL
 
SDL_INIT_TIMER - Static variable in class org.libsdl.SDL
 
SDL_INIT_VIDEO - Static variable in class org.libsdl.SDL
 
SDL_InitSubSystem(int) - Static method in class org.libsdl.SDL
 
SDL_IsGameController(int) - Static method in class org.libsdl.SDL
 
SDL_JOYDEVICEADDED - Static variable in class org.libsdl.SDL.Event
 
SDL_JOYDEVICEREMOVED - Static variable in class org.libsdl.SDL.Event
 
SDL_Joystick - Class in org.libsdl
\file SDL_joystick.h
Include file for SDL joystick event handling
The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks(), with the exact joystick behind a device_index changing as joysticks are plugged and unplugged.
SDL_JOYSTICK_AXIS_MAX() - Static method in class org.libsdl.SDL
 
SDL_JOYSTICK_AXIS_MIN() - Static method in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_EMPTY - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_FULL - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_LOW - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_MAX - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_MEDIUM - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_UNKNOWN - Static variable in class org.libsdl.SDL
 
SDL_JOYSTICK_POWER_WIRED - Static variable in class org.libsdl.SDL
 
SDL_JoystickClose(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickCurrentPowerLevel(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickEventState(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickFromInstanceID(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetAttached(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetAxis(long, int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetButton(long, int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetDeviceInstanceID(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetDeviceProductVersion(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGetHat(long, int) - Static method in class org.libsdl.SDL
 
SDL_JoystickGUIDString(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickID - Class in org.libsdl
 
SDL_JoystickInstanceID(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickName(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickNameForIndex(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickNumAxes(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickNumBalls(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickNumButtons(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickNumHats(long) - Static method in class org.libsdl.SDL
 
SDL_JoystickOpen(int) - Static method in class org.libsdl.SDL
 
SDL_JoystickRumble(long, int, int, int) - Static method in class org.libsdl.SDL
 
SDL_JoystickUpdate() - Static method in class org.libsdl.SDL
 
SDL_NumJoysticks() - Static method in class org.libsdl.SDL
 
SDL_PollEvent(SDL.Event) - Static method in class org.libsdl.SDL
 
SDL_PumpEvents() - Static method in class org.libsdl.SDL
 
SDL_Quit() - Static method in class org.libsdl.SDL
This function cleans up all initialized subsystems.
SDL_QuitSubSystem(int) - Static method in class org.libsdl.SDL
 
SDL_SetHint(String, String) - Static method in class org.libsdl.SDL
 
SDL_WasInit(int) - Static method in class org.libsdl.SDL
 
SDLHotplugTest - Class in uk.co.electronstudio.sdl2gdx.tests
 
SDLHotplugTest() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLHotplugTest
 
SDLInfoPanel() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLTest.SDLInfoPanel
 
SDLTest - Class in uk.co.electronstudio.sdl2gdx.tests
A quick and dirty interface to check if a controller is working.
SDLTest() - Constructor for class uk.co.electronstudio.sdl2gdx.tests.SDLTest
 
SDLTest.OptionPanel - Class in uk.co.electronstudio.sdl2gdx.tests
 
SDLTest.SDLInfoPanel - Class in uk.co.electronstudio.sdl2gdx.tests
A JPanel that displays information about a given ControllerIndex.
setAccelerometerSensitivity(float) - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
setAsDisconnected() - Method in class uk.co.electronstudio.sdl2gdx.tests.SDLTest.SDLInfoPanel
 
setPlayerIndex(int) - Method in class org.libsdl.SDL_GameController
Set the player index of an opened game controller

T

timestamp - Variable in class org.libsdl.SDL.Event
 
toString() - Method in class org.libsdl.SDL_JoystickID
 
toString() - Method in class uk.co.electronstudio.sdl2gdx.SDL2Controller
 
type - Variable in class org.libsdl.SDL.Event
 

U

uk.co.electronstudio.sdl2gdx - package uk.co.electronstudio.sdl2gdx
 
uk.co.electronstudio.sdl2gdx.tests - package uk.co.electronstudio.sdl2gdx.tests
 
updatePanel(SDL2Controller) - Method in class uk.co.electronstudio.sdl2gdx.tests.SDLTest.SDLInfoPanel
 

V

valueOf(String) - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2Controller.ControllerType
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2Controller.PowerLevel
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2ControllerManager.InputPreference
Returns the enum constant of this type with the specified name.
values() - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2Controller.ControllerType
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2Controller.PowerLevel
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum uk.co.electronstudio.sdl2gdx.SDL2ControllerManager.InputPreference
Returns an array containing the constants of this enum type, in the order they are declared.
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