Class raylib_h_1
java.lang.Object
com.raylib.jextract.raylib_h_1
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
Variadic invoker class for:const char *TextFormat(const char *text, ...)
static class
Variadic invoker class for:void TraceLog(int logLevel, const char *text, ...)
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final ValueLayout.OfBoolean
static final ValueLayout.OfByte
static final ValueLayout.OfDouble
static final ValueLayout.OfFloat
static final ValueLayout.OfInt
static final ValueLayout.OfLong
static final ValueLayout.OfLong
static final AddressLayout
static final ValueLayout.OfShort
-
Method Summary
Modifier and TypeMethodDescriptionstatic int
#define __bool_true_false_are_defined 1
static int
#define __FD_SETSIZE 1024
static int
#define __FP_LOGB0_IS_MIN 1
static int
#define __FP_LOGBNAN_IS_MIN 1
static int
#define __GLIBC__ 2
static int
#define __glibc_c99_flexarr_available 1
static int
#define __GLIBC_MINOR__ 40
static int
#define __GLIBC_USE_C23_STRTOL 0
static int
#define __GLIBC_USE_DEPRECATED_GETS 0
static int
#define __GLIBC_USE_DEPRECATED_SCANF 0
static int
#define __GLIBC_USE_IEC_60559_BFP_EXT 0
static int
#define __GLIBC_USE_IEC_60559_BFP_EXT_C23 0
static int
#define __GLIBC_USE_IEC_60559_EXT 0
static int
#define __GLIBC_USE_IEC_60559_FUNCS_EXT 0
static int
#define __GLIBC_USE_IEC_60559_FUNCS_EXT_C23 0
static int
#define __GLIBC_USE_IEC_60559_TYPES_EXT 0
static int
#define __GLIBC_USE_ISOC23 0
static int
#define __GLIBC_USE_LIB_EXT2 0
static int
#define __GNU_LIBRARY__ 6
static int
#define __GNUC_VA_LIST 1
static int
#define __HAVE_DISTINCT_FLOAT128 0
static int
#define __HAVE_DISTINCT_FLOAT32 0
static int
#define __HAVE_DISTINCT_FLOAT32X 0
static int
#define __HAVE_DISTINCT_FLOAT64 0
static int
#define __HAVE_DISTINCT_FLOAT64X 0
static int
#define __HAVE_FLOAT128 0
static int
#define __HAVE_FLOAT128X 0
static int
#define __HAVE_FLOAT16 0
static int
#define __HAVE_FLOAT32 1
static int
#define __HAVE_FLOAT32X 1
static int
#define __HAVE_FLOAT64 1
static int
#define __HAVE_FLOAT64X 1
static int
#define __HAVE_FLOAT64X_LONG_DOUBLE 1
static int
#define __HAVE_FLOATN_NOT_TYPEDEF 0
static int
#define __HAVE_GENERIC_SELECTION 1
static int
#define __INO_T_MATCHES_INO64_T 1
static int
#define __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 1
static int
#define __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI 0
static int
#define __MATH_DECLARE_LDOUBLE 1
static int
#define __MATH_DECLARING_DOUBLE 1
static int
#define __MATH_DECLARING_FLOATN 0
static int
#define __OFF_T_MATCHES_OFF64_T 1
static int
#define __RLIM_T_MATCHES_RLIM64_T 1
static int
#define __STATFS_MATCHES_STATFS64 1
static int
#define __STDC_IEC_559__ 1
static int
#define __STDC_IEC_559_COMPLEX__ 1
static int
#define __SYSCALL_WORDSIZE 64
static int
#define __USE_ATFILE 1
static int
#define __USE_FORTIFY_LEVEL 0
static int
#define __USE_ISOC11 1
static int
#define __USE_ISOC95 1
static int
#define __USE_ISOC99 1
static int
#define __USE_MISC 1
static int
#define __USE_POSIX 1
static int
#define __USE_POSIX_IMPLICITLY 1
static int
#define __USE_POSIX199309 1
static int
#define __USE_POSIX199506 1
static int
#define __USE_POSIX2 1
static int
#define __USE_TIME_BITS64 1
static int
#define __USE_XOPEN2K 1
static int
#define __USE_XOPEN2K8 1
static int
#define __WORDSIZE 64
static int
#define __WORDSIZE_TIME64_COMPAT32 1
static int
#define _ATFILE_SOURCE 1
static int
#define _BITS_LIBM_SIMD_DECL_STUBS_H 1
static int
#define _BITS_TIME64_H 1
static int
#define _BITS_TYPES_H 1
static int
#define _BITS_TYPESIZES_H 1
static int
#define _DEFAULT_SOURCE 1
static int
#define _FEATURES_H 1
static int
_MATH_H()
#define _MATH_H 1
static int
#define _POSIX_SOURCE 1
static int
#define _STDC_PREDEF_H 1
static int
#define _SYS_CDEFS_H 1
static void
BeginBlendMode
(int mode) void BeginBlendMode(int mode)
static MemorySegment
Address for:void BeginBlendMode(int mode)
static FunctionDescriptor
Function descriptor for:void BeginBlendMode(int mode)
static MethodHandle
Downcall method handle for:void BeginBlendMode(int mode)
static void
void BeginDrawing()
static MemorySegment
Address for:void BeginDrawing()
static FunctionDescriptor
Function descriptor for:void BeginDrawing()
static MethodHandle
Downcall method handle for:void BeginDrawing()
static void
BeginMode2D
(MemorySegment camera) void BeginMode2D(Camera2D camera)
static MemorySegment
Address for:void BeginMode2D(Camera2D camera)
static FunctionDescriptor
Function descriptor for:void BeginMode2D(Camera2D camera)
static MethodHandle
Downcall method handle for:void BeginMode2D(Camera2D camera)
static void
BeginMode3D
(MemorySegment camera) void BeginMode3D(Camera3D camera)
static MemorySegment
Address for:void BeginMode3D(Camera3D camera)
static FunctionDescriptor
Function descriptor for:void BeginMode3D(Camera3D camera)
static MethodHandle
Downcall method handle for:void BeginMode3D(Camera3D camera)
static void
BeginScissorMode
(int x, int y, int width, int height) void BeginScissorMode(int x, int y, int width, int height)
static MemorySegment
Address for:void BeginScissorMode(int x, int y, int width, int height)
static FunctionDescriptor
Function descriptor for:void BeginScissorMode(int x, int y, int width, int height)
static MethodHandle
Downcall method handle for:void BeginScissorMode(int x, int y, int width, int height)
static void
BeginShaderMode
(MemorySegment shader) void BeginShaderMode(Shader shader)
static MemorySegment
Address for:void BeginShaderMode(Shader shader)
static FunctionDescriptor
Function descriptor for:void BeginShaderMode(Shader shader)
static MethodHandle
Downcall method handle for:void BeginShaderMode(Shader shader)
static void
BeginTextureMode
(MemorySegment target) void BeginTextureMode(RenderTexture2D target)
static MemorySegment
Address for:void BeginTextureMode(RenderTexture2D target)
static FunctionDescriptor
Function descriptor for:void BeginTextureMode(RenderTexture2D target)
static MethodHandle
Downcall method handle for:void BeginTextureMode(RenderTexture2D target)
static void
BeginVrStereoMode
(MemorySegment config) void BeginVrStereoMode(VrStereoConfig config)
static MemorySegment
Address for:void BeginVrStereoMode(VrStereoConfig config)
static FunctionDescriptor
Function descriptor for:void BeginVrStereoMode(VrStereoConfig config)
static MethodHandle
Downcall method handle for:void BeginVrStereoMode(VrStereoConfig config)
static int
enum <anonymous>.BLEND_ADD_COLORS = 3
static int
enum <anonymous>.BLEND_ADDITIVE = 1
static int
enum <anonymous>.BLEND_ALPHA = 0
static int
enum <anonymous>.BLEND_ALPHA_PREMULTIPLY = 5
static int
enum <anonymous>.BLEND_CUSTOM = 6
static int
enum <anonymous>.BLEND_CUSTOM_SEPARATE = 7
static int
enum <anonymous>.BLEND_MULTIPLIED = 2
static int
enum <anonymous>.BLEND_SUBTRACT_COLORS = 4
static int
enum <anonymous>.CAMERA_CUSTOM = 0
static int
enum <anonymous>.CAMERA_FIRST_PERSON = 3
static int
enum <anonymous>.CAMERA_FREE = 1
static int
enum <anonymous>.CAMERA_ORBITAL = 2
static int
enum <anonymous>.CAMERA_ORTHOGRAPHIC = 1
static int
enum <anonymous>.CAMERA_PERSPECTIVE = 0
static int
enum <anonymous>.CAMERA_THIRD_PERSON = 4
static boolean
bool ChangeDirectory(const char *dir)
static MemorySegment
Address for:bool ChangeDirectory(const char *dir)
static FunctionDescriptor
Function descriptor for:bool ChangeDirectory(const char *dir)
static MethodHandle
Downcall method handle for:bool ChangeDirectory(const char *dir)
static boolean
CheckCollisionBoxes
(MemorySegment box1, MemorySegment box2) bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
static MemorySegment
Address for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
static MethodHandle
Downcall method handle for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
static boolean
CheckCollisionBoxSphere
(MemorySegment box, MemorySegment center, float radius) bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
static MemorySegment
Address for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
static MethodHandle
Downcall method handle for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
static boolean
CheckCollisionCircleLine
(MemorySegment center, float radius, MemorySegment p1, MemorySegment p2) bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
static MemorySegment
Address for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
static MethodHandle
Downcall method handle for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
static boolean
CheckCollisionCircleRec
(MemorySegment center, float radius, MemorySegment rec) bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
static MemorySegment
Address for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
static MethodHandle
Downcall method handle for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
static boolean
CheckCollisionCircles
(MemorySegment center1, float radius1, MemorySegment center2, float radius2) bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
static MemorySegment
Address for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
static MethodHandle
Downcall method handle for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
static boolean
CheckCollisionLines
(MemorySegment startPos1, MemorySegment endPos1, MemorySegment startPos2, MemorySegment endPos2, MemorySegment collisionPoint) bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
static MemorySegment
Address for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
static MethodHandle
Downcall method handle for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
static boolean
CheckCollisionPointCircle
(MemorySegment point, MemorySegment center, float radius) bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
static MemorySegment
Address for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
static MethodHandle
Downcall method handle for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
static boolean
CheckCollisionPointLine
(MemorySegment point, MemorySegment p1, MemorySegment p2, int threshold) bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
static MemorySegment
Address for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
static MethodHandle
Downcall method handle for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
static boolean
CheckCollisionPointPoly
(MemorySegment point, MemorySegment points, int pointCount) bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
static MemorySegment
Address for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
static MethodHandle
Downcall method handle for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
static boolean
CheckCollisionPointRec
(MemorySegment point, MemorySegment rec) bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
static MemorySegment
Address for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
static MethodHandle
Downcall method handle for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
static boolean
CheckCollisionPointTriangle
(MemorySegment point, MemorySegment p1, MemorySegment p2, MemorySegment p3) bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
static MemorySegment
Address for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
static MethodHandle
Downcall method handle for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
static boolean
CheckCollisionRecs
(MemorySegment rec1, MemorySegment rec2) bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
static MemorySegment
Address for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
static MethodHandle
Downcall method handle for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
static boolean
CheckCollisionSpheres
(MemorySegment center1, float radius1, MemorySegment center2, float radius2) bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
static MemorySegment
Address for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
static FunctionDescriptor
Function descriptor for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
static MethodHandle
Downcall method handle for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
static void
ClearBackground
(MemorySegment color) void ClearBackground(Color color)
static MemorySegment
Address for:void ClearBackground(Color color)
static FunctionDescriptor
Function descriptor for:void ClearBackground(Color color)
static MethodHandle
Downcall method handle for:void ClearBackground(Color color)
static void
ClearWindowState
(int flags) void ClearWindowState(unsigned int flags)
static MemorySegment
Address for:void ClearWindowState(unsigned int flags)
static FunctionDescriptor
Function descriptor for:void ClearWindowState(unsigned int flags)
static MethodHandle
Downcall method handle for:void ClearWindowState(unsigned int flags)
static void
void CloseAudioDevice()
static MemorySegment
Address for:void CloseAudioDevice()
static FunctionDescriptor
Function descriptor for:void CloseAudioDevice()
static MethodHandle
Downcall method handle for:void CloseAudioDevice()
static void
void CloseWindow()
static MemorySegment
Address for:void CloseWindow()
static FunctionDescriptor
Function descriptor for:void CloseWindow()
static MethodHandle
Downcall method handle for:void CloseWindow()
static MemorySegment
CodepointToUTF8
(int codepoint, MemorySegment utf8Size) const char *CodepointToUTF8(int codepoint, int *utf8Size)
static MemorySegment
Address for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
static FunctionDescriptor
Function descriptor for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
static MethodHandle
Downcall method handle for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
static MemorySegment
ColorAlpha
(SegmentAllocator allocator, MemorySegment color, float alpha) Color ColorAlpha(Color color, float alpha)
static MemorySegment
Address for:Color ColorAlpha(Color color, float alpha)
static FunctionDescriptor
Function descriptor for:Color ColorAlpha(Color color, float alpha)
static MethodHandle
Downcall method handle for:Color ColorAlpha(Color color, float alpha)
static MemorySegment
ColorAlphaBlend
(SegmentAllocator allocator, MemorySegment dst, MemorySegment src, MemorySegment tint) Color ColorAlphaBlend(Color dst, Color src, Color tint)
static MemorySegment
Address for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
static FunctionDescriptor
Function descriptor for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
static MethodHandle
Downcall method handle for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
static MemorySegment
ColorBrightness
(SegmentAllocator allocator, MemorySegment color, float factor) Color ColorBrightness(Color color, float factor)
static MemorySegment
Address for:Color ColorBrightness(Color color, float factor)
static FunctionDescriptor
Function descriptor for:Color ColorBrightness(Color color, float factor)
static MethodHandle
Downcall method handle for:Color ColorBrightness(Color color, float factor)
static MemorySegment
ColorContrast
(SegmentAllocator allocator, MemorySegment color, float contrast) Color ColorContrast(Color color, float contrast)
static MemorySegment
Address for:Color ColorContrast(Color color, float contrast)
static FunctionDescriptor
Function descriptor for:Color ColorContrast(Color color, float contrast)
static MethodHandle
Downcall method handle for:Color ColorContrast(Color color, float contrast)
static MemorySegment
ColorFromHSV
(SegmentAllocator allocator, float hue, float saturation, float value) Color ColorFromHSV(float hue, float saturation, float value)
static MemorySegment
Address for:Color ColorFromHSV(float hue, float saturation, float value)
static FunctionDescriptor
Function descriptor for:Color ColorFromHSV(float hue, float saturation, float value)
static MethodHandle
Downcall method handle for:Color ColorFromHSV(float hue, float saturation, float value)
static MemorySegment
ColorFromNormalized
(SegmentAllocator allocator, MemorySegment normalized) Color ColorFromNormalized(Vector4 normalized)
static MemorySegment
Address for:Color ColorFromNormalized(Vector4 normalized)
static FunctionDescriptor
Function descriptor for:Color ColorFromNormalized(Vector4 normalized)
static MethodHandle
Downcall method handle for:Color ColorFromNormalized(Vector4 normalized)
static boolean
ColorIsEqual
(MemorySegment col1, MemorySegment col2) bool ColorIsEqual(Color col1, Color col2)
static MemorySegment
Address for:bool ColorIsEqual(Color col1, Color col2)
static FunctionDescriptor
Function descriptor for:bool ColorIsEqual(Color col1, Color col2)
static MethodHandle
Downcall method handle for:bool ColorIsEqual(Color col1, Color col2)
static MemorySegment
ColorLerp
(SegmentAllocator allocator, MemorySegment color1, MemorySegment color2, float factor) Color ColorLerp(Color color1, Color color2, float factor)
static MemorySegment
Address for:Color ColorLerp(Color color1, Color color2, float factor)
static FunctionDescriptor
Function descriptor for:Color ColorLerp(Color color1, Color color2, float factor)
static MethodHandle
Downcall method handle for:Color ColorLerp(Color color1, Color color2, float factor)
static MemorySegment
ColorNormalize
(SegmentAllocator allocator, MemorySegment color) Vector4 ColorNormalize(Color color)
static MemorySegment
Address for:Vector4 ColorNormalize(Color color)
static FunctionDescriptor
Function descriptor for:Vector4 ColorNormalize(Color color)
static MethodHandle
Downcall method handle for:Vector4 ColorNormalize(Color color)
static MemorySegment
ColorTint
(SegmentAllocator allocator, MemorySegment color, MemorySegment tint) Color ColorTint(Color color, Color tint)
static MemorySegment
Address for:Color ColorTint(Color color, Color tint)
static FunctionDescriptor
Function descriptor for:Color ColorTint(Color color, Color tint)
static MethodHandle
Downcall method handle for:Color ColorTint(Color color, Color tint)
static MemorySegment
ColorToHSV
(SegmentAllocator allocator, MemorySegment color) Vector3 ColorToHSV(Color color)
static MemorySegment
Address for:Vector3 ColorToHSV(Color color)
static FunctionDescriptor
Function descriptor for:Vector3 ColorToHSV(Color color)
static MethodHandle
Downcall method handle for:Vector3 ColorToHSV(Color color)
static int
ColorToInt
(MemorySegment color) int ColorToInt(Color color)
static MemorySegment
Address for:int ColorToInt(Color color)
static FunctionDescriptor
Function descriptor for:int ColorToInt(Color color)
static MethodHandle
Downcall method handle for:int ColorToInt(Color color)
static MemorySegment
CompressData
(MemorySegment data, int dataSize, MemorySegment compDataSize) unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
static MemorySegment
Address for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
static FunctionDescriptor
Function descriptor for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
static MethodHandle
Downcall method handle for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
static int
ComputeCRC32
(MemorySegment data, int dataSize) unsigned int ComputeCRC32(unsigned char *data, int dataSize)
static MemorySegment
Address for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
static FunctionDescriptor
Function descriptor for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
static MethodHandle
Downcall method handle for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
static MemorySegment
ComputeMD5
(MemorySegment data, int dataSize) unsigned int *ComputeMD5(unsigned char *data, int dataSize)
static MemorySegment
Address for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
static FunctionDescriptor
Function descriptor for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
static MethodHandle
Downcall method handle for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
static MemorySegment
ComputeSHA1
(MemorySegment data, int dataSize) unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
static MemorySegment
Address for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
static FunctionDescriptor
Function descriptor for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
static MethodHandle
Downcall method handle for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
static int
enum <anonymous>.CUBEMAP_LAYOUT_AUTO_DETECT = 0
static int
enum <anonymous>.CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE = 4
static int
enum <anonymous>.CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR = 3
static int
enum <anonymous>.CUBEMAP_LAYOUT_LINE_HORIZONTAL = 2
static int
enum <anonymous>.CUBEMAP_LAYOUT_LINE_VERTICAL = 1
static MemorySegment
DecodeDataBase64
(MemorySegment data, MemorySegment outputSize) unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
static MemorySegment
Address for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
static FunctionDescriptor
Function descriptor for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
static MethodHandle
Downcall method handle for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
static MemorySegment
DecompressData
(MemorySegment compData, int compDataSize, MemorySegment dataSize) unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
static MemorySegment
Address for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
static FunctionDescriptor
Function descriptor for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
static MethodHandle
Downcall method handle for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
static boolean
DirectoryExists
(MemorySegment dirPath) bool DirectoryExists(const char *dirPath)
static MemorySegment
Address for:bool DirectoryExists(const char *dirPath)
static FunctionDescriptor
Function descriptor for:bool DirectoryExists(const char *dirPath)
static MethodHandle
Downcall method handle for:bool DirectoryExists(const char *dirPath)
static void
void DisableCursor()
static MemorySegment
Address for:void DisableCursor()
static FunctionDescriptor
Function descriptor for:void DisableCursor()
static MethodHandle
Downcall method handle for:void DisableCursor()
static void
void DisableEventWaiting()
static MemorySegment
Address for:void DisableEventWaiting()
static FunctionDescriptor
Function descriptor for:void DisableEventWaiting()
static MethodHandle
Downcall method handle for:void DisableEventWaiting()
static void
DrawBillboard
(MemorySegment camera, MemorySegment texture, MemorySegment position, float scale, MemorySegment tint) void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
static MemorySegment
Address for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
static void
DrawBillboardPro
(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment up, MemorySegment size, MemorySegment origin, float rotation, MemorySegment tint) void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
static MemorySegment
Address for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
static MethodHandle
Downcall method handle for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
static void
DrawBillboardRec
(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment size, MemorySegment tint) void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
static MemorySegment
Address for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
static MethodHandle
Downcall method handle for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
static void
DrawBoundingBox
(MemorySegment box, MemorySegment color) void DrawBoundingBox(BoundingBox box, Color color)
static MemorySegment
Address for:void DrawBoundingBox(BoundingBox box, Color color)
static FunctionDescriptor
Function descriptor for:void DrawBoundingBox(BoundingBox box, Color color)
static MethodHandle
Downcall method handle for:void DrawBoundingBox(BoundingBox box, Color color)
static void
DrawCapsule
(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static MemorySegment
Address for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static MethodHandle
Downcall method handle for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static void
DrawCapsuleWires
(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static MemorySegment
Address for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static MethodHandle
Downcall method handle for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
static void
DrawCircle
(int centerX, int centerY, float radius, MemorySegment color) void DrawCircle(int centerX, int centerY, float radius, Color color)
static MemorySegment
Address for:void DrawCircle(int centerX, int centerY, float radius, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircle(int centerX, int centerY, float radius, Color color)
static MethodHandle
Downcall method handle for:void DrawCircle(int centerX, int centerY, float radius, Color color)
static void
DrawCircle3D
(MemorySegment center, float radius, MemorySegment rotationAxis, float rotationAngle, MemorySegment color) void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
static MemorySegment
Address for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
static MethodHandle
Downcall method handle for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
static void
DrawCircleGradient
(int centerX, int centerY, float radius, MemorySegment inner, MemorySegment outer) void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
static MemorySegment
Address for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
static FunctionDescriptor
Function descriptor for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
static MethodHandle
Downcall method handle for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
static void
DrawCircleLines
(int centerX, int centerY, float radius, MemorySegment color) void DrawCircleLines(int centerX, int centerY, float radius, Color color)
static MemorySegment
Address for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
static MethodHandle
Downcall method handle for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
static void
DrawCircleLinesV
(MemorySegment center, float radius, MemorySegment color) void DrawCircleLinesV(Vector2 center, float radius, Color color)
static MemorySegment
Address for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
static MethodHandle
Downcall method handle for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
static void
DrawCircleSector
(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static MemorySegment
Address for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static void
DrawCircleSectorLines
(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static MemorySegment
Address for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
static void
DrawCircleV
(MemorySegment center, float radius, MemorySegment color) void DrawCircleV(Vector2 center, float radius, Color color)
static MemorySegment
Address for:void DrawCircleV(Vector2 center, float radius, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCircleV(Vector2 center, float radius, Color color)
static MethodHandle
Downcall method handle for:void DrawCircleV(Vector2 center, float radius, Color color)
static void
DrawCube
(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCube(Vector3 position, float width, float height, float length, Color color)
static MemorySegment
Address for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
static MethodHandle
Downcall method handle for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
static void
DrawCubeV
(MemorySegment position, MemorySegment size, MemorySegment color) void DrawCubeV(Vector3 position, Vector3 size, Color color)
static MemorySegment
Address for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
static MethodHandle
Downcall method handle for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
static void
DrawCubeWires
(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
static MemorySegment
Address for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
static MethodHandle
Downcall method handle for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
static void
DrawCubeWiresV
(MemorySegment position, MemorySegment size, MemorySegment color) void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
static MemorySegment
Address for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
static MethodHandle
Downcall method handle for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
static void
DrawCylinder
(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static MemorySegment
Address for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static MethodHandle
Downcall method handle for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static void
DrawCylinderEx
(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static MemorySegment
Address for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static MethodHandle
Downcall method handle for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static void
DrawCylinderWires
(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static MemorySegment
Address for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static MethodHandle
Downcall method handle for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
static void
DrawCylinderWiresEx
(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static MemorySegment
Address for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static FunctionDescriptor
Function descriptor for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static MethodHandle
Downcall method handle for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
static void
DrawEllipse
(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
static MemorySegment
Address for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
static FunctionDescriptor
Function descriptor for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
static MethodHandle
Downcall method handle for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
static void
DrawEllipseLines
(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
static MemorySegment
Address for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
static FunctionDescriptor
Function descriptor for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
static MethodHandle
Downcall method handle for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
static void
DrawFPS
(int posX, int posY) void DrawFPS(int posX, int posY)
static MemorySegment
Address for:void DrawFPS(int posX, int posY)
static FunctionDescriptor
Function descriptor for:void DrawFPS(int posX, int posY)
static MethodHandle
Downcall method handle for:void DrawFPS(int posX, int posY)
static void
DrawGrid
(int slices, float spacing) void DrawGrid(int slices, float spacing)
static MemorySegment
Address for:void DrawGrid(int slices, float spacing)
static FunctionDescriptor
Function descriptor for:void DrawGrid(int slices, float spacing)
static MethodHandle
Downcall method handle for:void DrawGrid(int slices, float spacing)
static void
DrawLine
(int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static MemorySegment
Address for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static MethodHandle
Downcall method handle for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static void
DrawLine3D
(MemorySegment startPos, MemorySegment endPos, MemorySegment color) void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
static MemorySegment
Address for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
static MethodHandle
Downcall method handle for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
static void
DrawLineBezier
(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
static MemorySegment
Address for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
static void
DrawLineEx
(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
static MemorySegment
Address for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
static void
DrawLineStrip
(MemorySegment points, int pointCount, MemorySegment color) void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
static MemorySegment
Address for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
static void
DrawLineV
(MemorySegment startPos, MemorySegment endPos, MemorySegment color) void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
static MemorySegment
Address for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
static FunctionDescriptor
Function descriptor for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
static MethodHandle
Downcall method handle for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
static void
DrawMesh
(MemorySegment mesh, MemorySegment material, MemorySegment transform) void DrawMesh(Mesh mesh, Material material, Matrix transform)
static MemorySegment
Address for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
static FunctionDescriptor
Function descriptor for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
static MethodHandle
Downcall method handle for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
static void
DrawMeshInstanced
(MemorySegment mesh, MemorySegment material, MemorySegment transforms, int instances) void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
static MemorySegment
Address for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
static FunctionDescriptor
Function descriptor for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
static MethodHandle
Downcall method handle for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
static void
DrawModel
(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModel(Model model, Vector3 position, float scale, Color tint)
static MemorySegment
Address for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
static void
DrawModelEx
(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MemorySegment
Address for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static void
DrawModelPoints
(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
static MemorySegment
Address for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
static void
DrawModelPointsEx
(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MemorySegment
Address for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static void
DrawModelWires
(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
static MemorySegment
Address for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
static void
DrawModelWiresEx
(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MemorySegment
Address for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
static void
DrawPixel
(int posX, int posY, MemorySegment color) void DrawPixel(int posX, int posY, Color color)
static MemorySegment
Address for:void DrawPixel(int posX, int posY, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPixel(int posX, int posY, Color color)
static MethodHandle
Downcall method handle for:void DrawPixel(int posX, int posY, Color color)
static void
DrawPixelV
(MemorySegment position, MemorySegment color) void DrawPixelV(Vector2 position, Color color)
static MemorySegment
Address for:void DrawPixelV(Vector2 position, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPixelV(Vector2 position, Color color)
static MethodHandle
Downcall method handle for:void DrawPixelV(Vector2 position, Color color)
static void
DrawPlane
(MemorySegment centerPos, MemorySegment size, MemorySegment color) void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
static MemorySegment
Address for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
static MethodHandle
Downcall method handle for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
static void
DrawPoint3D
(MemorySegment position, MemorySegment color) void DrawPoint3D(Vector3 position, Color color)
static MemorySegment
Address for:void DrawPoint3D(Vector3 position, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPoint3D(Vector3 position, Color color)
static MethodHandle
Downcall method handle for:void DrawPoint3D(Vector3 position, Color color)
static void
DrawPoly
(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
static MemorySegment
Address for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
static MethodHandle
Downcall method handle for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
static void
DrawPolyLines
(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
static MemorySegment
Address for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
static MethodHandle
Downcall method handle for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
static void
DrawPolyLinesEx
(MemorySegment center, int sides, float radius, float rotation, float lineThick, MemorySegment color) void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
static MemorySegment
Address for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
static MethodHandle
Downcall method handle for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
static void
DrawRay
(MemorySegment ray, MemorySegment color) void DrawRay(Ray ray, Color color)
static MemorySegment
Address for:void DrawRay(Ray ray, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRay(Ray ray, Color color)
static MethodHandle
Downcall method handle for:void DrawRay(Ray ray, Color color)
static void
DrawRectangle
(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangle(int posX, int posY, int width, int height, Color color)
static MemorySegment
Address for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
static void
DrawRectangleGradientEx
(MemorySegment rec, MemorySegment topLeft, MemorySegment bottomLeft, MemorySegment topRight, MemorySegment bottomRight) void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
static MemorySegment
Address for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
static FunctionDescriptor
Function descriptor for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
static MethodHandle
Downcall method handle for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
static void
DrawRectangleGradientH
(int posX, int posY, int width, int height, MemorySegment left, MemorySegment right) void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
static MemorySegment
Address for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
static FunctionDescriptor
Function descriptor for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
static MethodHandle
Downcall method handle for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
static void
DrawRectangleGradientV
(int posX, int posY, int width, int height, MemorySegment top, MemorySegment bottom) void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
static MemorySegment
Address for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
static FunctionDescriptor
Function descriptor for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
static MethodHandle
Downcall method handle for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
static void
DrawRectangleLines
(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
static MemorySegment
Address for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
static void
DrawRectangleLinesEx
(MemorySegment rec, float lineThick, MemorySegment color) void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
static MemorySegment
Address for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
static void
DrawRectanglePro
(MemorySegment rec, MemorySegment origin, float rotation, MemorySegment color) void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
static MemorySegment
Address for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
static MethodHandle
Downcall method handle for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
static void
DrawRectangleRec
(MemorySegment rec, MemorySegment color) void DrawRectangleRec(Rectangle rec, Color color)
static MemorySegment
Address for:void DrawRectangleRec(Rectangle rec, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleRec(Rectangle rec, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleRec(Rectangle rec, Color color)
static void
DrawRectangleRounded
(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
static MemorySegment
Address for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
static void
DrawRectangleRoundedLines
(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
static MemorySegment
Address for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
static void
DrawRectangleRoundedLinesEx
(MemorySegment rec, float roundness, int segments, float lineThick, MemorySegment color) void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
static MemorySegment
Address for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
static void
DrawRectangleV
(MemorySegment position, MemorySegment size, MemorySegment color) void DrawRectangleV(Vector2 position, Vector2 size, Color color)
static MemorySegment
Address for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
static MethodHandle
Downcall method handle for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
static void
DrawRing
(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static MemorySegment
Address for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static void
DrawRingLines
(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static MemorySegment
Address for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static FunctionDescriptor
Function descriptor for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static MethodHandle
Downcall method handle for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
static void
DrawSphere
(MemorySegment centerPos, float radius, MemorySegment color) void DrawSphere(Vector3 centerPos, float radius, Color color)
static MemorySegment
Address for:void DrawSphere(Vector3 centerPos, float radius, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSphere(Vector3 centerPos, float radius, Color color)
static MethodHandle
Downcall method handle for:void DrawSphere(Vector3 centerPos, float radius, Color color)
static void
DrawSphereEx
(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
static MemorySegment
Address for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
static MethodHandle
Downcall method handle for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
static void
DrawSphereWires
(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
static MemorySegment
Address for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
static MethodHandle
Downcall method handle for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
static void
DrawSplineBasis
(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
static MemorySegment
Address for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
static void
DrawSplineBezierCubic
(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
static MemorySegment
Address for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
static void
DrawSplineBezierQuadratic
(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
static MemorySegment
Address for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
static void
DrawSplineCatmullRom
(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
static MemorySegment
Address for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
static void
DrawSplineLinear
(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
static MemorySegment
Address for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
static void
DrawSplineSegmentBasis
(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static MemorySegment
Address for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static void
DrawSplineSegmentBezierCubic
(MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
static MemorySegment
Address for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
static void
DrawSplineSegmentBezierQuadratic
(MemorySegment p1, MemorySegment c2, MemorySegment p3, float thick, MemorySegment color) void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
static MemorySegment
Address for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
static void
DrawSplineSegmentCatmullRom
(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static MemorySegment
Address for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
static void
DrawSplineSegmentLinear
(MemorySegment p1, MemorySegment p2, float thick, MemorySegment color) void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
static MemorySegment
Address for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
static FunctionDescriptor
Function descriptor for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
static MethodHandle
Downcall method handle for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
static void
DrawText
(MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
static MemorySegment
Address for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
static FunctionDescriptor
Function descriptor for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
static MethodHandle
Downcall method handle for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
static void
DrawTextCodepoint
(MemorySegment font, int codepoint, MemorySegment position, float fontSize, MemorySegment tint) void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
static MemorySegment
Address for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
static void
DrawTextCodepoints
(MemorySegment font, MemorySegment codepoints, int codepointCount, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
static MemorySegment
Address for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
static void
DrawTextEx
(MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static MemorySegment
Address for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static void
DrawTextPro
(MemorySegment font, MemorySegment text, MemorySegment position, MemorySegment origin, float rotation, float fontSize, float spacing, MemorySegment tint) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
static MemorySegment
Address for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
static void
DrawTexture
(MemorySegment texture, int posX, int posY, MemorySegment tint) void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
static MemorySegment
Address for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
static MethodHandle
Downcall method handle for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
static void
DrawTextureEx
(MemorySegment texture, MemorySegment position, float rotation, float scale, MemorySegment tint) void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
static MemorySegment
Address for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
static void
DrawTextureNPatch
(MemorySegment texture, MemorySegment nPatchInfo, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
static MemorySegment
Address for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
static void
DrawTexturePro
(MemorySegment texture, MemorySegment source, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
static MemorySegment
Address for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
static MethodHandle
Downcall method handle for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
static void
DrawTextureRec
(MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment tint) void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
static MemorySegment
Address for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
static void
DrawTextureV
(MemorySegment texture, MemorySegment position, MemorySegment tint) void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
static MemorySegment
Address for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
static FunctionDescriptor
Function descriptor for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
static MethodHandle
Downcall method handle for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
static void
DrawTriangle
(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MemorySegment
Address for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static void
DrawTriangle3D
(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
static MemorySegment
Address for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
static void
DrawTriangleFan
(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
static MemorySegment
Address for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
static void
DrawTriangleLines
(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MemorySegment
Address for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static void
DrawTriangleStrip
(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
static MemorySegment
Address for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
static void
DrawTriangleStrip3D
(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
static MemorySegment
Address for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
static void
void EnableCursor()
static MemorySegment
Address for:void EnableCursor()
static FunctionDescriptor
Function descriptor for:void EnableCursor()
static MethodHandle
Downcall method handle for:void EnableCursor()
static void
void EnableEventWaiting()
static MemorySegment
Address for:void EnableEventWaiting()
static FunctionDescriptor
Function descriptor for:void EnableEventWaiting()
static MethodHandle
Downcall method handle for:void EnableEventWaiting()
static MemorySegment
EncodeDataBase64
(MemorySegment data, int dataSize, MemorySegment outputSize) char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
static MemorySegment
Address for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
static FunctionDescriptor
Function descriptor for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
static MethodHandle
Downcall method handle for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
static void
void EndBlendMode()
static MemorySegment
Address for:void EndBlendMode()
static FunctionDescriptor
Function descriptor for:void EndBlendMode()
static MethodHandle
Downcall method handle for:void EndBlendMode()
static void
void EndDrawing()
static MemorySegment
Address for:void EndDrawing()
static FunctionDescriptor
Function descriptor for:void EndDrawing()
static MethodHandle
Downcall method handle for:void EndDrawing()
static void
void EndMode2D()
static MemorySegment
Address for:void EndMode2D()
static FunctionDescriptor
Function descriptor for:void EndMode2D()
static MethodHandle
Downcall method handle for:void EndMode2D()
static void
void EndMode3D()
static MemorySegment
Address for:void EndMode3D()
static FunctionDescriptor
Function descriptor for:void EndMode3D()
static MethodHandle
Downcall method handle for:void EndMode3D()
static void
void EndScissorMode()
static MemorySegment
Address for:void EndScissorMode()
static FunctionDescriptor
Function descriptor for:void EndScissorMode()
static MethodHandle
Downcall method handle for:void EndScissorMode()
static void
void EndShaderMode()
static MemorySegment
Address for:void EndShaderMode()
static FunctionDescriptor
Function descriptor for:void EndShaderMode()
static MethodHandle
Downcall method handle for:void EndShaderMode()
static void
void EndTextureMode()
static MemorySegment
Address for:void EndTextureMode()
static FunctionDescriptor
Function descriptor for:void EndTextureMode()
static MethodHandle
Downcall method handle for:void EndTextureMode()
static void
void EndVrStereoMode()
static MemorySegment
Address for:void EndVrStereoMode()
static FunctionDescriptor
Function descriptor for:void EndVrStereoMode()
static MethodHandle
Downcall method handle for:void EndVrStereoMode()
static boolean
ExportAutomationEventList
(MemorySegment list, MemorySegment fileName) bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
static MemorySegment
Address for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
static boolean
ExportDataAsCode
(MemorySegment data, int dataSize, MemorySegment fileName) bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
static MemorySegment
Address for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
static boolean
ExportFontAsCode
(MemorySegment font, MemorySegment fileName) bool ExportFontAsCode(Font font, const char *fileName)
static MemorySegment
Address for:bool ExportFontAsCode(Font font, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportFontAsCode(Font font, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportFontAsCode(Font font, const char *fileName)
static boolean
ExportImage
(MemorySegment image, MemorySegment fileName) bool ExportImage(Image image, const char *fileName)
static MemorySegment
Address for:bool ExportImage(Image image, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportImage(Image image, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportImage(Image image, const char *fileName)
static boolean
ExportImageAsCode
(MemorySegment image, MemorySegment fileName) bool ExportImageAsCode(Image image, const char *fileName)
static MemorySegment
Address for:bool ExportImageAsCode(Image image, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportImageAsCode(Image image, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportImageAsCode(Image image, const char *fileName)
static MemorySegment
ExportImageToMemory
(MemorySegment image, MemorySegment fileType, MemorySegment fileSize) unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
static MemorySegment
Address for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
static FunctionDescriptor
Function descriptor for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
static MethodHandle
Downcall method handle for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
static boolean
ExportMesh
(MemorySegment mesh, MemorySegment fileName) bool ExportMesh(Mesh mesh, const char *fileName)
static MemorySegment
Address for:bool ExportMesh(Mesh mesh, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportMesh(Mesh mesh, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportMesh(Mesh mesh, const char *fileName)
static boolean
ExportMeshAsCode
(MemorySegment mesh, MemorySegment fileName) bool ExportMeshAsCode(Mesh mesh, const char *fileName)
static MemorySegment
Address for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
static boolean
ExportWave
(MemorySegment wave, MemorySegment fileName) bool ExportWave(Wave wave, const char *fileName)
static MemorySegment
Address for:bool ExportWave(Wave wave, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportWave(Wave wave, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportWave(Wave wave, const char *fileName)
static boolean
ExportWaveAsCode
(MemorySegment wave, MemorySegment fileName) bool ExportWaveAsCode(Wave wave, const char *fileName)
static MemorySegment
Address for:bool ExportWaveAsCode(Wave wave, const char *fileName)
static FunctionDescriptor
Function descriptor for:bool ExportWaveAsCode(Wave wave, const char *fileName)
static MethodHandle
Downcall method handle for:bool ExportWaveAsCode(Wave wave, const char *fileName)
static MemorySegment
Fade
(SegmentAllocator allocator, MemorySegment color, float alpha) Color Fade(Color color, float alpha)
static MemorySegment
Address for:Color Fade(Color color, float alpha)
static FunctionDescriptor
Function descriptor for:Color Fade(Color color, float alpha)
static MethodHandle
Downcall method handle for:Color Fade(Color color, float alpha)
static int
false_()
#define false 0
static boolean
FileExists
(MemorySegment fileName) bool FileExists(const char *fileName)
static MemorySegment
Address for:bool FileExists(const char *fileName)
static FunctionDescriptor
Function descriptor for:bool FileExists(const char *fileName)
static MethodHandle
Downcall method handle for:bool FileExists(const char *fileName)
static int
enum <anonymous>.FLAG_BORDERLESS_WINDOWED_MODE = 32768
static int
enum <anonymous>.FLAG_FULLSCREEN_MODE = 2
static int
enum <anonymous>.FLAG_INTERLACED_HINT = 65536
static int
enum <anonymous>.FLAG_MSAA_4X_HINT = 32
static int
enum <anonymous>.FLAG_VSYNC_HINT = 64
static int
enum <anonymous>.FLAG_WINDOW_ALWAYS_RUN = 256
static int
enum <anonymous>.FLAG_WINDOW_HIDDEN = 128
static int
enum <anonymous>.FLAG_WINDOW_HIGHDPI = 8192
static int
enum <anonymous>.FLAG_WINDOW_MAXIMIZED = 1024
static int
enum <anonymous>.FLAG_WINDOW_MINIMIZED = 512
static int
enum <anonymous>.FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384
static int
enum <anonymous>.FLAG_WINDOW_RESIZABLE = 4
static int
enum <anonymous>.FLAG_WINDOW_TOPMOST = 4096
static int
enum <anonymous>.FLAG_WINDOW_TRANSPARENT = 16
static int
enum <anonymous>.FLAG_WINDOW_UNDECORATED = 8
static int
enum <anonymous>.FLAG_WINDOW_UNFOCUSED = 2048
static int
enum <anonymous>.FONT_BITMAP = 1
static int
enum <anonymous>.FONT_DEFAULT = 0
static int
FONT_SDF()
enum <anonymous>.FONT_SDF = 2
static int
#define FP_INFINITE 1
static int
FP_NAN()
#define FP_NAN 0
static int
#define FP_NORMAL 4
static int
#define FP_SUBNORMAL 3
static int
FP_ZERO()
#define FP_ZERO 2
static int
enum <anonymous>.GAMEPAD_AXIS_LEFT_TRIGGER = 4
static int
enum <anonymous>.GAMEPAD_AXIS_LEFT_X = 0
static int
enum <anonymous>.GAMEPAD_AXIS_LEFT_Y = 1
static int
enum <anonymous>.GAMEPAD_AXIS_RIGHT_TRIGGER = 5
static int
enum <anonymous>.GAMEPAD_AXIS_RIGHT_X = 2
static int
enum <anonymous>.GAMEPAD_AXIS_RIGHT_Y = 3
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_DOWN = 3
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_LEFT = 4
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_RIGHT = 2
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_UP = 1
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_THUMB = 16
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9
static int
enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10
static int
enum <anonymous>.GAMEPAD_BUTTON_MIDDLE = 14
static int
enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_LEFT = 13
static int
enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_RIGHT = 15
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_DOWN = 7
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_RIGHT = 6
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_UP = 5
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_THUMB = 17
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11
static int
enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12
static int
enum <anonymous>.GAMEPAD_BUTTON_UNKNOWN = 0
static MemorySegment
GenImageCellular
(SegmentAllocator allocator, int width, int height, int tileSize) Image GenImageCellular(int width, int height, int tileSize)
static MemorySegment
Address for:Image GenImageCellular(int width, int height, int tileSize)
static FunctionDescriptor
Function descriptor for:Image GenImageCellular(int width, int height, int tileSize)
static MethodHandle
Downcall method handle for:Image GenImageCellular(int width, int height, int tileSize)
static MemorySegment
GenImageChecked
(SegmentAllocator allocator, int width, int height, int checksX, int checksY, MemorySegment col1, MemorySegment col2) Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
static MemorySegment
Address for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
static FunctionDescriptor
Function descriptor for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
static MethodHandle
Downcall method handle for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
static MemorySegment
GenImageColor
(SegmentAllocator allocator, int width, int height, MemorySegment color) Image GenImageColor(int width, int height, Color color)
static MemorySegment
Address for:Image GenImageColor(int width, int height, Color color)
static FunctionDescriptor
Function descriptor for:Image GenImageColor(int width, int height, Color color)
static MethodHandle
Downcall method handle for:Image GenImageColor(int width, int height, Color color)
static MemorySegment
GenImageFontAtlas
(SegmentAllocator allocator, MemorySegment glyphs, MemorySegment glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
static MemorySegment
Address for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
static FunctionDescriptor
Function descriptor for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
static MethodHandle
Downcall method handle for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
static MemorySegment
GenImageGradientLinear
(SegmentAllocator allocator, int width, int height, int direction, MemorySegment start, MemorySegment end) Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
static MemorySegment
Address for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
static FunctionDescriptor
Function descriptor for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
static MethodHandle
Downcall method handle for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
static MemorySegment
GenImageGradientRadial
(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
static MemorySegment
Address for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
static FunctionDescriptor
Function descriptor for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
static MethodHandle
Downcall method handle for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
static MemorySegment
GenImageGradientSquare
(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
static MemorySegment
Address for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
static FunctionDescriptor
Function descriptor for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
static MethodHandle
Downcall method handle for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
static MemorySegment
GenImagePerlinNoise
(SegmentAllocator allocator, int width, int height, int offsetX, int offsetY, float scale) Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
static MemorySegment
Address for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
static FunctionDescriptor
Function descriptor for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
static MethodHandle
Downcall method handle for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
static MemorySegment
GenImageText
(SegmentAllocator allocator, int width, int height, MemorySegment text) Image GenImageText(int width, int height, const char *text)
static MemorySegment
Address for:Image GenImageText(int width, int height, const char *text)
static FunctionDescriptor
Function descriptor for:Image GenImageText(int width, int height, const char *text)
static MethodHandle
Downcall method handle for:Image GenImageText(int width, int height, const char *text)
static MemorySegment
GenImageWhiteNoise
(SegmentAllocator allocator, int width, int height, float factor) Image GenImageWhiteNoise(int width, int height, float factor)
static MemorySegment
Address for:Image GenImageWhiteNoise(int width, int height, float factor)
static FunctionDescriptor
Function descriptor for:Image GenImageWhiteNoise(int width, int height, float factor)
static MethodHandle
Downcall method handle for:Image GenImageWhiteNoise(int width, int height, float factor)
static MemorySegment
GenMeshCone
(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCone(float radius, float height, int slices)
static MemorySegment
Address for:Mesh GenMeshCone(float radius, float height, int slices)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshCone(float radius, float height, int slices)
static MethodHandle
Downcall method handle for:Mesh GenMeshCone(float radius, float height, int slices)
static MemorySegment
GenMeshCube
(SegmentAllocator allocator, float width, float height, float length) Mesh GenMeshCube(float width, float height, float length)
static MemorySegment
Address for:Mesh GenMeshCube(float width, float height, float length)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshCube(float width, float height, float length)
static MethodHandle
Downcall method handle for:Mesh GenMeshCube(float width, float height, float length)
static MemorySegment
GenMeshCubicmap
(SegmentAllocator allocator, MemorySegment cubicmap, MemorySegment cubeSize) Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
static MemorySegment
Address for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
static MethodHandle
Downcall method handle for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
static MemorySegment
GenMeshCylinder
(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCylinder(float radius, float height, int slices)
static MemorySegment
Address for:Mesh GenMeshCylinder(float radius, float height, int slices)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshCylinder(float radius, float height, int slices)
static MethodHandle
Downcall method handle for:Mesh GenMeshCylinder(float radius, float height, int slices)
static MemorySegment
GenMeshHeightmap
(SegmentAllocator allocator, MemorySegment heightmap, MemorySegment size) Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
static MemorySegment
Address for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
static MethodHandle
Downcall method handle for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
static MemorySegment
GenMeshHemiSphere
(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshHemiSphere(float radius, int rings, int slices)
static MemorySegment
Address for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
static MethodHandle
Downcall method handle for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
static MemorySegment
GenMeshKnot
(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
static MemorySegment
Address for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
static MethodHandle
Downcall method handle for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
static MemorySegment
GenMeshPlane
(SegmentAllocator allocator, float width, float length, int resX, int resZ) Mesh GenMeshPlane(float width, float length, int resX, int resZ)
static MemorySegment
Address for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
static MethodHandle
Downcall method handle for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
static MemorySegment
GenMeshPoly
(SegmentAllocator allocator, int sides, float radius) Mesh GenMeshPoly(int sides, float radius)
static MemorySegment
Address for:Mesh GenMeshPoly(int sides, float radius)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshPoly(int sides, float radius)
static MethodHandle
Downcall method handle for:Mesh GenMeshPoly(int sides, float radius)
static MemorySegment
GenMeshSphere
(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshSphere(float radius, int rings, int slices)
static MemorySegment
Address for:Mesh GenMeshSphere(float radius, int rings, int slices)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshSphere(float radius, int rings, int slices)
static MethodHandle
Downcall method handle for:Mesh GenMeshSphere(float radius, int rings, int slices)
static void
GenMeshTangents
(MemorySegment mesh) void GenMeshTangents(Mesh *mesh)
static MemorySegment
Address for:void GenMeshTangents(Mesh *mesh)
static FunctionDescriptor
Function descriptor for:void GenMeshTangents(Mesh *mesh)
static MethodHandle
Downcall method handle for:void GenMeshTangents(Mesh *mesh)
static MemorySegment
GenMeshTorus
(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
static MemorySegment
Address for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
static FunctionDescriptor
Function descriptor for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
static MethodHandle
Downcall method handle for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
static void
GenTextureMipmaps
(MemorySegment texture) void GenTextureMipmaps(Texture2D *texture)
static MemorySegment
Address for:void GenTextureMipmaps(Texture2D *texture)
static FunctionDescriptor
Function descriptor for:void GenTextureMipmaps(Texture2D *texture)
static MethodHandle
Downcall method handle for:void GenTextureMipmaps(Texture2D *texture)
static int
enum <anonymous>.GESTURE_DOUBLETAP = 2
static int
enum <anonymous>.GESTURE_DRAG = 8
static int
enum <anonymous>.GESTURE_HOLD = 4
static int
enum <anonymous>.GESTURE_NONE = 0
static int
enum <anonymous>.GESTURE_PINCH_IN = 256
static int
enum <anonymous>.GESTURE_PINCH_OUT = 512
static int
enum <anonymous>.GESTURE_SWIPE_DOWN = 128
static int
enum <anonymous>.GESTURE_SWIPE_LEFT = 32
static int
enum <anonymous>.GESTURE_SWIPE_RIGHT = 16
static int
enum <anonymous>.GESTURE_SWIPE_UP = 64
static int
enum <anonymous>.GESTURE_TAP = 1
static MemorySegment
const char *GetApplicationDirectory()
static MemorySegment
Address for:const char *GetApplicationDirectory()
static FunctionDescriptor
Function descriptor for:const char *GetApplicationDirectory()
static MethodHandle
Downcall method handle for:const char *GetApplicationDirectory()
static MemorySegment
GetCameraMatrix
(SegmentAllocator allocator, MemorySegment camera) Matrix GetCameraMatrix(Camera camera)
static MemorySegment
Address for:Matrix GetCameraMatrix(Camera camera)
static FunctionDescriptor
Function descriptor for:Matrix GetCameraMatrix(Camera camera)
static MethodHandle
Downcall method handle for:Matrix GetCameraMatrix(Camera camera)
static MemorySegment
GetCameraMatrix2D
(SegmentAllocator allocator, MemorySegment camera) Matrix GetCameraMatrix2D(Camera2D camera)
static MemorySegment
Address for:Matrix GetCameraMatrix2D(Camera2D camera)
static FunctionDescriptor
Function descriptor for:Matrix GetCameraMatrix2D(Camera2D camera)
static MethodHandle
Downcall method handle for:Matrix GetCameraMatrix2D(Camera2D camera)
static int
int GetCharPressed()
static MemorySegment
Address for:int GetCharPressed()
static FunctionDescriptor
Function descriptor for:int GetCharPressed()
static MethodHandle
Downcall method handle for:int GetCharPressed()
static MemorySegment
GetClipboardImage
(SegmentAllocator allocator) Image GetClipboardImage()
static MemorySegment
Address for:Image GetClipboardImage()
static FunctionDescriptor
Function descriptor for:Image GetClipboardImage()
static MethodHandle
Downcall method handle for:Image GetClipboardImage()
static MemorySegment
const char *GetClipboardText()
static MemorySegment
Address for:const char *GetClipboardText()
static FunctionDescriptor
Function descriptor for:const char *GetClipboardText()
static MethodHandle
Downcall method handle for:const char *GetClipboardText()
static int
GetCodepoint
(MemorySegment text, MemorySegment codepointSize) int GetCodepoint(const char *text, int *codepointSize)
static MemorySegment
Address for:int GetCodepoint(const char *text, int *codepointSize)
static FunctionDescriptor
Function descriptor for:int GetCodepoint(const char *text, int *codepointSize)
static MethodHandle
Downcall method handle for:int GetCodepoint(const char *text, int *codepointSize)
static int
int GetCodepointCount(const char *text)
static MemorySegment
Address for:int GetCodepointCount(const char *text)
static FunctionDescriptor
Function descriptor for:int GetCodepointCount(const char *text)
static MethodHandle
Downcall method handle for:int GetCodepointCount(const char *text)
static int
GetCodepointNext
(MemorySegment text, MemorySegment codepointSize) int GetCodepointNext(const char *text, int *codepointSize)
static MemorySegment
Address for:int GetCodepointNext(const char *text, int *codepointSize)
static FunctionDescriptor
Function descriptor for:int GetCodepointNext(const char *text, int *codepointSize)
static MethodHandle
Downcall method handle for:int GetCodepointNext(const char *text, int *codepointSize)
static int
GetCodepointPrevious
(MemorySegment text, MemorySegment codepointSize) int GetCodepointPrevious(const char *text, int *codepointSize)
static MemorySegment
Address for:int GetCodepointPrevious(const char *text, int *codepointSize)
static FunctionDescriptor
Function descriptor for:int GetCodepointPrevious(const char *text, int *codepointSize)
static MethodHandle
Downcall method handle for:int GetCodepointPrevious(const char *text, int *codepointSize)
static MemorySegment
GetCollisionRec
(SegmentAllocator allocator, MemorySegment rec1, MemorySegment rec2) Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
static MemorySegment
Address for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
static FunctionDescriptor
Function descriptor for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
static MethodHandle
Downcall method handle for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
static MemorySegment
GetColor
(SegmentAllocator allocator, int hexValue) Color GetColor(unsigned int hexValue)
static MemorySegment
Address for:Color GetColor(unsigned int hexValue)
static FunctionDescriptor
Function descriptor for:Color GetColor(unsigned int hexValue)
static MethodHandle
Downcall method handle for:Color GetColor(unsigned int hexValue)
static int
int GetCurrentMonitor()
static MemorySegment
Address for:int GetCurrentMonitor()
static FunctionDescriptor
Function descriptor for:int GetCurrentMonitor()
static MethodHandle
Downcall method handle for:int GetCurrentMonitor()
static MemorySegment
GetDirectoryPath
(MemorySegment filePath) const char *GetDirectoryPath(const char *filePath)
static MemorySegment
Address for:const char *GetDirectoryPath(const char *filePath)
static FunctionDescriptor
Function descriptor for:const char *GetDirectoryPath(const char *filePath)
static MethodHandle
Downcall method handle for:const char *GetDirectoryPath(const char *filePath)
static MemorySegment
GetFileExtension
(MemorySegment fileName) const char *GetFileExtension(const char *fileName)
static MemorySegment
Address for:const char *GetFileExtension(const char *fileName)
static FunctionDescriptor
Function descriptor for:const char *GetFileExtension(const char *fileName)
static MethodHandle
Downcall method handle for:const char *GetFileExtension(const char *fileName)
static int
GetFileLength
(MemorySegment fileName) int GetFileLength(const char *fileName)
static MemorySegment
Address for:int GetFileLength(const char *fileName)
static FunctionDescriptor
Function descriptor for:int GetFileLength(const char *fileName)
static MethodHandle
Downcall method handle for:int GetFileLength(const char *fileName)
static long
GetFileModTime
(MemorySegment fileName) long GetFileModTime(const char *fileName)
static MemorySegment
Address for:long GetFileModTime(const char *fileName)
static FunctionDescriptor
Function descriptor for:long GetFileModTime(const char *fileName)
static MethodHandle
Downcall method handle for:long GetFileModTime(const char *fileName)
static MemorySegment
GetFileName
(MemorySegment filePath) const char *GetFileName(const char *filePath)
static MemorySegment
Address for:const char *GetFileName(const char *filePath)
static FunctionDescriptor
Function descriptor for:const char *GetFileName(const char *filePath)
static MethodHandle
Downcall method handle for:const char *GetFileName(const char *filePath)
static MemorySegment
GetFileNameWithoutExt
(MemorySegment filePath) const char *GetFileNameWithoutExt(const char *filePath)
static MemorySegment
Address for:const char *GetFileNameWithoutExt(const char *filePath)
static FunctionDescriptor
Function descriptor for:const char *GetFileNameWithoutExt(const char *filePath)
static MethodHandle
Downcall method handle for:const char *GetFileNameWithoutExt(const char *filePath)
static MemorySegment
GetFontDefault
(SegmentAllocator allocator) Font GetFontDefault()
static MemorySegment
Address for:Font GetFontDefault()
static FunctionDescriptor
Function descriptor for:Font GetFontDefault()
static MethodHandle
Downcall method handle for:Font GetFontDefault()
static int
GetFPS()
int GetFPS()
static MemorySegment
Address for:int GetFPS()
static FunctionDescriptor
Function descriptor for:int GetFPS()
static MethodHandle
Downcall method handle for:int GetFPS()
static float
float GetFrameTime()
static MemorySegment
Address for:float GetFrameTime()
static FunctionDescriptor
Function descriptor for:float GetFrameTime()
static MethodHandle
Downcall method handle for:float GetFrameTime()
static int
GetGamepadAxisCount
(int gamepad) int GetGamepadAxisCount(int gamepad)
static MemorySegment
Address for:int GetGamepadAxisCount(int gamepad)
static FunctionDescriptor
Function descriptor for:int GetGamepadAxisCount(int gamepad)
static MethodHandle
Downcall method handle for:int GetGamepadAxisCount(int gamepad)
static float
GetGamepadAxisMovement
(int gamepad, int axis) float GetGamepadAxisMovement(int gamepad, int axis)
static MemorySegment
Address for:float GetGamepadAxisMovement(int gamepad, int axis)
static FunctionDescriptor
Function descriptor for:float GetGamepadAxisMovement(int gamepad, int axis)
static MethodHandle
Downcall method handle for:float GetGamepadAxisMovement(int gamepad, int axis)
static int
int GetGamepadButtonPressed()
static MemorySegment
Address for:int GetGamepadButtonPressed()
static FunctionDescriptor
Function descriptor for:int GetGamepadButtonPressed()
static MethodHandle
Downcall method handle for:int GetGamepadButtonPressed()
static MemorySegment
GetGamepadName
(int gamepad) const char *GetGamepadName(int gamepad)
static MemorySegment
Address for:const char *GetGamepadName(int gamepad)
static FunctionDescriptor
Function descriptor for:const char *GetGamepadName(int gamepad)
static MethodHandle
Downcall method handle for:const char *GetGamepadName(int gamepad)
static int
int GetGestureDetected()
static MemorySegment
Address for:int GetGestureDetected()
static FunctionDescriptor
Function descriptor for:int GetGestureDetected()
static MethodHandle
Downcall method handle for:int GetGestureDetected()
static float
float GetGestureDragAngle()
static MemorySegment
Address for:float GetGestureDragAngle()
static FunctionDescriptor
Function descriptor for:float GetGestureDragAngle()
static MethodHandle
Downcall method handle for:float GetGestureDragAngle()
static MemorySegment
GetGestureDragVector
(SegmentAllocator allocator) Vector2 GetGestureDragVector()
static MemorySegment
Address for:Vector2 GetGestureDragVector()
static FunctionDescriptor
Function descriptor for:Vector2 GetGestureDragVector()
static MethodHandle
Downcall method handle for:Vector2 GetGestureDragVector()
static float
float GetGestureHoldDuration()
static MemorySegment
Address for:float GetGestureHoldDuration()
static FunctionDescriptor
Function descriptor for:float GetGestureHoldDuration()
static MethodHandle
Downcall method handle for:float GetGestureHoldDuration()
static float
float GetGesturePinchAngle()
static MemorySegment
Address for:float GetGesturePinchAngle()
static FunctionDescriptor
Function descriptor for:float GetGesturePinchAngle()
static MethodHandle
Downcall method handle for:float GetGesturePinchAngle()
static MemorySegment
GetGesturePinchVector
(SegmentAllocator allocator) Vector2 GetGesturePinchVector()
static MemorySegment
Address for:Vector2 GetGesturePinchVector()
static FunctionDescriptor
Function descriptor for:Vector2 GetGesturePinchVector()
static MethodHandle
Downcall method handle for:Vector2 GetGesturePinchVector()
static MemorySegment
GetGlyphAtlasRec
(SegmentAllocator allocator, MemorySegment font, int codepoint) Rectangle GetGlyphAtlasRec(Font font, int codepoint)
static MemorySegment
Address for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
static FunctionDescriptor
Function descriptor for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
static MethodHandle
Downcall method handle for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
static int
GetGlyphIndex
(MemorySegment font, int codepoint) int GetGlyphIndex(Font font, int codepoint)
static MemorySegment
Address for:int GetGlyphIndex(Font font, int codepoint)
static FunctionDescriptor
Function descriptor for:int GetGlyphIndex(Font font, int codepoint)
static MethodHandle
Downcall method handle for:int GetGlyphIndex(Font font, int codepoint)
static MemorySegment
GetGlyphInfo
(SegmentAllocator allocator, MemorySegment font, int codepoint) GlyphInfo GetGlyphInfo(Font font, int codepoint)
static MemorySegment
Address for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
static FunctionDescriptor
Function descriptor for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
static MethodHandle
Downcall method handle for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
static MemorySegment
GetImageAlphaBorder
(SegmentAllocator allocator, MemorySegment image, float threshold) Rectangle GetImageAlphaBorder(Image image, float threshold)
static MemorySegment
Address for:Rectangle GetImageAlphaBorder(Image image, float threshold)
static FunctionDescriptor
Function descriptor for:Rectangle GetImageAlphaBorder(Image image, float threshold)
static MethodHandle
Downcall method handle for:Rectangle GetImageAlphaBorder(Image image, float threshold)
static MemorySegment
GetImageColor
(SegmentAllocator allocator, MemorySegment image, int x, int y) Color GetImageColor(Image image, int x, int y)
static MemorySegment
Address for:Color GetImageColor(Image image, int x, int y)
static FunctionDescriptor
Function descriptor for:Color GetImageColor(Image image, int x, int y)
static MethodHandle
Downcall method handle for:Color GetImageColor(Image image, int x, int y)
static int
int GetKeyPressed()
static MemorySegment
Address for:int GetKeyPressed()
static FunctionDescriptor
Function descriptor for:int GetKeyPressed()
static MethodHandle
Downcall method handle for:int GetKeyPressed()
static float
float GetMasterVolume()
static MemorySegment
Address for:float GetMasterVolume()
static FunctionDescriptor
Function descriptor for:float GetMasterVolume()
static MethodHandle
Downcall method handle for:float GetMasterVolume()
static MemorySegment
GetMeshBoundingBox
(SegmentAllocator allocator, MemorySegment mesh) BoundingBox GetMeshBoundingBox(Mesh mesh)
static MemorySegment
Address for:BoundingBox GetMeshBoundingBox(Mesh mesh)
static FunctionDescriptor
Function descriptor for:BoundingBox GetMeshBoundingBox(Mesh mesh)
static MethodHandle
Downcall method handle for:BoundingBox GetMeshBoundingBox(Mesh mesh)
static MemorySegment
GetModelBoundingBox
(SegmentAllocator allocator, MemorySegment model) BoundingBox GetModelBoundingBox(Model model)
static MemorySegment
Address for:BoundingBox GetModelBoundingBox(Model model)
static FunctionDescriptor
Function descriptor for:BoundingBox GetModelBoundingBox(Model model)
static MethodHandle
Downcall method handle for:BoundingBox GetModelBoundingBox(Model model)
static int
int GetMonitorCount()
static MemorySegment
Address for:int GetMonitorCount()
static FunctionDescriptor
Function descriptor for:int GetMonitorCount()
static MethodHandle
Downcall method handle for:int GetMonitorCount()
static int
GetMonitorHeight
(int monitor) int GetMonitorHeight(int monitor)
static MemorySegment
Address for:int GetMonitorHeight(int monitor)
static FunctionDescriptor
Function descriptor for:int GetMonitorHeight(int monitor)
static MethodHandle
Downcall method handle for:int GetMonitorHeight(int monitor)
static MemorySegment
GetMonitorName
(int monitor) const char *GetMonitorName(int monitor)
static MemorySegment
Address for:const char *GetMonitorName(int monitor)
static FunctionDescriptor
Function descriptor for:const char *GetMonitorName(int monitor)
static MethodHandle
Downcall method handle for:const char *GetMonitorName(int monitor)
static int
GetMonitorPhysicalHeight
(int monitor) int GetMonitorPhysicalHeight(int monitor)
static MemorySegment
Address for:int GetMonitorPhysicalHeight(int monitor)
static FunctionDescriptor
Function descriptor for:int GetMonitorPhysicalHeight(int monitor)
static MethodHandle
Downcall method handle for:int GetMonitorPhysicalHeight(int monitor)
static int
GetMonitorPhysicalWidth
(int monitor) int GetMonitorPhysicalWidth(int monitor)
static MemorySegment
Address for:int GetMonitorPhysicalWidth(int monitor)
static FunctionDescriptor
Function descriptor for:int GetMonitorPhysicalWidth(int monitor)
static MethodHandle
Downcall method handle for:int GetMonitorPhysicalWidth(int monitor)
static MemorySegment
GetMonitorPosition
(SegmentAllocator allocator, int monitor) Vector2 GetMonitorPosition(int monitor)
static MemorySegment
Address for:Vector2 GetMonitorPosition(int monitor)
static FunctionDescriptor
Function descriptor for:Vector2 GetMonitorPosition(int monitor)
static MethodHandle
Downcall method handle for:Vector2 GetMonitorPosition(int monitor)
static int
GetMonitorRefreshRate
(int monitor) int GetMonitorRefreshRate(int monitor)
static MemorySegment
Address for:int GetMonitorRefreshRate(int monitor)
static FunctionDescriptor
Function descriptor for:int GetMonitorRefreshRate(int monitor)
static MethodHandle
Downcall method handle for:int GetMonitorRefreshRate(int monitor)
static int
GetMonitorWidth
(int monitor) int GetMonitorWidth(int monitor)
static MemorySegment
Address for:int GetMonitorWidth(int monitor)
static FunctionDescriptor
Function descriptor for:int GetMonitorWidth(int monitor)
static MethodHandle
Downcall method handle for:int GetMonitorWidth(int monitor)
static MemorySegment
GetMouseDelta
(SegmentAllocator allocator) Vector2 GetMouseDelta()
static MemorySegment
Address for:Vector2 GetMouseDelta()
static FunctionDescriptor
Function descriptor for:Vector2 GetMouseDelta()
static MethodHandle
Downcall method handle for:Vector2 GetMouseDelta()
static MemorySegment
GetMousePosition
(SegmentAllocator allocator) Vector2 GetMousePosition()
static MemorySegment
Address for:Vector2 GetMousePosition()
static FunctionDescriptor
Function descriptor for:Vector2 GetMousePosition()
static MethodHandle
Downcall method handle for:Vector2 GetMousePosition()
static float
float GetMouseWheelMove()
static MemorySegment
Address for:float GetMouseWheelMove()
static FunctionDescriptor
Function descriptor for:float GetMouseWheelMove()
static MethodHandle
Downcall method handle for:float GetMouseWheelMove()
static MemorySegment
GetMouseWheelMoveV
(SegmentAllocator allocator) Vector2 GetMouseWheelMoveV()
static MemorySegment
Address for:Vector2 GetMouseWheelMoveV()
static FunctionDescriptor
Function descriptor for:Vector2 GetMouseWheelMoveV()
static MethodHandle
Downcall method handle for:Vector2 GetMouseWheelMoveV()
static int
int GetMouseX()
static MemorySegment
Address for:int GetMouseX()
static FunctionDescriptor
Function descriptor for:int GetMouseX()
static MethodHandle
Downcall method handle for:int GetMouseX()
static int
int GetMouseY()
static MemorySegment
Address for:int GetMouseY()
static FunctionDescriptor
Function descriptor for:int GetMouseY()
static MethodHandle
Downcall method handle for:int GetMouseY()
static MemorySegment
GetPixelColor
(SegmentAllocator allocator, MemorySegment srcPtr, int format) Color GetPixelColor(void *srcPtr, int format)
static MemorySegment
Address for:Color GetPixelColor(void *srcPtr, int format)
static FunctionDescriptor
Function descriptor for:Color GetPixelColor(void *srcPtr, int format)
static MethodHandle
Downcall method handle for:Color GetPixelColor(void *srcPtr, int format)
static int
GetPixelDataSize
(int width, int height, int format) int GetPixelDataSize(int width, int height, int format)
static MemorySegment
Address for:int GetPixelDataSize(int width, int height, int format)
static FunctionDescriptor
Function descriptor for:int GetPixelDataSize(int width, int height, int format)
static MethodHandle
Downcall method handle for:int GetPixelDataSize(int width, int height, int format)
static MemorySegment
GetPrevDirectoryPath
(MemorySegment dirPath) const char *GetPrevDirectoryPath(const char *dirPath)
static MemorySegment
Address for:const char *GetPrevDirectoryPath(const char *dirPath)
static FunctionDescriptor
Function descriptor for:const char *GetPrevDirectoryPath(const char *dirPath)
static MethodHandle
Downcall method handle for:const char *GetPrevDirectoryPath(const char *dirPath)
static int
GetRandomValue
(int min, int max) int GetRandomValue(int min, int max)
static MemorySegment
Address for:int GetRandomValue(int min, int max)
static FunctionDescriptor
Function descriptor for:int GetRandomValue(int min, int max)
static MethodHandle
Downcall method handle for:int GetRandomValue(int min, int max)
static MemorySegment
GetRayCollisionBox
(SegmentAllocator allocator, MemorySegment ray, MemorySegment box) RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
static MemorySegment
Address for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
static FunctionDescriptor
Function descriptor for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
static MethodHandle
Downcall method handle for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
static MemorySegment
GetRayCollisionMesh
(SegmentAllocator allocator, MemorySegment ray, MemorySegment mesh, MemorySegment transform) RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
static MemorySegment
Address for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
static FunctionDescriptor
Function descriptor for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
static MethodHandle
Downcall method handle for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
static MemorySegment
GetRayCollisionQuad
(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4) RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
static MemorySegment
Address for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
static FunctionDescriptor
Function descriptor for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
static MethodHandle
Downcall method handle for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
static MemorySegment
GetRayCollisionSphere
(SegmentAllocator allocator, MemorySegment ray, MemorySegment center, float radius) RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
static MemorySegment
Address for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
static FunctionDescriptor
Function descriptor for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
static MethodHandle
Downcall method handle for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
static MemorySegment
GetRayCollisionTriangle
(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3) RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
static MemorySegment
Address for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
static FunctionDescriptor
Function descriptor for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
static MethodHandle
Downcall method handle for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
static int
int GetRenderHeight()
static MemorySegment
Address for:int GetRenderHeight()
static FunctionDescriptor
Function descriptor for:int GetRenderHeight()
static MethodHandle
Downcall method handle for:int GetRenderHeight()
static int
int GetRenderWidth()
static MemorySegment
Address for:int GetRenderWidth()
static FunctionDescriptor
Function descriptor for:int GetRenderWidth()
static MethodHandle
Downcall method handle for:int GetRenderWidth()
static int
int GetScreenHeight()
static MemorySegment
Address for:int GetScreenHeight()
static FunctionDescriptor
Function descriptor for:int GetScreenHeight()
static MethodHandle
Downcall method handle for:int GetScreenHeight()
static MemorySegment
GetScreenToWorld2D
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
static MemorySegment
Address for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
static FunctionDescriptor
Function descriptor for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
static MethodHandle
Downcall method handle for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
static MemorySegment
GetScreenToWorldRay
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Ray GetScreenToWorldRay(Vector2 position, Camera camera)
static MemorySegment
Address for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
static FunctionDescriptor
Function descriptor for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
static MethodHandle
Downcall method handle for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
static MemorySegment
GetScreenToWorldRayEx
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
static MemorySegment
Address for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
static FunctionDescriptor
Function descriptor for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
static MethodHandle
Downcall method handle for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
static int
int GetScreenWidth()
static MemorySegment
Address for:int GetScreenWidth()
static FunctionDescriptor
Function descriptor for:int GetScreenWidth()
static MethodHandle
Downcall method handle for:int GetScreenWidth()
static int
GetShaderLocation
(MemorySegment shader, MemorySegment uniformName) int GetShaderLocation(Shader shader, const char *uniformName)
static MemorySegment
Address for:int GetShaderLocation(Shader shader, const char *uniformName)
static FunctionDescriptor
Function descriptor for:int GetShaderLocation(Shader shader, const char *uniformName)
static MethodHandle
Downcall method handle for:int GetShaderLocation(Shader shader, const char *uniformName)
static int
GetShaderLocationAttrib
(MemorySegment shader, MemorySegment attribName) int GetShaderLocationAttrib(Shader shader, const char *attribName)
static MemorySegment
Address for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
static FunctionDescriptor
Function descriptor for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
static MethodHandle
Downcall method handle for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
static MemorySegment
GetShapesTexture
(SegmentAllocator allocator) Texture2D GetShapesTexture()
static MemorySegment
Address for:Texture2D GetShapesTexture()
static FunctionDescriptor
Function descriptor for:Texture2D GetShapesTexture()
static MethodHandle
Downcall method handle for:Texture2D GetShapesTexture()
static MemorySegment
GetShapesTextureRectangle
(SegmentAllocator allocator) Rectangle GetShapesTextureRectangle()
static MemorySegment
Address for:Rectangle GetShapesTextureRectangle()
static FunctionDescriptor
Function descriptor for:Rectangle GetShapesTextureRectangle()
static MethodHandle
Downcall method handle for:Rectangle GetShapesTextureRectangle()
static MemorySegment
GetSplinePointBasis
(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MemorySegment
Address for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static FunctionDescriptor
Function descriptor for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MethodHandle
Downcall method handle for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MemorySegment
GetSplinePointBezierCubic
(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float t) Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
static MemorySegment
Address for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
static FunctionDescriptor
Function descriptor for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
static MethodHandle
Downcall method handle for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
static MemorySegment
GetSplinePointBezierQuad
(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment p3, float t) Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
static MemorySegment
Address for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
static FunctionDescriptor
Function descriptor for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
static MethodHandle
Downcall method handle for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
static MemorySegment
GetSplinePointCatmullRom
(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MemorySegment
Address for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static FunctionDescriptor
Function descriptor for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MethodHandle
Downcall method handle for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
static MemorySegment
GetSplinePointLinear
(SegmentAllocator allocator, MemorySegment startPos, MemorySegment endPos, float t) Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
static MemorySegment
Address for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
static FunctionDescriptor
Function descriptor for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
static MethodHandle
Downcall method handle for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
static double
GetTime()
double GetTime()
static MemorySegment
Address for:double GetTime()
static FunctionDescriptor
Function descriptor for:double GetTime()
static MethodHandle
Downcall method handle for:double GetTime()
static int
int GetTouchPointCount()
static MemorySegment
Address for:int GetTouchPointCount()
static FunctionDescriptor
Function descriptor for:int GetTouchPointCount()
static MethodHandle
Downcall method handle for:int GetTouchPointCount()
static int
GetTouchPointId
(int index) int GetTouchPointId(int index)
static MemorySegment
Address for:int GetTouchPointId(int index)
static FunctionDescriptor
Function descriptor for:int GetTouchPointId(int index)
static MethodHandle
Downcall method handle for:int GetTouchPointId(int index)
static MemorySegment
GetTouchPosition
(SegmentAllocator allocator, int index) Vector2 GetTouchPosition(int index)
static MemorySegment
Address for:Vector2 GetTouchPosition(int index)
static FunctionDescriptor
Function descriptor for:Vector2 GetTouchPosition(int index)
static MethodHandle
Downcall method handle for:Vector2 GetTouchPosition(int index)
static int
int GetTouchX()
static MemorySegment
Address for:int GetTouchX()
static FunctionDescriptor
Function descriptor for:int GetTouchX()
static MethodHandle
Downcall method handle for:int GetTouchX()
static int
int GetTouchY()
static MemorySegment
Address for:int GetTouchY()
static FunctionDescriptor
Function descriptor for:int GetTouchY()
static MethodHandle
Downcall method handle for:int GetTouchY()
static MemorySegment
void *GetWindowHandle()
static MemorySegment
Address for:void *GetWindowHandle()
static FunctionDescriptor
Function descriptor for:void *GetWindowHandle()
static MethodHandle
Downcall method handle for:void *GetWindowHandle()
static MemorySegment
GetWindowPosition
(SegmentAllocator allocator) Vector2 GetWindowPosition()
static MemorySegment
Address for:Vector2 GetWindowPosition()
static FunctionDescriptor
Function descriptor for:Vector2 GetWindowPosition()
static MethodHandle
Downcall method handle for:Vector2 GetWindowPosition()
static MemorySegment
GetWindowScaleDPI
(SegmentAllocator allocator) Vector2 GetWindowScaleDPI()
static MemorySegment
Address for:Vector2 GetWindowScaleDPI()
static FunctionDescriptor
Function descriptor for:Vector2 GetWindowScaleDPI()
static MethodHandle
Downcall method handle for:Vector2 GetWindowScaleDPI()
static MemorySegment
const char *GetWorkingDirectory()
static MemorySegment
Address for:const char *GetWorkingDirectory()
static FunctionDescriptor
Function descriptor for:const char *GetWorkingDirectory()
static MethodHandle
Downcall method handle for:const char *GetWorkingDirectory()
static MemorySegment
GetWorldToScreen
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen(Vector3 position, Camera camera)
static MemorySegment
Address for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
static FunctionDescriptor
Function descriptor for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
static MethodHandle
Downcall method handle for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
static MemorySegment
GetWorldToScreen2D
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
static MemorySegment
Address for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
static FunctionDescriptor
Function descriptor for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
static MethodHandle
Downcall method handle for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
static MemorySegment
GetWorldToScreenEx
(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
static MemorySegment
Address for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
static FunctionDescriptor
Function descriptor for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
static MethodHandle
Downcall method handle for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
static void
void HideCursor()
static MemorySegment
Address for:void HideCursor()
static FunctionDescriptor
Function descriptor for:void HideCursor()
static MethodHandle
Downcall method handle for:void HideCursor()
static void
ImageAlphaClear
(MemorySegment image, MemorySegment color, float threshold) void ImageAlphaClear(Image *image, Color color, float threshold)
static MemorySegment
Address for:void ImageAlphaClear(Image *image, Color color, float threshold)
static FunctionDescriptor
Function descriptor for:void ImageAlphaClear(Image *image, Color color, float threshold)
static MethodHandle
Downcall method handle for:void ImageAlphaClear(Image *image, Color color, float threshold)
static void
ImageAlphaCrop
(MemorySegment image, float threshold) void ImageAlphaCrop(Image *image, float threshold)
static MemorySegment
Address for:void ImageAlphaCrop(Image *image, float threshold)
static FunctionDescriptor
Function descriptor for:void ImageAlphaCrop(Image *image, float threshold)
static MethodHandle
Downcall method handle for:void ImageAlphaCrop(Image *image, float threshold)
static void
ImageAlphaMask
(MemorySegment image, MemorySegment alphaMask) void ImageAlphaMask(Image *image, Image alphaMask)
static MemorySegment
Address for:void ImageAlphaMask(Image *image, Image alphaMask)
static FunctionDescriptor
Function descriptor for:void ImageAlphaMask(Image *image, Image alphaMask)
static MethodHandle
Downcall method handle for:void ImageAlphaMask(Image *image, Image alphaMask)
static void
void ImageAlphaPremultiply(Image *image)
static MemorySegment
Address for:void ImageAlphaPremultiply(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageAlphaPremultiply(Image *image)
static MethodHandle
Downcall method handle for:void ImageAlphaPremultiply(Image *image)
static void
ImageBlurGaussian
(MemorySegment image, int blurSize) void ImageBlurGaussian(Image *image, int blurSize)
static MemorySegment
Address for:void ImageBlurGaussian(Image *image, int blurSize)
static FunctionDescriptor
Function descriptor for:void ImageBlurGaussian(Image *image, int blurSize)
static MethodHandle
Downcall method handle for:void ImageBlurGaussian(Image *image, int blurSize)
static void
ImageClearBackground
(MemorySegment dst, MemorySegment color) void ImageClearBackground(Image *dst, Color color)
static MemorySegment
Address for:void ImageClearBackground(Image *dst, Color color)
static FunctionDescriptor
Function descriptor for:void ImageClearBackground(Image *dst, Color color)
static MethodHandle
Downcall method handle for:void ImageClearBackground(Image *dst, Color color)
static void
ImageColorBrightness
(MemorySegment image, int brightness) void ImageColorBrightness(Image *image, int brightness)
static MemorySegment
Address for:void ImageColorBrightness(Image *image, int brightness)
static FunctionDescriptor
Function descriptor for:void ImageColorBrightness(Image *image, int brightness)
static MethodHandle
Downcall method handle for:void ImageColorBrightness(Image *image, int brightness)
static void
ImageColorContrast
(MemorySegment image, float contrast) void ImageColorContrast(Image *image, float contrast)
static MemorySegment
Address for:void ImageColorContrast(Image *image, float contrast)
static FunctionDescriptor
Function descriptor for:void ImageColorContrast(Image *image, float contrast)
static MethodHandle
Downcall method handle for:void ImageColorContrast(Image *image, float contrast)
static void
ImageColorGrayscale
(MemorySegment image) void ImageColorGrayscale(Image *image)
static MemorySegment
Address for:void ImageColorGrayscale(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageColorGrayscale(Image *image)
static MethodHandle
Downcall method handle for:void ImageColorGrayscale(Image *image)
static void
ImageColorInvert
(MemorySegment image) void ImageColorInvert(Image *image)
static MemorySegment
Address for:void ImageColorInvert(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageColorInvert(Image *image)
static MethodHandle
Downcall method handle for:void ImageColorInvert(Image *image)
static void
ImageColorReplace
(MemorySegment image, MemorySegment color, MemorySegment replace) void ImageColorReplace(Image *image, Color color, Color replace)
static MemorySegment
Address for:void ImageColorReplace(Image *image, Color color, Color replace)
static FunctionDescriptor
Function descriptor for:void ImageColorReplace(Image *image, Color color, Color replace)
static MethodHandle
Downcall method handle for:void ImageColorReplace(Image *image, Color color, Color replace)
static void
ImageColorTint
(MemorySegment image, MemorySegment color) void ImageColorTint(Image *image, Color color)
static MemorySegment
Address for:void ImageColorTint(Image *image, Color color)
static FunctionDescriptor
Function descriptor for:void ImageColorTint(Image *image, Color color)
static MethodHandle
Downcall method handle for:void ImageColorTint(Image *image, Color color)
static MemorySegment
ImageCopy
(SegmentAllocator allocator, MemorySegment image) Image ImageCopy(Image image)
static MemorySegment
Address for:Image ImageCopy(Image image)
static FunctionDescriptor
Function descriptor for:Image ImageCopy(Image image)
static MethodHandle
Downcall method handle for:Image ImageCopy(Image image)
static void
ImageCrop
(MemorySegment image, MemorySegment crop) void ImageCrop(Image *image, Rectangle crop)
static MemorySegment
Address for:void ImageCrop(Image *image, Rectangle crop)
static FunctionDescriptor
Function descriptor for:void ImageCrop(Image *image, Rectangle crop)
static MethodHandle
Downcall method handle for:void ImageCrop(Image *image, Rectangle crop)
static void
ImageDither
(MemorySegment image, int rBpp, int gBpp, int bBpp, int aBpp) void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
static MemorySegment
Address for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
static FunctionDescriptor
Function descriptor for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
static MethodHandle
Downcall method handle for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
static void
ImageDraw
(MemorySegment dst, MemorySegment src, MemorySegment srcRec, MemorySegment dstRec, MemorySegment tint) void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
static MemorySegment
Address for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
static FunctionDescriptor
Function descriptor for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
static MethodHandle
Downcall method handle for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
static void
ImageDrawCircle
(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
static MemorySegment
Address for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
static void
ImageDrawCircleLines
(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
static MemorySegment
Address for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
static void
ImageDrawCircleLinesV
(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
static MemorySegment
Address for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
static void
ImageDrawCircleV
(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
static MemorySegment
Address for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
static void
ImageDrawLine
(MemorySegment dst, int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static MemorySegment
Address for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
static void
ImageDrawLineEx
(MemorySegment dst, MemorySegment start, MemorySegment end, int thick, MemorySegment color) void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
static MemorySegment
Address for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
static void
ImageDrawLineV
(MemorySegment dst, MemorySegment start, MemorySegment end, MemorySegment color) void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
static MemorySegment
Address for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
static void
ImageDrawPixel
(MemorySegment dst, int posX, int posY, MemorySegment color) void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
static MemorySegment
Address for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
static void
ImageDrawPixelV
(MemorySegment dst, MemorySegment position, MemorySegment color) void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
static MemorySegment
Address for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
static void
ImageDrawRectangle
(MemorySegment dst, int posX, int posY, int width, int height, MemorySegment color) void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
static MemorySegment
Address for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
static void
ImageDrawRectangleLines
(MemorySegment dst, MemorySegment rec, int thick, MemorySegment color) void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
static MemorySegment
Address for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
static void
ImageDrawRectangleRec
(MemorySegment dst, MemorySegment rec, MemorySegment color) void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
static MemorySegment
Address for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
static void
ImageDrawRectangleV
(MemorySegment dst, MemorySegment position, MemorySegment size, MemorySegment color) void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
static MemorySegment
Address for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
static void
ImageDrawText
(MemorySegment dst, MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
static MemorySegment
Address for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
static void
ImageDrawTextEx
(MemorySegment dst, MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static MemorySegment
Address for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static FunctionDescriptor
Function descriptor for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static MethodHandle
Downcall method handle for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
static void
ImageDrawTriangle
(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MemorySegment
Address for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static void
ImageDrawTriangleEx
(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment c1, MemorySegment c2, MemorySegment c3) void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
static MemorySegment
Address for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
static FunctionDescriptor
Function descriptor for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
static MethodHandle
Downcall method handle for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
static void
ImageDrawTriangleFan
(MemorySegment dst, MemorySegment points, int pointCount, MemorySegment color) void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
static MemorySegment
Address for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
static void
ImageDrawTriangleLines
(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MemorySegment
Address for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
static void
ImageDrawTriangleStrip
(MemorySegment dst, MemorySegment points, int pointCount, MemorySegment color) void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
static MemorySegment
Address for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
static FunctionDescriptor
Function descriptor for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
static MethodHandle
Downcall method handle for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
static void
ImageFlipHorizontal
(MemorySegment image) void ImageFlipHorizontal(Image *image)
static MemorySegment
Address for:void ImageFlipHorizontal(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageFlipHorizontal(Image *image)
static MethodHandle
Downcall method handle for:void ImageFlipHorizontal(Image *image)
static void
ImageFlipVertical
(MemorySegment image) void ImageFlipVertical(Image *image)
static MemorySegment
Address for:void ImageFlipVertical(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageFlipVertical(Image *image)
static MethodHandle
Downcall method handle for:void ImageFlipVertical(Image *image)
static void
ImageFormat
(MemorySegment image, int newFormat) void ImageFormat(Image *image, int newFormat)
static MemorySegment
Address for:void ImageFormat(Image *image, int newFormat)
static FunctionDescriptor
Function descriptor for:void ImageFormat(Image *image, int newFormat)
static MethodHandle
Downcall method handle for:void ImageFormat(Image *image, int newFormat)
static MemorySegment
ImageFromChannel
(SegmentAllocator allocator, MemorySegment image, int selectedChannel) Image ImageFromChannel(Image image, int selectedChannel)
static MemorySegment
Address for:Image ImageFromChannel(Image image, int selectedChannel)
static FunctionDescriptor
Function descriptor for:Image ImageFromChannel(Image image, int selectedChannel)
static MethodHandle
Downcall method handle for:Image ImageFromChannel(Image image, int selectedChannel)
static MemorySegment
ImageFromImage
(SegmentAllocator allocator, MemorySegment image, MemorySegment rec) Image ImageFromImage(Image image, Rectangle rec)
static MemorySegment
Address for:Image ImageFromImage(Image image, Rectangle rec)
static FunctionDescriptor
Function descriptor for:Image ImageFromImage(Image image, Rectangle rec)
static MethodHandle
Downcall method handle for:Image ImageFromImage(Image image, Rectangle rec)
static void
ImageKernelConvolution
(MemorySegment image, MemorySegment kernel, int kernelSize) void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
static MemorySegment
Address for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
static FunctionDescriptor
Function descriptor for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
static MethodHandle
Downcall method handle for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
static void
ImageMipmaps
(MemorySegment image) void ImageMipmaps(Image *image)
static MemorySegment
Address for:void ImageMipmaps(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageMipmaps(Image *image)
static MethodHandle
Downcall method handle for:void ImageMipmaps(Image *image)
static void
ImageResize
(MemorySegment image, int newWidth, int newHeight) void ImageResize(Image *image, int newWidth, int newHeight)
static MemorySegment
Address for:void ImageResize(Image *image, int newWidth, int newHeight)
static FunctionDescriptor
Function descriptor for:void ImageResize(Image *image, int newWidth, int newHeight)
static MethodHandle
Downcall method handle for:void ImageResize(Image *image, int newWidth, int newHeight)
static void
ImageResizeCanvas
(MemorySegment image, int newWidth, int newHeight, int offsetX, int offsetY, MemorySegment fill) void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
static MemorySegment
Address for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
static FunctionDescriptor
Function descriptor for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
static MethodHandle
Downcall method handle for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
static void
ImageResizeNN
(MemorySegment image, int newWidth, int newHeight) void ImageResizeNN(Image *image, int newWidth, int newHeight)
static MemorySegment
Address for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
static FunctionDescriptor
Function descriptor for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
static MethodHandle
Downcall method handle for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
static void
ImageRotate
(MemorySegment image, int degrees) void ImageRotate(Image *image, int degrees)
static MemorySegment
Address for:void ImageRotate(Image *image, int degrees)
static FunctionDescriptor
Function descriptor for:void ImageRotate(Image *image, int degrees)
static MethodHandle
Downcall method handle for:void ImageRotate(Image *image, int degrees)
static void
ImageRotateCCW
(MemorySegment image) void ImageRotateCCW(Image *image)
static MemorySegment
Address for:void ImageRotateCCW(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageRotateCCW(Image *image)
static MethodHandle
Downcall method handle for:void ImageRotateCCW(Image *image)
static void
ImageRotateCW
(MemorySegment image) void ImageRotateCW(Image *image)
static MemorySegment
Address for:void ImageRotateCW(Image *image)
static FunctionDescriptor
Function descriptor for:void ImageRotateCW(Image *image)
static MethodHandle
Downcall method handle for:void ImageRotateCW(Image *image)
static MemorySegment
ImageText
(SegmentAllocator allocator, MemorySegment text, int fontSize, MemorySegment color) Image ImageText(const char *text, int fontSize, Color color)
static MemorySegment
Address for:Image ImageText(const char *text, int fontSize, Color color)
static FunctionDescriptor
Function descriptor for:Image ImageText(const char *text, int fontSize, Color color)
static MethodHandle
Downcall method handle for:Image ImageText(const char *text, int fontSize, Color color)
static MemorySegment
ImageTextEx
(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing, MemorySegment tint) Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
static MemorySegment
Address for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
static FunctionDescriptor
Function descriptor for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
static MethodHandle
Downcall method handle for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
static void
ImageToPOT
(MemorySegment image, MemorySegment fill) void ImageToPOT(Image *image, Color fill)
static MemorySegment
Address for:void ImageToPOT(Image *image, Color fill)
static FunctionDescriptor
Function descriptor for:void ImageToPOT(Image *image, Color fill)
static MethodHandle
Downcall method handle for:void ImageToPOT(Image *image, Color fill)
static void
void InitAudioDevice()
static MemorySegment
Address for:void InitAudioDevice()
static FunctionDescriptor
Function descriptor for:void InitAudioDevice()
static MethodHandle
Downcall method handle for:void InitAudioDevice()
static void
InitWindow
(int width, int height, MemorySegment title) void InitWindow(int width, int height, const char *title)
static MemorySegment
Address for:void InitWindow(int width, int height, const char *title)
static FunctionDescriptor
Function descriptor for:void InitWindow(int width, int height, const char *title)
static MethodHandle
Downcall method handle for:void InitWindow(int width, int height, const char *title)
static boolean
bool IsAudioDeviceReady()
static MemorySegment
Address for:bool IsAudioDeviceReady()
static FunctionDescriptor
Function descriptor for:bool IsAudioDeviceReady()
static MethodHandle
Downcall method handle for:bool IsAudioDeviceReady()
static boolean
bool IsCursorHidden()
static MemorySegment
Address for:bool IsCursorHidden()
static FunctionDescriptor
Function descriptor for:bool IsCursorHidden()
static MethodHandle
Downcall method handle for:bool IsCursorHidden()
static boolean
bool IsCursorOnScreen()
static MemorySegment
Address for:bool IsCursorOnScreen()
static FunctionDescriptor
Function descriptor for:bool IsCursorOnScreen()
static MethodHandle
Downcall method handle for:bool IsCursorOnScreen()
static boolean
bool IsFileDropped()
static MemorySegment
Address for:bool IsFileDropped()
static FunctionDescriptor
Function descriptor for:bool IsFileDropped()
static MethodHandle
Downcall method handle for:bool IsFileDropped()
static boolean
IsFileExtension
(MemorySegment fileName, MemorySegment ext) bool IsFileExtension(const char *fileName, const char *ext)
static MemorySegment
Address for:bool IsFileExtension(const char *fileName, const char *ext)
static FunctionDescriptor
Function descriptor for:bool IsFileExtension(const char *fileName, const char *ext)
static MethodHandle
Downcall method handle for:bool IsFileExtension(const char *fileName, const char *ext)
static boolean
IsFileNameValid
(MemorySegment fileName) bool IsFileNameValid(const char *fileName)
static MemorySegment
Address for:bool IsFileNameValid(const char *fileName)
static FunctionDescriptor
Function descriptor for:bool IsFileNameValid(const char *fileName)
static MethodHandle
Downcall method handle for:bool IsFileNameValid(const char *fileName)
static boolean
IsFontValid
(MemorySegment font) bool IsFontValid(Font font)
static MemorySegment
Address for:bool IsFontValid(Font font)
static FunctionDescriptor
Function descriptor for:bool IsFontValid(Font font)
static MethodHandle
Downcall method handle for:bool IsFontValid(Font font)
static boolean
IsGamepadAvailable
(int gamepad) bool IsGamepadAvailable(int gamepad)
static MemorySegment
Address for:bool IsGamepadAvailable(int gamepad)
static FunctionDescriptor
Function descriptor for:bool IsGamepadAvailable(int gamepad)
static MethodHandle
Downcall method handle for:bool IsGamepadAvailable(int gamepad)
static boolean
IsGamepadButtonDown
(int gamepad, int button) bool IsGamepadButtonDown(int gamepad, int button)
static MemorySegment
Address for:bool IsGamepadButtonDown(int gamepad, int button)
static FunctionDescriptor
Function descriptor for:bool IsGamepadButtonDown(int gamepad, int button)
static MethodHandle
Downcall method handle for:bool IsGamepadButtonDown(int gamepad, int button)
static boolean
IsGamepadButtonPressed
(int gamepad, int button) bool IsGamepadButtonPressed(int gamepad, int button)
static MemorySegment
Address for:bool IsGamepadButtonPressed(int gamepad, int button)
static FunctionDescriptor
Function descriptor for:bool IsGamepadButtonPressed(int gamepad, int button)
static MethodHandle
Downcall method handle for:bool IsGamepadButtonPressed(int gamepad, int button)
static boolean
IsGamepadButtonReleased
(int gamepad, int button) bool IsGamepadButtonReleased(int gamepad, int button)
static MemorySegment
Address for:bool IsGamepadButtonReleased(int gamepad, int button)
static FunctionDescriptor
Function descriptor for:bool IsGamepadButtonReleased(int gamepad, int button)
static MethodHandle
Downcall method handle for:bool IsGamepadButtonReleased(int gamepad, int button)
static boolean
IsGamepadButtonUp
(int gamepad, int button) bool IsGamepadButtonUp(int gamepad, int button)
static MemorySegment
Address for:bool IsGamepadButtonUp(int gamepad, int button)
static FunctionDescriptor
Function descriptor for:bool IsGamepadButtonUp(int gamepad, int button)
static MethodHandle
Downcall method handle for:bool IsGamepadButtonUp(int gamepad, int button)
static boolean
IsGestureDetected
(int gesture) bool IsGestureDetected(unsigned int gesture)
static MemorySegment
Address for:bool IsGestureDetected(unsigned int gesture)
static FunctionDescriptor
Function descriptor for:bool IsGestureDetected(unsigned int gesture)
static MethodHandle
Downcall method handle for:bool IsGestureDetected(unsigned int gesture)
static boolean
IsImageValid
(MemorySegment image) bool IsImageValid(Image image)
static MemorySegment
Address for:bool IsImageValid(Image image)
static FunctionDescriptor
Function descriptor for:bool IsImageValid(Image image)
static MethodHandle
Downcall method handle for:bool IsImageValid(Image image)
static boolean
IsKeyDown
(int key) bool IsKeyDown(int key)
static MemorySegment
Address for:bool IsKeyDown(int key)
static FunctionDescriptor
Function descriptor for:bool IsKeyDown(int key)
static MethodHandle
Downcall method handle for:bool IsKeyDown(int key)
static boolean
IsKeyPressed
(int key) bool IsKeyPressed(int key)
static MemorySegment
Address for:bool IsKeyPressed(int key)
static FunctionDescriptor
Function descriptor for:bool IsKeyPressed(int key)
static MethodHandle
Downcall method handle for:bool IsKeyPressed(int key)
static boolean
IsKeyPressedRepeat
(int key) bool IsKeyPressedRepeat(int key)
static MemorySegment
Address for:bool IsKeyPressedRepeat(int key)
static FunctionDescriptor
Function descriptor for:bool IsKeyPressedRepeat(int key)
static MethodHandle
Downcall method handle for:bool IsKeyPressedRepeat(int key)
static boolean
IsKeyReleased
(int key) bool IsKeyReleased(int key)
static MemorySegment
Address for:bool IsKeyReleased(int key)
static FunctionDescriptor
Function descriptor for:bool IsKeyReleased(int key)
static MethodHandle
Downcall method handle for:bool IsKeyReleased(int key)
static boolean
IsKeyUp
(int key) bool IsKeyUp(int key)
static MemorySegment
Address for:bool IsKeyUp(int key)
static FunctionDescriptor
Function descriptor for:bool IsKeyUp(int key)
static MethodHandle
Downcall method handle for:bool IsKeyUp(int key)
static boolean
IsMaterialValid
(MemorySegment material) bool IsMaterialValid(Material material)
static MemorySegment
Address for:bool IsMaterialValid(Material material)
static FunctionDescriptor
Function descriptor for:bool IsMaterialValid(Material material)
static MethodHandle
Downcall method handle for:bool IsMaterialValid(Material material)
static boolean
IsModelAnimationValid
(MemorySegment model, MemorySegment anim) bool IsModelAnimationValid(Model model, ModelAnimation anim)
static MemorySegment
Address for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
static FunctionDescriptor
Function descriptor for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
static MethodHandle
Downcall method handle for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
static boolean
IsModelValid
(MemorySegment model) bool IsModelValid(Model model)
static MemorySegment
Address for:bool IsModelValid(Model model)
static FunctionDescriptor
Function descriptor for:bool IsModelValid(Model model)
static MethodHandle
Downcall method handle for:bool IsModelValid(Model model)
static boolean
IsMouseButtonDown
(int button) bool IsMouseButtonDown(int button)
static MemorySegment
Address for:bool IsMouseButtonDown(int button)
static FunctionDescriptor
Function descriptor for:bool IsMouseButtonDown(int button)
static MethodHandle
Downcall method handle for:bool IsMouseButtonDown(int button)
static boolean
IsMouseButtonPressed
(int button) bool IsMouseButtonPressed(int button)
static MemorySegment
Address for:bool IsMouseButtonPressed(int button)
static FunctionDescriptor
Function descriptor for:bool IsMouseButtonPressed(int button)
static MethodHandle
Downcall method handle for:bool IsMouseButtonPressed(int button)
static boolean
IsMouseButtonReleased
(int button) bool IsMouseButtonReleased(int button)
static MemorySegment
Address for:bool IsMouseButtonReleased(int button)
static FunctionDescriptor
Function descriptor for:bool IsMouseButtonReleased(int button)
static MethodHandle
Downcall method handle for:bool IsMouseButtonReleased(int button)
static boolean
IsMouseButtonUp
(int button) bool IsMouseButtonUp(int button)
static MemorySegment
Address for:bool IsMouseButtonUp(int button)
static FunctionDescriptor
Function descriptor for:bool IsMouseButtonUp(int button)
static MethodHandle
Downcall method handle for:bool IsMouseButtonUp(int button)
static boolean
IsPathFile
(MemorySegment path) bool IsPathFile(const char *path)
static MemorySegment
Address for:bool IsPathFile(const char *path)
static FunctionDescriptor
Function descriptor for:bool IsPathFile(const char *path)
static MethodHandle
Downcall method handle for:bool IsPathFile(const char *path)
static boolean
IsRenderTextureValid
(MemorySegment target) bool IsRenderTextureValid(RenderTexture2D target)
static MemorySegment
Address for:bool IsRenderTextureValid(RenderTexture2D target)
static FunctionDescriptor
Function descriptor for:bool IsRenderTextureValid(RenderTexture2D target)
static MethodHandle
Downcall method handle for:bool IsRenderTextureValid(RenderTexture2D target)
static boolean
IsShaderValid
(MemorySegment shader) bool IsShaderValid(Shader shader)
static MemorySegment
Address for:bool IsShaderValid(Shader shader)
static FunctionDescriptor
Function descriptor for:bool IsShaderValid(Shader shader)
static MethodHandle
Downcall method handle for:bool IsShaderValid(Shader shader)
static boolean
IsSoundValid
(MemorySegment sound) bool IsSoundValid(Sound sound)
static MemorySegment
Address for:bool IsSoundValid(Sound sound)
static FunctionDescriptor
Function descriptor for:bool IsSoundValid(Sound sound)
static MethodHandle
Downcall method handle for:bool IsSoundValid(Sound sound)
static boolean
IsTextureValid
(MemorySegment texture) bool IsTextureValid(Texture2D texture)
static MemorySegment
Address for:bool IsTextureValid(Texture2D texture)
static FunctionDescriptor
Function descriptor for:bool IsTextureValid(Texture2D texture)
static MethodHandle
Downcall method handle for:bool IsTextureValid(Texture2D texture)
static boolean
IsWaveValid
(MemorySegment wave) bool IsWaveValid(Wave wave)
static MemorySegment
Address for:bool IsWaveValid(Wave wave)
static FunctionDescriptor
Function descriptor for:bool IsWaveValid(Wave wave)
static MethodHandle
Downcall method handle for:bool IsWaveValid(Wave wave)
static boolean
bool IsWindowFocused()
static MemorySegment
Address for:bool IsWindowFocused()
static FunctionDescriptor
Function descriptor for:bool IsWindowFocused()
static MethodHandle
Downcall method handle for:bool IsWindowFocused()
static boolean
bool IsWindowFullscreen()
static MemorySegment
Address for:bool IsWindowFullscreen()
static FunctionDescriptor
Function descriptor for:bool IsWindowFullscreen()
static MethodHandle
Downcall method handle for:bool IsWindowFullscreen()
static boolean
bool IsWindowHidden()
static MemorySegment
Address for:bool IsWindowHidden()
static FunctionDescriptor
Function descriptor for:bool IsWindowHidden()
static MethodHandle
Downcall method handle for:bool IsWindowHidden()
static boolean
bool IsWindowMaximized()
static MemorySegment
Address for:bool IsWindowMaximized()
static FunctionDescriptor
Function descriptor for:bool IsWindowMaximized()
static MethodHandle
Downcall method handle for:bool IsWindowMaximized()
static boolean
bool IsWindowMinimized()
static MemorySegment
Address for:bool IsWindowMinimized()
static FunctionDescriptor
Function descriptor for:bool IsWindowMinimized()
static MethodHandle
Downcall method handle for:bool IsWindowMinimized()
static boolean
bool IsWindowReady()
static MemorySegment
Address for:bool IsWindowReady()
static FunctionDescriptor
Function descriptor for:bool IsWindowReady()
static MethodHandle
Downcall method handle for:bool IsWindowReady()
static boolean
bool IsWindowResized()
static MemorySegment
Address for:bool IsWindowResized()
static FunctionDescriptor
Function descriptor for:bool IsWindowResized()
static MethodHandle
Downcall method handle for:bool IsWindowResized()
static boolean
IsWindowState
(int flag) bool IsWindowState(unsigned int flag)
static MemorySegment
Address for:bool IsWindowState(unsigned int flag)
static FunctionDescriptor
Function descriptor for:bool IsWindowState(unsigned int flag)
static MethodHandle
Downcall method handle for:bool IsWindowState(unsigned int flag)
static int
KEY_A()
enum <anonymous>.KEY_A = 65
static int
enum <anonymous>.KEY_APOSTROPHE = 39
static int
KEY_B()
enum <anonymous>.KEY_B = 66
static int
KEY_BACK()
enum <anonymous>.KEY_BACK = 4
static int
enum <anonymous>.KEY_BACKSLASH = 92
static int
enum <anonymous>.KEY_BACKSPACE = 259
static int
KEY_C()
enum <anonymous>.KEY_C = 67
static int
enum <anonymous>.KEY_CAPS_LOCK = 280
static int
enum <anonymous>.KEY_COMMA = 44
static int
KEY_D()
enum <anonymous>.KEY_D = 68
static int
enum <anonymous>.KEY_DELETE = 261
static int
KEY_DOWN()
enum <anonymous>.KEY_DOWN = 264
static int
KEY_E()
enum <anonymous>.KEY_E = 69
static int
enum <anonymous>.KEY_EIGHT = 56
static int
KEY_END()
enum <anonymous>.KEY_END = 269
static int
enum <anonymous>.KEY_ENTER = 257
static int
enum <anonymous>.KEY_EQUAL = 61
static int
enum <anonymous>.KEY_ESCAPE = 256
static int
KEY_F()
enum <anonymous>.KEY_F = 70
static int
KEY_F1()
enum <anonymous>.KEY_F1 = 290
static int
KEY_F10()
enum <anonymous>.KEY_F10 = 299
static int
KEY_F11()
enum <anonymous>.KEY_F11 = 300
static int
KEY_F12()
enum <anonymous>.KEY_F12 = 301
static int
KEY_F2()
enum <anonymous>.KEY_F2 = 291
static int
KEY_F3()
enum <anonymous>.KEY_F3 = 292
static int
KEY_F4()
enum <anonymous>.KEY_F4 = 293
static int
KEY_F5()
enum <anonymous>.KEY_F5 = 294
static int
KEY_F6()
enum <anonymous>.KEY_F6 = 295
static int
KEY_F7()
enum <anonymous>.KEY_F7 = 296
static int
KEY_F8()
enum <anonymous>.KEY_F8 = 297
static int
KEY_F9()
enum <anonymous>.KEY_F9 = 298
static int
KEY_FIVE()
enum <anonymous>.KEY_FIVE = 53
static int
KEY_FOUR()
enum <anonymous>.KEY_FOUR = 52
static int
KEY_G()
enum <anonymous>.KEY_G = 71
static int
enum <anonymous>.KEY_GRAVE = 96
static int
KEY_H()
enum <anonymous>.KEY_H = 72
static int
KEY_HOME()
enum <anonymous>.KEY_HOME = 268
static int
KEY_I()
enum <anonymous>.KEY_I = 73
static int
enum <anonymous>.KEY_INSERT = 260
static int
KEY_J()
enum <anonymous>.KEY_J = 74
static int
KEY_K()
enum <anonymous>.KEY_K = 75
static int
enum <anonymous>.KEY_KB_MENU = 348
static int
KEY_KP_0()
enum <anonymous>.KEY_KP_0 = 320
static int
KEY_KP_1()
enum <anonymous>.KEY_KP_1 = 321
static int
KEY_KP_2()
enum <anonymous>.KEY_KP_2 = 322
static int
KEY_KP_3()
enum <anonymous>.KEY_KP_3 = 323
static int
KEY_KP_4()
enum <anonymous>.KEY_KP_4 = 324
static int
KEY_KP_5()
enum <anonymous>.KEY_KP_5 = 325
static int
KEY_KP_6()
enum <anonymous>.KEY_KP_6 = 326
static int
KEY_KP_7()
enum <anonymous>.KEY_KP_7 = 327
static int
KEY_KP_8()
enum <anonymous>.KEY_KP_8 = 328
static int
KEY_KP_9()
enum <anonymous>.KEY_KP_9 = 329
static int
enum <anonymous>.KEY_KP_ADD = 334
static int
enum <anonymous>.KEY_KP_DECIMAL = 330
static int
enum <anonymous>.KEY_KP_DIVIDE = 331
static int
enum <anonymous>.KEY_KP_ENTER = 335
static int
enum <anonymous>.KEY_KP_EQUAL = 336
static int
enum <anonymous>.KEY_KP_MULTIPLY = 332
static int
enum <anonymous>.KEY_KP_SUBTRACT = 333
static int
KEY_L()
enum <anonymous>.KEY_L = 76
static int
KEY_LEFT()
enum <anonymous>.KEY_LEFT = 263
static int
enum <anonymous>.KEY_LEFT_ALT = 342
static int
enum <anonymous>.KEY_LEFT_BRACKET = 91
static int
enum <anonymous>.KEY_LEFT_CONTROL = 341
static int
enum <anonymous>.KEY_LEFT_SHIFT = 340
static int
enum <anonymous>.KEY_LEFT_SUPER = 343
static int
KEY_M()
enum <anonymous>.KEY_M = 77
static int
KEY_MENU()
enum <anonymous>.KEY_MENU = 5
static int
enum <anonymous>.KEY_MINUS = 45
static int
KEY_N()
enum <anonymous>.KEY_N = 78
static int
KEY_NINE()
enum <anonymous>.KEY_NINE = 57
static int
KEY_NULL()
enum <anonymous>.KEY_NULL = 0
static int
enum <anonymous>.KEY_NUM_LOCK = 282
static int
KEY_O()
enum <anonymous>.KEY_O = 79
static int
KEY_ONE()
enum <anonymous>.KEY_ONE = 49
static int
KEY_P()
enum <anonymous>.KEY_P = 80
static int
enum <anonymous>.KEY_PAGE_DOWN = 267
static int
enum <anonymous>.KEY_PAGE_UP = 266
static int
enum <anonymous>.KEY_PAUSE = 284
static int
enum <anonymous>.KEY_PERIOD = 46
static int
enum <anonymous>.KEY_PRINT_SCREEN = 283
static int
KEY_Q()
enum <anonymous>.KEY_Q = 81
static int
KEY_R()
enum <anonymous>.KEY_R = 82
static int
enum <anonymous>.KEY_RIGHT = 262
static int
enum <anonymous>.KEY_RIGHT_ALT = 346
static int
enum <anonymous>.KEY_RIGHT_BRACKET = 93
static int
enum <anonymous>.KEY_RIGHT_CONTROL = 345
static int
enum <anonymous>.KEY_RIGHT_SHIFT = 344
static int
enum <anonymous>.KEY_RIGHT_SUPER = 347
static int
KEY_S()
enum <anonymous>.KEY_S = 83
static int
enum <anonymous>.KEY_SCROLL_LOCK = 281
static int
enum <anonymous>.KEY_SEMICOLON = 59
static int
enum <anonymous>.KEY_SEVEN = 55
static int
KEY_SIX()
enum <anonymous>.KEY_SIX = 54
static int
enum <anonymous>.KEY_SLASH = 47
static int
enum <anonymous>.KEY_SPACE = 32
static int
KEY_T()
enum <anonymous>.KEY_T = 84
static int
KEY_TAB()
enum <anonymous>.KEY_TAB = 258
static int
enum <anonymous>.KEY_THREE = 51
static int
KEY_TWO()
enum <anonymous>.KEY_TWO = 50
static int
KEY_U()
enum <anonymous>.KEY_U = 85
static int
KEY_UP()
enum <anonymous>.KEY_UP = 265
static int
KEY_V()
enum <anonymous>.KEY_V = 86
static int
enum <anonymous>.KEY_VOLUME_DOWN = 25
static int
enum <anonymous>.KEY_VOLUME_UP = 24
static int
KEY_W()
enum <anonymous>.KEY_W = 87
static int
KEY_X()
enum <anonymous>.KEY_X = 88
static int
KEY_Y()
enum <anonymous>.KEY_Y = 89
static int
KEY_Z()
enum <anonymous>.KEY_Z = 90
static int
KEY_ZERO()
enum <anonymous>.KEY_ZERO = 48
static MemorySegment
LoadAutomationEventList
(SegmentAllocator allocator, MemorySegment fileName) AutomationEventList LoadAutomationEventList(const char *fileName)
static MemorySegment
Address for:AutomationEventList LoadAutomationEventList(const char *fileName)
static FunctionDescriptor
Function descriptor for:AutomationEventList LoadAutomationEventList(const char *fileName)
static MethodHandle
Downcall method handle for:AutomationEventList LoadAutomationEventList(const char *fileName)
static MemorySegment
LoadCodepoints
(MemorySegment text, MemorySegment count) int *LoadCodepoints(const char *text, int *count)
static MemorySegment
Address for:int *LoadCodepoints(const char *text, int *count)
static FunctionDescriptor
Function descriptor for:int *LoadCodepoints(const char *text, int *count)
static MethodHandle
Downcall method handle for:int *LoadCodepoints(const char *text, int *count)
static MemorySegment
LoadDirectoryFiles
(SegmentAllocator allocator, MemorySegment dirPath) FilePathList LoadDirectoryFiles(const char *dirPath)
static MemorySegment
Address for:FilePathList LoadDirectoryFiles(const char *dirPath)
static FunctionDescriptor
Function descriptor for:FilePathList LoadDirectoryFiles(const char *dirPath)
static MethodHandle
Downcall method handle for:FilePathList LoadDirectoryFiles(const char *dirPath)
static MemorySegment
LoadDirectoryFilesEx
(SegmentAllocator allocator, MemorySegment basePath, MemorySegment filter, boolean scanSubdirs) FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
static MemorySegment
Address for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
static FunctionDescriptor
Function descriptor for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
static MethodHandle
Downcall method handle for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
static MemorySegment
LoadDroppedFiles
(SegmentAllocator allocator) FilePathList LoadDroppedFiles()
static MemorySegment
Address for:FilePathList LoadDroppedFiles()
static FunctionDescriptor
Function descriptor for:FilePathList LoadDroppedFiles()
static MethodHandle
Downcall method handle for:FilePathList LoadDroppedFiles()
static MemorySegment
LoadFileData
(MemorySegment fileName, MemorySegment dataSize) unsigned char *LoadFileData(const char *fileName, int *dataSize)
static MemorySegment
Address for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
static FunctionDescriptor
Function descriptor for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
static MethodHandle
Downcall method handle for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
static MemorySegment
LoadFileText
(MemorySegment fileName) char *LoadFileText(const char *fileName)
static MemorySegment
Address for:char *LoadFileText(const char *fileName)
static FunctionDescriptor
Function descriptor for:char *LoadFileText(const char *fileName)
static MethodHandle
Downcall method handle for:char *LoadFileText(const char *fileName)
static MemorySegment
LoadFont
(SegmentAllocator allocator, MemorySegment fileName) Font LoadFont(const char *fileName)
static MemorySegment
Address for:Font LoadFont(const char *fileName)
static FunctionDescriptor
Function descriptor for:Font LoadFont(const char *fileName)
static MethodHandle
Downcall method handle for:Font LoadFont(const char *fileName)
static MemorySegment
LoadFontData
(MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount, int type) GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
static MemorySegment
Address for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
static FunctionDescriptor
Function descriptor for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
static MethodHandle
Downcall method handle for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
static MemorySegment
LoadFontEx
(SegmentAllocator allocator, MemorySegment fileName, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
static MemorySegment
Address for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
static FunctionDescriptor
Function descriptor for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
static MethodHandle
Downcall method handle for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
static MemorySegment
LoadFontFromImage
(SegmentAllocator allocator, MemorySegment image, MemorySegment key, int firstChar) Font LoadFontFromImage(Image image, Color key, int firstChar)
static MemorySegment
Address for:Font LoadFontFromImage(Image image, Color key, int firstChar)
static FunctionDescriptor
Function descriptor for:Font LoadFontFromImage(Image image, Color key, int firstChar)
static MethodHandle
Downcall method handle for:Font LoadFontFromImage(Image image, Color key, int firstChar)
static MemorySegment
LoadFontFromMemory
(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
static MemorySegment
Address for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
static FunctionDescriptor
Function descriptor for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
static MethodHandle
Downcall method handle for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
static MemorySegment
LoadImage
(SegmentAllocator allocator, MemorySegment fileName) Image LoadImage(const char *fileName)
static MemorySegment
Address for:Image LoadImage(const char *fileName)
static FunctionDescriptor
Function descriptor for:Image LoadImage(const char *fileName)
static MethodHandle
Downcall method handle for:Image LoadImage(const char *fileName)
static MemorySegment
LoadImageAnim
(SegmentAllocator allocator, MemorySegment fileName, MemorySegment frames) Image LoadImageAnim(const char *fileName, int *frames)
static MemorySegment
Address for:Image LoadImageAnim(const char *fileName, int *frames)
static FunctionDescriptor
Function descriptor for:Image LoadImageAnim(const char *fileName, int *frames)
static MethodHandle
Downcall method handle for:Image LoadImageAnim(const char *fileName, int *frames)
static MemorySegment
LoadImageAnimFromMemory
(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, MemorySegment frames) Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
static MemorySegment
Address for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
static FunctionDescriptor
Function descriptor for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
static MethodHandle
Downcall method handle for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
static MemorySegment
LoadImageColors
(MemorySegment image) Color *LoadImageColors(Image image)
static MemorySegment
Address for:Color *LoadImageColors(Image image)
static FunctionDescriptor
Function descriptor for:Color *LoadImageColors(Image image)
static MethodHandle
Downcall method handle for:Color *LoadImageColors(Image image)
static MemorySegment
LoadImageFromMemory
(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static MemorySegment
Address for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static FunctionDescriptor
Function descriptor for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static MethodHandle
Downcall method handle for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static MemorySegment
LoadImageFromScreen
(SegmentAllocator allocator) Image LoadImageFromScreen()
static MemorySegment
Address for:Image LoadImageFromScreen()
static FunctionDescriptor
Function descriptor for:Image LoadImageFromScreen()
static MethodHandle
Downcall method handle for:Image LoadImageFromScreen()
static MemorySegment
LoadImageFromTexture
(SegmentAllocator allocator, MemorySegment texture) Image LoadImageFromTexture(Texture2D texture)
static MemorySegment
Address for:Image LoadImageFromTexture(Texture2D texture)
static FunctionDescriptor
Function descriptor for:Image LoadImageFromTexture(Texture2D texture)
static MethodHandle
Downcall method handle for:Image LoadImageFromTexture(Texture2D texture)
static MemorySegment
LoadImagePalette
(MemorySegment image, int maxPaletteSize, MemorySegment colorCount) Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
static MemorySegment
Address for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
static FunctionDescriptor
Function descriptor for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
static MethodHandle
Downcall method handle for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
static MemorySegment
LoadImageRaw
(SegmentAllocator allocator, MemorySegment fileName, int width, int height, int format, int headerSize) Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
static MemorySegment
Address for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
static FunctionDescriptor
Function descriptor for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
static MethodHandle
Downcall method handle for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
static MemorySegment
LoadMaterialDefault
(SegmentAllocator allocator) Material LoadMaterialDefault()
static MemorySegment
Address for:Material LoadMaterialDefault()
static FunctionDescriptor
Function descriptor for:Material LoadMaterialDefault()
static MethodHandle
Downcall method handle for:Material LoadMaterialDefault()
static MemorySegment
LoadMaterials
(MemorySegment fileName, MemorySegment materialCount) Material *LoadMaterials(const char *fileName, int *materialCount)
static MemorySegment
Address for:Material *LoadMaterials(const char *fileName, int *materialCount)
static FunctionDescriptor
Function descriptor for:Material *LoadMaterials(const char *fileName, int *materialCount)
static MethodHandle
Downcall method handle for:Material *LoadMaterials(const char *fileName, int *materialCount)
static MemorySegment
LoadModel
(SegmentAllocator allocator, MemorySegment fileName) Model LoadModel(const char *fileName)
static MemorySegment
Address for:Model LoadModel(const char *fileName)
static FunctionDescriptor
Function descriptor for:Model LoadModel(const char *fileName)
static MethodHandle
Downcall method handle for:Model LoadModel(const char *fileName)
static MemorySegment
LoadModelAnimations
(MemorySegment fileName, MemorySegment animCount) ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
static MemorySegment
Address for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
static FunctionDescriptor
Function descriptor for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
static MethodHandle
Downcall method handle for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
static MemorySegment
LoadModelFromMesh
(SegmentAllocator allocator, MemorySegment mesh) Model LoadModelFromMesh(Mesh mesh)
static MemorySegment
Address for:Model LoadModelFromMesh(Mesh mesh)
static FunctionDescriptor
Function descriptor for:Model LoadModelFromMesh(Mesh mesh)
static MethodHandle
Downcall method handle for:Model LoadModelFromMesh(Mesh mesh)
static MemorySegment
LoadRandomSequence
(int count, int min, int max) int *LoadRandomSequence(unsigned int count, int min, int max)
static MemorySegment
Address for:int *LoadRandomSequence(unsigned int count, int min, int max)
static FunctionDescriptor
Function descriptor for:int *LoadRandomSequence(unsigned int count, int min, int max)
static MethodHandle
Downcall method handle for:int *LoadRandomSequence(unsigned int count, int min, int max)
static MemorySegment
LoadRenderTexture
(SegmentAllocator allocator, int width, int height) RenderTexture2D LoadRenderTexture(int width, int height)
static MemorySegment
Address for:RenderTexture2D LoadRenderTexture(int width, int height)
static FunctionDescriptor
Function descriptor for:RenderTexture2D LoadRenderTexture(int width, int height)
static MethodHandle
Downcall method handle for:RenderTexture2D LoadRenderTexture(int width, int height)
static MemorySegment
LoadShader
(SegmentAllocator allocator, MemorySegment vsFileName, MemorySegment fsFileName) Shader LoadShader(const char *vsFileName, const char *fsFileName)
static MemorySegment
Address for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
static FunctionDescriptor
Function descriptor for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
static MethodHandle
Downcall method handle for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
static MemorySegment
LoadShaderFromMemory
(SegmentAllocator allocator, MemorySegment vsCode, MemorySegment fsCode) Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
static MemorySegment
Address for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
static FunctionDescriptor
Function descriptor for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
static MethodHandle
Downcall method handle for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
static MemorySegment
LoadSound
(SegmentAllocator allocator, MemorySegment fileName) Sound LoadSound(const char *fileName)
static MemorySegment
Address for:Sound LoadSound(const char *fileName)
static FunctionDescriptor
Function descriptor for:Sound LoadSound(const char *fileName)
static MethodHandle
Downcall method handle for:Sound LoadSound(const char *fileName)
static MemorySegment
LoadSoundAlias
(SegmentAllocator allocator, MemorySegment source) Sound LoadSoundAlias(Sound source)
static MemorySegment
Address for:Sound LoadSoundAlias(Sound source)
static FunctionDescriptor
Function descriptor for:Sound LoadSoundAlias(Sound source)
static MethodHandle
Downcall method handle for:Sound LoadSoundAlias(Sound source)
static MemorySegment
LoadSoundFromWave
(SegmentAllocator allocator, MemorySegment wave) Sound LoadSoundFromWave(Wave wave)
static MemorySegment
Address for:Sound LoadSoundFromWave(Wave wave)
static FunctionDescriptor
Function descriptor for:Sound LoadSoundFromWave(Wave wave)
static MethodHandle
Downcall method handle for:Sound LoadSoundFromWave(Wave wave)
static MemorySegment
LoadTexture
(SegmentAllocator allocator, MemorySegment fileName) Texture2D LoadTexture(const char *fileName)
static MemorySegment
Address for:Texture2D LoadTexture(const char *fileName)
static FunctionDescriptor
Function descriptor for:Texture2D LoadTexture(const char *fileName)
static MethodHandle
Downcall method handle for:Texture2D LoadTexture(const char *fileName)
static MemorySegment
LoadTextureCubemap
(SegmentAllocator allocator, MemorySegment image, int layout) TextureCubemap LoadTextureCubemap(Image image, int layout)
static MemorySegment
Address for:TextureCubemap LoadTextureCubemap(Image image, int layout)
static FunctionDescriptor
Function descriptor for:TextureCubemap LoadTextureCubemap(Image image, int layout)
static MethodHandle
Downcall method handle for:TextureCubemap LoadTextureCubemap(Image image, int layout)
static MemorySegment
LoadTextureFromImage
(SegmentAllocator allocator, MemorySegment image) Texture2D LoadTextureFromImage(Image image)
static MemorySegment
Address for:Texture2D LoadTextureFromImage(Image image)
static FunctionDescriptor
Function descriptor for:Texture2D LoadTextureFromImage(Image image)
static MethodHandle
Downcall method handle for:Texture2D LoadTextureFromImage(Image image)
static MemorySegment
LoadUTF8
(MemorySegment codepoints, int length) char *LoadUTF8(const int *codepoints, int length)
static MemorySegment
Address for:char *LoadUTF8(const int *codepoints, int length)
static FunctionDescriptor
Function descriptor for:char *LoadUTF8(const int *codepoints, int length)
static MethodHandle
Downcall method handle for:char *LoadUTF8(const int *codepoints, int length)
static MemorySegment
LoadVrStereoConfig
(SegmentAllocator allocator, MemorySegment device) VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
static MemorySegment
Address for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
static FunctionDescriptor
Function descriptor for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
static MethodHandle
Downcall method handle for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
static MemorySegment
LoadWave
(SegmentAllocator allocator, MemorySegment fileName) Wave LoadWave(const char *fileName)
static MemorySegment
Address for:Wave LoadWave(const char *fileName)
static FunctionDescriptor
Function descriptor for:Wave LoadWave(const char *fileName)
static MethodHandle
Downcall method handle for:Wave LoadWave(const char *fileName)
static MemorySegment
LoadWaveFromMemory
(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static MemorySegment
Address for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static FunctionDescriptor
Function descriptor for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static MethodHandle
Downcall method handle for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
static int
LOG_ALL()
enum <anonymous>.LOG_ALL = 0
static int
enum <anonymous>.LOG_DEBUG = 2
static int
enum <anonymous>.LOG_ERROR = 5
static int
enum <anonymous>.LOG_FATAL = 6
static int
LOG_INFO()
enum <anonymous>.LOG_INFO = 3
static int
LOG_NONE()
enum <anonymous>.LOG_NONE = 7
static int
enum <anonymous>.LOG_TRACE = 1
static int
enum <anonymous>.LOG_WARNING = 4
static int
MakeDirectory
(MemorySegment dirPath) int MakeDirectory(const char *dirPath)
static MemorySegment
Address for:int MakeDirectory(const char *dirPath)
static FunctionDescriptor
Function descriptor for:int MakeDirectory(const char *dirPath)
static MethodHandle
Downcall method handle for:int MakeDirectory(const char *dirPath)
static int
enum <anonymous>.MATERIAL_MAP_ALBEDO = 0
static int
enum <anonymous>.MATERIAL_MAP_BRDF = 10
static int
enum <anonymous>.MATERIAL_MAP_CUBEMAP = 7
static int
enum <anonymous>.MATERIAL_MAP_EMISSION = 5
static int
enum <anonymous>.MATERIAL_MAP_HEIGHT = 6
static int
enum <anonymous>.MATERIAL_MAP_IRRADIANCE = 8
static int
enum <anonymous>.MATERIAL_MAP_METALNESS = 1
static int
enum <anonymous>.MATERIAL_MAP_NORMAL = 2
static int
enum <anonymous>.MATERIAL_MAP_OCCLUSION = 4
static int
enum <anonymous>.MATERIAL_MAP_PREFILTER = 9
static int
enum <anonymous>.MATERIAL_MAP_ROUGHNESS = 3
static int
#define MATH_ERREXCEPT 2
static int
#define MATH_ERRNO 1
static void
void MaximizeWindow()
static MemorySegment
Address for:void MaximizeWindow()
static FunctionDescriptor
Function descriptor for:void MaximizeWindow()
static MethodHandle
Downcall method handle for:void MaximizeWindow()
static int
MeasureText
(MemorySegment text, int fontSize) int MeasureText(const char *text, int fontSize)
static MemorySegment
Address for:int MeasureText(const char *text, int fontSize)
static FunctionDescriptor
Function descriptor for:int MeasureText(const char *text, int fontSize)
static MethodHandle
Downcall method handle for:int MeasureText(const char *text, int fontSize)
static MemorySegment
MeasureTextEx
(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing) Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
static MemorySegment
Address for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
static FunctionDescriptor
Function descriptor for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
static MethodHandle
Downcall method handle for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
static MemorySegment
MemAlloc
(int size) void *MemAlloc(unsigned int size)
static MemorySegment
Address for:void *MemAlloc(unsigned int size)
static FunctionDescriptor
Function descriptor for:void *MemAlloc(unsigned int size)
static MethodHandle
Downcall method handle for:void *MemAlloc(unsigned int size)
static void
MemFree
(MemorySegment ptr) void MemFree(void *ptr)
static MemorySegment
Address for:void MemFree(void *ptr)
static FunctionDescriptor
Function descriptor for:void MemFree(void *ptr)
static MethodHandle
Downcall method handle for:void MemFree(void *ptr)
static MemorySegment
MemRealloc
(MemorySegment ptr, int size) void *MemRealloc(void *ptr, unsigned int size)
static MemorySegment
Address for:void *MemRealloc(void *ptr, unsigned int size)
static FunctionDescriptor
Function descriptor for:void *MemRealloc(void *ptr, unsigned int size)
static MethodHandle
Downcall method handle for:void *MemRealloc(void *ptr, unsigned int size)
static void
void MinimizeWindow()
static MemorySegment
Address for:void MinimizeWindow()
static FunctionDescriptor
Function descriptor for:void MinimizeWindow()
static MethodHandle
Downcall method handle for:void MinimizeWindow()
static int
enum <anonymous>.MOUSE_BUTTON_BACK = 6
static int
enum <anonymous>.MOUSE_BUTTON_EXTRA = 4
static int
enum <anonymous>.MOUSE_BUTTON_FORWARD = 5
static int
enum <anonymous>.MOUSE_BUTTON_LEFT = 0
static int
enum <anonymous>.MOUSE_BUTTON_MIDDLE = 2
static int
enum <anonymous>.MOUSE_BUTTON_RIGHT = 1
static int
enum <anonymous>.MOUSE_BUTTON_SIDE = 3
static int
enum <anonymous>.MOUSE_CURSOR_ARROW = 1
static int
enum <anonymous>.MOUSE_CURSOR_CROSSHAIR = 3
static int
enum <anonymous>.MOUSE_CURSOR_DEFAULT = 0
static int
enum <anonymous>.MOUSE_CURSOR_IBEAM = 2
static int
enum <anonymous>.MOUSE_CURSOR_NOT_ALLOWED = 10
static int
enum <anonymous>.MOUSE_CURSOR_POINTING_HAND = 4
static int
enum <anonymous>.MOUSE_CURSOR_RESIZE_ALL = 9
static int
enum <anonymous>.MOUSE_CURSOR_RESIZE_EW = 5
static int
enum <anonymous>.MOUSE_CURSOR_RESIZE_NESW = 8
static int
enum <anonymous>.MOUSE_CURSOR_RESIZE_NS = 6
static int
enum <anonymous>.MOUSE_CURSOR_RESIZE_NWSE = 7
static int
enum <anonymous>.NPATCH_NINE_PATCH = 0
static int
enum <anonymous>.NPATCH_THREE_PATCH_HORIZONTAL = 2
static int
enum <anonymous>.NPATCH_THREE_PATCH_VERTICAL = 1
static void
OpenURL
(MemorySegment url) void OpenURL(const char *url)
static MemorySegment
Address for:void OpenURL(const char *url)
static FunctionDescriptor
Function descriptor for:void OpenURL(const char *url)
static MethodHandle
Downcall method handle for:void OpenURL(const char *url)
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGB = 14
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC1_RGB = 18
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_RGB = 19
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGB = 21
static int
enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16 = 11
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32 = 8
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4
static int
enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7
static void
PlayAutomationEvent
(MemorySegment event) void PlayAutomationEvent(AutomationEvent event)
static MemorySegment
Address for:void PlayAutomationEvent(AutomationEvent event)
static FunctionDescriptor
Function descriptor for:void PlayAutomationEvent(AutomationEvent event)
static MethodHandle
Downcall method handle for:void PlayAutomationEvent(AutomationEvent event)
static void
PlaySound
(MemorySegment sound) void PlaySound(Sound sound)
static MemorySegment
Address for:void PlaySound(Sound sound)
static FunctionDescriptor
Function descriptor for:void PlaySound(Sound sound)
static MethodHandle
Downcall method handle for:void PlaySound(Sound sound)
static void
void PollInputEvents()
static MemorySegment
Address for:void PollInputEvents()
static FunctionDescriptor
Function descriptor for:void PollInputEvents()
static MethodHandle
Downcall method handle for:void PollInputEvents()
static int
#define RAYLIB_VERSION_MAJOR 5
static int
#define RAYLIB_VERSION_MINOR 5
static int
#define RAYLIB_VERSION_PATCH 0
static void
void RestoreWindow()
static MemorySegment
Address for:void RestoreWindow()
static FunctionDescriptor
Function descriptor for:void RestoreWindow()
static MethodHandle
Downcall method handle for:void RestoreWindow()
static int
#define RL_BLEND_COLOR 32773
static int
#define RL_BLEND_DST_ALPHA 32970
static int
#define RL_BLEND_DST_RGB 32968
static int
#define RL_BLEND_EQUATION 32777
static int
#define RL_BLEND_EQUATION_ALPHA 34877
static int
#define RL_BLEND_EQUATION_RGB 32777
static int
#define RL_BLEND_SRC_ALPHA 32971
static int
#define RL_BLEND_SRC_RGB 32969
static int
#define RL_COMPUTE_SHADER 37305
static int
#define RL_CONSTANT_ALPHA 32771
static int
#define RL_CONSTANT_COLOR 32769
static int
#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 8192
static int
#define RL_DEFAULT_BATCH_BUFFERS 1
static int
#define RL_DEFAULT_BATCH_DRAWCALLS 256
static int
#define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS 4
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR 3
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES 6
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL 2
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION 0
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT 4
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD 1
static int
#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 5
static int
#define RL_DRAW_FRAMEBUFFER 36009
static int
#define RL_DST_ALPHA 772
static int
#define RL_DST_COLOR 774
static int
#define RL_DYNAMIC_COPY 35050
static int
#define RL_DYNAMIC_DRAW 35048
static int
#define RL_DYNAMIC_READ 35049
static int
RL_FLOAT()
#define RL_FLOAT 5126
static int
#define RL_FRAGMENT_SHADER 35632
static int
#define RL_FUNC_ADD 32774
static int
#define RL_FUNC_REVERSE_SUBTRACT 32779
static int
#define RL_FUNC_SUBTRACT 32778
static int
RL_LINES()
#define RL_LINES 1
static int
RL_MAX()
#define RL_MAX 32776
static int
#define RL_MAX_MATRIX_STACK_SIZE 32
static int
#define RL_MAX_SHADER_LOCATIONS 32
static int
RL_MIN()
#define RL_MIN 32775
static int
#define RL_MODELVIEW 5888
static int
RL_ONE()
#define RL_ONE 1
static int
#define RL_ONE_MINUS_CONSTANT_ALPHA 32772
static int
#define RL_ONE_MINUS_CONSTANT_COLOR 32770
static int
#define RL_ONE_MINUS_DST_ALPHA 773
static int
#define RL_ONE_MINUS_DST_COLOR 775
static int
#define RL_ONE_MINUS_SRC_ALPHA 771
static int
#define RL_ONE_MINUS_SRC_COLOR 769
static int
#define RL_PROJECTION 5889
static int
RL_QUADS()
#define RL_QUADS 7
static int
#define RL_READ_FRAMEBUFFER 36008
static int
#define RL_SRC_ALPHA 770
static int
#define RL_SRC_ALPHA_SATURATE 776
static int
#define RL_SRC_COLOR 768
static int
#define RL_STATIC_COPY 35046
static int
#define RL_STATIC_DRAW 35044
static int
#define RL_STATIC_READ 35045
static int
#define RL_STREAM_COPY 35042
static int
#define RL_STREAM_DRAW 35040
static int
#define RL_STREAM_READ 35041
static int
#define RL_TEXTURE 5890
static int
#define RL_TEXTURE_FILTER_ANISOTROPIC 12288
static int
#define RL_TEXTURE_FILTER_LINEAR 9729
static int
#define RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST 9985
static int
#define RL_TEXTURE_FILTER_MIP_LINEAR 9987
static int
#define RL_TEXTURE_FILTER_MIP_NEAREST 9984
static int
#define RL_TEXTURE_FILTER_NEAREST 9728
static int
#define RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR 9986
static int
#define RL_TEXTURE_MAG_FILTER 10240
static int
#define RL_TEXTURE_MIN_FILTER 10241
static int
#define RL_TEXTURE_MIPMAP_BIAS_RATIO 16384
static int
#define RL_TEXTURE_WRAP_CLAMP 33071
static int
#define RL_TEXTURE_WRAP_MIRROR_CLAMP 34626
static int
#define RL_TEXTURE_WRAP_MIRROR_REPEAT 33648
static int
#define RL_TEXTURE_WRAP_REPEAT 10497
static int
#define RL_TEXTURE_WRAP_S 10242
static int
#define RL_TEXTURE_WRAP_T 10243
static int
#define RL_TRIANGLES 4
static int
#define RL_UNSIGNED_BYTE 5121
static int
#define RL_VERTEX_SHADER 35633
static int
RL_ZERO()
#define RL_ZERO 0
static boolean
SaveFileData
(MemorySegment fileName, MemorySegment data, int dataSize) bool SaveFileData(const char *fileName, void *data, int dataSize)
static MemorySegment
Address for:bool SaveFileData(const char *fileName, void *data, int dataSize)
static FunctionDescriptor
Function descriptor for:bool SaveFileData(const char *fileName, void *data, int dataSize)
static MethodHandle
Downcall method handle for:bool SaveFileData(const char *fileName, void *data, int dataSize)
static boolean
SaveFileText
(MemorySegment fileName, MemorySegment text) bool SaveFileText(const char *fileName, char *text)
static MemorySegment
Address for:bool SaveFileText(const char *fileName, char *text)
static FunctionDescriptor
Function descriptor for:bool SaveFileText(const char *fileName, char *text)
static MethodHandle
Downcall method handle for:bool SaveFileText(const char *fileName, char *text)
static void
SetAutomationEventBaseFrame
(int frame) void SetAutomationEventBaseFrame(int frame)
static MemorySegment
Address for:void SetAutomationEventBaseFrame(int frame)
static FunctionDescriptor
Function descriptor for:void SetAutomationEventBaseFrame(int frame)
static MethodHandle
Downcall method handle for:void SetAutomationEventBaseFrame(int frame)
static void
void SetAutomationEventList(AutomationEventList *list)
static MemorySegment
Address for:void SetAutomationEventList(AutomationEventList *list)
static FunctionDescriptor
Function descriptor for:void SetAutomationEventList(AutomationEventList *list)
static MethodHandle
Downcall method handle for:void SetAutomationEventList(AutomationEventList *list)
static void
void SetClipboardText(const char *text)
static MemorySegment
Address for:void SetClipboardText(const char *text)
static FunctionDescriptor
Function descriptor for:void SetClipboardText(const char *text)
static MethodHandle
Downcall method handle for:void SetClipboardText(const char *text)
static void
SetConfigFlags
(int flags) void SetConfigFlags(unsigned int flags)
static MemorySegment
Address for:void SetConfigFlags(unsigned int flags)
static FunctionDescriptor
Function descriptor for:void SetConfigFlags(unsigned int flags)
static MethodHandle
Downcall method handle for:void SetConfigFlags(unsigned int flags)
static void
SetExitKey
(int key) void SetExitKey(int key)
static MemorySegment
Address for:void SetExitKey(int key)
static FunctionDescriptor
Function descriptor for:void SetExitKey(int key)
static MethodHandle
Downcall method handle for:void SetExitKey(int key)
static int
SetGamepadMappings
(MemorySegment mappings) int SetGamepadMappings(const char *mappings)
static MemorySegment
Address for:int SetGamepadMappings(const char *mappings)
static FunctionDescriptor
Function descriptor for:int SetGamepadMappings(const char *mappings)
static MethodHandle
Downcall method handle for:int SetGamepadMappings(const char *mappings)
static void
SetGamepadVibration
(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
static MemorySegment
Address for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
static FunctionDescriptor
Function descriptor for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
static MethodHandle
Downcall method handle for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
static void
SetGesturesEnabled
(int flags) void SetGesturesEnabled(unsigned int flags)
static MemorySegment
Address for:void SetGesturesEnabled(unsigned int flags)
static FunctionDescriptor
Function descriptor for:void SetGesturesEnabled(unsigned int flags)
static MethodHandle
Downcall method handle for:void SetGesturesEnabled(unsigned int flags)
static void
SetLoadFileDataCallback
(MemorySegment callback) void SetLoadFileDataCallback(LoadFileDataCallback callback)
static MemorySegment
Address for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
static FunctionDescriptor
Function descriptor for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
static MethodHandle
Downcall method handle for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
static void
SetLoadFileTextCallback
(MemorySegment callback) void SetLoadFileTextCallback(LoadFileTextCallback callback)
static MemorySegment
Address for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
static FunctionDescriptor
Function descriptor for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
static MethodHandle
Downcall method handle for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
static void
SetMasterVolume
(float volume) void SetMasterVolume(float volume)
static MemorySegment
Address for:void SetMasterVolume(float volume)
static FunctionDescriptor
Function descriptor for:void SetMasterVolume(float volume)
static MethodHandle
Downcall method handle for:void SetMasterVolume(float volume)
static void
SetMaterialTexture
(MemorySegment material, int mapType, MemorySegment texture) void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
static MemorySegment
Address for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
static FunctionDescriptor
Function descriptor for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
static MethodHandle
Downcall method handle for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
static void
SetModelMeshMaterial
(MemorySegment model, int meshId, int materialId) void SetModelMeshMaterial(Model *model, int meshId, int materialId)
static MemorySegment
Address for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
static FunctionDescriptor
Function descriptor for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
static MethodHandle
Downcall method handle for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
static void
SetMouseCursor
(int cursor) void SetMouseCursor(int cursor)
static MemorySegment
Address for:void SetMouseCursor(int cursor)
static FunctionDescriptor
Function descriptor for:void SetMouseCursor(int cursor)
static MethodHandle
Downcall method handle for:void SetMouseCursor(int cursor)
static void
SetMouseOffset
(int offsetX, int offsetY) void SetMouseOffset(int offsetX, int offsetY)
static MemorySegment
Address for:void SetMouseOffset(int offsetX, int offsetY)
static FunctionDescriptor
Function descriptor for:void SetMouseOffset(int offsetX, int offsetY)
static MethodHandle
Downcall method handle for:void SetMouseOffset(int offsetX, int offsetY)
static void
SetMousePosition
(int x, int y) void SetMousePosition(int x, int y)
static MemorySegment
Address for:void SetMousePosition(int x, int y)
static FunctionDescriptor
Function descriptor for:void SetMousePosition(int x, int y)
static MethodHandle
Downcall method handle for:void SetMousePosition(int x, int y)
static void
SetMouseScale
(float scaleX, float scaleY) void SetMouseScale(float scaleX, float scaleY)
static MemorySegment
Address for:void SetMouseScale(float scaleX, float scaleY)
static FunctionDescriptor
Function descriptor for:void SetMouseScale(float scaleX, float scaleY)
static MethodHandle
Downcall method handle for:void SetMouseScale(float scaleX, float scaleY)
static void
SetPixelColor
(MemorySegment dstPtr, MemorySegment color, int format) void SetPixelColor(void *dstPtr, Color color, int format)
static MemorySegment
Address for:void SetPixelColor(void *dstPtr, Color color, int format)
static FunctionDescriptor
Function descriptor for:void SetPixelColor(void *dstPtr, Color color, int format)
static MethodHandle
Downcall method handle for:void SetPixelColor(void *dstPtr, Color color, int format)
static void
SetRandomSeed
(int seed) void SetRandomSeed(unsigned int seed)
static MemorySegment
Address for:void SetRandomSeed(unsigned int seed)
static FunctionDescriptor
Function descriptor for:void SetRandomSeed(unsigned int seed)
static MethodHandle
Downcall method handle for:void SetRandomSeed(unsigned int seed)
static void
SetSaveFileDataCallback
(MemorySegment callback) void SetSaveFileDataCallback(SaveFileDataCallback callback)
static MemorySegment
Address for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
static FunctionDescriptor
Function descriptor for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
static MethodHandle
Downcall method handle for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
static void
SetSaveFileTextCallback
(MemorySegment callback) void SetSaveFileTextCallback(SaveFileTextCallback callback)
static MemorySegment
Address for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
static FunctionDescriptor
Function descriptor for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
static MethodHandle
Downcall method handle for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
static void
SetShaderValue
(MemorySegment shader, int locIndex, MemorySegment value, int uniformType) void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
static MemorySegment
Address for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
static FunctionDescriptor
Function descriptor for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
static MethodHandle
Downcall method handle for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
static void
SetShaderValueMatrix
(MemorySegment shader, int locIndex, MemorySegment mat) void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
static MemorySegment
Address for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
static FunctionDescriptor
Function descriptor for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
static MethodHandle
Downcall method handle for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
static void
SetShaderValueTexture
(MemorySegment shader, int locIndex, MemorySegment texture) void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
static MemorySegment
Address for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
static FunctionDescriptor
Function descriptor for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
static MethodHandle
Downcall method handle for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
static void
SetShaderValueV
(MemorySegment shader, int locIndex, MemorySegment value, int uniformType, int count) void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
static MemorySegment
Address for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
static FunctionDescriptor
Function descriptor for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
static MethodHandle
Downcall method handle for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
static void
SetShapesTexture
(MemorySegment texture, MemorySegment source) void SetShapesTexture(Texture2D texture, Rectangle source)
static MemorySegment
Address for:void SetShapesTexture(Texture2D texture, Rectangle source)
static FunctionDescriptor
Function descriptor for:void SetShapesTexture(Texture2D texture, Rectangle source)
static MethodHandle
Downcall method handle for:void SetShapesTexture(Texture2D texture, Rectangle source)
static void
SetTargetFPS
(int fps) void SetTargetFPS(int fps)
static MemorySegment
Address for:void SetTargetFPS(int fps)
static FunctionDescriptor
Function descriptor for:void SetTargetFPS(int fps)
static MethodHandle
Downcall method handle for:void SetTargetFPS(int fps)
static void
SetTextLineSpacing
(int spacing) void SetTextLineSpacing(int spacing)
static MemorySegment
Address for:void SetTextLineSpacing(int spacing)
static FunctionDescriptor
Function descriptor for:void SetTextLineSpacing(int spacing)
static MethodHandle
Downcall method handle for:void SetTextLineSpacing(int spacing)
static void
SetTextureFilter
(MemorySegment texture, int filter) void SetTextureFilter(Texture2D texture, int filter)
static MemorySegment
Address for:void SetTextureFilter(Texture2D texture, int filter)
static FunctionDescriptor
Function descriptor for:void SetTextureFilter(Texture2D texture, int filter)
static MethodHandle
Downcall method handle for:void SetTextureFilter(Texture2D texture, int filter)
static void
SetTextureWrap
(MemorySegment texture, int wrap) void SetTextureWrap(Texture2D texture, int wrap)
static MemorySegment
Address for:void SetTextureWrap(Texture2D texture, int wrap)
static FunctionDescriptor
Function descriptor for:void SetTextureWrap(Texture2D texture, int wrap)
static MethodHandle
Downcall method handle for:void SetTextureWrap(Texture2D texture, int wrap)
static void
SetTraceLogCallback
(MemorySegment callback) void SetTraceLogCallback(TraceLogCallback callback)
static MemorySegment
Address for:void SetTraceLogCallback(TraceLogCallback callback)
static FunctionDescriptor
Function descriptor for:void SetTraceLogCallback(TraceLogCallback callback)
static MethodHandle
Downcall method handle for:void SetTraceLogCallback(TraceLogCallback callback)
static void
SetTraceLogLevel
(int logLevel) void SetTraceLogLevel(int logLevel)
static MemorySegment
Address for:void SetTraceLogLevel(int logLevel)
static FunctionDescriptor
Function descriptor for:void SetTraceLogLevel(int logLevel)
static MethodHandle
Downcall method handle for:void SetTraceLogLevel(int logLevel)
static void
void SetWindowFocused()
static MemorySegment
Address for:void SetWindowFocused()
static FunctionDescriptor
Function descriptor for:void SetWindowFocused()
static MethodHandle
Downcall method handle for:void SetWindowFocused()
static void
SetWindowIcon
(MemorySegment image) void SetWindowIcon(Image image)
static MemorySegment
Address for:void SetWindowIcon(Image image)
static FunctionDescriptor
Function descriptor for:void SetWindowIcon(Image image)
static MethodHandle
Downcall method handle for:void SetWindowIcon(Image image)
static void
SetWindowIcons
(MemorySegment images, int count) void SetWindowIcons(Image *images, int count)
static MemorySegment
Address for:void SetWindowIcons(Image *images, int count)
static FunctionDescriptor
Function descriptor for:void SetWindowIcons(Image *images, int count)
static MethodHandle
Downcall method handle for:void SetWindowIcons(Image *images, int count)
static void
SetWindowMaxSize
(int width, int height) void SetWindowMaxSize(int width, int height)
static MemorySegment
Address for:void SetWindowMaxSize(int width, int height)
static FunctionDescriptor
Function descriptor for:void SetWindowMaxSize(int width, int height)
static MethodHandle
Downcall method handle for:void SetWindowMaxSize(int width, int height)
static void
SetWindowMinSize
(int width, int height) void SetWindowMinSize(int width, int height)
static MemorySegment
Address for:void SetWindowMinSize(int width, int height)
static FunctionDescriptor
Function descriptor for:void SetWindowMinSize(int width, int height)
static MethodHandle
Downcall method handle for:void SetWindowMinSize(int width, int height)
static void
SetWindowMonitor
(int monitor) void SetWindowMonitor(int monitor)
static MemorySegment
Address for:void SetWindowMonitor(int monitor)
static FunctionDescriptor
Function descriptor for:void SetWindowMonitor(int monitor)
static MethodHandle
Downcall method handle for:void SetWindowMonitor(int monitor)
static void
SetWindowOpacity
(float opacity) void SetWindowOpacity(float opacity)
static MemorySegment
Address for:void SetWindowOpacity(float opacity)
static FunctionDescriptor
Function descriptor for:void SetWindowOpacity(float opacity)
static MethodHandle
Downcall method handle for:void SetWindowOpacity(float opacity)
static void
SetWindowPosition
(int x, int y) void SetWindowPosition(int x, int y)
static MemorySegment
Address for:void SetWindowPosition(int x, int y)
static FunctionDescriptor
Function descriptor for:void SetWindowPosition(int x, int y)
static MethodHandle
Downcall method handle for:void SetWindowPosition(int x, int y)
static void
SetWindowSize
(int width, int height) void SetWindowSize(int width, int height)
static MemorySegment
Address for:void SetWindowSize(int width, int height)
static FunctionDescriptor
Function descriptor for:void SetWindowSize(int width, int height)
static MethodHandle
Downcall method handle for:void SetWindowSize(int width, int height)
static void
SetWindowState
(int flags) void SetWindowState(unsigned int flags)
static MemorySegment
Address for:void SetWindowState(unsigned int flags)
static FunctionDescriptor
Function descriptor for:void SetWindowState(unsigned int flags)
static MethodHandle
Downcall method handle for:void SetWindowState(unsigned int flags)
static void
SetWindowTitle
(MemorySegment title) void SetWindowTitle(const char *title)
static MemorySegment
Address for:void SetWindowTitle(const char *title)
static FunctionDescriptor
Function descriptor for:void SetWindowTitle(const char *title)
static MethodHandle
Downcall method handle for:void SetWindowTitle(const char *title)
static int
enum <anonymous>.SHADER_ATTRIB_FLOAT = 0
static int
enum <anonymous>.SHADER_ATTRIB_VEC2 = 1
static int
enum <anonymous>.SHADER_ATTRIB_VEC3 = 2
static int
enum <anonymous>.SHADER_ATTRIB_VEC4 = 3
static int
enum <anonymous>.SHADER_LOC_BONE_MATRICES = 28
static int
enum <anonymous>.SHADER_LOC_COLOR_AMBIENT = 14
static int
enum <anonymous>.SHADER_LOC_COLOR_DIFFUSE = 12
static int
enum <anonymous>.SHADER_LOC_COLOR_SPECULAR = 13
static int
enum <anonymous>.SHADER_LOC_MAP_ALBEDO = 15
static int
enum <anonymous>.SHADER_LOC_MAP_BRDF = 25
static int
enum <anonymous>.SHADER_LOC_MAP_CUBEMAP = 22
static int
enum <anonymous>.SHADER_LOC_MAP_EMISSION = 20
static int
enum <anonymous>.SHADER_LOC_MAP_HEIGHT = 21
static int
enum <anonymous>.SHADER_LOC_MAP_IRRADIANCE = 23
static int
enum <anonymous>.SHADER_LOC_MAP_METALNESS = 16
static int
enum <anonymous>.SHADER_LOC_MAP_NORMAL = 17
static int
enum <anonymous>.SHADER_LOC_MAP_OCCLUSION = 19
static int
enum <anonymous>.SHADER_LOC_MAP_PREFILTER = 24
static int
enum <anonymous>.SHADER_LOC_MAP_ROUGHNESS = 18
static int
enum <anonymous>.SHADER_LOC_MATRIX_MODEL = 9
static int
enum <anonymous>.SHADER_LOC_MATRIX_MVP = 6
static int
enum <anonymous>.SHADER_LOC_MATRIX_NORMAL = 10
static int
enum <anonymous>.SHADER_LOC_MATRIX_PROJECTION = 8
static int
enum <anonymous>.SHADER_LOC_MATRIX_VIEW = 7
static int
enum <anonymous>.SHADER_LOC_VECTOR_VIEW = 11
static int
enum <anonymous>.SHADER_LOC_VERTEX_BONEIDS = 26
static int
enum <anonymous>.SHADER_LOC_VERTEX_BONEWEIGHTS = 27
static int
enum <anonymous>.SHADER_LOC_VERTEX_COLOR = 5
static int
enum <anonymous>.SHADER_LOC_VERTEX_NORMAL = 3
static int
enum <anonymous>.SHADER_LOC_VERTEX_POSITION = 0
static int
enum <anonymous>.SHADER_LOC_VERTEX_TANGENT = 4
static int
enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD01 = 1
static int
enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD02 = 2
static int
enum <anonymous>.SHADER_UNIFORM_FLOAT = 0
static int
enum <anonymous>.SHADER_UNIFORM_INT = 4
static int
enum <anonymous>.SHADER_UNIFORM_IVEC2 = 5
static int
enum <anonymous>.SHADER_UNIFORM_IVEC3 = 6
static int
enum <anonymous>.SHADER_UNIFORM_IVEC4 = 7
static int
enum <anonymous>.SHADER_UNIFORM_SAMPLER2D = 8
static int
enum <anonymous>.SHADER_UNIFORM_VEC2 = 1
static int
enum <anonymous>.SHADER_UNIFORM_VEC3 = 2
static int
enum <anonymous>.SHADER_UNIFORM_VEC4 = 3
static void
void ShowCursor()
static MemorySegment
Address for:void ShowCursor()
static FunctionDescriptor
Function descriptor for:void ShowCursor()
static MethodHandle
Downcall method handle for:void ShowCursor()
static void
void StartAutomationEventRecording()
static MemorySegment
Address for:void StartAutomationEventRecording()
static FunctionDescriptor
Function descriptor for:void StartAutomationEventRecording()
static MethodHandle
Downcall method handle for:void StartAutomationEventRecording()
static void
void StopAutomationEventRecording()
static MemorySegment
Address for:void StopAutomationEventRecording()
static FunctionDescriptor
Function descriptor for:void StopAutomationEventRecording()
static MethodHandle
Downcall method handle for:void StopAutomationEventRecording()
static void
StopSound
(MemorySegment sound) void StopSound(Sound sound)
static MemorySegment
Address for:void StopSound(Sound sound)
static FunctionDescriptor
Function descriptor for:void StopSound(Sound sound)
static MethodHandle
Downcall method handle for:void StopSound(Sound sound)
static void
void SwapScreenBuffer()
static MemorySegment
Address for:void SwapScreenBuffer()
static FunctionDescriptor
Function descriptor for:void SwapScreenBuffer()
static MethodHandle
Downcall method handle for:void SwapScreenBuffer()
static void
TakeScreenshot
(MemorySegment fileName) void TakeScreenshot(const char *fileName)
static MemorySegment
Address for:void TakeScreenshot(const char *fileName)
static FunctionDescriptor
Function descriptor for:void TakeScreenshot(const char *fileName)
static MethodHandle
Downcall method handle for:void TakeScreenshot(const char *fileName)
static void
TextAppend
(MemorySegment text, MemorySegment append, MemorySegment position) void TextAppend(char *text, const char *append, int *position)
static MemorySegment
Address for:void TextAppend(char *text, const char *append, int *position)
static FunctionDescriptor
Function descriptor for:void TextAppend(char *text, const char *append, int *position)
static MethodHandle
Downcall method handle for:void TextAppend(char *text, const char *append, int *position)
static int
TextCopy
(MemorySegment dst, MemorySegment src) int TextCopy(char *dst, const char *src)
static MemorySegment
Address for:int TextCopy(char *dst, const char *src)
static FunctionDescriptor
Function descriptor for:int TextCopy(char *dst, const char *src)
static MethodHandle
Downcall method handle for:int TextCopy(char *dst, const char *src)
static int
TextFindIndex
(MemorySegment text, MemorySegment find) int TextFindIndex(const char *text, const char *find)
static MemorySegment
Address for:int TextFindIndex(const char *text, const char *find)
static FunctionDescriptor
Function descriptor for:int TextFindIndex(const char *text, const char *find)
static MethodHandle
Downcall method handle for:int TextFindIndex(const char *text, const char *find)
static MemorySegment
TextInsert
(MemorySegment text, MemorySegment insert, int position) char *TextInsert(const char *text, const char *insert, int position)
static MemorySegment
Address for:char *TextInsert(const char *text, const char *insert, int position)
static FunctionDescriptor
Function descriptor for:char *TextInsert(const char *text, const char *insert, int position)
static MethodHandle
Downcall method handle for:char *TextInsert(const char *text, const char *insert, int position)
static boolean
TextIsEqual
(MemorySegment text1, MemorySegment text2) bool TextIsEqual(const char *text1, const char *text2)
static MemorySegment
Address for:bool TextIsEqual(const char *text1, const char *text2)
static FunctionDescriptor
Function descriptor for:bool TextIsEqual(const char *text1, const char *text2)
static MethodHandle
Downcall method handle for:bool TextIsEqual(const char *text1, const char *text2)
static MemorySegment
TextJoin
(MemorySegment textList, int count, MemorySegment delimiter) const char *TextJoin(const char **textList, int count, const char *delimiter)
static MemorySegment
Address for:const char *TextJoin(const char **textList, int count, const char *delimiter)
static FunctionDescriptor
Function descriptor for:const char *TextJoin(const char **textList, int count, const char *delimiter)
static MethodHandle
Downcall method handle for:const char *TextJoin(const char **textList, int count, const char *delimiter)
static int
TextLength
(MemorySegment text) unsigned int TextLength(const char *text)
static MemorySegment
Address for:unsigned int TextLength(const char *text)
static FunctionDescriptor
Function descriptor for:unsigned int TextLength(const char *text)
static MethodHandle
Downcall method handle for:unsigned int TextLength(const char *text)
static MemorySegment
TextReplace
(MemorySegment text, MemorySegment replace, MemorySegment by) char *TextReplace(const char *text, const char *replace, const char *by)
static MemorySegment
Address for:char *TextReplace(const char *text, const char *replace, const char *by)
static FunctionDescriptor
Function descriptor for:char *TextReplace(const char *text, const char *replace, const char *by)
static MethodHandle
Downcall method handle for:char *TextReplace(const char *text, const char *replace, const char *by)
static MemorySegment
TextSplit
(MemorySegment text, byte delimiter, MemorySegment count) const char **TextSplit(const char *text, char delimiter, int *count)
static MemorySegment
Address for:const char **TextSplit(const char *text, char delimiter, int *count)
static FunctionDescriptor
Function descriptor for:const char **TextSplit(const char *text, char delimiter, int *count)
static MethodHandle
Downcall method handle for:const char **TextSplit(const char *text, char delimiter, int *count)
static MemorySegment
TextSubtext
(MemorySegment text, int position, int length) const char *TextSubtext(const char *text, int position, int length)
static MemorySegment
Address for:const char *TextSubtext(const char *text, int position, int length)
static FunctionDescriptor
Function descriptor for:const char *TextSubtext(const char *text, int position, int length)
static MethodHandle
Downcall method handle for:const char *TextSubtext(const char *text, int position, int length)
static MemorySegment
TextToCamel
(MemorySegment text) const char *TextToCamel(const char *text)
static MemorySegment
Address for:const char *TextToCamel(const char *text)
static FunctionDescriptor
Function descriptor for:const char *TextToCamel(const char *text)
static MethodHandle
Downcall method handle for:const char *TextToCamel(const char *text)
static float
TextToFloat
(MemorySegment text) float TextToFloat(const char *text)
static MemorySegment
Address for:float TextToFloat(const char *text)
static FunctionDescriptor
Function descriptor for:float TextToFloat(const char *text)
static MethodHandle
Downcall method handle for:float TextToFloat(const char *text)
static int
TextToInteger
(MemorySegment text) int TextToInteger(const char *text)
static MemorySegment
Address for:int TextToInteger(const char *text)
static FunctionDescriptor
Function descriptor for:int TextToInteger(const char *text)
static MethodHandle
Downcall method handle for:int TextToInteger(const char *text)
static MemorySegment
TextToLower
(MemorySegment text) const char *TextToLower(const char *text)
static MemorySegment
Address for:const char *TextToLower(const char *text)
static FunctionDescriptor
Function descriptor for:const char *TextToLower(const char *text)
static MethodHandle
Downcall method handle for:const char *TextToLower(const char *text)
static MemorySegment
TextToPascal
(MemorySegment text) const char *TextToPascal(const char *text)
static MemorySegment
Address for:const char *TextToPascal(const char *text)
static FunctionDescriptor
Function descriptor for:const char *TextToPascal(const char *text)
static MethodHandle
Downcall method handle for:const char *TextToPascal(const char *text)
static MemorySegment
TextToSnake
(MemorySegment text) const char *TextToSnake(const char *text)
static MemorySegment
Address for:const char *TextToSnake(const char *text)
static FunctionDescriptor
Function descriptor for:const char *TextToSnake(const char *text)
static MethodHandle
Downcall method handle for:const char *TextToSnake(const char *text)
static MemorySegment
TextToUpper
(MemorySegment text) const char *TextToUpper(const char *text)
static MemorySegment
Address for:const char *TextToUpper(const char *text)
static FunctionDescriptor
Function descriptor for:const char *TextToUpper(const char *text)
static MethodHandle
Downcall method handle for:const char *TextToUpper(const char *text)
static int
enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_16X = 5
static int
enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_4X = 3
static int
enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_8X = 4
static int
enum <anonymous>.TEXTURE_FILTER_BILINEAR = 1
static int
enum <anonymous>.TEXTURE_FILTER_POINT = 0
static int
enum <anonymous>.TEXTURE_FILTER_TRILINEAR = 2
static int
enum <anonymous>.TEXTURE_WRAP_CLAMP = 1
static int
enum <anonymous>.TEXTURE_WRAP_MIRROR_CLAMP = 3
static int
enum <anonymous>.TEXTURE_WRAP_MIRROR_REPEAT = 2
static int
enum <anonymous>.TEXTURE_WRAP_REPEAT = 0
static void
void ToggleBorderlessWindowed()
static MemorySegment
Address for:void ToggleBorderlessWindowed()
static FunctionDescriptor
Function descriptor for:void ToggleBorderlessWindowed()
static MethodHandle
Downcall method handle for:void ToggleBorderlessWindowed()
static void
void ToggleFullscreen()
static MemorySegment
Address for:void ToggleFullscreen()
static FunctionDescriptor
Function descriptor for:void ToggleFullscreen()
static MethodHandle
Downcall method handle for:void ToggleFullscreen()
static int
true_()
#define true 1
static void
void UnloadAutomationEventList(AutomationEventList list)
static MemorySegment
Address for:void UnloadAutomationEventList(AutomationEventList list)
static FunctionDescriptor
Function descriptor for:void UnloadAutomationEventList(AutomationEventList list)
static MethodHandle
Downcall method handle for:void UnloadAutomationEventList(AutomationEventList list)
static void
UnloadCodepoints
(MemorySegment codepoints) void UnloadCodepoints(int *codepoints)
static MemorySegment
Address for:void UnloadCodepoints(int *codepoints)
static FunctionDescriptor
Function descriptor for:void UnloadCodepoints(int *codepoints)
static MethodHandle
Downcall method handle for:void UnloadCodepoints(int *codepoints)
static void
void UnloadDirectoryFiles(FilePathList files)
static MemorySegment
Address for:void UnloadDirectoryFiles(FilePathList files)
static FunctionDescriptor
Function descriptor for:void UnloadDirectoryFiles(FilePathList files)
static MethodHandle
Downcall method handle for:void UnloadDirectoryFiles(FilePathList files)
static void
UnloadDroppedFiles
(MemorySegment files) void UnloadDroppedFiles(FilePathList files)
static MemorySegment
Address for:void UnloadDroppedFiles(FilePathList files)
static FunctionDescriptor
Function descriptor for:void UnloadDroppedFiles(FilePathList files)
static MethodHandle
Downcall method handle for:void UnloadDroppedFiles(FilePathList files)
static void
UnloadFileData
(MemorySegment data) void UnloadFileData(unsigned char *data)
static MemorySegment
Address for:void UnloadFileData(unsigned char *data)
static FunctionDescriptor
Function descriptor for:void UnloadFileData(unsigned char *data)
static MethodHandle
Downcall method handle for:void UnloadFileData(unsigned char *data)
static void
UnloadFileText
(MemorySegment text) void UnloadFileText(char *text)
static MemorySegment
Address for:void UnloadFileText(char *text)
static FunctionDescriptor
Function descriptor for:void UnloadFileText(char *text)
static MethodHandle
Downcall method handle for:void UnloadFileText(char *text)
static void
UnloadFont
(MemorySegment font) void UnloadFont(Font font)
static MemorySegment
Address for:void UnloadFont(Font font)
static FunctionDescriptor
Function descriptor for:void UnloadFont(Font font)
static MethodHandle
Downcall method handle for:void UnloadFont(Font font)
static void
UnloadFontData
(MemorySegment glyphs, int glyphCount) void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
static MemorySegment
Address for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
static FunctionDescriptor
Function descriptor for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
static MethodHandle
Downcall method handle for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
static void
UnloadImage
(MemorySegment image) void UnloadImage(Image image)
static MemorySegment
Address for:void UnloadImage(Image image)
static FunctionDescriptor
Function descriptor for:void UnloadImage(Image image)
static MethodHandle
Downcall method handle for:void UnloadImage(Image image)
static void
UnloadImageColors
(MemorySegment colors) void UnloadImageColors(Color *colors)
static MemorySegment
Address for:void UnloadImageColors(Color *colors)
static FunctionDescriptor
Function descriptor for:void UnloadImageColors(Color *colors)
static MethodHandle
Downcall method handle for:void UnloadImageColors(Color *colors)
static void
UnloadImagePalette
(MemorySegment colors) void UnloadImagePalette(Color *colors)
static MemorySegment
Address for:void UnloadImagePalette(Color *colors)
static FunctionDescriptor
Function descriptor for:void UnloadImagePalette(Color *colors)
static MethodHandle
Downcall method handle for:void UnloadImagePalette(Color *colors)
static void
UnloadMaterial
(MemorySegment material) void UnloadMaterial(Material material)
static MemorySegment
Address for:void UnloadMaterial(Material material)
static FunctionDescriptor
Function descriptor for:void UnloadMaterial(Material material)
static MethodHandle
Downcall method handle for:void UnloadMaterial(Material material)
static void
UnloadMesh
(MemorySegment mesh) void UnloadMesh(Mesh mesh)
static MemorySegment
Address for:void UnloadMesh(Mesh mesh)
static FunctionDescriptor
Function descriptor for:void UnloadMesh(Mesh mesh)
static MethodHandle
Downcall method handle for:void UnloadMesh(Mesh mesh)
static void
UnloadModel
(MemorySegment model) void UnloadModel(Model model)
static MemorySegment
Address for:void UnloadModel(Model model)
static FunctionDescriptor
Function descriptor for:void UnloadModel(Model model)
static MethodHandle
Downcall method handle for:void UnloadModel(Model model)
static void
void UnloadModelAnimation(ModelAnimation anim)
static MemorySegment
Address for:void UnloadModelAnimation(ModelAnimation anim)
static FunctionDescriptor
Function descriptor for:void UnloadModelAnimation(ModelAnimation anim)
static MethodHandle
Downcall method handle for:void UnloadModelAnimation(ModelAnimation anim)
static void
UnloadModelAnimations
(MemorySegment animations, int animCount) void UnloadModelAnimations(ModelAnimation *animations, int animCount)
static MemorySegment
Address for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
static FunctionDescriptor
Function descriptor for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
static MethodHandle
Downcall method handle for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
static void
UnloadRandomSequence
(MemorySegment sequence) void UnloadRandomSequence(int *sequence)
static MemorySegment
Address for:void UnloadRandomSequence(int *sequence)
static FunctionDescriptor
Function descriptor for:void UnloadRandomSequence(int *sequence)
static MethodHandle
Downcall method handle for:void UnloadRandomSequence(int *sequence)
static void
UnloadRenderTexture
(MemorySegment target) void UnloadRenderTexture(RenderTexture2D target)
static MemorySegment
Address for:void UnloadRenderTexture(RenderTexture2D target)
static FunctionDescriptor
Function descriptor for:void UnloadRenderTexture(RenderTexture2D target)
static MethodHandle
Downcall method handle for:void UnloadRenderTexture(RenderTexture2D target)
static void
UnloadShader
(MemorySegment shader) void UnloadShader(Shader shader)
static MemorySegment
Address for:void UnloadShader(Shader shader)
static FunctionDescriptor
Function descriptor for:void UnloadShader(Shader shader)
static MethodHandle
Downcall method handle for:void UnloadShader(Shader shader)
static void
UnloadSound
(MemorySegment sound) void UnloadSound(Sound sound)
static MemorySegment
Address for:void UnloadSound(Sound sound)
static FunctionDescriptor
Function descriptor for:void UnloadSound(Sound sound)
static MethodHandle
Downcall method handle for:void UnloadSound(Sound sound)
static void
UnloadSoundAlias
(MemorySegment alias) void UnloadSoundAlias(Sound alias)
static MemorySegment
Address for:void UnloadSoundAlias(Sound alias)
static FunctionDescriptor
Function descriptor for:void UnloadSoundAlias(Sound alias)
static MethodHandle
Downcall method handle for:void UnloadSoundAlias(Sound alias)
static void
UnloadTexture
(MemorySegment texture) void UnloadTexture(Texture2D texture)
static MemorySegment
Address for:void UnloadTexture(Texture2D texture)
static FunctionDescriptor
Function descriptor for:void UnloadTexture(Texture2D texture)
static MethodHandle
Downcall method handle for:void UnloadTexture(Texture2D texture)
static void
UnloadUTF8
(MemorySegment text) void UnloadUTF8(char *text)
static MemorySegment
Address for:void UnloadUTF8(char *text)
static FunctionDescriptor
Function descriptor for:void UnloadUTF8(char *text)
static MethodHandle
Downcall method handle for:void UnloadUTF8(char *text)
static void
UnloadVrStereoConfig
(MemorySegment config) void UnloadVrStereoConfig(VrStereoConfig config)
static MemorySegment
Address for:void UnloadVrStereoConfig(VrStereoConfig config)
static FunctionDescriptor
Function descriptor for:void UnloadVrStereoConfig(VrStereoConfig config)
static MethodHandle
Downcall method handle for:void UnloadVrStereoConfig(VrStereoConfig config)
static void
UnloadWave
(MemorySegment wave) void UnloadWave(Wave wave)
static MemorySegment
Address for:void UnloadWave(Wave wave)
static FunctionDescriptor
Function descriptor for:void UnloadWave(Wave wave)
static MethodHandle
Downcall method handle for:void UnloadWave(Wave wave)
static void
UpdateCamera
(MemorySegment camera, int mode) void UpdateCamera(Camera *camera, int mode)
static MemorySegment
Address for:void UpdateCamera(Camera *camera, int mode)
static FunctionDescriptor
Function descriptor for:void UpdateCamera(Camera *camera, int mode)
static MethodHandle
Downcall method handle for:void UpdateCamera(Camera *camera, int mode)
static void
UpdateCameraPro
(MemorySegment camera, MemorySegment movement, MemorySegment rotation, float zoom) void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
static MemorySegment
Address for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
static FunctionDescriptor
Function descriptor for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
static MethodHandle
Downcall method handle for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
static void
UpdateMeshBuffer
(MemorySegment mesh, int index, MemorySegment data, int dataSize, int offset) void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
static MemorySegment
Address for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
static FunctionDescriptor
Function descriptor for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
static MethodHandle
Downcall method handle for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
static void
UpdateModelAnimation
(MemorySegment model, MemorySegment anim, int frame) void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
static MemorySegment
Address for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
static FunctionDescriptor
Function descriptor for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
static MethodHandle
Downcall method handle for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
static void
UpdateModelAnimationBones
(MemorySegment model, MemorySegment anim, int frame) void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
static MemorySegment
Address for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
static FunctionDescriptor
Function descriptor for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
static MethodHandle
Downcall method handle for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
static void
UpdateSound
(MemorySegment sound, MemorySegment data, int sampleCount) void UpdateSound(Sound sound, const void *data, int sampleCount)
static MemorySegment
Address for:void UpdateSound(Sound sound, const void *data, int sampleCount)
static FunctionDescriptor
Function descriptor for:void UpdateSound(Sound sound, const void *data, int sampleCount)
static MethodHandle
Downcall method handle for:void UpdateSound(Sound sound, const void *data, int sampleCount)
static void
UpdateTexture
(MemorySegment texture, MemorySegment pixels) void UpdateTexture(Texture2D texture, const void *pixels)
static MemorySegment
Address for:void UpdateTexture(Texture2D texture, const void *pixels)
static FunctionDescriptor
Function descriptor for:void UpdateTexture(Texture2D texture, const void *pixels)
static MethodHandle
Downcall method handle for:void UpdateTexture(Texture2D texture, const void *pixels)
static void
UpdateTextureRec
(MemorySegment texture, MemorySegment rec, MemorySegment pixels) void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
static MemorySegment
Address for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
static FunctionDescriptor
Function descriptor for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
static MethodHandle
Downcall method handle for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
static void
UploadMesh
(MemorySegment mesh, boolean dynamic) void UploadMesh(Mesh *mesh, bool dynamic)
static MemorySegment
Address for:void UploadMesh(Mesh *mesh, bool dynamic)
static FunctionDescriptor
Function descriptor for:void UploadMesh(Mesh *mesh, bool dynamic)
static MethodHandle
Downcall method handle for:void UploadMesh(Mesh *mesh, bool dynamic)
static void
WaitTime
(double seconds) void WaitTime(double seconds)
static MemorySegment
Address for:void WaitTime(double seconds)
static FunctionDescriptor
Function descriptor for:void WaitTime(double seconds)
static MethodHandle
Downcall method handle for:void WaitTime(double seconds)
static boolean
bool WindowShouldClose()
static MemorySegment
Address for:bool WindowShouldClose()
static FunctionDescriptor
Function descriptor for:bool WindowShouldClose()
static MethodHandle
Downcall method handle for:bool WindowShouldClose()
-
Field Details
-
C_BOOL
-
C_CHAR
-
C_SHORT
-
C_INT
-
C_LONG_LONG
-
C_FLOAT
-
C_DOUBLE
-
C_POINTER
-
C_LONG
-
-
Method Details
-
__GNUC_VA_LIST
public static int __GNUC_VA_LIST()#define __GNUC_VA_LIST 1
-
RAYLIB_VERSION_MAJOR
public static int RAYLIB_VERSION_MAJOR()#define RAYLIB_VERSION_MAJOR 5
-
RAYLIB_VERSION_MINOR
public static int RAYLIB_VERSION_MINOR()#define RAYLIB_VERSION_MINOR 5
-
RAYLIB_VERSION_PATCH
public static int RAYLIB_VERSION_PATCH()#define RAYLIB_VERSION_PATCH 0
-
true_
public static int true_()#define true 1
-
false_
public static int false_()#define false 0
-
__bool_true_false_are_defined
public static int __bool_true_false_are_defined()#define __bool_true_false_are_defined 1
-
RL_DEFAULT_BATCH_BUFFER_ELEMENTS
public static int RL_DEFAULT_BATCH_BUFFER_ELEMENTS()#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 8192
-
RL_DEFAULT_BATCH_BUFFERS
public static int RL_DEFAULT_BATCH_BUFFERS()#define RL_DEFAULT_BATCH_BUFFERS 1
-
RL_DEFAULT_BATCH_DRAWCALLS
public static int RL_DEFAULT_BATCH_DRAWCALLS()#define RL_DEFAULT_BATCH_DRAWCALLS 256
-
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS
public static int RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS()#define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS 4
-
RL_MAX_MATRIX_STACK_SIZE
public static int RL_MAX_MATRIX_STACK_SIZE()#define RL_MAX_MATRIX_STACK_SIZE 32
-
RL_MAX_SHADER_LOCATIONS
public static int RL_MAX_SHADER_LOCATIONS()#define RL_MAX_SHADER_LOCATIONS 32
-
RL_TEXTURE_WRAP_S
public static int RL_TEXTURE_WRAP_S()#define RL_TEXTURE_WRAP_S 10242
-
RL_TEXTURE_WRAP_T
public static int RL_TEXTURE_WRAP_T()#define RL_TEXTURE_WRAP_T 10243
-
RL_TEXTURE_MAG_FILTER
public static int RL_TEXTURE_MAG_FILTER()#define RL_TEXTURE_MAG_FILTER 10240
-
RL_TEXTURE_MIN_FILTER
public static int RL_TEXTURE_MIN_FILTER()#define RL_TEXTURE_MIN_FILTER 10241
-
RL_TEXTURE_FILTER_NEAREST
public static int RL_TEXTURE_FILTER_NEAREST()#define RL_TEXTURE_FILTER_NEAREST 9728
-
RL_TEXTURE_FILTER_LINEAR
public static int RL_TEXTURE_FILTER_LINEAR()#define RL_TEXTURE_FILTER_LINEAR 9729
-
RL_TEXTURE_FILTER_MIP_NEAREST
public static int RL_TEXTURE_FILTER_MIP_NEAREST()#define RL_TEXTURE_FILTER_MIP_NEAREST 9984
-
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
public static int RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR()#define RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR 9986
-
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
public static int RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST()#define RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST 9985
-
RL_TEXTURE_FILTER_MIP_LINEAR
public static int RL_TEXTURE_FILTER_MIP_LINEAR()#define RL_TEXTURE_FILTER_MIP_LINEAR 9987
-
RL_TEXTURE_FILTER_ANISOTROPIC
public static int RL_TEXTURE_FILTER_ANISOTROPIC()#define RL_TEXTURE_FILTER_ANISOTROPIC 12288
-
RL_TEXTURE_MIPMAP_BIAS_RATIO
public static int RL_TEXTURE_MIPMAP_BIAS_RATIO()#define RL_TEXTURE_MIPMAP_BIAS_RATIO 16384
-
RL_TEXTURE_WRAP_REPEAT
public static int RL_TEXTURE_WRAP_REPEAT()#define RL_TEXTURE_WRAP_REPEAT 10497
-
RL_TEXTURE_WRAP_CLAMP
public static int RL_TEXTURE_WRAP_CLAMP()#define RL_TEXTURE_WRAP_CLAMP 33071
-
RL_TEXTURE_WRAP_MIRROR_REPEAT
public static int RL_TEXTURE_WRAP_MIRROR_REPEAT()#define RL_TEXTURE_WRAP_MIRROR_REPEAT 33648
-
RL_TEXTURE_WRAP_MIRROR_CLAMP
public static int RL_TEXTURE_WRAP_MIRROR_CLAMP()#define RL_TEXTURE_WRAP_MIRROR_CLAMP 34626
-
RL_MODELVIEW
public static int RL_MODELVIEW()#define RL_MODELVIEW 5888
-
RL_PROJECTION
public static int RL_PROJECTION()#define RL_PROJECTION 5889
-
RL_TEXTURE
public static int RL_TEXTURE()#define RL_TEXTURE 5890
-
RL_LINES
public static int RL_LINES()#define RL_LINES 1
-
RL_TRIANGLES
public static int RL_TRIANGLES()#define RL_TRIANGLES 4
-
RL_QUADS
public static int RL_QUADS()#define RL_QUADS 7
-
RL_UNSIGNED_BYTE
public static int RL_UNSIGNED_BYTE()#define RL_UNSIGNED_BYTE 5121
-
RL_FLOAT
public static int RL_FLOAT()#define RL_FLOAT 5126
-
RL_STREAM_DRAW
public static int RL_STREAM_DRAW()#define RL_STREAM_DRAW 35040
-
RL_STREAM_READ
public static int RL_STREAM_READ()#define RL_STREAM_READ 35041
-
RL_STREAM_COPY
public static int RL_STREAM_COPY()#define RL_STREAM_COPY 35042
-
RL_STATIC_DRAW
public static int RL_STATIC_DRAW()#define RL_STATIC_DRAW 35044
-
RL_STATIC_READ
public static int RL_STATIC_READ()#define RL_STATIC_READ 35045
-
RL_STATIC_COPY
public static int RL_STATIC_COPY()#define RL_STATIC_COPY 35046
-
RL_DYNAMIC_DRAW
public static int RL_DYNAMIC_DRAW()#define RL_DYNAMIC_DRAW 35048
-
RL_DYNAMIC_READ
public static int RL_DYNAMIC_READ()#define RL_DYNAMIC_READ 35049
-
RL_DYNAMIC_COPY
public static int RL_DYNAMIC_COPY()#define RL_DYNAMIC_COPY 35050
-
RL_FRAGMENT_SHADER
public static int RL_FRAGMENT_SHADER()#define RL_FRAGMENT_SHADER 35632
-
RL_VERTEX_SHADER
public static int RL_VERTEX_SHADER()#define RL_VERTEX_SHADER 35633
-
RL_COMPUTE_SHADER
public static int RL_COMPUTE_SHADER()#define RL_COMPUTE_SHADER 37305
-
RL_ZERO
public static int RL_ZERO()#define RL_ZERO 0
-
RL_ONE
public static int RL_ONE()#define RL_ONE 1
-
RL_SRC_COLOR
public static int RL_SRC_COLOR()#define RL_SRC_COLOR 768
-
RL_ONE_MINUS_SRC_COLOR
public static int RL_ONE_MINUS_SRC_COLOR()#define RL_ONE_MINUS_SRC_COLOR 769
-
RL_SRC_ALPHA
public static int RL_SRC_ALPHA()#define RL_SRC_ALPHA 770
-
RL_ONE_MINUS_SRC_ALPHA
public static int RL_ONE_MINUS_SRC_ALPHA()#define RL_ONE_MINUS_SRC_ALPHA 771
-
RL_DST_ALPHA
public static int RL_DST_ALPHA()#define RL_DST_ALPHA 772
-
RL_ONE_MINUS_DST_ALPHA
public static int RL_ONE_MINUS_DST_ALPHA()#define RL_ONE_MINUS_DST_ALPHA 773
-
RL_DST_COLOR
public static int RL_DST_COLOR()#define RL_DST_COLOR 774
-
RL_ONE_MINUS_DST_COLOR
public static int RL_ONE_MINUS_DST_COLOR()#define RL_ONE_MINUS_DST_COLOR 775
-
RL_SRC_ALPHA_SATURATE
public static int RL_SRC_ALPHA_SATURATE()#define RL_SRC_ALPHA_SATURATE 776
-
RL_CONSTANT_COLOR
public static int RL_CONSTANT_COLOR()#define RL_CONSTANT_COLOR 32769
-
RL_ONE_MINUS_CONSTANT_COLOR
public static int RL_ONE_MINUS_CONSTANT_COLOR()#define RL_ONE_MINUS_CONSTANT_COLOR 32770
-
RL_CONSTANT_ALPHA
public static int RL_CONSTANT_ALPHA()#define RL_CONSTANT_ALPHA 32771
-
RL_ONE_MINUS_CONSTANT_ALPHA
public static int RL_ONE_MINUS_CONSTANT_ALPHA()#define RL_ONE_MINUS_CONSTANT_ALPHA 32772
-
RL_FUNC_ADD
public static int RL_FUNC_ADD()#define RL_FUNC_ADD 32774
-
RL_MIN
public static int RL_MIN()#define RL_MIN 32775
-
RL_MAX
public static int RL_MAX()#define RL_MAX 32776
-
RL_FUNC_SUBTRACT
public static int RL_FUNC_SUBTRACT()#define RL_FUNC_SUBTRACT 32778
-
RL_FUNC_REVERSE_SUBTRACT
public static int RL_FUNC_REVERSE_SUBTRACT()#define RL_FUNC_REVERSE_SUBTRACT 32779
-
RL_BLEND_EQUATION
public static int RL_BLEND_EQUATION()#define RL_BLEND_EQUATION 32777
-
RL_BLEND_EQUATION_RGB
public static int RL_BLEND_EQUATION_RGB()#define RL_BLEND_EQUATION_RGB 32777
-
RL_BLEND_EQUATION_ALPHA
public static int RL_BLEND_EQUATION_ALPHA()#define RL_BLEND_EQUATION_ALPHA 34877
-
RL_BLEND_DST_RGB
public static int RL_BLEND_DST_RGB()#define RL_BLEND_DST_RGB 32968
-
RL_BLEND_SRC_RGB
public static int RL_BLEND_SRC_RGB()#define RL_BLEND_SRC_RGB 32969
-
RL_BLEND_DST_ALPHA
public static int RL_BLEND_DST_ALPHA()#define RL_BLEND_DST_ALPHA 32970
-
RL_BLEND_SRC_ALPHA
public static int RL_BLEND_SRC_ALPHA()#define RL_BLEND_SRC_ALPHA 32971
-
RL_BLEND_COLOR
public static int RL_BLEND_COLOR()#define RL_BLEND_COLOR 32773
-
RL_READ_FRAMEBUFFER
public static int RL_READ_FRAMEBUFFER()#define RL_READ_FRAMEBUFFER 36008
-
RL_DRAW_FRAMEBUFFER
public static int RL_DRAW_FRAMEBUFFER()#define RL_DRAW_FRAMEBUFFER 36009
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION 0
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD 1
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL 2
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR 3
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT 4
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 5
-
RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES
public static int RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES()#define RL_DEFAULT_SHADER_ATTRIB_LOCATION_INDICES 6
-
_MATH_H
public static int _MATH_H()#define _MATH_H 1
-
_FEATURES_H
public static int _FEATURES_H()#define _FEATURES_H 1
-
_DEFAULT_SOURCE
public static int _DEFAULT_SOURCE()#define _DEFAULT_SOURCE 1
-
__GLIBC_USE_ISOC23
public static int __GLIBC_USE_ISOC23()#define __GLIBC_USE_ISOC23 0
-
__USE_ISOC11
public static int __USE_ISOC11()#define __USE_ISOC11 1
-
__USE_ISOC99
public static int __USE_ISOC99()#define __USE_ISOC99 1
-
__USE_ISOC95
public static int __USE_ISOC95()#define __USE_ISOC95 1
-
__USE_POSIX_IMPLICITLY
public static int __USE_POSIX_IMPLICITLY()#define __USE_POSIX_IMPLICITLY 1
-
_POSIX_SOURCE
public static int _POSIX_SOURCE()#define _POSIX_SOURCE 1
-
__USE_POSIX
public static int __USE_POSIX()#define __USE_POSIX 1
-
__USE_POSIX2
public static int __USE_POSIX2()#define __USE_POSIX2 1
-
__USE_POSIX199309
public static int __USE_POSIX199309()#define __USE_POSIX199309 1
-
__USE_POSIX199506
public static int __USE_POSIX199506()#define __USE_POSIX199506 1
-
__USE_XOPEN2K
public static int __USE_XOPEN2K()#define __USE_XOPEN2K 1
-
__USE_XOPEN2K8
public static int __USE_XOPEN2K8()#define __USE_XOPEN2K8 1
-
_ATFILE_SOURCE
public static int _ATFILE_SOURCE()#define _ATFILE_SOURCE 1
-
__WORDSIZE
public static int __WORDSIZE()#define __WORDSIZE 64
-
__WORDSIZE_TIME64_COMPAT32
public static int __WORDSIZE_TIME64_COMPAT32()#define __WORDSIZE_TIME64_COMPAT32 1
-
__SYSCALL_WORDSIZE
public static int __SYSCALL_WORDSIZE()#define __SYSCALL_WORDSIZE 64
-
__USE_TIME_BITS64
public static int __USE_TIME_BITS64()#define __USE_TIME_BITS64 1
-
__USE_MISC
public static int __USE_MISC()#define __USE_MISC 1
-
__USE_ATFILE
public static int __USE_ATFILE()#define __USE_ATFILE 1
-
__USE_FORTIFY_LEVEL
public static int __USE_FORTIFY_LEVEL()#define __USE_FORTIFY_LEVEL 0
-
__GLIBC_USE_DEPRECATED_GETS
public static int __GLIBC_USE_DEPRECATED_GETS()#define __GLIBC_USE_DEPRECATED_GETS 0
-
__GLIBC_USE_DEPRECATED_SCANF
public static int __GLIBC_USE_DEPRECATED_SCANF()#define __GLIBC_USE_DEPRECATED_SCANF 0
-
__GLIBC_USE_C23_STRTOL
public static int __GLIBC_USE_C23_STRTOL()#define __GLIBC_USE_C23_STRTOL 0
-
_STDC_PREDEF_H
public static int _STDC_PREDEF_H()#define _STDC_PREDEF_H 1
-
__STDC_IEC_559__
public static int __STDC_IEC_559__()#define __STDC_IEC_559__ 1
-
__STDC_IEC_559_COMPLEX__
public static int __STDC_IEC_559_COMPLEX__()#define __STDC_IEC_559_COMPLEX__ 1
-
__GNU_LIBRARY__
public static int __GNU_LIBRARY__()#define __GNU_LIBRARY__ 6
-
__GLIBC__
public static int __GLIBC__()#define __GLIBC__ 2
-
__GLIBC_MINOR__
public static int __GLIBC_MINOR__()#define __GLIBC_MINOR__ 40
-
_SYS_CDEFS_H
public static int _SYS_CDEFS_H()#define _SYS_CDEFS_H 1
-
__glibc_c99_flexarr_available
public static int __glibc_c99_flexarr_available()#define __glibc_c99_flexarr_available 1
-
__LDOUBLE_REDIRECTS_TO_FLOAT128_ABI
public static int __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI()#define __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI 0
-
__HAVE_GENERIC_SELECTION
public static int __HAVE_GENERIC_SELECTION()#define __HAVE_GENERIC_SELECTION 1
-
__GLIBC_USE_LIB_EXT2
public static int __GLIBC_USE_LIB_EXT2()#define __GLIBC_USE_LIB_EXT2 0
-
__GLIBC_USE_IEC_60559_BFP_EXT
public static int __GLIBC_USE_IEC_60559_BFP_EXT()#define __GLIBC_USE_IEC_60559_BFP_EXT 0
-
__GLIBC_USE_IEC_60559_BFP_EXT_C23
public static int __GLIBC_USE_IEC_60559_BFP_EXT_C23()#define __GLIBC_USE_IEC_60559_BFP_EXT_C23 0
-
__GLIBC_USE_IEC_60559_EXT
public static int __GLIBC_USE_IEC_60559_EXT()#define __GLIBC_USE_IEC_60559_EXT 0
-
__GLIBC_USE_IEC_60559_FUNCS_EXT
public static int __GLIBC_USE_IEC_60559_FUNCS_EXT()#define __GLIBC_USE_IEC_60559_FUNCS_EXT 0
-
__GLIBC_USE_IEC_60559_FUNCS_EXT_C23
public static int __GLIBC_USE_IEC_60559_FUNCS_EXT_C23()#define __GLIBC_USE_IEC_60559_FUNCS_EXT_C23 0
-
__GLIBC_USE_IEC_60559_TYPES_EXT
public static int __GLIBC_USE_IEC_60559_TYPES_EXT()#define __GLIBC_USE_IEC_60559_TYPES_EXT 0
-
_BITS_TYPES_H
public static int _BITS_TYPES_H()#define _BITS_TYPES_H 1
-
_BITS_TYPESIZES_H
public static int _BITS_TYPESIZES_H()#define _BITS_TYPESIZES_H 1
-
__OFF_T_MATCHES_OFF64_T
public static int __OFF_T_MATCHES_OFF64_T()#define __OFF_T_MATCHES_OFF64_T 1
-
__INO_T_MATCHES_INO64_T
public static int __INO_T_MATCHES_INO64_T()#define __INO_T_MATCHES_INO64_T 1
-
__RLIM_T_MATCHES_RLIM64_T
public static int __RLIM_T_MATCHES_RLIM64_T()#define __RLIM_T_MATCHES_RLIM64_T 1
-
__STATFS_MATCHES_STATFS64
public static int __STATFS_MATCHES_STATFS64()#define __STATFS_MATCHES_STATFS64 1
-
__KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64
public static int __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64()#define __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 1
-
__FD_SETSIZE
public static int __FD_SETSIZE()#define __FD_SETSIZE 1024
-
_BITS_TIME64_H
public static int _BITS_TIME64_H()#define _BITS_TIME64_H 1
-
_BITS_LIBM_SIMD_DECL_STUBS_H
public static int _BITS_LIBM_SIMD_DECL_STUBS_H()#define _BITS_LIBM_SIMD_DECL_STUBS_H 1
-
__HAVE_FLOAT128
public static int __HAVE_FLOAT128()#define __HAVE_FLOAT128 0
-
__HAVE_DISTINCT_FLOAT128
public static int __HAVE_DISTINCT_FLOAT128()#define __HAVE_DISTINCT_FLOAT128 0
-
__HAVE_FLOAT64X
public static int __HAVE_FLOAT64X()#define __HAVE_FLOAT64X 1
-
__HAVE_FLOAT64X_LONG_DOUBLE
public static int __HAVE_FLOAT64X_LONG_DOUBLE()#define __HAVE_FLOAT64X_LONG_DOUBLE 1
-
__HAVE_FLOAT16
public static int __HAVE_FLOAT16()#define __HAVE_FLOAT16 0
-
__HAVE_FLOAT32
public static int __HAVE_FLOAT32()#define __HAVE_FLOAT32 1
-
__HAVE_FLOAT64
public static int __HAVE_FLOAT64()#define __HAVE_FLOAT64 1
-
__HAVE_FLOAT32X
public static int __HAVE_FLOAT32X()#define __HAVE_FLOAT32X 1
-
__HAVE_FLOAT128X
public static int __HAVE_FLOAT128X()#define __HAVE_FLOAT128X 0
-
__HAVE_DISTINCT_FLOAT32
public static int __HAVE_DISTINCT_FLOAT32()#define __HAVE_DISTINCT_FLOAT32 0
-
__HAVE_DISTINCT_FLOAT64
public static int __HAVE_DISTINCT_FLOAT64()#define __HAVE_DISTINCT_FLOAT64 0
-
__HAVE_DISTINCT_FLOAT32X
public static int __HAVE_DISTINCT_FLOAT32X()#define __HAVE_DISTINCT_FLOAT32X 0
-
__HAVE_DISTINCT_FLOAT64X
public static int __HAVE_DISTINCT_FLOAT64X()#define __HAVE_DISTINCT_FLOAT64X 0
-
__HAVE_FLOATN_NOT_TYPEDEF
public static int __HAVE_FLOATN_NOT_TYPEDEF()#define __HAVE_FLOATN_NOT_TYPEDEF 0
-
__FP_LOGB0_IS_MIN
public static int __FP_LOGB0_IS_MIN()#define __FP_LOGB0_IS_MIN 1
-
__FP_LOGBNAN_IS_MIN
public static int __FP_LOGBNAN_IS_MIN()#define __FP_LOGBNAN_IS_MIN 1
-
__MATH_DECLARING_DOUBLE
public static int __MATH_DECLARING_DOUBLE()#define __MATH_DECLARING_DOUBLE 1
-
__MATH_DECLARING_FLOATN
public static int __MATH_DECLARING_FLOATN()#define __MATH_DECLARING_FLOATN 0
-
__MATH_DECLARE_LDOUBLE
public static int __MATH_DECLARE_LDOUBLE()#define __MATH_DECLARE_LDOUBLE 1
-
FP_NAN
public static int FP_NAN()#define FP_NAN 0
-
FP_INFINITE
public static int FP_INFINITE()#define FP_INFINITE 1
-
FP_ZERO
public static int FP_ZERO()#define FP_ZERO 2
-
FP_SUBNORMAL
public static int FP_SUBNORMAL()#define FP_SUBNORMAL 3
-
FP_NORMAL
public static int FP_NORMAL()#define FP_NORMAL 4
-
MATH_ERRNO
public static int MATH_ERRNO()#define MATH_ERRNO 1
-
MATH_ERREXCEPT
public static int MATH_ERREXCEPT()#define MATH_ERREXCEPT 2
-
FLAG_VSYNC_HINT
public static int FLAG_VSYNC_HINT()enum <anonymous>.FLAG_VSYNC_HINT = 64
-
FLAG_FULLSCREEN_MODE
public static int FLAG_FULLSCREEN_MODE()enum <anonymous>.FLAG_FULLSCREEN_MODE = 2
-
FLAG_WINDOW_RESIZABLE
public static int FLAG_WINDOW_RESIZABLE()enum <anonymous>.FLAG_WINDOW_RESIZABLE = 4
-
FLAG_WINDOW_UNDECORATED
public static int FLAG_WINDOW_UNDECORATED()enum <anonymous>.FLAG_WINDOW_UNDECORATED = 8
-
FLAG_WINDOW_HIDDEN
public static int FLAG_WINDOW_HIDDEN()enum <anonymous>.FLAG_WINDOW_HIDDEN = 128
-
FLAG_WINDOW_MINIMIZED
public static int FLAG_WINDOW_MINIMIZED()enum <anonymous>.FLAG_WINDOW_MINIMIZED = 512
-
FLAG_WINDOW_MAXIMIZED
public static int FLAG_WINDOW_MAXIMIZED()enum <anonymous>.FLAG_WINDOW_MAXIMIZED = 1024
-
FLAG_WINDOW_UNFOCUSED
public static int FLAG_WINDOW_UNFOCUSED()enum <anonymous>.FLAG_WINDOW_UNFOCUSED = 2048
-
FLAG_WINDOW_TOPMOST
public static int FLAG_WINDOW_TOPMOST()enum <anonymous>.FLAG_WINDOW_TOPMOST = 4096
-
FLAG_WINDOW_ALWAYS_RUN
public static int FLAG_WINDOW_ALWAYS_RUN()enum <anonymous>.FLAG_WINDOW_ALWAYS_RUN = 256
-
FLAG_WINDOW_TRANSPARENT
public static int FLAG_WINDOW_TRANSPARENT()enum <anonymous>.FLAG_WINDOW_TRANSPARENT = 16
-
FLAG_WINDOW_HIGHDPI
public static int FLAG_WINDOW_HIGHDPI()enum <anonymous>.FLAG_WINDOW_HIGHDPI = 8192
-
FLAG_WINDOW_MOUSE_PASSTHROUGH
public static int FLAG_WINDOW_MOUSE_PASSTHROUGH()enum <anonymous>.FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384
-
FLAG_BORDERLESS_WINDOWED_MODE
public static int FLAG_BORDERLESS_WINDOWED_MODE()enum <anonymous>.FLAG_BORDERLESS_WINDOWED_MODE = 32768
-
FLAG_MSAA_4X_HINT
public static int FLAG_MSAA_4X_HINT()enum <anonymous>.FLAG_MSAA_4X_HINT = 32
-
FLAG_INTERLACED_HINT
public static int FLAG_INTERLACED_HINT()enum <anonymous>.FLAG_INTERLACED_HINT = 65536
-
LOG_ALL
public static int LOG_ALL()enum <anonymous>.LOG_ALL = 0
-
LOG_TRACE
public static int LOG_TRACE()enum <anonymous>.LOG_TRACE = 1
-
LOG_DEBUG
public static int LOG_DEBUG()enum <anonymous>.LOG_DEBUG = 2
-
LOG_INFO
public static int LOG_INFO()enum <anonymous>.LOG_INFO = 3
-
LOG_WARNING
public static int LOG_WARNING()enum <anonymous>.LOG_WARNING = 4
-
LOG_ERROR
public static int LOG_ERROR()enum <anonymous>.LOG_ERROR = 5
-
LOG_FATAL
public static int LOG_FATAL()enum <anonymous>.LOG_FATAL = 6
-
LOG_NONE
public static int LOG_NONE()enum <anonymous>.LOG_NONE = 7
-
KEY_NULL
public static int KEY_NULL()enum <anonymous>.KEY_NULL = 0
-
KEY_APOSTROPHE
public static int KEY_APOSTROPHE()enum <anonymous>.KEY_APOSTROPHE = 39
-
KEY_COMMA
public static int KEY_COMMA()enum <anonymous>.KEY_COMMA = 44
-
KEY_MINUS
public static int KEY_MINUS()enum <anonymous>.KEY_MINUS = 45
-
KEY_PERIOD
public static int KEY_PERIOD()enum <anonymous>.KEY_PERIOD = 46
-
KEY_SLASH
public static int KEY_SLASH()enum <anonymous>.KEY_SLASH = 47
-
KEY_ZERO
public static int KEY_ZERO()enum <anonymous>.KEY_ZERO = 48
-
KEY_ONE
public static int KEY_ONE()enum <anonymous>.KEY_ONE = 49
-
KEY_TWO
public static int KEY_TWO()enum <anonymous>.KEY_TWO = 50
-
KEY_THREE
public static int KEY_THREE()enum <anonymous>.KEY_THREE = 51
-
KEY_FOUR
public static int KEY_FOUR()enum <anonymous>.KEY_FOUR = 52
-
KEY_FIVE
public static int KEY_FIVE()enum <anonymous>.KEY_FIVE = 53
-
KEY_SIX
public static int KEY_SIX()enum <anonymous>.KEY_SIX = 54
-
KEY_SEVEN
public static int KEY_SEVEN()enum <anonymous>.KEY_SEVEN = 55
-
KEY_EIGHT
public static int KEY_EIGHT()enum <anonymous>.KEY_EIGHT = 56
-
KEY_NINE
public static int KEY_NINE()enum <anonymous>.KEY_NINE = 57
-
KEY_SEMICOLON
public static int KEY_SEMICOLON()enum <anonymous>.KEY_SEMICOLON = 59
-
KEY_EQUAL
public static int KEY_EQUAL()enum <anonymous>.KEY_EQUAL = 61
-
KEY_A
public static int KEY_A()enum <anonymous>.KEY_A = 65
-
KEY_B
public static int KEY_B()enum <anonymous>.KEY_B = 66
-
KEY_C
public static int KEY_C()enum <anonymous>.KEY_C = 67
-
KEY_D
public static int KEY_D()enum <anonymous>.KEY_D = 68
-
KEY_E
public static int KEY_E()enum <anonymous>.KEY_E = 69
-
KEY_F
public static int KEY_F()enum <anonymous>.KEY_F = 70
-
KEY_G
public static int KEY_G()enum <anonymous>.KEY_G = 71
-
KEY_H
public static int KEY_H()enum <anonymous>.KEY_H = 72
-
KEY_I
public static int KEY_I()enum <anonymous>.KEY_I = 73
-
KEY_J
public static int KEY_J()enum <anonymous>.KEY_J = 74
-
KEY_K
public static int KEY_K()enum <anonymous>.KEY_K = 75
-
KEY_L
public static int KEY_L()enum <anonymous>.KEY_L = 76
-
KEY_M
public static int KEY_M()enum <anonymous>.KEY_M = 77
-
KEY_N
public static int KEY_N()enum <anonymous>.KEY_N = 78
-
KEY_O
public static int KEY_O()enum <anonymous>.KEY_O = 79
-
KEY_P
public static int KEY_P()enum <anonymous>.KEY_P = 80
-
KEY_Q
public static int KEY_Q()enum <anonymous>.KEY_Q = 81
-
KEY_R
public static int KEY_R()enum <anonymous>.KEY_R = 82
-
KEY_S
public static int KEY_S()enum <anonymous>.KEY_S = 83
-
KEY_T
public static int KEY_T()enum <anonymous>.KEY_T = 84
-
KEY_U
public static int KEY_U()enum <anonymous>.KEY_U = 85
-
KEY_V
public static int KEY_V()enum <anonymous>.KEY_V = 86
-
KEY_W
public static int KEY_W()enum <anonymous>.KEY_W = 87
-
KEY_X
public static int KEY_X()enum <anonymous>.KEY_X = 88
-
KEY_Y
public static int KEY_Y()enum <anonymous>.KEY_Y = 89
-
KEY_Z
public static int KEY_Z()enum <anonymous>.KEY_Z = 90
-
KEY_LEFT_BRACKET
public static int KEY_LEFT_BRACKET()enum <anonymous>.KEY_LEFT_BRACKET = 91
-
KEY_BACKSLASH
public static int KEY_BACKSLASH()enum <anonymous>.KEY_BACKSLASH = 92
-
KEY_RIGHT_BRACKET
public static int KEY_RIGHT_BRACKET()enum <anonymous>.KEY_RIGHT_BRACKET = 93
-
KEY_GRAVE
public static int KEY_GRAVE()enum <anonymous>.KEY_GRAVE = 96
-
KEY_SPACE
public static int KEY_SPACE()enum <anonymous>.KEY_SPACE = 32
-
KEY_ESCAPE
public static int KEY_ESCAPE()enum <anonymous>.KEY_ESCAPE = 256
-
KEY_ENTER
public static int KEY_ENTER()enum <anonymous>.KEY_ENTER = 257
-
KEY_TAB
public static int KEY_TAB()enum <anonymous>.KEY_TAB = 258
-
KEY_BACKSPACE
public static int KEY_BACKSPACE()enum <anonymous>.KEY_BACKSPACE = 259
-
KEY_INSERT
public static int KEY_INSERT()enum <anonymous>.KEY_INSERT = 260
-
KEY_DELETE
public static int KEY_DELETE()enum <anonymous>.KEY_DELETE = 261
-
KEY_RIGHT
public static int KEY_RIGHT()enum <anonymous>.KEY_RIGHT = 262
-
KEY_LEFT
public static int KEY_LEFT()enum <anonymous>.KEY_LEFT = 263
-
KEY_DOWN
public static int KEY_DOWN()enum <anonymous>.KEY_DOWN = 264
-
KEY_UP
public static int KEY_UP()enum <anonymous>.KEY_UP = 265
-
KEY_PAGE_UP
public static int KEY_PAGE_UP()enum <anonymous>.KEY_PAGE_UP = 266
-
KEY_PAGE_DOWN
public static int KEY_PAGE_DOWN()enum <anonymous>.KEY_PAGE_DOWN = 267
-
KEY_HOME
public static int KEY_HOME()enum <anonymous>.KEY_HOME = 268
-
KEY_END
public static int KEY_END()enum <anonymous>.KEY_END = 269
-
KEY_CAPS_LOCK
public static int KEY_CAPS_LOCK()enum <anonymous>.KEY_CAPS_LOCK = 280
-
KEY_SCROLL_LOCK
public static int KEY_SCROLL_LOCK()enum <anonymous>.KEY_SCROLL_LOCK = 281
-
KEY_NUM_LOCK
public static int KEY_NUM_LOCK()enum <anonymous>.KEY_NUM_LOCK = 282
-
KEY_PRINT_SCREEN
public static int KEY_PRINT_SCREEN()enum <anonymous>.KEY_PRINT_SCREEN = 283
-
KEY_PAUSE
public static int KEY_PAUSE()enum <anonymous>.KEY_PAUSE = 284
-
KEY_F1
public static int KEY_F1()enum <anonymous>.KEY_F1 = 290
-
KEY_F2
public static int KEY_F2()enum <anonymous>.KEY_F2 = 291
-
KEY_F3
public static int KEY_F3()enum <anonymous>.KEY_F3 = 292
-
KEY_F4
public static int KEY_F4()enum <anonymous>.KEY_F4 = 293
-
KEY_F5
public static int KEY_F5()enum <anonymous>.KEY_F5 = 294
-
KEY_F6
public static int KEY_F6()enum <anonymous>.KEY_F6 = 295
-
KEY_F7
public static int KEY_F7()enum <anonymous>.KEY_F7 = 296
-
KEY_F8
public static int KEY_F8()enum <anonymous>.KEY_F8 = 297
-
KEY_F9
public static int KEY_F9()enum <anonymous>.KEY_F9 = 298
-
KEY_F10
public static int KEY_F10()enum <anonymous>.KEY_F10 = 299
-
KEY_F11
public static int KEY_F11()enum <anonymous>.KEY_F11 = 300
-
KEY_F12
public static int KEY_F12()enum <anonymous>.KEY_F12 = 301
-
KEY_LEFT_SHIFT
public static int KEY_LEFT_SHIFT()enum <anonymous>.KEY_LEFT_SHIFT = 340
-
KEY_LEFT_CONTROL
public static int KEY_LEFT_CONTROL()enum <anonymous>.KEY_LEFT_CONTROL = 341
-
KEY_LEFT_ALT
public static int KEY_LEFT_ALT()enum <anonymous>.KEY_LEFT_ALT = 342
-
KEY_LEFT_SUPER
public static int KEY_LEFT_SUPER()enum <anonymous>.KEY_LEFT_SUPER = 343
-
KEY_RIGHT_SHIFT
public static int KEY_RIGHT_SHIFT()enum <anonymous>.KEY_RIGHT_SHIFT = 344
-
KEY_RIGHT_CONTROL
public static int KEY_RIGHT_CONTROL()enum <anonymous>.KEY_RIGHT_CONTROL = 345
-
KEY_RIGHT_ALT
public static int KEY_RIGHT_ALT()enum <anonymous>.KEY_RIGHT_ALT = 346
-
KEY_RIGHT_SUPER
public static int KEY_RIGHT_SUPER()enum <anonymous>.KEY_RIGHT_SUPER = 347
-
KEY_KB_MENU
public static int KEY_KB_MENU()enum <anonymous>.KEY_KB_MENU = 348
-
KEY_KP_0
public static int KEY_KP_0()enum <anonymous>.KEY_KP_0 = 320
-
KEY_KP_1
public static int KEY_KP_1()enum <anonymous>.KEY_KP_1 = 321
-
KEY_KP_2
public static int KEY_KP_2()enum <anonymous>.KEY_KP_2 = 322
-
KEY_KP_3
public static int KEY_KP_3()enum <anonymous>.KEY_KP_3 = 323
-
KEY_KP_4
public static int KEY_KP_4()enum <anonymous>.KEY_KP_4 = 324
-
KEY_KP_5
public static int KEY_KP_5()enum <anonymous>.KEY_KP_5 = 325
-
KEY_KP_6
public static int KEY_KP_6()enum <anonymous>.KEY_KP_6 = 326
-
KEY_KP_7
public static int KEY_KP_7()enum <anonymous>.KEY_KP_7 = 327
-
KEY_KP_8
public static int KEY_KP_8()enum <anonymous>.KEY_KP_8 = 328
-
KEY_KP_9
public static int KEY_KP_9()enum <anonymous>.KEY_KP_9 = 329
-
KEY_KP_DECIMAL
public static int KEY_KP_DECIMAL()enum <anonymous>.KEY_KP_DECIMAL = 330
-
KEY_KP_DIVIDE
public static int KEY_KP_DIVIDE()enum <anonymous>.KEY_KP_DIVIDE = 331
-
KEY_KP_MULTIPLY
public static int KEY_KP_MULTIPLY()enum <anonymous>.KEY_KP_MULTIPLY = 332
-
KEY_KP_SUBTRACT
public static int KEY_KP_SUBTRACT()enum <anonymous>.KEY_KP_SUBTRACT = 333
-
KEY_KP_ADD
public static int KEY_KP_ADD()enum <anonymous>.KEY_KP_ADD = 334
-
KEY_KP_ENTER
public static int KEY_KP_ENTER()enum <anonymous>.KEY_KP_ENTER = 335
-
KEY_KP_EQUAL
public static int KEY_KP_EQUAL()enum <anonymous>.KEY_KP_EQUAL = 336
-
KEY_BACK
public static int KEY_BACK()enum <anonymous>.KEY_BACK = 4
-
KEY_MENU
public static int KEY_MENU()enum <anonymous>.KEY_MENU = 5
-
KEY_VOLUME_UP
public static int KEY_VOLUME_UP()enum <anonymous>.KEY_VOLUME_UP = 24
-
KEY_VOLUME_DOWN
public static int KEY_VOLUME_DOWN()enum <anonymous>.KEY_VOLUME_DOWN = 25
-
MOUSE_BUTTON_LEFT
public static int MOUSE_BUTTON_LEFT()enum <anonymous>.MOUSE_BUTTON_LEFT = 0
-
MOUSE_BUTTON_RIGHT
public static int MOUSE_BUTTON_RIGHT()enum <anonymous>.MOUSE_BUTTON_RIGHT = 1
-
MOUSE_BUTTON_MIDDLE
public static int MOUSE_BUTTON_MIDDLE()enum <anonymous>.MOUSE_BUTTON_MIDDLE = 2
-
MOUSE_BUTTON_SIDE
public static int MOUSE_BUTTON_SIDE()enum <anonymous>.MOUSE_BUTTON_SIDE = 3
-
MOUSE_BUTTON_EXTRA
public static int MOUSE_BUTTON_EXTRA()enum <anonymous>.MOUSE_BUTTON_EXTRA = 4
-
MOUSE_BUTTON_FORWARD
public static int MOUSE_BUTTON_FORWARD()enum <anonymous>.MOUSE_BUTTON_FORWARD = 5
-
MOUSE_BUTTON_BACK
public static int MOUSE_BUTTON_BACK()enum <anonymous>.MOUSE_BUTTON_BACK = 6
-
MOUSE_CURSOR_DEFAULT
public static int MOUSE_CURSOR_DEFAULT()enum <anonymous>.MOUSE_CURSOR_DEFAULT = 0
-
MOUSE_CURSOR_ARROW
public static int MOUSE_CURSOR_ARROW()enum <anonymous>.MOUSE_CURSOR_ARROW = 1
-
MOUSE_CURSOR_IBEAM
public static int MOUSE_CURSOR_IBEAM()enum <anonymous>.MOUSE_CURSOR_IBEAM = 2
-
MOUSE_CURSOR_CROSSHAIR
public static int MOUSE_CURSOR_CROSSHAIR()enum <anonymous>.MOUSE_CURSOR_CROSSHAIR = 3
-
MOUSE_CURSOR_POINTING_HAND
public static int MOUSE_CURSOR_POINTING_HAND()enum <anonymous>.MOUSE_CURSOR_POINTING_HAND = 4
-
MOUSE_CURSOR_RESIZE_EW
public static int MOUSE_CURSOR_RESIZE_EW()enum <anonymous>.MOUSE_CURSOR_RESIZE_EW = 5
-
MOUSE_CURSOR_RESIZE_NS
public static int MOUSE_CURSOR_RESIZE_NS()enum <anonymous>.MOUSE_CURSOR_RESIZE_NS = 6
-
MOUSE_CURSOR_RESIZE_NWSE
public static int MOUSE_CURSOR_RESIZE_NWSE()enum <anonymous>.MOUSE_CURSOR_RESIZE_NWSE = 7
-
MOUSE_CURSOR_RESIZE_NESW
public static int MOUSE_CURSOR_RESIZE_NESW()enum <anonymous>.MOUSE_CURSOR_RESIZE_NESW = 8
-
MOUSE_CURSOR_RESIZE_ALL
public static int MOUSE_CURSOR_RESIZE_ALL()enum <anonymous>.MOUSE_CURSOR_RESIZE_ALL = 9
-
MOUSE_CURSOR_NOT_ALLOWED
public static int MOUSE_CURSOR_NOT_ALLOWED()enum <anonymous>.MOUSE_CURSOR_NOT_ALLOWED = 10
-
GAMEPAD_BUTTON_UNKNOWN
public static int GAMEPAD_BUTTON_UNKNOWN()enum <anonymous>.GAMEPAD_BUTTON_UNKNOWN = 0
-
GAMEPAD_BUTTON_LEFT_FACE_UP
public static int GAMEPAD_BUTTON_LEFT_FACE_UP()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_UP = 1
-
GAMEPAD_BUTTON_LEFT_FACE_RIGHT
public static int GAMEPAD_BUTTON_LEFT_FACE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_RIGHT = 2
-
GAMEPAD_BUTTON_LEFT_FACE_DOWN
public static int GAMEPAD_BUTTON_LEFT_FACE_DOWN()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_DOWN = 3
-
GAMEPAD_BUTTON_LEFT_FACE_LEFT
public static int GAMEPAD_BUTTON_LEFT_FACE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_LEFT = 4
-
GAMEPAD_BUTTON_RIGHT_FACE_UP
public static int GAMEPAD_BUTTON_RIGHT_FACE_UP()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_UP = 5
-
GAMEPAD_BUTTON_RIGHT_FACE_RIGHT
public static int GAMEPAD_BUTTON_RIGHT_FACE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_RIGHT = 6
-
GAMEPAD_BUTTON_RIGHT_FACE_DOWN
public static int GAMEPAD_BUTTON_RIGHT_FACE_DOWN()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_DOWN = 7
-
GAMEPAD_BUTTON_RIGHT_FACE_LEFT
public static int GAMEPAD_BUTTON_RIGHT_FACE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8
-
GAMEPAD_BUTTON_LEFT_TRIGGER_1
public static int GAMEPAD_BUTTON_LEFT_TRIGGER_1()enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9
-
GAMEPAD_BUTTON_LEFT_TRIGGER_2
public static int GAMEPAD_BUTTON_LEFT_TRIGGER_2()enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10
-
GAMEPAD_BUTTON_RIGHT_TRIGGER_1
public static int GAMEPAD_BUTTON_RIGHT_TRIGGER_1()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11
-
GAMEPAD_BUTTON_RIGHT_TRIGGER_2
public static int GAMEPAD_BUTTON_RIGHT_TRIGGER_2()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12
-
GAMEPAD_BUTTON_MIDDLE_LEFT
public static int GAMEPAD_BUTTON_MIDDLE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_LEFT = 13
-
GAMEPAD_BUTTON_MIDDLE
public static int GAMEPAD_BUTTON_MIDDLE()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE = 14
-
GAMEPAD_BUTTON_MIDDLE_RIGHT
public static int GAMEPAD_BUTTON_MIDDLE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_RIGHT = 15
-
GAMEPAD_BUTTON_LEFT_THUMB
public static int GAMEPAD_BUTTON_LEFT_THUMB()enum <anonymous>.GAMEPAD_BUTTON_LEFT_THUMB = 16
-
GAMEPAD_BUTTON_RIGHT_THUMB
public static int GAMEPAD_BUTTON_RIGHT_THUMB()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_THUMB = 17
-
GAMEPAD_AXIS_LEFT_X
public static int GAMEPAD_AXIS_LEFT_X()enum <anonymous>.GAMEPAD_AXIS_LEFT_X = 0
-
GAMEPAD_AXIS_LEFT_Y
public static int GAMEPAD_AXIS_LEFT_Y()enum <anonymous>.GAMEPAD_AXIS_LEFT_Y = 1
-
GAMEPAD_AXIS_RIGHT_X
public static int GAMEPAD_AXIS_RIGHT_X()enum <anonymous>.GAMEPAD_AXIS_RIGHT_X = 2
-
GAMEPAD_AXIS_RIGHT_Y
public static int GAMEPAD_AXIS_RIGHT_Y()enum <anonymous>.GAMEPAD_AXIS_RIGHT_Y = 3
-
GAMEPAD_AXIS_LEFT_TRIGGER
public static int GAMEPAD_AXIS_LEFT_TRIGGER()enum <anonymous>.GAMEPAD_AXIS_LEFT_TRIGGER = 4
-
GAMEPAD_AXIS_RIGHT_TRIGGER
public static int GAMEPAD_AXIS_RIGHT_TRIGGER()enum <anonymous>.GAMEPAD_AXIS_RIGHT_TRIGGER = 5
-
MATERIAL_MAP_ALBEDO
public static int MATERIAL_MAP_ALBEDO()enum <anonymous>.MATERIAL_MAP_ALBEDO = 0
-
MATERIAL_MAP_METALNESS
public static int MATERIAL_MAP_METALNESS()enum <anonymous>.MATERIAL_MAP_METALNESS = 1
-
MATERIAL_MAP_NORMAL
public static int MATERIAL_MAP_NORMAL()enum <anonymous>.MATERIAL_MAP_NORMAL = 2
-
MATERIAL_MAP_ROUGHNESS
public static int MATERIAL_MAP_ROUGHNESS()enum <anonymous>.MATERIAL_MAP_ROUGHNESS = 3
-
MATERIAL_MAP_OCCLUSION
public static int MATERIAL_MAP_OCCLUSION()enum <anonymous>.MATERIAL_MAP_OCCLUSION = 4
-
MATERIAL_MAP_EMISSION
public static int MATERIAL_MAP_EMISSION()enum <anonymous>.MATERIAL_MAP_EMISSION = 5
-
MATERIAL_MAP_HEIGHT
public static int MATERIAL_MAP_HEIGHT()enum <anonymous>.MATERIAL_MAP_HEIGHT = 6
-
MATERIAL_MAP_CUBEMAP
public static int MATERIAL_MAP_CUBEMAP()enum <anonymous>.MATERIAL_MAP_CUBEMAP = 7
-
MATERIAL_MAP_IRRADIANCE
public static int MATERIAL_MAP_IRRADIANCE()enum <anonymous>.MATERIAL_MAP_IRRADIANCE = 8
-
MATERIAL_MAP_PREFILTER
public static int MATERIAL_MAP_PREFILTER()enum <anonymous>.MATERIAL_MAP_PREFILTER = 9
-
MATERIAL_MAP_BRDF
public static int MATERIAL_MAP_BRDF()enum <anonymous>.MATERIAL_MAP_BRDF = 10
-
SHADER_LOC_VERTEX_POSITION
public static int SHADER_LOC_VERTEX_POSITION()enum <anonymous>.SHADER_LOC_VERTEX_POSITION = 0
-
SHADER_LOC_VERTEX_TEXCOORD01
public static int SHADER_LOC_VERTEX_TEXCOORD01()enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD01 = 1
-
SHADER_LOC_VERTEX_TEXCOORD02
public static int SHADER_LOC_VERTEX_TEXCOORD02()enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD02 = 2
-
SHADER_LOC_VERTEX_NORMAL
public static int SHADER_LOC_VERTEX_NORMAL()enum <anonymous>.SHADER_LOC_VERTEX_NORMAL = 3
-
SHADER_LOC_VERTEX_TANGENT
public static int SHADER_LOC_VERTEX_TANGENT()enum <anonymous>.SHADER_LOC_VERTEX_TANGENT = 4
-
SHADER_LOC_VERTEX_COLOR
public static int SHADER_LOC_VERTEX_COLOR()enum <anonymous>.SHADER_LOC_VERTEX_COLOR = 5
-
SHADER_LOC_MATRIX_MVP
public static int SHADER_LOC_MATRIX_MVP()enum <anonymous>.SHADER_LOC_MATRIX_MVP = 6
-
SHADER_LOC_MATRIX_VIEW
public static int SHADER_LOC_MATRIX_VIEW()enum <anonymous>.SHADER_LOC_MATRIX_VIEW = 7
-
SHADER_LOC_MATRIX_PROJECTION
public static int SHADER_LOC_MATRIX_PROJECTION()enum <anonymous>.SHADER_LOC_MATRIX_PROJECTION = 8
-
SHADER_LOC_MATRIX_MODEL
public static int SHADER_LOC_MATRIX_MODEL()enum <anonymous>.SHADER_LOC_MATRIX_MODEL = 9
-
SHADER_LOC_MATRIX_NORMAL
public static int SHADER_LOC_MATRIX_NORMAL()enum <anonymous>.SHADER_LOC_MATRIX_NORMAL = 10
-
SHADER_LOC_VECTOR_VIEW
public static int SHADER_LOC_VECTOR_VIEW()enum <anonymous>.SHADER_LOC_VECTOR_VIEW = 11
-
SHADER_LOC_COLOR_DIFFUSE
public static int SHADER_LOC_COLOR_DIFFUSE()enum <anonymous>.SHADER_LOC_COLOR_DIFFUSE = 12
-
SHADER_LOC_COLOR_SPECULAR
public static int SHADER_LOC_COLOR_SPECULAR()enum <anonymous>.SHADER_LOC_COLOR_SPECULAR = 13
-
SHADER_LOC_COLOR_AMBIENT
public static int SHADER_LOC_COLOR_AMBIENT()enum <anonymous>.SHADER_LOC_COLOR_AMBIENT = 14
-
SHADER_LOC_MAP_ALBEDO
public static int SHADER_LOC_MAP_ALBEDO()enum <anonymous>.SHADER_LOC_MAP_ALBEDO = 15
-
SHADER_LOC_MAP_METALNESS
public static int SHADER_LOC_MAP_METALNESS()enum <anonymous>.SHADER_LOC_MAP_METALNESS = 16
-
SHADER_LOC_MAP_NORMAL
public static int SHADER_LOC_MAP_NORMAL()enum <anonymous>.SHADER_LOC_MAP_NORMAL = 17
-
SHADER_LOC_MAP_ROUGHNESS
public static int SHADER_LOC_MAP_ROUGHNESS()enum <anonymous>.SHADER_LOC_MAP_ROUGHNESS = 18
-
SHADER_LOC_MAP_OCCLUSION
public static int SHADER_LOC_MAP_OCCLUSION()enum <anonymous>.SHADER_LOC_MAP_OCCLUSION = 19
-
SHADER_LOC_MAP_EMISSION
public static int SHADER_LOC_MAP_EMISSION()enum <anonymous>.SHADER_LOC_MAP_EMISSION = 20
-
SHADER_LOC_MAP_HEIGHT
public static int SHADER_LOC_MAP_HEIGHT()enum <anonymous>.SHADER_LOC_MAP_HEIGHT = 21
-
SHADER_LOC_MAP_CUBEMAP
public static int SHADER_LOC_MAP_CUBEMAP()enum <anonymous>.SHADER_LOC_MAP_CUBEMAP = 22
-
SHADER_LOC_MAP_IRRADIANCE
public static int SHADER_LOC_MAP_IRRADIANCE()enum <anonymous>.SHADER_LOC_MAP_IRRADIANCE = 23
-
SHADER_LOC_MAP_PREFILTER
public static int SHADER_LOC_MAP_PREFILTER()enum <anonymous>.SHADER_LOC_MAP_PREFILTER = 24
-
SHADER_LOC_MAP_BRDF
public static int SHADER_LOC_MAP_BRDF()enum <anonymous>.SHADER_LOC_MAP_BRDF = 25
-
SHADER_LOC_VERTEX_BONEIDS
public static int SHADER_LOC_VERTEX_BONEIDS()enum <anonymous>.SHADER_LOC_VERTEX_BONEIDS = 26
-
SHADER_LOC_VERTEX_BONEWEIGHTS
public static int SHADER_LOC_VERTEX_BONEWEIGHTS()enum <anonymous>.SHADER_LOC_VERTEX_BONEWEIGHTS = 27
-
SHADER_LOC_BONE_MATRICES
public static int SHADER_LOC_BONE_MATRICES()enum <anonymous>.SHADER_LOC_BONE_MATRICES = 28
-
SHADER_UNIFORM_FLOAT
public static int SHADER_UNIFORM_FLOAT()enum <anonymous>.SHADER_UNIFORM_FLOAT = 0
-
SHADER_UNIFORM_VEC2
public static int SHADER_UNIFORM_VEC2()enum <anonymous>.SHADER_UNIFORM_VEC2 = 1
-
SHADER_UNIFORM_VEC3
public static int SHADER_UNIFORM_VEC3()enum <anonymous>.SHADER_UNIFORM_VEC3 = 2
-
SHADER_UNIFORM_VEC4
public static int SHADER_UNIFORM_VEC4()enum <anonymous>.SHADER_UNIFORM_VEC4 = 3
-
SHADER_UNIFORM_INT
public static int SHADER_UNIFORM_INT()enum <anonymous>.SHADER_UNIFORM_INT = 4
-
SHADER_UNIFORM_IVEC2
public static int SHADER_UNIFORM_IVEC2()enum <anonymous>.SHADER_UNIFORM_IVEC2 = 5
-
SHADER_UNIFORM_IVEC3
public static int SHADER_UNIFORM_IVEC3()enum <anonymous>.SHADER_UNIFORM_IVEC3 = 6
-
SHADER_UNIFORM_IVEC4
public static int SHADER_UNIFORM_IVEC4()enum <anonymous>.SHADER_UNIFORM_IVEC4 = 7
-
SHADER_UNIFORM_SAMPLER2D
public static int SHADER_UNIFORM_SAMPLER2D()enum <anonymous>.SHADER_UNIFORM_SAMPLER2D = 8
-
SHADER_ATTRIB_FLOAT
public static int SHADER_ATTRIB_FLOAT()enum <anonymous>.SHADER_ATTRIB_FLOAT = 0
-
SHADER_ATTRIB_VEC2
public static int SHADER_ATTRIB_VEC2()enum <anonymous>.SHADER_ATTRIB_VEC2 = 1
-
SHADER_ATTRIB_VEC3
public static int SHADER_ATTRIB_VEC3()enum <anonymous>.SHADER_ATTRIB_VEC3 = 2
-
SHADER_ATTRIB_VEC4
public static int SHADER_ATTRIB_VEC4()enum <anonymous>.SHADER_ATTRIB_VEC4 = 3
-
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
public static int PIXELFORMAT_UNCOMPRESSED_GRAYSCALE()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1
-
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
public static int PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2
-
PIXELFORMAT_UNCOMPRESSED_R5G6B5
public static int PIXELFORMAT_UNCOMPRESSED_R5G6B5()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3
-
PIXELFORMAT_UNCOMPRESSED_R8G8B8
public static int PIXELFORMAT_UNCOMPRESSED_R8G8B8()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4
-
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
public static int PIXELFORMAT_UNCOMPRESSED_R5G5B5A1()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5
-
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
public static int PIXELFORMAT_UNCOMPRESSED_R4G4B4A4()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6
-
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
public static int PIXELFORMAT_UNCOMPRESSED_R8G8B8A8()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7
-
PIXELFORMAT_UNCOMPRESSED_R32
public static int PIXELFORMAT_UNCOMPRESSED_R32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32 = 8
-
PIXELFORMAT_UNCOMPRESSED_R32G32B32
public static int PIXELFORMAT_UNCOMPRESSED_R32G32B32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9
-
PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
public static int PIXELFORMAT_UNCOMPRESSED_R32G32B32A32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10
-
PIXELFORMAT_UNCOMPRESSED_R16
public static int PIXELFORMAT_UNCOMPRESSED_R16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16 = 11
-
PIXELFORMAT_UNCOMPRESSED_R16G16B16
public static int PIXELFORMAT_UNCOMPRESSED_R16G16B16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12
-
PIXELFORMAT_UNCOMPRESSED_R16G16B16A16
public static int PIXELFORMAT_UNCOMPRESSED_R16G16B16A16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13
-
PIXELFORMAT_COMPRESSED_DXT1_RGB
public static int PIXELFORMAT_COMPRESSED_DXT1_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGB = 14
-
PIXELFORMAT_COMPRESSED_DXT1_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT1_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15
-
PIXELFORMAT_COMPRESSED_DXT3_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT3_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16
-
PIXELFORMAT_COMPRESSED_DXT5_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT5_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17
-
PIXELFORMAT_COMPRESSED_ETC1_RGB
public static int PIXELFORMAT_COMPRESSED_ETC1_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC1_RGB = 18
-
PIXELFORMAT_COMPRESSED_ETC2_RGB
public static int PIXELFORMAT_COMPRESSED_ETC2_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_RGB = 19
-
PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
public static int PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20
-
PIXELFORMAT_COMPRESSED_PVRT_RGB
public static int PIXELFORMAT_COMPRESSED_PVRT_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGB = 21
-
PIXELFORMAT_COMPRESSED_PVRT_RGBA
public static int PIXELFORMAT_COMPRESSED_PVRT_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22
-
PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
public static int PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23
-
PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
public static int PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24
-
TEXTURE_FILTER_POINT
public static int TEXTURE_FILTER_POINT()enum <anonymous>.TEXTURE_FILTER_POINT = 0
-
TEXTURE_FILTER_BILINEAR
public static int TEXTURE_FILTER_BILINEAR()enum <anonymous>.TEXTURE_FILTER_BILINEAR = 1
-
TEXTURE_FILTER_TRILINEAR
public static int TEXTURE_FILTER_TRILINEAR()enum <anonymous>.TEXTURE_FILTER_TRILINEAR = 2
-
TEXTURE_FILTER_ANISOTROPIC_4X
public static int TEXTURE_FILTER_ANISOTROPIC_4X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_4X = 3
-
TEXTURE_FILTER_ANISOTROPIC_8X
public static int TEXTURE_FILTER_ANISOTROPIC_8X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_8X = 4
-
TEXTURE_FILTER_ANISOTROPIC_16X
public static int TEXTURE_FILTER_ANISOTROPIC_16X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_16X = 5
-
TEXTURE_WRAP_REPEAT
public static int TEXTURE_WRAP_REPEAT()enum <anonymous>.TEXTURE_WRAP_REPEAT = 0
-
TEXTURE_WRAP_CLAMP
public static int TEXTURE_WRAP_CLAMP()enum <anonymous>.TEXTURE_WRAP_CLAMP = 1
-
TEXTURE_WRAP_MIRROR_REPEAT
public static int TEXTURE_WRAP_MIRROR_REPEAT()enum <anonymous>.TEXTURE_WRAP_MIRROR_REPEAT = 2
-
TEXTURE_WRAP_MIRROR_CLAMP
public static int TEXTURE_WRAP_MIRROR_CLAMP()enum <anonymous>.TEXTURE_WRAP_MIRROR_CLAMP = 3
-
CUBEMAP_LAYOUT_AUTO_DETECT
public static int CUBEMAP_LAYOUT_AUTO_DETECT()enum <anonymous>.CUBEMAP_LAYOUT_AUTO_DETECT = 0
-
CUBEMAP_LAYOUT_LINE_VERTICAL
public static int CUBEMAP_LAYOUT_LINE_VERTICAL()enum <anonymous>.CUBEMAP_LAYOUT_LINE_VERTICAL = 1
-
CUBEMAP_LAYOUT_LINE_HORIZONTAL
public static int CUBEMAP_LAYOUT_LINE_HORIZONTAL()enum <anonymous>.CUBEMAP_LAYOUT_LINE_HORIZONTAL = 2
-
CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR
public static int CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR()enum <anonymous>.CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR = 3
-
CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE
public static int CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE()enum <anonymous>.CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE = 4
-
FONT_DEFAULT
public static int FONT_DEFAULT()enum <anonymous>.FONT_DEFAULT = 0
-
FONT_BITMAP
public static int FONT_BITMAP()enum <anonymous>.FONT_BITMAP = 1
-
FONT_SDF
public static int FONT_SDF()enum <anonymous>.FONT_SDF = 2
-
BLEND_ALPHA
public static int BLEND_ALPHA()enum <anonymous>.BLEND_ALPHA = 0
-
BLEND_ADDITIVE
public static int BLEND_ADDITIVE()enum <anonymous>.BLEND_ADDITIVE = 1
-
BLEND_MULTIPLIED
public static int BLEND_MULTIPLIED()enum <anonymous>.BLEND_MULTIPLIED = 2
-
BLEND_ADD_COLORS
public static int BLEND_ADD_COLORS()enum <anonymous>.BLEND_ADD_COLORS = 3
-
BLEND_SUBTRACT_COLORS
public static int BLEND_SUBTRACT_COLORS()enum <anonymous>.BLEND_SUBTRACT_COLORS = 4
-
BLEND_ALPHA_PREMULTIPLY
public static int BLEND_ALPHA_PREMULTIPLY()enum <anonymous>.BLEND_ALPHA_PREMULTIPLY = 5
-
BLEND_CUSTOM
public static int BLEND_CUSTOM()enum <anonymous>.BLEND_CUSTOM = 6
-
BLEND_CUSTOM_SEPARATE
public static int BLEND_CUSTOM_SEPARATE()enum <anonymous>.BLEND_CUSTOM_SEPARATE = 7
-
GESTURE_NONE
public static int GESTURE_NONE()enum <anonymous>.GESTURE_NONE = 0
-
GESTURE_TAP
public static int GESTURE_TAP()enum <anonymous>.GESTURE_TAP = 1
-
GESTURE_DOUBLETAP
public static int GESTURE_DOUBLETAP()enum <anonymous>.GESTURE_DOUBLETAP = 2
-
GESTURE_HOLD
public static int GESTURE_HOLD()enum <anonymous>.GESTURE_HOLD = 4
-
GESTURE_DRAG
public static int GESTURE_DRAG()enum <anonymous>.GESTURE_DRAG = 8
-
GESTURE_SWIPE_RIGHT
public static int GESTURE_SWIPE_RIGHT()enum <anonymous>.GESTURE_SWIPE_RIGHT = 16
-
GESTURE_SWIPE_LEFT
public static int GESTURE_SWIPE_LEFT()enum <anonymous>.GESTURE_SWIPE_LEFT = 32
-
GESTURE_SWIPE_UP
public static int GESTURE_SWIPE_UP()enum <anonymous>.GESTURE_SWIPE_UP = 64
-
GESTURE_SWIPE_DOWN
public static int GESTURE_SWIPE_DOWN()enum <anonymous>.GESTURE_SWIPE_DOWN = 128
-
GESTURE_PINCH_IN
public static int GESTURE_PINCH_IN()enum <anonymous>.GESTURE_PINCH_IN = 256
-
GESTURE_PINCH_OUT
public static int GESTURE_PINCH_OUT()enum <anonymous>.GESTURE_PINCH_OUT = 512
-
CAMERA_CUSTOM
public static int CAMERA_CUSTOM()enum <anonymous>.CAMERA_CUSTOM = 0
-
CAMERA_FREE
public static int CAMERA_FREE()enum <anonymous>.CAMERA_FREE = 1
-
CAMERA_ORBITAL
public static int CAMERA_ORBITAL()enum <anonymous>.CAMERA_ORBITAL = 2
-
CAMERA_FIRST_PERSON
public static int CAMERA_FIRST_PERSON()enum <anonymous>.CAMERA_FIRST_PERSON = 3
-
CAMERA_THIRD_PERSON
public static int CAMERA_THIRD_PERSON()enum <anonymous>.CAMERA_THIRD_PERSON = 4
-
CAMERA_PERSPECTIVE
public static int CAMERA_PERSPECTIVE()enum <anonymous>.CAMERA_PERSPECTIVE = 0
-
CAMERA_ORTHOGRAPHIC
public static int CAMERA_ORTHOGRAPHIC()enum <anonymous>.CAMERA_ORTHOGRAPHIC = 1
-
NPATCH_NINE_PATCH
public static int NPATCH_NINE_PATCH()enum <anonymous>.NPATCH_NINE_PATCH = 0
-
NPATCH_THREE_PATCH_VERTICAL
public static int NPATCH_THREE_PATCH_VERTICAL()enum <anonymous>.NPATCH_THREE_PATCH_VERTICAL = 1
-
NPATCH_THREE_PATCH_HORIZONTAL
public static int NPATCH_THREE_PATCH_HORIZONTAL()enum <anonymous>.NPATCH_THREE_PATCH_HORIZONTAL = 2
-
InitWindow$descriptor
Function descriptor for:void InitWindow(int width, int height, const char *title)
-
InitWindow$handle
Downcall method handle for:void InitWindow(int width, int height, const char *title)
-
InitWindow$address
Address for:void InitWindow(int width, int height, const char *title)
-
InitWindow
void InitWindow(int width, int height, const char *title)
-
CloseWindow$descriptor
Function descriptor for:void CloseWindow()
-
CloseWindow$handle
Downcall method handle for:void CloseWindow()
-
CloseWindow$address
Address for:void CloseWindow()
-
CloseWindow
public static void CloseWindow()void CloseWindow()
-
WindowShouldClose$descriptor
Function descriptor for:bool WindowShouldClose()
-
WindowShouldClose$handle
Downcall method handle for:bool WindowShouldClose()
-
WindowShouldClose$address
Address for:bool WindowShouldClose()
-
WindowShouldClose
public static boolean WindowShouldClose()bool WindowShouldClose()
-
IsWindowReady$descriptor
Function descriptor for:bool IsWindowReady()
-
IsWindowReady$handle
Downcall method handle for:bool IsWindowReady()
-
IsWindowReady$address
Address for:bool IsWindowReady()
-
IsWindowReady
public static boolean IsWindowReady()bool IsWindowReady()
-
IsWindowFullscreen$descriptor
Function descriptor for:bool IsWindowFullscreen()
-
IsWindowFullscreen$handle
Downcall method handle for:bool IsWindowFullscreen()
-
IsWindowFullscreen$address
Address for:bool IsWindowFullscreen()
-
IsWindowFullscreen
public static boolean IsWindowFullscreen()bool IsWindowFullscreen()
-
IsWindowHidden$descriptor
Function descriptor for:bool IsWindowHidden()
-
IsWindowHidden$handle
Downcall method handle for:bool IsWindowHidden()
-
IsWindowHidden$address
Address for:bool IsWindowHidden()
-
IsWindowHidden
public static boolean IsWindowHidden()bool IsWindowHidden()
-
IsWindowMinimized$descriptor
Function descriptor for:bool IsWindowMinimized()
-
IsWindowMinimized$handle
Downcall method handle for:bool IsWindowMinimized()
-
IsWindowMinimized$address
Address for:bool IsWindowMinimized()
-
IsWindowMinimized
public static boolean IsWindowMinimized()bool IsWindowMinimized()
-
IsWindowMaximized$descriptor
Function descriptor for:bool IsWindowMaximized()
-
IsWindowMaximized$handle
Downcall method handle for:bool IsWindowMaximized()
-
IsWindowMaximized$address
Address for:bool IsWindowMaximized()
-
IsWindowMaximized
public static boolean IsWindowMaximized()bool IsWindowMaximized()
-
IsWindowFocused$descriptor
Function descriptor for:bool IsWindowFocused()
-
IsWindowFocused$handle
Downcall method handle for:bool IsWindowFocused()
-
IsWindowFocused$address
Address for:bool IsWindowFocused()
-
IsWindowFocused
public static boolean IsWindowFocused()bool IsWindowFocused()
-
IsWindowResized$descriptor
Function descriptor for:bool IsWindowResized()
-
IsWindowResized$handle
Downcall method handle for:bool IsWindowResized()
-
IsWindowResized$address
Address for:bool IsWindowResized()
-
IsWindowResized
public static boolean IsWindowResized()bool IsWindowResized()
-
IsWindowState$descriptor
Function descriptor for:bool IsWindowState(unsigned int flag)
-
IsWindowState$handle
Downcall method handle for:bool IsWindowState(unsigned int flag)
-
IsWindowState$address
Address for:bool IsWindowState(unsigned int flag)
-
IsWindowState
public static boolean IsWindowState(int flag) bool IsWindowState(unsigned int flag)
-
SetWindowState$descriptor
Function descriptor for:void SetWindowState(unsigned int flags)
-
SetWindowState$handle
Downcall method handle for:void SetWindowState(unsigned int flags)
-
SetWindowState$address
Address for:void SetWindowState(unsigned int flags)
-
SetWindowState
public static void SetWindowState(int flags) void SetWindowState(unsigned int flags)
-
ClearWindowState$descriptor
Function descriptor for:void ClearWindowState(unsigned int flags)
-
ClearWindowState$handle
Downcall method handle for:void ClearWindowState(unsigned int flags)
-
ClearWindowState$address
Address for:void ClearWindowState(unsigned int flags)
-
ClearWindowState
public static void ClearWindowState(int flags) void ClearWindowState(unsigned int flags)
-
ToggleFullscreen$descriptor
Function descriptor for:void ToggleFullscreen()
-
ToggleFullscreen$handle
Downcall method handle for:void ToggleFullscreen()
-
ToggleFullscreen$address
Address for:void ToggleFullscreen()
-
ToggleFullscreen
public static void ToggleFullscreen()void ToggleFullscreen()
-
ToggleBorderlessWindowed$descriptor
Function descriptor for:void ToggleBorderlessWindowed()
-
ToggleBorderlessWindowed$handle
Downcall method handle for:void ToggleBorderlessWindowed()
-
ToggleBorderlessWindowed$address
Address for:void ToggleBorderlessWindowed()
-
ToggleBorderlessWindowed
public static void ToggleBorderlessWindowed()void ToggleBorderlessWindowed()
-
MaximizeWindow$descriptor
Function descriptor for:void MaximizeWindow()
-
MaximizeWindow$handle
Downcall method handle for:void MaximizeWindow()
-
MaximizeWindow$address
Address for:void MaximizeWindow()
-
MaximizeWindow
public static void MaximizeWindow()void MaximizeWindow()
-
MinimizeWindow$descriptor
Function descriptor for:void MinimizeWindow()
-
MinimizeWindow$handle
Downcall method handle for:void MinimizeWindow()
-
MinimizeWindow$address
Address for:void MinimizeWindow()
-
MinimizeWindow
public static void MinimizeWindow()void MinimizeWindow()
-
RestoreWindow$descriptor
Function descriptor for:void RestoreWindow()
-
RestoreWindow$handle
Downcall method handle for:void RestoreWindow()
-
RestoreWindow$address
Address for:void RestoreWindow()
-
RestoreWindow
public static void RestoreWindow()void RestoreWindow()
-
SetWindowIcon$descriptor
Function descriptor for:void SetWindowIcon(Image image)
-
SetWindowIcon$handle
Downcall method handle for:void SetWindowIcon(Image image)
-
SetWindowIcon$address
Address for:void SetWindowIcon(Image image)
-
SetWindowIcon
void SetWindowIcon(Image image)
-
SetWindowIcons$descriptor
Function descriptor for:void SetWindowIcons(Image *images, int count)
-
SetWindowIcons$handle
Downcall method handle for:void SetWindowIcons(Image *images, int count)
-
SetWindowIcons$address
Address for:void SetWindowIcons(Image *images, int count)
-
SetWindowIcons
void SetWindowIcons(Image *images, int count)
-
SetWindowTitle$descriptor
Function descriptor for:void SetWindowTitle(const char *title)
-
SetWindowTitle$handle
Downcall method handle for:void SetWindowTitle(const char *title)
-
SetWindowTitle$address
Address for:void SetWindowTitle(const char *title)
-
SetWindowTitle
void SetWindowTitle(const char *title)
-
SetWindowPosition$descriptor
Function descriptor for:void SetWindowPosition(int x, int y)
-
SetWindowPosition$handle
Downcall method handle for:void SetWindowPosition(int x, int y)
-
SetWindowPosition$address
Address for:void SetWindowPosition(int x, int y)
-
SetWindowPosition
public static void SetWindowPosition(int x, int y) void SetWindowPosition(int x, int y)
-
SetWindowMonitor$descriptor
Function descriptor for:void SetWindowMonitor(int monitor)
-
SetWindowMonitor$handle
Downcall method handle for:void SetWindowMonitor(int monitor)
-
SetWindowMonitor$address
Address for:void SetWindowMonitor(int monitor)
-
SetWindowMonitor
public static void SetWindowMonitor(int monitor) void SetWindowMonitor(int monitor)
-
SetWindowMinSize$descriptor
Function descriptor for:void SetWindowMinSize(int width, int height)
-
SetWindowMinSize$handle
Downcall method handle for:void SetWindowMinSize(int width, int height)
-
SetWindowMinSize$address
Address for:void SetWindowMinSize(int width, int height)
-
SetWindowMinSize
public static void SetWindowMinSize(int width, int height) void SetWindowMinSize(int width, int height)
-
SetWindowMaxSize$descriptor
Function descriptor for:void SetWindowMaxSize(int width, int height)
-
SetWindowMaxSize$handle
Downcall method handle for:void SetWindowMaxSize(int width, int height)
-
SetWindowMaxSize$address
Address for:void SetWindowMaxSize(int width, int height)
-
SetWindowMaxSize
public static void SetWindowMaxSize(int width, int height) void SetWindowMaxSize(int width, int height)
-
SetWindowSize$descriptor
Function descriptor for:void SetWindowSize(int width, int height)
-
SetWindowSize$handle
Downcall method handle for:void SetWindowSize(int width, int height)
-
SetWindowSize$address
Address for:void SetWindowSize(int width, int height)
-
SetWindowSize
public static void SetWindowSize(int width, int height) void SetWindowSize(int width, int height)
-
SetWindowOpacity$descriptor
Function descriptor for:void SetWindowOpacity(float opacity)
-
SetWindowOpacity$handle
Downcall method handle for:void SetWindowOpacity(float opacity)
-
SetWindowOpacity$address
Address for:void SetWindowOpacity(float opacity)
-
SetWindowOpacity
public static void SetWindowOpacity(float opacity) void SetWindowOpacity(float opacity)
-
SetWindowFocused$descriptor
Function descriptor for:void SetWindowFocused()
-
SetWindowFocused$handle
Downcall method handle for:void SetWindowFocused()
-
SetWindowFocused$address
Address for:void SetWindowFocused()
-
SetWindowFocused
public static void SetWindowFocused()void SetWindowFocused()
-
GetWindowHandle$descriptor
Function descriptor for:void *GetWindowHandle()
-
GetWindowHandle$handle
Downcall method handle for:void *GetWindowHandle()
-
GetWindowHandle$address
Address for:void *GetWindowHandle()
-
GetWindowHandle
void *GetWindowHandle()
-
GetScreenWidth$descriptor
Function descriptor for:int GetScreenWidth()
-
GetScreenWidth$handle
Downcall method handle for:int GetScreenWidth()
-
GetScreenWidth$address
Address for:int GetScreenWidth()
-
GetScreenWidth
public static int GetScreenWidth()int GetScreenWidth()
-
GetScreenHeight$descriptor
Function descriptor for:int GetScreenHeight()
-
GetScreenHeight$handle
Downcall method handle for:int GetScreenHeight()
-
GetScreenHeight$address
Address for:int GetScreenHeight()
-
GetScreenHeight
public static int GetScreenHeight()int GetScreenHeight()
-
GetRenderWidth$descriptor
Function descriptor for:int GetRenderWidth()
-
GetRenderWidth$handle
Downcall method handle for:int GetRenderWidth()
-
GetRenderWidth$address
Address for:int GetRenderWidth()
-
GetRenderWidth
public static int GetRenderWidth()int GetRenderWidth()
-
GetRenderHeight$descriptor
Function descriptor for:int GetRenderHeight()
-
GetRenderHeight$handle
Downcall method handle for:int GetRenderHeight()
-
GetRenderHeight$address
Address for:int GetRenderHeight()
-
GetRenderHeight
public static int GetRenderHeight()int GetRenderHeight()
-
GetMonitorCount$descriptor
Function descriptor for:int GetMonitorCount()
-
GetMonitorCount$handle
Downcall method handle for:int GetMonitorCount()
-
GetMonitorCount$address
Address for:int GetMonitorCount()
-
GetMonitorCount
public static int GetMonitorCount()int GetMonitorCount()
-
GetCurrentMonitor$descriptor
Function descriptor for:int GetCurrentMonitor()
-
GetCurrentMonitor$handle
Downcall method handle for:int GetCurrentMonitor()
-
GetCurrentMonitor$address
Address for:int GetCurrentMonitor()
-
GetCurrentMonitor
public static int GetCurrentMonitor()int GetCurrentMonitor()
-
GetMonitorPosition$descriptor
Function descriptor for:Vector2 GetMonitorPosition(int monitor)
-
GetMonitorPosition$handle
Downcall method handle for:Vector2 GetMonitorPosition(int monitor)
-
GetMonitorPosition$address
Address for:Vector2 GetMonitorPosition(int monitor)
-
GetMonitorPosition
Vector2 GetMonitorPosition(int monitor)
-
GetMonitorWidth$descriptor
Function descriptor for:int GetMonitorWidth(int monitor)
-
GetMonitorWidth$handle
Downcall method handle for:int GetMonitorWidth(int monitor)
-
GetMonitorWidth$address
Address for:int GetMonitorWidth(int monitor)
-
GetMonitorWidth
public static int GetMonitorWidth(int monitor) int GetMonitorWidth(int monitor)
-
GetMonitorHeight$descriptor
Function descriptor for:int GetMonitorHeight(int monitor)
-
GetMonitorHeight$handle
Downcall method handle for:int GetMonitorHeight(int monitor)
-
GetMonitorHeight$address
Address for:int GetMonitorHeight(int monitor)
-
GetMonitorHeight
public static int GetMonitorHeight(int monitor) int GetMonitorHeight(int monitor)
-
GetMonitorPhysicalWidth$descriptor
Function descriptor for:int GetMonitorPhysicalWidth(int monitor)
-
GetMonitorPhysicalWidth$handle
Downcall method handle for:int GetMonitorPhysicalWidth(int monitor)
-
GetMonitorPhysicalWidth$address
Address for:int GetMonitorPhysicalWidth(int monitor)
-
GetMonitorPhysicalWidth
public static int GetMonitorPhysicalWidth(int monitor) int GetMonitorPhysicalWidth(int monitor)
-
GetMonitorPhysicalHeight$descriptor
Function descriptor for:int GetMonitorPhysicalHeight(int monitor)
-
GetMonitorPhysicalHeight$handle
Downcall method handle for:int GetMonitorPhysicalHeight(int monitor)
-
GetMonitorPhysicalHeight$address
Address for:int GetMonitorPhysicalHeight(int monitor)
-
GetMonitorPhysicalHeight
public static int GetMonitorPhysicalHeight(int monitor) int GetMonitorPhysicalHeight(int monitor)
-
GetMonitorRefreshRate$descriptor
Function descriptor for:int GetMonitorRefreshRate(int monitor)
-
GetMonitorRefreshRate$handle
Downcall method handle for:int GetMonitorRefreshRate(int monitor)
-
GetMonitorRefreshRate$address
Address for:int GetMonitorRefreshRate(int monitor)
-
GetMonitorRefreshRate
public static int GetMonitorRefreshRate(int monitor) int GetMonitorRefreshRate(int monitor)
-
GetWindowPosition$descriptor
Function descriptor for:Vector2 GetWindowPosition()
-
GetWindowPosition$handle
Downcall method handle for:Vector2 GetWindowPosition()
-
GetWindowPosition$address
Address for:Vector2 GetWindowPosition()
-
GetWindowPosition
Vector2 GetWindowPosition()
-
GetWindowScaleDPI$descriptor
Function descriptor for:Vector2 GetWindowScaleDPI()
-
GetWindowScaleDPI$handle
Downcall method handle for:Vector2 GetWindowScaleDPI()
-
GetWindowScaleDPI$address
Address for:Vector2 GetWindowScaleDPI()
-
GetWindowScaleDPI
Vector2 GetWindowScaleDPI()
-
GetMonitorName$descriptor
Function descriptor for:const char *GetMonitorName(int monitor)
-
GetMonitorName$handle
Downcall method handle for:const char *GetMonitorName(int monitor)
-
GetMonitorName$address
Address for:const char *GetMonitorName(int monitor)
-
GetMonitorName
const char *GetMonitorName(int monitor)
-
SetClipboardText$descriptor
Function descriptor for:void SetClipboardText(const char *text)
-
SetClipboardText$handle
Downcall method handle for:void SetClipboardText(const char *text)
-
SetClipboardText$address
Address for:void SetClipboardText(const char *text)
-
SetClipboardText
void SetClipboardText(const char *text)
-
GetClipboardText$descriptor
Function descriptor for:const char *GetClipboardText()
-
GetClipboardText$handle
Downcall method handle for:const char *GetClipboardText()
-
GetClipboardText$address
Address for:const char *GetClipboardText()
-
GetClipboardText
const char *GetClipboardText()
-
GetClipboardImage$descriptor
Function descriptor for:Image GetClipboardImage()
-
GetClipboardImage$handle
Downcall method handle for:Image GetClipboardImage()
-
GetClipboardImage$address
Address for:Image GetClipboardImage()
-
GetClipboardImage
Image GetClipboardImage()
-
EnableEventWaiting$descriptor
Function descriptor for:void EnableEventWaiting()
-
EnableEventWaiting$handle
Downcall method handle for:void EnableEventWaiting()
-
EnableEventWaiting$address
Address for:void EnableEventWaiting()
-
EnableEventWaiting
public static void EnableEventWaiting()void EnableEventWaiting()
-
DisableEventWaiting$descriptor
Function descriptor for:void DisableEventWaiting()
-
DisableEventWaiting$handle
Downcall method handle for:void DisableEventWaiting()
-
DisableEventWaiting$address
Address for:void DisableEventWaiting()
-
DisableEventWaiting
public static void DisableEventWaiting()void DisableEventWaiting()
-
ShowCursor$descriptor
Function descriptor for:void ShowCursor()
-
ShowCursor$handle
Downcall method handle for:void ShowCursor()
-
ShowCursor$address
Address for:void ShowCursor()
-
ShowCursor
public static void ShowCursor()void ShowCursor()
-
HideCursor$descriptor
Function descriptor for:void HideCursor()
-
HideCursor$handle
Downcall method handle for:void HideCursor()
-
HideCursor$address
Address for:void HideCursor()
-
HideCursor
public static void HideCursor()void HideCursor()
-
IsCursorHidden$descriptor
Function descriptor for:bool IsCursorHidden()
-
IsCursorHidden$handle
Downcall method handle for:bool IsCursorHidden()
-
IsCursorHidden$address
Address for:bool IsCursorHidden()
-
IsCursorHidden
public static boolean IsCursorHidden()bool IsCursorHidden()
-
EnableCursor$descriptor
Function descriptor for:void EnableCursor()
-
EnableCursor$handle
Downcall method handle for:void EnableCursor()
-
EnableCursor$address
Address for:void EnableCursor()
-
EnableCursor
public static void EnableCursor()void EnableCursor()
-
DisableCursor$descriptor
Function descriptor for:void DisableCursor()
-
DisableCursor$handle
Downcall method handle for:void DisableCursor()
-
DisableCursor$address
Address for:void DisableCursor()
-
DisableCursor
public static void DisableCursor()void DisableCursor()
-
IsCursorOnScreen$descriptor
Function descriptor for:bool IsCursorOnScreen()
-
IsCursorOnScreen$handle
Downcall method handle for:bool IsCursorOnScreen()
-
IsCursorOnScreen$address
Address for:bool IsCursorOnScreen()
-
IsCursorOnScreen
public static boolean IsCursorOnScreen()bool IsCursorOnScreen()
-
ClearBackground$descriptor
Function descriptor for:void ClearBackground(Color color)
-
ClearBackground$handle
Downcall method handle for:void ClearBackground(Color color)
-
ClearBackground$address
Address for:void ClearBackground(Color color)
-
ClearBackground
void ClearBackground(Color color)
-
BeginDrawing$descriptor
Function descriptor for:void BeginDrawing()
-
BeginDrawing$handle
Downcall method handle for:void BeginDrawing()
-
BeginDrawing$address
Address for:void BeginDrawing()
-
BeginDrawing
public static void BeginDrawing()void BeginDrawing()
-
EndDrawing$descriptor
Function descriptor for:void EndDrawing()
-
EndDrawing$handle
Downcall method handle for:void EndDrawing()
-
EndDrawing$address
Address for:void EndDrawing()
-
EndDrawing
public static void EndDrawing()void EndDrawing()
-
BeginMode2D$descriptor
Function descriptor for:void BeginMode2D(Camera2D camera)
-
BeginMode2D$handle
Downcall method handle for:void BeginMode2D(Camera2D camera)
-
BeginMode2D$address
Address for:void BeginMode2D(Camera2D camera)
-
BeginMode2D
void BeginMode2D(Camera2D camera)
-
EndMode2D$descriptor
Function descriptor for:void EndMode2D()
-
EndMode2D$handle
Downcall method handle for:void EndMode2D()
-
EndMode2D$address
Address for:void EndMode2D()
-
EndMode2D
public static void EndMode2D()void EndMode2D()
-
BeginMode3D$descriptor
Function descriptor for:void BeginMode3D(Camera3D camera)
-
BeginMode3D$handle
Downcall method handle for:void BeginMode3D(Camera3D camera)
-
BeginMode3D$address
Address for:void BeginMode3D(Camera3D camera)
-
BeginMode3D
void BeginMode3D(Camera3D camera)
-
EndMode3D$descriptor
Function descriptor for:void EndMode3D()
-
EndMode3D$handle
Downcall method handle for:void EndMode3D()
-
EndMode3D$address
Address for:void EndMode3D()
-
EndMode3D
public static void EndMode3D()void EndMode3D()
-
BeginTextureMode$descriptor
Function descriptor for:void BeginTextureMode(RenderTexture2D target)
-
BeginTextureMode$handle
Downcall method handle for:void BeginTextureMode(RenderTexture2D target)
-
BeginTextureMode$address
Address for:void BeginTextureMode(RenderTexture2D target)
-
BeginTextureMode
void BeginTextureMode(RenderTexture2D target)
-
EndTextureMode$descriptor
Function descriptor for:void EndTextureMode()
-
EndTextureMode$handle
Downcall method handle for:void EndTextureMode()
-
EndTextureMode$address
Address for:void EndTextureMode()
-
EndTextureMode
public static void EndTextureMode()void EndTextureMode()
-
BeginShaderMode$descriptor
Function descriptor for:void BeginShaderMode(Shader shader)
-
BeginShaderMode$handle
Downcall method handle for:void BeginShaderMode(Shader shader)
-
BeginShaderMode$address
Address for:void BeginShaderMode(Shader shader)
-
BeginShaderMode
void BeginShaderMode(Shader shader)
-
EndShaderMode$descriptor
Function descriptor for:void EndShaderMode()
-
EndShaderMode$handle
Downcall method handle for:void EndShaderMode()
-
EndShaderMode$address
Address for:void EndShaderMode()
-
EndShaderMode
public static void EndShaderMode()void EndShaderMode()
-
BeginBlendMode$descriptor
Function descriptor for:void BeginBlendMode(int mode)
-
BeginBlendMode$handle
Downcall method handle for:void BeginBlendMode(int mode)
-
BeginBlendMode$address
Address for:void BeginBlendMode(int mode)
-
BeginBlendMode
public static void BeginBlendMode(int mode) void BeginBlendMode(int mode)
-
EndBlendMode$descriptor
Function descriptor for:void EndBlendMode()
-
EndBlendMode$handle
Downcall method handle for:void EndBlendMode()
-
EndBlendMode$address
Address for:void EndBlendMode()
-
EndBlendMode
public static void EndBlendMode()void EndBlendMode()
-
BeginScissorMode$descriptor
Function descriptor for:void BeginScissorMode(int x, int y, int width, int height)
-
BeginScissorMode$handle
Downcall method handle for:void BeginScissorMode(int x, int y, int width, int height)
-
BeginScissorMode$address
Address for:void BeginScissorMode(int x, int y, int width, int height)
-
BeginScissorMode
public static void BeginScissorMode(int x, int y, int width, int height) void BeginScissorMode(int x, int y, int width, int height)
-
EndScissorMode$descriptor
Function descriptor for:void EndScissorMode()
-
EndScissorMode$handle
Downcall method handle for:void EndScissorMode()
-
EndScissorMode$address
Address for:void EndScissorMode()
-
EndScissorMode
public static void EndScissorMode()void EndScissorMode()
-
BeginVrStereoMode$descriptor
Function descriptor for:void BeginVrStereoMode(VrStereoConfig config)
-
BeginVrStereoMode$handle
Downcall method handle for:void BeginVrStereoMode(VrStereoConfig config)
-
BeginVrStereoMode$address
Address for:void BeginVrStereoMode(VrStereoConfig config)
-
BeginVrStereoMode
void BeginVrStereoMode(VrStereoConfig config)
-
EndVrStereoMode$descriptor
Function descriptor for:void EndVrStereoMode()
-
EndVrStereoMode$handle
Downcall method handle for:void EndVrStereoMode()
-
EndVrStereoMode$address
Address for:void EndVrStereoMode()
-
EndVrStereoMode
public static void EndVrStereoMode()void EndVrStereoMode()
-
LoadVrStereoConfig$descriptor
Function descriptor for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
-
LoadVrStereoConfig$handle
Downcall method handle for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
-
LoadVrStereoConfig$address
Address for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
-
LoadVrStereoConfig
VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)
-
UnloadVrStereoConfig$descriptor
Function descriptor for:void UnloadVrStereoConfig(VrStereoConfig config)
-
UnloadVrStereoConfig$handle
Downcall method handle for:void UnloadVrStereoConfig(VrStereoConfig config)
-
UnloadVrStereoConfig$address
Address for:void UnloadVrStereoConfig(VrStereoConfig config)
-
UnloadVrStereoConfig
void UnloadVrStereoConfig(VrStereoConfig config)
-
LoadShader$descriptor
Function descriptor for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
-
LoadShader$handle
Downcall method handle for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
-
LoadShader$address
Address for:Shader LoadShader(const char *vsFileName, const char *fsFileName)
-
LoadShader
public static MemorySegment LoadShader(SegmentAllocator allocator, MemorySegment vsFileName, MemorySegment fsFileName) Shader LoadShader(const char *vsFileName, const char *fsFileName)
-
LoadShaderFromMemory$descriptor
Function descriptor for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
-
LoadShaderFromMemory$handle
Downcall method handle for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
-
LoadShaderFromMemory$address
Address for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
-
LoadShaderFromMemory
public static MemorySegment LoadShaderFromMemory(SegmentAllocator allocator, MemorySegment vsCode, MemorySegment fsCode) Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)
-
IsShaderValid$descriptor
Function descriptor for:bool IsShaderValid(Shader shader)
-
IsShaderValid$handle
Downcall method handle for:bool IsShaderValid(Shader shader)
-
IsShaderValid$address
Address for:bool IsShaderValid(Shader shader)
-
IsShaderValid
bool IsShaderValid(Shader shader)
-
GetShaderLocation$descriptor
Function descriptor for:int GetShaderLocation(Shader shader, const char *uniformName)
-
GetShaderLocation$handle
Downcall method handle for:int GetShaderLocation(Shader shader, const char *uniformName)
-
GetShaderLocation$address
Address for:int GetShaderLocation(Shader shader, const char *uniformName)
-
GetShaderLocation
int GetShaderLocation(Shader shader, const char *uniformName)
-
GetShaderLocationAttrib$descriptor
Function descriptor for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
-
GetShaderLocationAttrib$handle
Downcall method handle for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
-
GetShaderLocationAttrib$address
Address for:int GetShaderLocationAttrib(Shader shader, const char *attribName)
-
GetShaderLocationAttrib
int GetShaderLocationAttrib(Shader shader, const char *attribName)
-
SetShaderValue$descriptor
Function descriptor for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
-
SetShaderValue$handle
Downcall method handle for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
-
SetShaderValue$address
Address for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
-
SetShaderValue
public static void SetShaderValue(MemorySegment shader, int locIndex, MemorySegment value, int uniformType) void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)
-
SetShaderValueV$descriptor
Function descriptor for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
-
SetShaderValueV$handle
Downcall method handle for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
-
SetShaderValueV$address
Address for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
-
SetShaderValueV
public static void SetShaderValueV(MemorySegment shader, int locIndex, MemorySegment value, int uniformType, int count) void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)
-
SetShaderValueMatrix$descriptor
Function descriptor for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
-
SetShaderValueMatrix$handle
Downcall method handle for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
-
SetShaderValueMatrix$address
Address for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
-
SetShaderValueMatrix
void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)
-
SetShaderValueTexture$descriptor
Function descriptor for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
-
SetShaderValueTexture$handle
Downcall method handle for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
-
SetShaderValueTexture$address
Address for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
-
SetShaderValueTexture
void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)
-
UnloadShader$descriptor
Function descriptor for:void UnloadShader(Shader shader)
-
UnloadShader$handle
Downcall method handle for:void UnloadShader(Shader shader)
-
UnloadShader$address
Address for:void UnloadShader(Shader shader)
-
UnloadShader
void UnloadShader(Shader shader)
-
GetScreenToWorldRay$descriptor
Function descriptor for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
-
GetScreenToWorldRay$handle
Downcall method handle for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
-
GetScreenToWorldRay$address
Address for:Ray GetScreenToWorldRay(Vector2 position, Camera camera)
-
GetScreenToWorldRay
public static MemorySegment GetScreenToWorldRay(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Ray GetScreenToWorldRay(Vector2 position, Camera camera)
-
GetScreenToWorldRayEx$descriptor
Function descriptor for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
-
GetScreenToWorldRayEx$handle
Downcall method handle for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
-
GetScreenToWorldRayEx$address
Address for:Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
-
GetScreenToWorldRayEx
public static MemorySegment GetScreenToWorldRayEx(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Ray GetScreenToWorldRayEx(Vector2 position, Camera camera, int width, int height)
-
GetWorldToScreen$descriptor
Function descriptor for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
-
GetWorldToScreen$handle
Downcall method handle for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
-
GetWorldToScreen$address
Address for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)
-
GetWorldToScreen
public static MemorySegment GetWorldToScreen(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen(Vector3 position, Camera camera)
-
GetWorldToScreenEx$descriptor
Function descriptor for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
-
GetWorldToScreenEx$handle
Downcall method handle for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
-
GetWorldToScreenEx$address
Address for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
-
GetWorldToScreenEx
public static MemorySegment GetWorldToScreenEx(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)
-
GetWorldToScreen2D$descriptor
Function descriptor for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
-
GetWorldToScreen2D$handle
Downcall method handle for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
-
GetWorldToScreen2D$address
Address for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
-
GetWorldToScreen2D
public static MemorySegment GetWorldToScreen2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)
-
GetScreenToWorld2D$descriptor
Function descriptor for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
-
GetScreenToWorld2D$handle
Downcall method handle for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
-
GetScreenToWorld2D$address
Address for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
-
GetScreenToWorld2D
public static MemorySegment GetScreenToWorld2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)
-
GetCameraMatrix$descriptor
Function descriptor for:Matrix GetCameraMatrix(Camera camera)
-
GetCameraMatrix$handle
Downcall method handle for:Matrix GetCameraMatrix(Camera camera)
-
GetCameraMatrix$address
Address for:Matrix GetCameraMatrix(Camera camera)
-
GetCameraMatrix
Matrix GetCameraMatrix(Camera camera)
-
GetCameraMatrix2D$descriptor
Function descriptor for:Matrix GetCameraMatrix2D(Camera2D camera)
-
GetCameraMatrix2D$handle
Downcall method handle for:Matrix GetCameraMatrix2D(Camera2D camera)
-
GetCameraMatrix2D$address
Address for:Matrix GetCameraMatrix2D(Camera2D camera)
-
GetCameraMatrix2D
Matrix GetCameraMatrix2D(Camera2D camera)
-
SetTargetFPS$descriptor
Function descriptor for:void SetTargetFPS(int fps)
-
SetTargetFPS$handle
Downcall method handle for:void SetTargetFPS(int fps)
-
SetTargetFPS$address
Address for:void SetTargetFPS(int fps)
-
SetTargetFPS
public static void SetTargetFPS(int fps) void SetTargetFPS(int fps)
-
GetFrameTime$descriptor
Function descriptor for:float GetFrameTime()
-
GetFrameTime$handle
Downcall method handle for:float GetFrameTime()
-
GetFrameTime$address
Address for:float GetFrameTime()
-
GetFrameTime
public static float GetFrameTime()float GetFrameTime()
-
GetTime$descriptor
Function descriptor for:double GetTime()
-
GetTime$handle
Downcall method handle for:double GetTime()
-
GetTime$address
Address for:double GetTime()
-
GetTime
public static double GetTime()double GetTime()
-
GetFPS$descriptor
Function descriptor for:int GetFPS()
-
GetFPS$handle
Downcall method handle for:int GetFPS()
-
GetFPS$address
Address for:int GetFPS()
-
GetFPS
public static int GetFPS()int GetFPS()
-
SwapScreenBuffer$descriptor
Function descriptor for:void SwapScreenBuffer()
-
SwapScreenBuffer$handle
Downcall method handle for:void SwapScreenBuffer()
-
SwapScreenBuffer$address
Address for:void SwapScreenBuffer()
-
SwapScreenBuffer
public static void SwapScreenBuffer()void SwapScreenBuffer()
-
PollInputEvents$descriptor
Function descriptor for:void PollInputEvents()
-
PollInputEvents$handle
Downcall method handle for:void PollInputEvents()
-
PollInputEvents$address
Address for:void PollInputEvents()
-
PollInputEvents
public static void PollInputEvents()void PollInputEvents()
-
WaitTime$descriptor
Function descriptor for:void WaitTime(double seconds)
-
WaitTime$handle
Downcall method handle for:void WaitTime(double seconds)
-
WaitTime$address
Address for:void WaitTime(double seconds)
-
WaitTime
public static void WaitTime(double seconds) void WaitTime(double seconds)
-
SetRandomSeed$descriptor
Function descriptor for:void SetRandomSeed(unsigned int seed)
-
SetRandomSeed$handle
Downcall method handle for:void SetRandomSeed(unsigned int seed)
-
SetRandomSeed$address
Address for:void SetRandomSeed(unsigned int seed)
-
SetRandomSeed
public static void SetRandomSeed(int seed) void SetRandomSeed(unsigned int seed)
-
GetRandomValue$descriptor
Function descriptor for:int GetRandomValue(int min, int max)
-
GetRandomValue$handle
Downcall method handle for:int GetRandomValue(int min, int max)
-
GetRandomValue$address
Address for:int GetRandomValue(int min, int max)
-
GetRandomValue
public static int GetRandomValue(int min, int max) int GetRandomValue(int min, int max)
-
LoadRandomSequence$descriptor
Function descriptor for:int *LoadRandomSequence(unsigned int count, int min, int max)
-
LoadRandomSequence$handle
Downcall method handle for:int *LoadRandomSequence(unsigned int count, int min, int max)
-
LoadRandomSequence$address
Address for:int *LoadRandomSequence(unsigned int count, int min, int max)
-
LoadRandomSequence
int *LoadRandomSequence(unsigned int count, int min, int max)
-
UnloadRandomSequence$descriptor
Function descriptor for:void UnloadRandomSequence(int *sequence)
-
UnloadRandomSequence$handle
Downcall method handle for:void UnloadRandomSequence(int *sequence)
-
UnloadRandomSequence$address
Address for:void UnloadRandomSequence(int *sequence)
-
UnloadRandomSequence
void UnloadRandomSequence(int *sequence)
-
TakeScreenshot$descriptor
Function descriptor for:void TakeScreenshot(const char *fileName)
-
TakeScreenshot$handle
Downcall method handle for:void TakeScreenshot(const char *fileName)
-
TakeScreenshot$address
Address for:void TakeScreenshot(const char *fileName)
-
TakeScreenshot
void TakeScreenshot(const char *fileName)
-
SetConfigFlags$descriptor
Function descriptor for:void SetConfigFlags(unsigned int flags)
-
SetConfigFlags$handle
Downcall method handle for:void SetConfigFlags(unsigned int flags)
-
SetConfigFlags$address
Address for:void SetConfigFlags(unsigned int flags)
-
SetConfigFlags
public static void SetConfigFlags(int flags) void SetConfigFlags(unsigned int flags)
-
OpenURL$descriptor
Function descriptor for:void OpenURL(const char *url)
-
OpenURL$handle
Downcall method handle for:void OpenURL(const char *url)
-
OpenURL$address
Address for:void OpenURL(const char *url)
-
OpenURL
void OpenURL(const char *url)
-
SetTraceLogLevel$descriptor
Function descriptor for:void SetTraceLogLevel(int logLevel)
-
SetTraceLogLevel$handle
Downcall method handle for:void SetTraceLogLevel(int logLevel)
-
SetTraceLogLevel$address
Address for:void SetTraceLogLevel(int logLevel)
-
SetTraceLogLevel
public static void SetTraceLogLevel(int logLevel) void SetTraceLogLevel(int logLevel)
-
MemAlloc$descriptor
Function descriptor for:void *MemAlloc(unsigned int size)
-
MemAlloc$handle
Downcall method handle for:void *MemAlloc(unsigned int size)
-
MemAlloc$address
Address for:void *MemAlloc(unsigned int size)
-
MemAlloc
void *MemAlloc(unsigned int size)
-
MemRealloc$descriptor
Function descriptor for:void *MemRealloc(void *ptr, unsigned int size)
-
MemRealloc$handle
Downcall method handle for:void *MemRealloc(void *ptr, unsigned int size)
-
MemRealloc$address
Address for:void *MemRealloc(void *ptr, unsigned int size)
-
MemRealloc
void *MemRealloc(void *ptr, unsigned int size)
-
MemFree$descriptor
Function descriptor for:void MemFree(void *ptr)
-
MemFree$handle
Downcall method handle for:void MemFree(void *ptr)
-
MemFree$address
Address for:void MemFree(void *ptr)
-
MemFree
void MemFree(void *ptr)
-
SetTraceLogCallback$descriptor
Function descriptor for:void SetTraceLogCallback(TraceLogCallback callback)
-
SetTraceLogCallback$handle
Downcall method handle for:void SetTraceLogCallback(TraceLogCallback callback)
-
SetTraceLogCallback$address
Address for:void SetTraceLogCallback(TraceLogCallback callback)
-
SetTraceLogCallback
void SetTraceLogCallback(TraceLogCallback callback)
-
SetLoadFileDataCallback$descriptor
Function descriptor for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
-
SetLoadFileDataCallback$handle
Downcall method handle for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
-
SetLoadFileDataCallback$address
Address for:void SetLoadFileDataCallback(LoadFileDataCallback callback)
-
SetLoadFileDataCallback
void SetLoadFileDataCallback(LoadFileDataCallback callback)
-
SetSaveFileDataCallback$descriptor
Function descriptor for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
-
SetSaveFileDataCallback$handle
Downcall method handle for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
-
SetSaveFileDataCallback$address
Address for:void SetSaveFileDataCallback(SaveFileDataCallback callback)
-
SetSaveFileDataCallback
void SetSaveFileDataCallback(SaveFileDataCallback callback)
-
SetLoadFileTextCallback$descriptor
Function descriptor for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
-
SetLoadFileTextCallback$handle
Downcall method handle for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
-
SetLoadFileTextCallback$address
Address for:void SetLoadFileTextCallback(LoadFileTextCallback callback)
-
SetLoadFileTextCallback
void SetLoadFileTextCallback(LoadFileTextCallback callback)
-
SetSaveFileTextCallback$descriptor
Function descriptor for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
-
SetSaveFileTextCallback$handle
Downcall method handle for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
-
SetSaveFileTextCallback$address
Address for:void SetSaveFileTextCallback(SaveFileTextCallback callback)
-
SetSaveFileTextCallback
void SetSaveFileTextCallback(SaveFileTextCallback callback)
-
LoadFileData$descriptor
Function descriptor for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
-
LoadFileData$handle
Downcall method handle for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
-
LoadFileData$address
Address for:unsigned char *LoadFileData(const char *fileName, int *dataSize)
-
LoadFileData
unsigned char *LoadFileData(const char *fileName, int *dataSize)
-
UnloadFileData$descriptor
Function descriptor for:void UnloadFileData(unsigned char *data)
-
UnloadFileData$handle
Downcall method handle for:void UnloadFileData(unsigned char *data)
-
UnloadFileData$address
Address for:void UnloadFileData(unsigned char *data)
-
UnloadFileData
void UnloadFileData(unsigned char *data)
-
SaveFileData$descriptor
Function descriptor for:bool SaveFileData(const char *fileName, void *data, int dataSize)
-
SaveFileData$handle
Downcall method handle for:bool SaveFileData(const char *fileName, void *data, int dataSize)
-
SaveFileData$address
Address for:bool SaveFileData(const char *fileName, void *data, int dataSize)
-
SaveFileData
bool SaveFileData(const char *fileName, void *data, int dataSize)
-
ExportDataAsCode$descriptor
Function descriptor for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
-
ExportDataAsCode$handle
Downcall method handle for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
-
ExportDataAsCode$address
Address for:bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
-
ExportDataAsCode
bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)
-
LoadFileText$descriptor
Function descriptor for:char *LoadFileText(const char *fileName)
-
LoadFileText$handle
Downcall method handle for:char *LoadFileText(const char *fileName)
-
LoadFileText$address
Address for:char *LoadFileText(const char *fileName)
-
LoadFileText
char *LoadFileText(const char *fileName)
-
UnloadFileText$descriptor
Function descriptor for:void UnloadFileText(char *text)
-
UnloadFileText$handle
Downcall method handle for:void UnloadFileText(char *text)
-
UnloadFileText$address
Address for:void UnloadFileText(char *text)
-
UnloadFileText
void UnloadFileText(char *text)
-
SaveFileText$descriptor
Function descriptor for:bool SaveFileText(const char *fileName, char *text)
-
SaveFileText$handle
Downcall method handle for:bool SaveFileText(const char *fileName, char *text)
-
SaveFileText$address
Address for:bool SaveFileText(const char *fileName, char *text)
-
SaveFileText
bool SaveFileText(const char *fileName, char *text)
-
FileExists$descriptor
Function descriptor for:bool FileExists(const char *fileName)
-
FileExists$handle
Downcall method handle for:bool FileExists(const char *fileName)
-
FileExists$address
Address for:bool FileExists(const char *fileName)
-
FileExists
bool FileExists(const char *fileName)
-
DirectoryExists$descriptor
Function descriptor for:bool DirectoryExists(const char *dirPath)
-
DirectoryExists$handle
Downcall method handle for:bool DirectoryExists(const char *dirPath)
-
DirectoryExists$address
Address for:bool DirectoryExists(const char *dirPath)
-
DirectoryExists
bool DirectoryExists(const char *dirPath)
-
IsFileExtension$descriptor
Function descriptor for:bool IsFileExtension(const char *fileName, const char *ext)
-
IsFileExtension$handle
Downcall method handle for:bool IsFileExtension(const char *fileName, const char *ext)
-
IsFileExtension$address
Address for:bool IsFileExtension(const char *fileName, const char *ext)
-
IsFileExtension
bool IsFileExtension(const char *fileName, const char *ext)
-
GetFileLength$descriptor
Function descriptor for:int GetFileLength(const char *fileName)
-
GetFileLength$handle
Downcall method handle for:int GetFileLength(const char *fileName)
-
GetFileLength$address
Address for:int GetFileLength(const char *fileName)
-
GetFileLength
int GetFileLength(const char *fileName)
-
GetFileExtension$descriptor
Function descriptor for:const char *GetFileExtension(const char *fileName)
-
GetFileExtension$handle
Downcall method handle for:const char *GetFileExtension(const char *fileName)
-
GetFileExtension$address
Address for:const char *GetFileExtension(const char *fileName)
-
GetFileExtension
const char *GetFileExtension(const char *fileName)
-
GetFileName$descriptor
Function descriptor for:const char *GetFileName(const char *filePath)
-
GetFileName$handle
Downcall method handle for:const char *GetFileName(const char *filePath)
-
GetFileName$address
Address for:const char *GetFileName(const char *filePath)
-
GetFileName
const char *GetFileName(const char *filePath)
-
GetFileNameWithoutExt$descriptor
Function descriptor for:const char *GetFileNameWithoutExt(const char *filePath)
-
GetFileNameWithoutExt$handle
Downcall method handle for:const char *GetFileNameWithoutExt(const char *filePath)
-
GetFileNameWithoutExt$address
Address for:const char *GetFileNameWithoutExt(const char *filePath)
-
GetFileNameWithoutExt
const char *GetFileNameWithoutExt(const char *filePath)
-
GetDirectoryPath$descriptor
Function descriptor for:const char *GetDirectoryPath(const char *filePath)
-
GetDirectoryPath$handle
Downcall method handle for:const char *GetDirectoryPath(const char *filePath)
-
GetDirectoryPath$address
Address for:const char *GetDirectoryPath(const char *filePath)
-
GetDirectoryPath
const char *GetDirectoryPath(const char *filePath)
-
GetPrevDirectoryPath$descriptor
Function descriptor for:const char *GetPrevDirectoryPath(const char *dirPath)
-
GetPrevDirectoryPath$handle
Downcall method handle for:const char *GetPrevDirectoryPath(const char *dirPath)
-
GetPrevDirectoryPath$address
Address for:const char *GetPrevDirectoryPath(const char *dirPath)
-
GetPrevDirectoryPath
const char *GetPrevDirectoryPath(const char *dirPath)
-
GetWorkingDirectory$descriptor
Function descriptor for:const char *GetWorkingDirectory()
-
GetWorkingDirectory$handle
Downcall method handle for:const char *GetWorkingDirectory()
-
GetWorkingDirectory$address
Address for:const char *GetWorkingDirectory()
-
GetWorkingDirectory
const char *GetWorkingDirectory()
-
GetApplicationDirectory$descriptor
Function descriptor for:const char *GetApplicationDirectory()
-
GetApplicationDirectory$handle
Downcall method handle for:const char *GetApplicationDirectory()
-
GetApplicationDirectory$address
Address for:const char *GetApplicationDirectory()
-
GetApplicationDirectory
const char *GetApplicationDirectory()
-
MakeDirectory$descriptor
Function descriptor for:int MakeDirectory(const char *dirPath)
-
MakeDirectory$handle
Downcall method handle for:int MakeDirectory(const char *dirPath)
-
MakeDirectory$address
Address for:int MakeDirectory(const char *dirPath)
-
MakeDirectory
int MakeDirectory(const char *dirPath)
-
ChangeDirectory$descriptor
Function descriptor for:bool ChangeDirectory(const char *dir)
-
ChangeDirectory$handle
Downcall method handle for:bool ChangeDirectory(const char *dir)
-
ChangeDirectory$address
Address for:bool ChangeDirectory(const char *dir)
-
ChangeDirectory
bool ChangeDirectory(const char *dir)
-
IsPathFile$descriptor
Function descriptor for:bool IsPathFile(const char *path)
-
IsPathFile$handle
Downcall method handle for:bool IsPathFile(const char *path)
-
IsPathFile$address
Address for:bool IsPathFile(const char *path)
-
IsPathFile
bool IsPathFile(const char *path)
-
IsFileNameValid$descriptor
Function descriptor for:bool IsFileNameValid(const char *fileName)
-
IsFileNameValid$handle
Downcall method handle for:bool IsFileNameValid(const char *fileName)
-
IsFileNameValid$address
Address for:bool IsFileNameValid(const char *fileName)
-
IsFileNameValid
bool IsFileNameValid(const char *fileName)
-
LoadDirectoryFiles$descriptor
Function descriptor for:FilePathList LoadDirectoryFiles(const char *dirPath)
-
LoadDirectoryFiles$handle
Downcall method handle for:FilePathList LoadDirectoryFiles(const char *dirPath)
-
LoadDirectoryFiles$address
Address for:FilePathList LoadDirectoryFiles(const char *dirPath)
-
LoadDirectoryFiles
FilePathList LoadDirectoryFiles(const char *dirPath)
-
LoadDirectoryFilesEx$descriptor
Function descriptor for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
-
LoadDirectoryFilesEx$handle
Downcall method handle for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
-
LoadDirectoryFilesEx$address
Address for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
-
LoadDirectoryFilesEx
public static MemorySegment LoadDirectoryFilesEx(SegmentAllocator allocator, MemorySegment basePath, MemorySegment filter, boolean scanSubdirs) FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, bool scanSubdirs)
-
UnloadDirectoryFiles$descriptor
Function descriptor for:void UnloadDirectoryFiles(FilePathList files)
-
UnloadDirectoryFiles$handle
Downcall method handle for:void UnloadDirectoryFiles(FilePathList files)
-
UnloadDirectoryFiles$address
Address for:void UnloadDirectoryFiles(FilePathList files)
-
UnloadDirectoryFiles
void UnloadDirectoryFiles(FilePathList files)
-
IsFileDropped$descriptor
Function descriptor for:bool IsFileDropped()
-
IsFileDropped$handle
Downcall method handle for:bool IsFileDropped()
-
IsFileDropped$address
Address for:bool IsFileDropped()
-
IsFileDropped
public static boolean IsFileDropped()bool IsFileDropped()
-
LoadDroppedFiles$descriptor
Function descriptor for:FilePathList LoadDroppedFiles()
-
LoadDroppedFiles$handle
Downcall method handle for:FilePathList LoadDroppedFiles()
-
LoadDroppedFiles$address
Address for:FilePathList LoadDroppedFiles()
-
LoadDroppedFiles
FilePathList LoadDroppedFiles()
-
UnloadDroppedFiles$descriptor
Function descriptor for:void UnloadDroppedFiles(FilePathList files)
-
UnloadDroppedFiles$handle
Downcall method handle for:void UnloadDroppedFiles(FilePathList files)
-
UnloadDroppedFiles$address
Address for:void UnloadDroppedFiles(FilePathList files)
-
UnloadDroppedFiles
void UnloadDroppedFiles(FilePathList files)
-
GetFileModTime$descriptor
Function descriptor for:long GetFileModTime(const char *fileName)
-
GetFileModTime$handle
Downcall method handle for:long GetFileModTime(const char *fileName)
-
GetFileModTime$address
Address for:long GetFileModTime(const char *fileName)
-
GetFileModTime
long GetFileModTime(const char *fileName)
-
CompressData$descriptor
Function descriptor for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
-
CompressData$handle
Downcall method handle for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
-
CompressData$address
Address for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
-
CompressData
public static MemorySegment CompressData(MemorySegment data, int dataSize, MemorySegment compDataSize) unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)
-
DecompressData$descriptor
Function descriptor for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
-
DecompressData$handle
Downcall method handle for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
-
DecompressData$address
Address for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
-
DecompressData
public static MemorySegment DecompressData(MemorySegment compData, int compDataSize, MemorySegment dataSize) unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)
-
EncodeDataBase64$descriptor
Function descriptor for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
-
EncodeDataBase64$handle
Downcall method handle for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
-
EncodeDataBase64$address
Address for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
-
EncodeDataBase64
public static MemorySegment EncodeDataBase64(MemorySegment data, int dataSize, MemorySegment outputSize) char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)
-
DecodeDataBase64$descriptor
Function descriptor for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
-
DecodeDataBase64$handle
Downcall method handle for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
-
DecodeDataBase64$address
Address for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
-
DecodeDataBase64
unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)
-
ComputeCRC32$descriptor
Function descriptor for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
-
ComputeCRC32$handle
Downcall method handle for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
-
ComputeCRC32$address
Address for:unsigned int ComputeCRC32(unsigned char *data, int dataSize)
-
ComputeCRC32
unsigned int ComputeCRC32(unsigned char *data, int dataSize)
-
ComputeMD5$descriptor
Function descriptor for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
-
ComputeMD5$handle
Downcall method handle for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
-
ComputeMD5$address
Address for:unsigned int *ComputeMD5(unsigned char *data, int dataSize)
-
ComputeMD5
unsigned int *ComputeMD5(unsigned char *data, int dataSize)
-
ComputeSHA1$descriptor
Function descriptor for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
-
ComputeSHA1$handle
Downcall method handle for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
-
ComputeSHA1$address
Address for:unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
-
ComputeSHA1
unsigned int *ComputeSHA1(unsigned char *data, int dataSize)
-
LoadAutomationEventList$descriptor
Function descriptor for:AutomationEventList LoadAutomationEventList(const char *fileName)
-
LoadAutomationEventList$handle
Downcall method handle for:AutomationEventList LoadAutomationEventList(const char *fileName)
-
LoadAutomationEventList$address
Address for:AutomationEventList LoadAutomationEventList(const char *fileName)
-
LoadAutomationEventList
public static MemorySegment LoadAutomationEventList(SegmentAllocator allocator, MemorySegment fileName) AutomationEventList LoadAutomationEventList(const char *fileName)
-
UnloadAutomationEventList$descriptor
Function descriptor for:void UnloadAutomationEventList(AutomationEventList list)
-
UnloadAutomationEventList$handle
Downcall method handle for:void UnloadAutomationEventList(AutomationEventList list)
-
UnloadAutomationEventList$address
Address for:void UnloadAutomationEventList(AutomationEventList list)
-
UnloadAutomationEventList
void UnloadAutomationEventList(AutomationEventList list)
-
ExportAutomationEventList$descriptor
Function descriptor for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
-
ExportAutomationEventList$handle
Downcall method handle for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
-
ExportAutomationEventList$address
Address for:bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
-
ExportAutomationEventList
bool ExportAutomationEventList(AutomationEventList list, const char *fileName)
-
SetAutomationEventList$descriptor
Function descriptor for:void SetAutomationEventList(AutomationEventList *list)
-
SetAutomationEventList$handle
Downcall method handle for:void SetAutomationEventList(AutomationEventList *list)
-
SetAutomationEventList$address
Address for:void SetAutomationEventList(AutomationEventList *list)
-
SetAutomationEventList
void SetAutomationEventList(AutomationEventList *list)
-
SetAutomationEventBaseFrame$descriptor
Function descriptor for:void SetAutomationEventBaseFrame(int frame)
-
SetAutomationEventBaseFrame$handle
Downcall method handle for:void SetAutomationEventBaseFrame(int frame)
-
SetAutomationEventBaseFrame$address
Address for:void SetAutomationEventBaseFrame(int frame)
-
SetAutomationEventBaseFrame
public static void SetAutomationEventBaseFrame(int frame) void SetAutomationEventBaseFrame(int frame)
-
StartAutomationEventRecording$descriptor
Function descriptor for:void StartAutomationEventRecording()
-
StartAutomationEventRecording$handle
Downcall method handle for:void StartAutomationEventRecording()
-
StartAutomationEventRecording$address
Address for:void StartAutomationEventRecording()
-
StartAutomationEventRecording
public static void StartAutomationEventRecording()void StartAutomationEventRecording()
-
StopAutomationEventRecording$descriptor
Function descriptor for:void StopAutomationEventRecording()
-
StopAutomationEventRecording$handle
Downcall method handle for:void StopAutomationEventRecording()
-
StopAutomationEventRecording$address
Address for:void StopAutomationEventRecording()
-
StopAutomationEventRecording
public static void StopAutomationEventRecording()void StopAutomationEventRecording()
-
PlayAutomationEvent$descriptor
Function descriptor for:void PlayAutomationEvent(AutomationEvent event)
-
PlayAutomationEvent$handle
Downcall method handle for:void PlayAutomationEvent(AutomationEvent event)
-
PlayAutomationEvent$address
Address for:void PlayAutomationEvent(AutomationEvent event)
-
PlayAutomationEvent
void PlayAutomationEvent(AutomationEvent event)
-
IsKeyPressed$descriptor
Function descriptor for:bool IsKeyPressed(int key)
-
IsKeyPressed$handle
Downcall method handle for:bool IsKeyPressed(int key)
-
IsKeyPressed$address
Address for:bool IsKeyPressed(int key)
-
IsKeyPressed
public static boolean IsKeyPressed(int key) bool IsKeyPressed(int key)
-
IsKeyPressedRepeat$descriptor
Function descriptor for:bool IsKeyPressedRepeat(int key)
-
IsKeyPressedRepeat$handle
Downcall method handle for:bool IsKeyPressedRepeat(int key)
-
IsKeyPressedRepeat$address
Address for:bool IsKeyPressedRepeat(int key)
-
IsKeyPressedRepeat
public static boolean IsKeyPressedRepeat(int key) bool IsKeyPressedRepeat(int key)
-
IsKeyDown$descriptor
Function descriptor for:bool IsKeyDown(int key)
-
IsKeyDown$handle
Downcall method handle for:bool IsKeyDown(int key)
-
IsKeyDown$address
Address for:bool IsKeyDown(int key)
-
IsKeyDown
public static boolean IsKeyDown(int key) bool IsKeyDown(int key)
-
IsKeyReleased$descriptor
Function descriptor for:bool IsKeyReleased(int key)
-
IsKeyReleased$handle
Downcall method handle for:bool IsKeyReleased(int key)
-
IsKeyReleased$address
Address for:bool IsKeyReleased(int key)
-
IsKeyReleased
public static boolean IsKeyReleased(int key) bool IsKeyReleased(int key)
-
IsKeyUp$descriptor
Function descriptor for:bool IsKeyUp(int key)
-
IsKeyUp$handle
Downcall method handle for:bool IsKeyUp(int key)
-
IsKeyUp$address
Address for:bool IsKeyUp(int key)
-
IsKeyUp
public static boolean IsKeyUp(int key) bool IsKeyUp(int key)
-
GetKeyPressed$descriptor
Function descriptor for:int GetKeyPressed()
-
GetKeyPressed$handle
Downcall method handle for:int GetKeyPressed()
-
GetKeyPressed$address
Address for:int GetKeyPressed()
-
GetKeyPressed
public static int GetKeyPressed()int GetKeyPressed()
-
GetCharPressed$descriptor
Function descriptor for:int GetCharPressed()
-
GetCharPressed$handle
Downcall method handle for:int GetCharPressed()
-
GetCharPressed$address
Address for:int GetCharPressed()
-
GetCharPressed
public static int GetCharPressed()int GetCharPressed()
-
SetExitKey$descriptor
Function descriptor for:void SetExitKey(int key)
-
SetExitKey$handle
Downcall method handle for:void SetExitKey(int key)
-
SetExitKey$address
Address for:void SetExitKey(int key)
-
SetExitKey
public static void SetExitKey(int key) void SetExitKey(int key)
-
IsGamepadAvailable$descriptor
Function descriptor for:bool IsGamepadAvailable(int gamepad)
-
IsGamepadAvailable$handle
Downcall method handle for:bool IsGamepadAvailable(int gamepad)
-
IsGamepadAvailable$address
Address for:bool IsGamepadAvailable(int gamepad)
-
IsGamepadAvailable
public static boolean IsGamepadAvailable(int gamepad) bool IsGamepadAvailable(int gamepad)
-
GetGamepadName$descriptor
Function descriptor for:const char *GetGamepadName(int gamepad)
-
GetGamepadName$handle
Downcall method handle for:const char *GetGamepadName(int gamepad)
-
GetGamepadName$address
Address for:const char *GetGamepadName(int gamepad)
-
GetGamepadName
const char *GetGamepadName(int gamepad)
-
IsGamepadButtonPressed$descriptor
Function descriptor for:bool IsGamepadButtonPressed(int gamepad, int button)
-
IsGamepadButtonPressed$handle
Downcall method handle for:bool IsGamepadButtonPressed(int gamepad, int button)
-
IsGamepadButtonPressed$address
Address for:bool IsGamepadButtonPressed(int gamepad, int button)
-
IsGamepadButtonPressed
public static boolean IsGamepadButtonPressed(int gamepad, int button) bool IsGamepadButtonPressed(int gamepad, int button)
-
IsGamepadButtonDown$descriptor
Function descriptor for:bool IsGamepadButtonDown(int gamepad, int button)
-
IsGamepadButtonDown$handle
Downcall method handle for:bool IsGamepadButtonDown(int gamepad, int button)
-
IsGamepadButtonDown$address
Address for:bool IsGamepadButtonDown(int gamepad, int button)
-
IsGamepadButtonDown
public static boolean IsGamepadButtonDown(int gamepad, int button) bool IsGamepadButtonDown(int gamepad, int button)
-
IsGamepadButtonReleased$descriptor
Function descriptor for:bool IsGamepadButtonReleased(int gamepad, int button)
-
IsGamepadButtonReleased$handle
Downcall method handle for:bool IsGamepadButtonReleased(int gamepad, int button)
-
IsGamepadButtonReleased$address
Address for:bool IsGamepadButtonReleased(int gamepad, int button)
-
IsGamepadButtonReleased
public static boolean IsGamepadButtonReleased(int gamepad, int button) bool IsGamepadButtonReleased(int gamepad, int button)
-
IsGamepadButtonUp$descriptor
Function descriptor for:bool IsGamepadButtonUp(int gamepad, int button)
-
IsGamepadButtonUp$handle
Downcall method handle for:bool IsGamepadButtonUp(int gamepad, int button)
-
IsGamepadButtonUp$address
Address for:bool IsGamepadButtonUp(int gamepad, int button)
-
IsGamepadButtonUp
public static boolean IsGamepadButtonUp(int gamepad, int button) bool IsGamepadButtonUp(int gamepad, int button)
-
GetGamepadButtonPressed$descriptor
Function descriptor for:int GetGamepadButtonPressed()
-
GetGamepadButtonPressed$handle
Downcall method handle for:int GetGamepadButtonPressed()
-
GetGamepadButtonPressed$address
Address for:int GetGamepadButtonPressed()
-
GetGamepadButtonPressed
public static int GetGamepadButtonPressed()int GetGamepadButtonPressed()
-
GetGamepadAxisCount$descriptor
Function descriptor for:int GetGamepadAxisCount(int gamepad)
-
GetGamepadAxisCount$handle
Downcall method handle for:int GetGamepadAxisCount(int gamepad)
-
GetGamepadAxisCount$address
Address for:int GetGamepadAxisCount(int gamepad)
-
GetGamepadAxisCount
public static int GetGamepadAxisCount(int gamepad) int GetGamepadAxisCount(int gamepad)
-
GetGamepadAxisMovement$descriptor
Function descriptor for:float GetGamepadAxisMovement(int gamepad, int axis)
-
GetGamepadAxisMovement$handle
Downcall method handle for:float GetGamepadAxisMovement(int gamepad, int axis)
-
GetGamepadAxisMovement$address
Address for:float GetGamepadAxisMovement(int gamepad, int axis)
-
GetGamepadAxisMovement
public static float GetGamepadAxisMovement(int gamepad, int axis) float GetGamepadAxisMovement(int gamepad, int axis)
-
SetGamepadMappings$descriptor
Function descriptor for:int SetGamepadMappings(const char *mappings)
-
SetGamepadMappings$handle
Downcall method handle for:int SetGamepadMappings(const char *mappings)
-
SetGamepadMappings$address
Address for:int SetGamepadMappings(const char *mappings)
-
SetGamepadMappings
int SetGamepadMappings(const char *mappings)
-
SetGamepadVibration$descriptor
Function descriptor for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
-
SetGamepadVibration$handle
Downcall method handle for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
-
SetGamepadVibration$address
Address for:void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
-
SetGamepadVibration
public static void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration)
-
IsMouseButtonPressed$descriptor
Function descriptor for:bool IsMouseButtonPressed(int button)
-
IsMouseButtonPressed$handle
Downcall method handle for:bool IsMouseButtonPressed(int button)
-
IsMouseButtonPressed$address
Address for:bool IsMouseButtonPressed(int button)
-
IsMouseButtonPressed
public static boolean IsMouseButtonPressed(int button) bool IsMouseButtonPressed(int button)
-
IsMouseButtonDown$descriptor
Function descriptor for:bool IsMouseButtonDown(int button)
-
IsMouseButtonDown$handle
Downcall method handle for:bool IsMouseButtonDown(int button)
-
IsMouseButtonDown$address
Address for:bool IsMouseButtonDown(int button)
-
IsMouseButtonDown
public static boolean IsMouseButtonDown(int button) bool IsMouseButtonDown(int button)
-
IsMouseButtonReleased$descriptor
Function descriptor for:bool IsMouseButtonReleased(int button)
-
IsMouseButtonReleased$handle
Downcall method handle for:bool IsMouseButtonReleased(int button)
-
IsMouseButtonReleased$address
Address for:bool IsMouseButtonReleased(int button)
-
IsMouseButtonReleased
public static boolean IsMouseButtonReleased(int button) bool IsMouseButtonReleased(int button)
-
IsMouseButtonUp$descriptor
Function descriptor for:bool IsMouseButtonUp(int button)
-
IsMouseButtonUp$handle
Downcall method handle for:bool IsMouseButtonUp(int button)
-
IsMouseButtonUp$address
Address for:bool IsMouseButtonUp(int button)
-
IsMouseButtonUp
public static boolean IsMouseButtonUp(int button) bool IsMouseButtonUp(int button)
-
GetMouseX$descriptor
Function descriptor for:int GetMouseX()
-
GetMouseX$handle
Downcall method handle for:int GetMouseX()
-
GetMouseX$address
Address for:int GetMouseX()
-
GetMouseX
public static int GetMouseX()int GetMouseX()
-
GetMouseY$descriptor
Function descriptor for:int GetMouseY()
-
GetMouseY$handle
Downcall method handle for:int GetMouseY()
-
GetMouseY$address
Address for:int GetMouseY()
-
GetMouseY
public static int GetMouseY()int GetMouseY()
-
GetMousePosition$descriptor
Function descriptor for:Vector2 GetMousePosition()
-
GetMousePosition$handle
Downcall method handle for:Vector2 GetMousePosition()
-
GetMousePosition$address
Address for:Vector2 GetMousePosition()
-
GetMousePosition
Vector2 GetMousePosition()
-
GetMouseDelta$descriptor
Function descriptor for:Vector2 GetMouseDelta()
-
GetMouseDelta$handle
Downcall method handle for:Vector2 GetMouseDelta()
-
GetMouseDelta$address
Address for:Vector2 GetMouseDelta()
-
GetMouseDelta
Vector2 GetMouseDelta()
-
SetMousePosition$descriptor
Function descriptor for:void SetMousePosition(int x, int y)
-
SetMousePosition$handle
Downcall method handle for:void SetMousePosition(int x, int y)
-
SetMousePosition$address
Address for:void SetMousePosition(int x, int y)
-
SetMousePosition
public static void SetMousePosition(int x, int y) void SetMousePosition(int x, int y)
-
SetMouseOffset$descriptor
Function descriptor for:void SetMouseOffset(int offsetX, int offsetY)
-
SetMouseOffset$handle
Downcall method handle for:void SetMouseOffset(int offsetX, int offsetY)
-
SetMouseOffset$address
Address for:void SetMouseOffset(int offsetX, int offsetY)
-
SetMouseOffset
public static void SetMouseOffset(int offsetX, int offsetY) void SetMouseOffset(int offsetX, int offsetY)
-
SetMouseScale$descriptor
Function descriptor for:void SetMouseScale(float scaleX, float scaleY)
-
SetMouseScale$handle
Downcall method handle for:void SetMouseScale(float scaleX, float scaleY)
-
SetMouseScale$address
Address for:void SetMouseScale(float scaleX, float scaleY)
-
SetMouseScale
public static void SetMouseScale(float scaleX, float scaleY) void SetMouseScale(float scaleX, float scaleY)
-
GetMouseWheelMove$descriptor
Function descriptor for:float GetMouseWheelMove()
-
GetMouseWheelMove$handle
Downcall method handle for:float GetMouseWheelMove()
-
GetMouseWheelMove$address
Address for:float GetMouseWheelMove()
-
GetMouseWheelMove
public static float GetMouseWheelMove()float GetMouseWheelMove()
-
GetMouseWheelMoveV$descriptor
Function descriptor for:Vector2 GetMouseWheelMoveV()
-
GetMouseWheelMoveV$handle
Downcall method handle for:Vector2 GetMouseWheelMoveV()
-
GetMouseWheelMoveV$address
Address for:Vector2 GetMouseWheelMoveV()
-
GetMouseWheelMoveV
Vector2 GetMouseWheelMoveV()
-
SetMouseCursor$descriptor
Function descriptor for:void SetMouseCursor(int cursor)
-
SetMouseCursor$handle
Downcall method handle for:void SetMouseCursor(int cursor)
-
SetMouseCursor$address
Address for:void SetMouseCursor(int cursor)
-
SetMouseCursor
public static void SetMouseCursor(int cursor) void SetMouseCursor(int cursor)
-
GetTouchX$descriptor
Function descriptor for:int GetTouchX()
-
GetTouchX$handle
Downcall method handle for:int GetTouchX()
-
GetTouchX$address
Address for:int GetTouchX()
-
GetTouchX
public static int GetTouchX()int GetTouchX()
-
GetTouchY$descriptor
Function descriptor for:int GetTouchY()
-
GetTouchY$handle
Downcall method handle for:int GetTouchY()
-
GetTouchY$address
Address for:int GetTouchY()
-
GetTouchY
public static int GetTouchY()int GetTouchY()
-
GetTouchPosition$descriptor
Function descriptor for:Vector2 GetTouchPosition(int index)
-
GetTouchPosition$handle
Downcall method handle for:Vector2 GetTouchPosition(int index)
-
GetTouchPosition$address
Address for:Vector2 GetTouchPosition(int index)
-
GetTouchPosition
Vector2 GetTouchPosition(int index)
-
GetTouchPointId$descriptor
Function descriptor for:int GetTouchPointId(int index)
-
GetTouchPointId$handle
Downcall method handle for:int GetTouchPointId(int index)
-
GetTouchPointId$address
Address for:int GetTouchPointId(int index)
-
GetTouchPointId
public static int GetTouchPointId(int index) int GetTouchPointId(int index)
-
GetTouchPointCount$descriptor
Function descriptor for:int GetTouchPointCount()
-
GetTouchPointCount$handle
Downcall method handle for:int GetTouchPointCount()
-
GetTouchPointCount$address
Address for:int GetTouchPointCount()
-
GetTouchPointCount
public static int GetTouchPointCount()int GetTouchPointCount()
-
SetGesturesEnabled$descriptor
Function descriptor for:void SetGesturesEnabled(unsigned int flags)
-
SetGesturesEnabled$handle
Downcall method handle for:void SetGesturesEnabled(unsigned int flags)
-
SetGesturesEnabled$address
Address for:void SetGesturesEnabled(unsigned int flags)
-
SetGesturesEnabled
public static void SetGesturesEnabled(int flags) void SetGesturesEnabled(unsigned int flags)
-
IsGestureDetected$descriptor
Function descriptor for:bool IsGestureDetected(unsigned int gesture)
-
IsGestureDetected$handle
Downcall method handle for:bool IsGestureDetected(unsigned int gesture)
-
IsGestureDetected$address
Address for:bool IsGestureDetected(unsigned int gesture)
-
IsGestureDetected
public static boolean IsGestureDetected(int gesture) bool IsGestureDetected(unsigned int gesture)
-
GetGestureDetected$descriptor
Function descriptor for:int GetGestureDetected()
-
GetGestureDetected$handle
Downcall method handle for:int GetGestureDetected()
-
GetGestureDetected$address
Address for:int GetGestureDetected()
-
GetGestureDetected
public static int GetGestureDetected()int GetGestureDetected()
-
GetGestureHoldDuration$descriptor
Function descriptor for:float GetGestureHoldDuration()
-
GetGestureHoldDuration$handle
Downcall method handle for:float GetGestureHoldDuration()
-
GetGestureHoldDuration$address
Address for:float GetGestureHoldDuration()
-
GetGestureHoldDuration
public static float GetGestureHoldDuration()float GetGestureHoldDuration()
-
GetGestureDragVector$descriptor
Function descriptor for:Vector2 GetGestureDragVector()
-
GetGestureDragVector$handle
Downcall method handle for:Vector2 GetGestureDragVector()
-
GetGestureDragVector$address
Address for:Vector2 GetGestureDragVector()
-
GetGestureDragVector
Vector2 GetGestureDragVector()
-
GetGestureDragAngle$descriptor
Function descriptor for:float GetGestureDragAngle()
-
GetGestureDragAngle$handle
Downcall method handle for:float GetGestureDragAngle()
-
GetGestureDragAngle$address
Address for:float GetGestureDragAngle()
-
GetGestureDragAngle
public static float GetGestureDragAngle()float GetGestureDragAngle()
-
GetGesturePinchVector$descriptor
Function descriptor for:Vector2 GetGesturePinchVector()
-
GetGesturePinchVector$handle
Downcall method handle for:Vector2 GetGesturePinchVector()
-
GetGesturePinchVector$address
Address for:Vector2 GetGesturePinchVector()
-
GetGesturePinchVector
Vector2 GetGesturePinchVector()
-
GetGesturePinchAngle$descriptor
Function descriptor for:float GetGesturePinchAngle()
-
GetGesturePinchAngle$handle
Downcall method handle for:float GetGesturePinchAngle()
-
GetGesturePinchAngle$address
Address for:float GetGesturePinchAngle()
-
GetGesturePinchAngle
public static float GetGesturePinchAngle()float GetGesturePinchAngle()
-
UpdateCamera$descriptor
Function descriptor for:void UpdateCamera(Camera *camera, int mode)
-
UpdateCamera$handle
Downcall method handle for:void UpdateCamera(Camera *camera, int mode)
-
UpdateCamera$address
Address for:void UpdateCamera(Camera *camera, int mode)
-
UpdateCamera
void UpdateCamera(Camera *camera, int mode)
-
UpdateCameraPro$descriptor
Function descriptor for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
-
UpdateCameraPro$handle
Downcall method handle for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
-
UpdateCameraPro$address
Address for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
-
UpdateCameraPro
public static void UpdateCameraPro(MemorySegment camera, MemorySegment movement, MemorySegment rotation, float zoom) void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)
-
SetShapesTexture$descriptor
Function descriptor for:void SetShapesTexture(Texture2D texture, Rectangle source)
-
SetShapesTexture$handle
Downcall method handle for:void SetShapesTexture(Texture2D texture, Rectangle source)
-
SetShapesTexture$address
Address for:void SetShapesTexture(Texture2D texture, Rectangle source)
-
SetShapesTexture
void SetShapesTexture(Texture2D texture, Rectangle source)
-
GetShapesTexture$descriptor
Function descriptor for:Texture2D GetShapesTexture()
-
GetShapesTexture$handle
Downcall method handle for:Texture2D GetShapesTexture()
-
GetShapesTexture$address
Address for:Texture2D GetShapesTexture()
-
GetShapesTexture
Texture2D GetShapesTexture()
-
GetShapesTextureRectangle$descriptor
Function descriptor for:Rectangle GetShapesTextureRectangle()
-
GetShapesTextureRectangle$handle
Downcall method handle for:Rectangle GetShapesTextureRectangle()
-
GetShapesTextureRectangle$address
Address for:Rectangle GetShapesTextureRectangle()
-
GetShapesTextureRectangle
Rectangle GetShapesTextureRectangle()
-
DrawPixel$descriptor
Function descriptor for:void DrawPixel(int posX, int posY, Color color)
-
DrawPixel$handle
Downcall method handle for:void DrawPixel(int posX, int posY, Color color)
-
DrawPixel$address
Address for:void DrawPixel(int posX, int posY, Color color)
-
DrawPixel
void DrawPixel(int posX, int posY, Color color)
-
DrawPixelV$descriptor
Function descriptor for:void DrawPixelV(Vector2 position, Color color)
-
DrawPixelV$handle
Downcall method handle for:void DrawPixelV(Vector2 position, Color color)
-
DrawPixelV$address
Address for:void DrawPixelV(Vector2 position, Color color)
-
DrawPixelV
void DrawPixelV(Vector2 position, Color color)
-
DrawLine$descriptor
Function descriptor for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
DrawLine$handle
Downcall method handle for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
DrawLine$address
Address for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
DrawLine
public static void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
DrawLineV$descriptor
Function descriptor for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
-
DrawLineV$handle
Downcall method handle for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
-
DrawLineV$address
Address for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
-
DrawLineV
void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)
-
DrawLineEx$descriptor
Function descriptor for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineEx$handle
Downcall method handle for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineEx$address
Address for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineEx
public static void DrawLineEx(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineStrip$descriptor
Function descriptor for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
-
DrawLineStrip$handle
Downcall method handle for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
-
DrawLineStrip$address
Address for:void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
-
DrawLineStrip
void DrawLineStrip(const Vector2 *points, int pointCount, Color color)
-
DrawLineBezier$descriptor
Function descriptor for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineBezier$handle
Downcall method handle for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineBezier$address
Address for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawLineBezier
public static void DrawLineBezier(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)
-
DrawCircle$descriptor
Function descriptor for:void DrawCircle(int centerX, int centerY, float radius, Color color)
-
DrawCircle$handle
Downcall method handle for:void DrawCircle(int centerX, int centerY, float radius, Color color)
-
DrawCircle$address
Address for:void DrawCircle(int centerX, int centerY, float radius, Color color)
-
DrawCircle
void DrawCircle(int centerX, int centerY, float radius, Color color)
-
DrawCircleSector$descriptor
Function descriptor for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSector$handle
Downcall method handle for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSector$address
Address for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSector
public static void DrawCircleSector(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSectorLines$descriptor
Function descriptor for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSectorLines$handle
Downcall method handle for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSectorLines$address
Address for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleSectorLines
public static void DrawCircleSectorLines(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)
-
DrawCircleGradient$descriptor
Function descriptor for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
-
DrawCircleGradient$handle
Downcall method handle for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
-
DrawCircleGradient$address
Address for:void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
-
DrawCircleGradient
public static void DrawCircleGradient(int centerX, int centerY, float radius, MemorySegment inner, MemorySegment outer) void DrawCircleGradient(int centerX, int centerY, float radius, Color inner, Color outer)
-
DrawCircleV$descriptor
Function descriptor for:void DrawCircleV(Vector2 center, float radius, Color color)
-
DrawCircleV$handle
Downcall method handle for:void DrawCircleV(Vector2 center, float radius, Color color)
-
DrawCircleV$address
Address for:void DrawCircleV(Vector2 center, float radius, Color color)
-
DrawCircleV
void DrawCircleV(Vector2 center, float radius, Color color)
-
DrawCircleLines$descriptor
Function descriptor for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
-
DrawCircleLines$handle
Downcall method handle for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
-
DrawCircleLines$address
Address for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)
-
DrawCircleLines
void DrawCircleLines(int centerX, int centerY, float radius, Color color)
-
DrawCircleLinesV$descriptor
Function descriptor for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
-
DrawCircleLinesV$handle
Downcall method handle for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
-
DrawCircleLinesV$address
Address for:void DrawCircleLinesV(Vector2 center, float radius, Color color)
-
DrawCircleLinesV
void DrawCircleLinesV(Vector2 center, float radius, Color color)
-
DrawEllipse$descriptor
Function descriptor for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipse$handle
Downcall method handle for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipse$address
Address for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipse
public static void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipseLines$descriptor
Function descriptor for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipseLines$handle
Downcall method handle for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipseLines$address
Address for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawEllipseLines
public static void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)
-
DrawRing$descriptor
Function descriptor for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRing$handle
Downcall method handle for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRing$address
Address for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRing
public static void DrawRing(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRingLines$descriptor
Function descriptor for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRingLines$handle
Downcall method handle for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRingLines$address
Address for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRingLines
public static void DrawRingLines(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)
-
DrawRectangle$descriptor
Function descriptor for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
-
DrawRectangle$handle
Downcall method handle for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
-
DrawRectangle$address
Address for:void DrawRectangle(int posX, int posY, int width, int height, Color color)
-
DrawRectangle
void DrawRectangle(int posX, int posY, int width, int height, Color color)
-
DrawRectangleV$descriptor
Function descriptor for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
-
DrawRectangleV$handle
Downcall method handle for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
-
DrawRectangleV$address
Address for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)
-
DrawRectangleV
void DrawRectangleV(Vector2 position, Vector2 size, Color color)
-
DrawRectangleRec$descriptor
Function descriptor for:void DrawRectangleRec(Rectangle rec, Color color)
-
DrawRectangleRec$handle
Downcall method handle for:void DrawRectangleRec(Rectangle rec, Color color)
-
DrawRectangleRec$address
Address for:void DrawRectangleRec(Rectangle rec, Color color)
-
DrawRectangleRec
void DrawRectangleRec(Rectangle rec, Color color)
-
DrawRectanglePro$descriptor
Function descriptor for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
-
DrawRectanglePro$handle
Downcall method handle for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
-
DrawRectanglePro$address
Address for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
-
DrawRectanglePro
public static void DrawRectanglePro(MemorySegment rec, MemorySegment origin, float rotation, MemorySegment color) void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)
-
DrawRectangleGradientV$descriptor
Function descriptor for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
-
DrawRectangleGradientV$handle
Downcall method handle for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
-
DrawRectangleGradientV$address
Address for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
-
DrawRectangleGradientV
public static void DrawRectangleGradientV(int posX, int posY, int width, int height, MemorySegment top, MemorySegment bottom) void DrawRectangleGradientV(int posX, int posY, int width, int height, Color top, Color bottom)
-
DrawRectangleGradientH$descriptor
Function descriptor for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
-
DrawRectangleGradientH$handle
Downcall method handle for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
-
DrawRectangleGradientH$address
Address for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
-
DrawRectangleGradientH
public static void DrawRectangleGradientH(int posX, int posY, int width, int height, MemorySegment left, MemorySegment right) void DrawRectangleGradientH(int posX, int posY, int width, int height, Color left, Color right)
-
DrawRectangleGradientEx$descriptor
Function descriptor for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
-
DrawRectangleGradientEx$handle
Downcall method handle for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
-
DrawRectangleGradientEx$address
Address for:void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
-
DrawRectangleGradientEx
public static void DrawRectangleGradientEx(MemorySegment rec, MemorySegment topLeft, MemorySegment bottomLeft, MemorySegment topRight, MemorySegment bottomRight) void DrawRectangleGradientEx(Rectangle rec, Color topLeft, Color bottomLeft, Color topRight, Color bottomRight)
-
DrawRectangleLines$descriptor
Function descriptor for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
-
DrawRectangleLines$handle
Downcall method handle for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
-
DrawRectangleLines$address
Address for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
-
DrawRectangleLines
public static void DrawRectangleLines(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangleLines(int posX, int posY, int width, int height, Color color)
-
DrawRectangleLinesEx$descriptor
Function descriptor for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
-
DrawRectangleLinesEx$handle
Downcall method handle for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
-
DrawRectangleLinesEx$address
Address for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
-
DrawRectangleLinesEx
void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)
-
DrawRectangleRounded$descriptor
Function descriptor for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRounded$handle
Downcall method handle for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRounded$address
Address for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRounded
public static void DrawRectangleRounded(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRoundedLines$descriptor
Function descriptor for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRoundedLines$handle
Downcall method handle for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRoundedLines$address
Address for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRoundedLines
public static void DrawRectangleRoundedLines(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, Color color)
-
DrawRectangleRoundedLinesEx$descriptor
Function descriptor for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
-
DrawRectangleRoundedLinesEx$handle
Downcall method handle for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
-
DrawRectangleRoundedLinesEx$address
Address for:void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
-
DrawRectangleRoundedLinesEx
public static void DrawRectangleRoundedLinesEx(MemorySegment rec, float roundness, int segments, float lineThick, MemorySegment color) void DrawRectangleRoundedLinesEx(Rectangle rec, float roundness, int segments, float lineThick, Color color)
-
DrawTriangle$descriptor
Function descriptor for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangle$handle
Downcall method handle for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangle$address
Address for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangle
public static void DrawTriangle(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangleLines$descriptor
Function descriptor for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangleLines$handle
Downcall method handle for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangleLines$address
Address for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangleLines
public static void DrawTriangleLines(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
DrawTriangleFan$descriptor
Function descriptor for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleFan$handle
Downcall method handle for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleFan$address
Address for:void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleFan
void DrawTriangleFan(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleStrip$descriptor
Function descriptor for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleStrip$handle
Downcall method handle for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleStrip$address
Address for:void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
-
DrawTriangleStrip
void DrawTriangleStrip(const Vector2 *points, int pointCount, Color color)
-
DrawPoly$descriptor
Function descriptor for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPoly$handle
Downcall method handle for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPoly$address
Address for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPoly
public static void DrawPoly(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPolyLines$descriptor
Function descriptor for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPolyLines$handle
Downcall method handle for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPolyLines$address
Address for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPolyLines
public static void DrawPolyLines(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)
-
DrawPolyLinesEx$descriptor
Function descriptor for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
-
DrawPolyLinesEx$handle
Downcall method handle for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
-
DrawPolyLinesEx$address
Address for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
-
DrawPolyLinesEx
public static void DrawPolyLinesEx(MemorySegment center, int sides, float radius, float rotation, float lineThick, MemorySegment color) void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)
-
DrawSplineLinear$descriptor
Function descriptor for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineLinear$handle
Downcall method handle for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineLinear$address
Address for:void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineLinear
public static void DrawSplineLinear(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineLinear(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBasis$descriptor
Function descriptor for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBasis$handle
Downcall method handle for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBasis$address
Address for:void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBasis
public static void DrawSplineBasis(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBasis(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineCatmullRom$descriptor
Function descriptor for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineCatmullRom$handle
Downcall method handle for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineCatmullRom$address
Address for:void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineCatmullRom
public static void DrawSplineCatmullRom(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineCatmullRom(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierQuadratic$descriptor
Function descriptor for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierQuadratic$handle
Downcall method handle for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierQuadratic$address
Address for:void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierQuadratic
public static void DrawSplineBezierQuadratic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierQuadratic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierCubic$descriptor
Function descriptor for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierCubic$handle
Downcall method handle for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierCubic$address
Address for:void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineBezierCubic
public static void DrawSplineBezierCubic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierCubic(const Vector2 *points, int pointCount, float thick, Color color)
-
DrawSplineSegmentLinear$descriptor
Function descriptor for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
-
DrawSplineSegmentLinear$handle
Downcall method handle for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
-
DrawSplineSegmentLinear$address
Address for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
-
DrawSplineSegmentLinear
public static void DrawSplineSegmentLinear(MemorySegment p1, MemorySegment p2, float thick, MemorySegment color) void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)
-
DrawSplineSegmentBasis$descriptor
Function descriptor for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBasis$handle
Downcall method handle for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBasis$address
Address for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBasis
public static void DrawSplineSegmentBasis(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentCatmullRom$descriptor
Function descriptor for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentCatmullRom$handle
Downcall method handle for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentCatmullRom$address
Address for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentCatmullRom
public static void DrawSplineSegmentCatmullRom(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBezierQuadratic$descriptor
Function descriptor for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
-
DrawSplineSegmentBezierQuadratic$handle
Downcall method handle for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
-
DrawSplineSegmentBezierQuadratic$address
Address for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
-
DrawSplineSegmentBezierQuadratic
public static void DrawSplineSegmentBezierQuadratic(MemorySegment p1, MemorySegment c2, MemorySegment p3, float thick, MemorySegment color) void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)
-
DrawSplineSegmentBezierCubic$descriptor
Function descriptor for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBezierCubic$handle
Downcall method handle for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBezierCubic$address
Address for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
-
DrawSplineSegmentBezierCubic
public static void DrawSplineSegmentBezierCubic(MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)
-
GetSplinePointLinear$descriptor
Function descriptor for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
-
GetSplinePointLinear$handle
Downcall method handle for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
-
GetSplinePointLinear$address
Address for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
-
GetSplinePointLinear
public static MemorySegment GetSplinePointLinear(SegmentAllocator allocator, MemorySegment startPos, MemorySegment endPos, float t) Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)
-
GetSplinePointBasis$descriptor
Function descriptor for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointBasis$handle
Downcall method handle for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointBasis$address
Address for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointBasis
public static MemorySegment GetSplinePointBasis(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointCatmullRom$descriptor
Function descriptor for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointCatmullRom$handle
Downcall method handle for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointCatmullRom$address
Address for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointCatmullRom
public static MemorySegment GetSplinePointCatmullRom(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)
-
GetSplinePointBezierQuad$descriptor
Function descriptor for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
-
GetSplinePointBezierQuad$handle
Downcall method handle for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
-
GetSplinePointBezierQuad$address
Address for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
-
GetSplinePointBezierQuad
public static MemorySegment GetSplinePointBezierQuad(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment p3, float t) Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)
-
GetSplinePointBezierCubic$descriptor
Function descriptor for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
-
GetSplinePointBezierCubic$handle
Downcall method handle for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
-
GetSplinePointBezierCubic$address
Address for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
-
GetSplinePointBezierCubic
public static MemorySegment GetSplinePointBezierCubic(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float t) Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)
-
CheckCollisionRecs$descriptor
Function descriptor for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
-
CheckCollisionRecs$handle
Downcall method handle for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
-
CheckCollisionRecs$address
Address for:bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
-
CheckCollisionRecs
bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)
-
CheckCollisionCircles$descriptor
Function descriptor for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
-
CheckCollisionCircles$handle
Downcall method handle for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
-
CheckCollisionCircles$address
Address for:bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
-
CheckCollisionCircles
public static boolean CheckCollisionCircles(MemorySegment center1, float radius1, MemorySegment center2, float radius2) bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)
-
CheckCollisionCircleRec$descriptor
Function descriptor for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
-
CheckCollisionCircleRec$handle
Downcall method handle for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
-
CheckCollisionCircleRec$address
Address for:bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
-
CheckCollisionCircleRec
public static boolean CheckCollisionCircleRec(MemorySegment center, float radius, MemorySegment rec) bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)
-
CheckCollisionCircleLine$descriptor
Function descriptor for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
-
CheckCollisionCircleLine$handle
Downcall method handle for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
-
CheckCollisionCircleLine$address
Address for:bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
-
CheckCollisionCircleLine
public static boolean CheckCollisionCircleLine(MemorySegment center, float radius, MemorySegment p1, MemorySegment p2) bool CheckCollisionCircleLine(Vector2 center, float radius, Vector2 p1, Vector2 p2)
-
CheckCollisionPointRec$descriptor
Function descriptor for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
-
CheckCollisionPointRec$handle
Downcall method handle for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
-
CheckCollisionPointRec$address
Address for:bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
-
CheckCollisionPointRec
bool CheckCollisionPointRec(Vector2 point, Rectangle rec)
-
CheckCollisionPointCircle$descriptor
Function descriptor for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
-
CheckCollisionPointCircle$handle
Downcall method handle for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
-
CheckCollisionPointCircle$address
Address for:bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
-
CheckCollisionPointCircle
public static boolean CheckCollisionPointCircle(MemorySegment point, MemorySegment center, float radius) bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)
-
CheckCollisionPointTriangle$descriptor
Function descriptor for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
-
CheckCollisionPointTriangle$handle
Downcall method handle for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
-
CheckCollisionPointTriangle$address
Address for:bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
-
CheckCollisionPointTriangle
public static boolean CheckCollisionPointTriangle(MemorySegment point, MemorySegment p1, MemorySegment p2, MemorySegment p3) bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)
-
CheckCollisionPointLine$descriptor
Function descriptor for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
-
CheckCollisionPointLine$handle
Downcall method handle for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
-
CheckCollisionPointLine$address
Address for:bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
-
CheckCollisionPointLine
public static boolean CheckCollisionPointLine(MemorySegment point, MemorySegment p1, MemorySegment p2, int threshold) bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)
-
CheckCollisionPointPoly$descriptor
Function descriptor for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
-
CheckCollisionPointPoly$handle
Downcall method handle for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
-
CheckCollisionPointPoly$address
Address for:bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
-
CheckCollisionPointPoly
public static boolean CheckCollisionPointPoly(MemorySegment point, MemorySegment points, int pointCount) bool CheckCollisionPointPoly(Vector2 point, const Vector2 *points, int pointCount)
-
CheckCollisionLines$descriptor
Function descriptor for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
-
CheckCollisionLines$handle
Downcall method handle for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
-
CheckCollisionLines$address
Address for:bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
-
CheckCollisionLines
public static boolean CheckCollisionLines(MemorySegment startPos1, MemorySegment endPos1, MemorySegment startPos2, MemorySegment endPos2, MemorySegment collisionPoint) bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)
-
GetCollisionRec$descriptor
Function descriptor for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
-
GetCollisionRec$handle
Downcall method handle for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
-
GetCollisionRec$address
Address for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
-
GetCollisionRec
public static MemorySegment GetCollisionRec(SegmentAllocator allocator, MemorySegment rec1, MemorySegment rec2) Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)
-
LoadImage$descriptor
Function descriptor for:Image LoadImage(const char *fileName)
-
LoadImage$handle
Downcall method handle for:Image LoadImage(const char *fileName)
-
LoadImage$address
Address for:Image LoadImage(const char *fileName)
-
LoadImage
Image LoadImage(const char *fileName)
-
LoadImageRaw$descriptor
Function descriptor for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
-
LoadImageRaw$handle
Downcall method handle for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
-
LoadImageRaw$address
Address for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
-
LoadImageRaw
public static MemorySegment LoadImageRaw(SegmentAllocator allocator, MemorySegment fileName, int width, int height, int format, int headerSize) Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)
-
LoadImageAnim$descriptor
Function descriptor for:Image LoadImageAnim(const char *fileName, int *frames)
-
LoadImageAnim$handle
Downcall method handle for:Image LoadImageAnim(const char *fileName, int *frames)
-
LoadImageAnim$address
Address for:Image LoadImageAnim(const char *fileName, int *frames)
-
LoadImageAnim
public static MemorySegment LoadImageAnim(SegmentAllocator allocator, MemorySegment fileName, MemorySegment frames) Image LoadImageAnim(const char *fileName, int *frames)
-
LoadImageAnimFromMemory$descriptor
Function descriptor for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
-
LoadImageAnimFromMemory$handle
Downcall method handle for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
-
LoadImageAnimFromMemory$address
Address for:Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
-
LoadImageAnimFromMemory
public static MemorySegment LoadImageAnimFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, MemorySegment frames) Image LoadImageAnimFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int *frames)
-
LoadImageFromMemory$descriptor
Function descriptor for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadImageFromMemory$handle
Downcall method handle for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadImageFromMemory$address
Address for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadImageFromMemory
public static MemorySegment LoadImageFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadImageFromTexture$descriptor
Function descriptor for:Image LoadImageFromTexture(Texture2D texture)
-
LoadImageFromTexture$handle
Downcall method handle for:Image LoadImageFromTexture(Texture2D texture)
-
LoadImageFromTexture$address
Address for:Image LoadImageFromTexture(Texture2D texture)
-
LoadImageFromTexture
Image LoadImageFromTexture(Texture2D texture)
-
LoadImageFromScreen$descriptor
Function descriptor for:Image LoadImageFromScreen()
-
LoadImageFromScreen$handle
Downcall method handle for:Image LoadImageFromScreen()
-
LoadImageFromScreen$address
Address for:Image LoadImageFromScreen()
-
LoadImageFromScreen
Image LoadImageFromScreen()
-
IsImageValid$descriptor
Function descriptor for:bool IsImageValid(Image image)
-
IsImageValid$handle
Downcall method handle for:bool IsImageValid(Image image)
-
IsImageValid$address
Address for:bool IsImageValid(Image image)
-
IsImageValid
bool IsImageValid(Image image)
-
UnloadImage$descriptor
Function descriptor for:void UnloadImage(Image image)
-
UnloadImage$handle
Downcall method handle for:void UnloadImage(Image image)
-
UnloadImage$address
Address for:void UnloadImage(Image image)
-
UnloadImage
void UnloadImage(Image image)
-
ExportImage$descriptor
Function descriptor for:bool ExportImage(Image image, const char *fileName)
-
ExportImage$handle
Downcall method handle for:bool ExportImage(Image image, const char *fileName)
-
ExportImage$address
Address for:bool ExportImage(Image image, const char *fileName)
-
ExportImage
bool ExportImage(Image image, const char *fileName)
-
ExportImageToMemory$descriptor
Function descriptor for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
-
ExportImageToMemory$handle
Downcall method handle for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
-
ExportImageToMemory$address
Address for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
-
ExportImageToMemory
public static MemorySegment ExportImageToMemory(MemorySegment image, MemorySegment fileType, MemorySegment fileSize) unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)
-
ExportImageAsCode$descriptor
Function descriptor for:bool ExportImageAsCode(Image image, const char *fileName)
-
ExportImageAsCode$handle
Downcall method handle for:bool ExportImageAsCode(Image image, const char *fileName)
-
ExportImageAsCode$address
Address for:bool ExportImageAsCode(Image image, const char *fileName)
-
ExportImageAsCode
bool ExportImageAsCode(Image image, const char *fileName)
-
GenImageColor$descriptor
Function descriptor for:Image GenImageColor(int width, int height, Color color)
-
GenImageColor$handle
Downcall method handle for:Image GenImageColor(int width, int height, Color color)
-
GenImageColor$address
Address for:Image GenImageColor(int width, int height, Color color)
-
GenImageColor
public static MemorySegment GenImageColor(SegmentAllocator allocator, int width, int height, MemorySegment color) Image GenImageColor(int width, int height, Color color)
-
GenImageGradientLinear$descriptor
Function descriptor for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
-
GenImageGradientLinear$handle
Downcall method handle for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
-
GenImageGradientLinear$address
Address for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
-
GenImageGradientLinear
public static MemorySegment GenImageGradientLinear(SegmentAllocator allocator, int width, int height, int direction, MemorySegment start, MemorySegment end) Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)
-
GenImageGradientRadial$descriptor
Function descriptor for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientRadial$handle
Downcall method handle for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientRadial$address
Address for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientRadial
public static MemorySegment GenImageGradientRadial(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientSquare$descriptor
Function descriptor for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientSquare$handle
Downcall method handle for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientSquare$address
Address for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
-
GenImageGradientSquare
public static MemorySegment GenImageGradientSquare(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)
-
GenImageChecked$descriptor
Function descriptor for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
-
GenImageChecked$handle
Downcall method handle for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
-
GenImageChecked$address
Address for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
-
GenImageChecked
public static MemorySegment GenImageChecked(SegmentAllocator allocator, int width, int height, int checksX, int checksY, MemorySegment col1, MemorySegment col2) Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)
-
GenImageWhiteNoise$descriptor
Function descriptor for:Image GenImageWhiteNoise(int width, int height, float factor)
-
GenImageWhiteNoise$handle
Downcall method handle for:Image GenImageWhiteNoise(int width, int height, float factor)
-
GenImageWhiteNoise$address
Address for:Image GenImageWhiteNoise(int width, int height, float factor)
-
GenImageWhiteNoise
public static MemorySegment GenImageWhiteNoise(SegmentAllocator allocator, int width, int height, float factor) Image GenImageWhiteNoise(int width, int height, float factor)
-
GenImagePerlinNoise$descriptor
Function descriptor for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
-
GenImagePerlinNoise$handle
Downcall method handle for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
-
GenImagePerlinNoise$address
Address for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
-
GenImagePerlinNoise
public static MemorySegment GenImagePerlinNoise(SegmentAllocator allocator, int width, int height, int offsetX, int offsetY, float scale) Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)
-
GenImageCellular$descriptor
Function descriptor for:Image GenImageCellular(int width, int height, int tileSize)
-
GenImageCellular$handle
Downcall method handle for:Image GenImageCellular(int width, int height, int tileSize)
-
GenImageCellular$address
Address for:Image GenImageCellular(int width, int height, int tileSize)
-
GenImageCellular
public static MemorySegment GenImageCellular(SegmentAllocator allocator, int width, int height, int tileSize) Image GenImageCellular(int width, int height, int tileSize)
-
GenImageText$descriptor
Function descriptor for:Image GenImageText(int width, int height, const char *text)
-
GenImageText$handle
Downcall method handle for:Image GenImageText(int width, int height, const char *text)
-
GenImageText$address
Address for:Image GenImageText(int width, int height, const char *text)
-
GenImageText
public static MemorySegment GenImageText(SegmentAllocator allocator, int width, int height, MemorySegment text) Image GenImageText(int width, int height, const char *text)
-
ImageCopy$descriptor
Function descriptor for:Image ImageCopy(Image image)
-
ImageCopy$handle
Downcall method handle for:Image ImageCopy(Image image)
-
ImageCopy$address
Address for:Image ImageCopy(Image image)
-
ImageCopy
Image ImageCopy(Image image)
-
ImageFromImage$descriptor
Function descriptor for:Image ImageFromImage(Image image, Rectangle rec)
-
ImageFromImage$handle
Downcall method handle for:Image ImageFromImage(Image image, Rectangle rec)
-
ImageFromImage$address
Address for:Image ImageFromImage(Image image, Rectangle rec)
-
ImageFromImage
public static MemorySegment ImageFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment rec) Image ImageFromImage(Image image, Rectangle rec)
-
ImageFromChannel$descriptor
Function descriptor for:Image ImageFromChannel(Image image, int selectedChannel)
-
ImageFromChannel$handle
Downcall method handle for:Image ImageFromChannel(Image image, int selectedChannel)
-
ImageFromChannel$address
Address for:Image ImageFromChannel(Image image, int selectedChannel)
-
ImageFromChannel
public static MemorySegment ImageFromChannel(SegmentAllocator allocator, MemorySegment image, int selectedChannel) Image ImageFromChannel(Image image, int selectedChannel)
-
ImageText$descriptor
Function descriptor for:Image ImageText(const char *text, int fontSize, Color color)
-
ImageText$handle
Downcall method handle for:Image ImageText(const char *text, int fontSize, Color color)
-
ImageText$address
Address for:Image ImageText(const char *text, int fontSize, Color color)
-
ImageText
public static MemorySegment ImageText(SegmentAllocator allocator, MemorySegment text, int fontSize, MemorySegment color) Image ImageText(const char *text, int fontSize, Color color)
-
ImageTextEx$descriptor
Function descriptor for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
-
ImageTextEx$handle
Downcall method handle for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
-
ImageTextEx$address
Address for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
-
ImageTextEx
public static MemorySegment ImageTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing, MemorySegment tint) Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)
-
ImageFormat$descriptor
Function descriptor for:void ImageFormat(Image *image, int newFormat)
-
ImageFormat$handle
Downcall method handle for:void ImageFormat(Image *image, int newFormat)
-
ImageFormat$address
Address for:void ImageFormat(Image *image, int newFormat)
-
ImageFormat
void ImageFormat(Image *image, int newFormat)
-
ImageToPOT$descriptor
Function descriptor for:void ImageToPOT(Image *image, Color fill)
-
ImageToPOT$handle
Downcall method handle for:void ImageToPOT(Image *image, Color fill)
-
ImageToPOT$address
Address for:void ImageToPOT(Image *image, Color fill)
-
ImageToPOT
void ImageToPOT(Image *image, Color fill)
-
ImageCrop$descriptor
Function descriptor for:void ImageCrop(Image *image, Rectangle crop)
-
ImageCrop$handle
Downcall method handle for:void ImageCrop(Image *image, Rectangle crop)
-
ImageCrop$address
Address for:void ImageCrop(Image *image, Rectangle crop)
-
ImageCrop
void ImageCrop(Image *image, Rectangle crop)
-
ImageAlphaCrop$descriptor
Function descriptor for:void ImageAlphaCrop(Image *image, float threshold)
-
ImageAlphaCrop$handle
Downcall method handle for:void ImageAlphaCrop(Image *image, float threshold)
-
ImageAlphaCrop$address
Address for:void ImageAlphaCrop(Image *image, float threshold)
-
ImageAlphaCrop
void ImageAlphaCrop(Image *image, float threshold)
-
ImageAlphaClear$descriptor
Function descriptor for:void ImageAlphaClear(Image *image, Color color, float threshold)
-
ImageAlphaClear$handle
Downcall method handle for:void ImageAlphaClear(Image *image, Color color, float threshold)
-
ImageAlphaClear$address
Address for:void ImageAlphaClear(Image *image, Color color, float threshold)
-
ImageAlphaClear
void ImageAlphaClear(Image *image, Color color, float threshold)
-
ImageAlphaMask$descriptor
Function descriptor for:void ImageAlphaMask(Image *image, Image alphaMask)
-
ImageAlphaMask$handle
Downcall method handle for:void ImageAlphaMask(Image *image, Image alphaMask)
-
ImageAlphaMask$address
Address for:void ImageAlphaMask(Image *image, Image alphaMask)
-
ImageAlphaMask
void ImageAlphaMask(Image *image, Image alphaMask)
-
ImageAlphaPremultiply$descriptor
Function descriptor for:void ImageAlphaPremultiply(Image *image)
-
ImageAlphaPremultiply$handle
Downcall method handle for:void ImageAlphaPremultiply(Image *image)
-
ImageAlphaPremultiply$address
Address for:void ImageAlphaPremultiply(Image *image)
-
ImageAlphaPremultiply
void ImageAlphaPremultiply(Image *image)
-
ImageBlurGaussian$descriptor
Function descriptor for:void ImageBlurGaussian(Image *image, int blurSize)
-
ImageBlurGaussian$handle
Downcall method handle for:void ImageBlurGaussian(Image *image, int blurSize)
-
ImageBlurGaussian$address
Address for:void ImageBlurGaussian(Image *image, int blurSize)
-
ImageBlurGaussian
void ImageBlurGaussian(Image *image, int blurSize)
-
ImageKernelConvolution$descriptor
Function descriptor for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
-
ImageKernelConvolution$handle
Downcall method handle for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
-
ImageKernelConvolution$address
Address for:void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
-
ImageKernelConvolution
public static void ImageKernelConvolution(MemorySegment image, MemorySegment kernel, int kernelSize) void ImageKernelConvolution(Image *image, const float *kernel, int kernelSize)
-
ImageResize$descriptor
Function descriptor for:void ImageResize(Image *image, int newWidth, int newHeight)
-
ImageResize$handle
Downcall method handle for:void ImageResize(Image *image, int newWidth, int newHeight)
-
ImageResize$address
Address for:void ImageResize(Image *image, int newWidth, int newHeight)
-
ImageResize
void ImageResize(Image *image, int newWidth, int newHeight)
-
ImageResizeNN$descriptor
Function descriptor for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
-
ImageResizeNN$handle
Downcall method handle for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
-
ImageResizeNN$address
Address for:void ImageResizeNN(Image *image, int newWidth, int newHeight)
-
ImageResizeNN
void ImageResizeNN(Image *image, int newWidth, int newHeight)
-
ImageResizeCanvas$descriptor
Function descriptor for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
-
ImageResizeCanvas$handle
Downcall method handle for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
-
ImageResizeCanvas$address
Address for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
-
ImageResizeCanvas
public static void ImageResizeCanvas(MemorySegment image, int newWidth, int newHeight, int offsetX, int offsetY, MemorySegment fill) void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)
-
ImageMipmaps$descriptor
Function descriptor for:void ImageMipmaps(Image *image)
-
ImageMipmaps$handle
Downcall method handle for:void ImageMipmaps(Image *image)
-
ImageMipmaps$address
Address for:void ImageMipmaps(Image *image)
-
ImageMipmaps
void ImageMipmaps(Image *image)
-
ImageDither$descriptor
Function descriptor for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
-
ImageDither$handle
Downcall method handle for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
-
ImageDither$address
Address for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
-
ImageDither
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)
-
ImageFlipVertical$descriptor
Function descriptor for:void ImageFlipVertical(Image *image)
-
ImageFlipVertical$handle
Downcall method handle for:void ImageFlipVertical(Image *image)
-
ImageFlipVertical$address
Address for:void ImageFlipVertical(Image *image)
-
ImageFlipVertical
void ImageFlipVertical(Image *image)
-
ImageFlipHorizontal$descriptor
Function descriptor for:void ImageFlipHorizontal(Image *image)
-
ImageFlipHorizontal$handle
Downcall method handle for:void ImageFlipHorizontal(Image *image)
-
ImageFlipHorizontal$address
Address for:void ImageFlipHorizontal(Image *image)
-
ImageFlipHorizontal
void ImageFlipHorizontal(Image *image)
-
ImageRotate$descriptor
Function descriptor for:void ImageRotate(Image *image, int degrees)
-
ImageRotate$handle
Downcall method handle for:void ImageRotate(Image *image, int degrees)
-
ImageRotate$address
Address for:void ImageRotate(Image *image, int degrees)
-
ImageRotate
void ImageRotate(Image *image, int degrees)
-
ImageRotateCW$descriptor
Function descriptor for:void ImageRotateCW(Image *image)
-
ImageRotateCW$handle
Downcall method handle for:void ImageRotateCW(Image *image)
-
ImageRotateCW$address
Address for:void ImageRotateCW(Image *image)
-
ImageRotateCW
void ImageRotateCW(Image *image)
-
ImageRotateCCW$descriptor
Function descriptor for:void ImageRotateCCW(Image *image)
-
ImageRotateCCW$handle
Downcall method handle for:void ImageRotateCCW(Image *image)
-
ImageRotateCCW$address
Address for:void ImageRotateCCW(Image *image)
-
ImageRotateCCW
void ImageRotateCCW(Image *image)
-
ImageColorTint$descriptor
Function descriptor for:void ImageColorTint(Image *image, Color color)
-
ImageColorTint$handle
Downcall method handle for:void ImageColorTint(Image *image, Color color)
-
ImageColorTint$address
Address for:void ImageColorTint(Image *image, Color color)
-
ImageColorTint
void ImageColorTint(Image *image, Color color)
-
ImageColorInvert$descriptor
Function descriptor for:void ImageColorInvert(Image *image)
-
ImageColorInvert$handle
Downcall method handle for:void ImageColorInvert(Image *image)
-
ImageColorInvert$address
Address for:void ImageColorInvert(Image *image)
-
ImageColorInvert
void ImageColorInvert(Image *image)
-
ImageColorGrayscale$descriptor
Function descriptor for:void ImageColorGrayscale(Image *image)
-
ImageColorGrayscale$handle
Downcall method handle for:void ImageColorGrayscale(Image *image)
-
ImageColorGrayscale$address
Address for:void ImageColorGrayscale(Image *image)
-
ImageColorGrayscale
void ImageColorGrayscale(Image *image)
-
ImageColorContrast$descriptor
Function descriptor for:void ImageColorContrast(Image *image, float contrast)
-
ImageColorContrast$handle
Downcall method handle for:void ImageColorContrast(Image *image, float contrast)
-
ImageColorContrast$address
Address for:void ImageColorContrast(Image *image, float contrast)
-
ImageColorContrast
void ImageColorContrast(Image *image, float contrast)
-
ImageColorBrightness$descriptor
Function descriptor for:void ImageColorBrightness(Image *image, int brightness)
-
ImageColorBrightness$handle
Downcall method handle for:void ImageColorBrightness(Image *image, int brightness)
-
ImageColorBrightness$address
Address for:void ImageColorBrightness(Image *image, int brightness)
-
ImageColorBrightness
void ImageColorBrightness(Image *image, int brightness)
-
ImageColorReplace$descriptor
Function descriptor for:void ImageColorReplace(Image *image, Color color, Color replace)
-
ImageColorReplace$handle
Downcall method handle for:void ImageColorReplace(Image *image, Color color, Color replace)
-
ImageColorReplace$address
Address for:void ImageColorReplace(Image *image, Color color, Color replace)
-
ImageColorReplace
public static void ImageColorReplace(MemorySegment image, MemorySegment color, MemorySegment replace) void ImageColorReplace(Image *image, Color color, Color replace)
-
LoadImageColors$descriptor
Function descriptor for:Color *LoadImageColors(Image image)
-
LoadImageColors$handle
Downcall method handle for:Color *LoadImageColors(Image image)
-
LoadImageColors$address
Address for:Color *LoadImageColors(Image image)
-
LoadImageColors
Color *LoadImageColors(Image image)
-
LoadImagePalette$descriptor
Function descriptor for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
-
LoadImagePalette$handle
Downcall method handle for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
-
LoadImagePalette$address
Address for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
-
LoadImagePalette
public static MemorySegment LoadImagePalette(MemorySegment image, int maxPaletteSize, MemorySegment colorCount) Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)
-
UnloadImageColors$descriptor
Function descriptor for:void UnloadImageColors(Color *colors)
-
UnloadImageColors$handle
Downcall method handle for:void UnloadImageColors(Color *colors)
-
UnloadImageColors$address
Address for:void UnloadImageColors(Color *colors)
-
UnloadImageColors
void UnloadImageColors(Color *colors)
-
UnloadImagePalette$descriptor
Function descriptor for:void UnloadImagePalette(Color *colors)
-
UnloadImagePalette$handle
Downcall method handle for:void UnloadImagePalette(Color *colors)
-
UnloadImagePalette$address
Address for:void UnloadImagePalette(Color *colors)
-
UnloadImagePalette
void UnloadImagePalette(Color *colors)
-
GetImageAlphaBorder$descriptor
Function descriptor for:Rectangle GetImageAlphaBorder(Image image, float threshold)
-
GetImageAlphaBorder$handle
Downcall method handle for:Rectangle GetImageAlphaBorder(Image image, float threshold)
-
GetImageAlphaBorder$address
Address for:Rectangle GetImageAlphaBorder(Image image, float threshold)
-
GetImageAlphaBorder
public static MemorySegment GetImageAlphaBorder(SegmentAllocator allocator, MemorySegment image, float threshold) Rectangle GetImageAlphaBorder(Image image, float threshold)
-
GetImageColor$descriptor
Function descriptor for:Color GetImageColor(Image image, int x, int y)
-
GetImageColor$handle
Downcall method handle for:Color GetImageColor(Image image, int x, int y)
-
GetImageColor$address
Address for:Color GetImageColor(Image image, int x, int y)
-
GetImageColor
public static MemorySegment GetImageColor(SegmentAllocator allocator, MemorySegment image, int x, int y) Color GetImageColor(Image image, int x, int y)
-
ImageClearBackground$descriptor
Function descriptor for:void ImageClearBackground(Image *dst, Color color)
-
ImageClearBackground$handle
Downcall method handle for:void ImageClearBackground(Image *dst, Color color)
-
ImageClearBackground$address
Address for:void ImageClearBackground(Image *dst, Color color)
-
ImageClearBackground
void ImageClearBackground(Image *dst, Color color)
-
ImageDrawPixel$descriptor
Function descriptor for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
-
ImageDrawPixel$handle
Downcall method handle for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
-
ImageDrawPixel$address
Address for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
-
ImageDrawPixel
void ImageDrawPixel(Image *dst, int posX, int posY, Color color)
-
ImageDrawPixelV$descriptor
Function descriptor for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
-
ImageDrawPixelV$handle
Downcall method handle for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
-
ImageDrawPixelV$address
Address for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
-
ImageDrawPixelV
void ImageDrawPixelV(Image *dst, Vector2 position, Color color)
-
ImageDrawLine$descriptor
Function descriptor for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
ImageDrawLine$handle
Downcall method handle for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
ImageDrawLine$address
Address for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
ImageDrawLine
public static void ImageDrawLine(MemorySegment dst, int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)
-
ImageDrawLineV$descriptor
Function descriptor for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
-
ImageDrawLineV$handle
Downcall method handle for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
-
ImageDrawLineV$address
Address for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
-
ImageDrawLineV
public static void ImageDrawLineV(MemorySegment dst, MemorySegment start, MemorySegment end, MemorySegment color) void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)
-
ImageDrawLineEx$descriptor
Function descriptor for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
-
ImageDrawLineEx$handle
Downcall method handle for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
-
ImageDrawLineEx$address
Address for:void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
-
ImageDrawLineEx
public static void ImageDrawLineEx(MemorySegment dst, MemorySegment start, MemorySegment end, int thick, MemorySegment color) void ImageDrawLineEx(Image *dst, Vector2 start, Vector2 end, int thick, Color color)
-
ImageDrawCircle$descriptor
Function descriptor for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircle$handle
Downcall method handle for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircle$address
Address for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircle
public static void ImageDrawCircle(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircleV$descriptor
Function descriptor for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleV$handle
Downcall method handle for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleV$address
Address for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleV
public static void ImageDrawCircleV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleLines$descriptor
Function descriptor for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircleLines$handle
Downcall method handle for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircleLines$address
Address for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircleLines
public static void ImageDrawCircleLines(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
-
ImageDrawCircleLinesV$descriptor
Function descriptor for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleLinesV$handle
Downcall method handle for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleLinesV$address
Address for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawCircleLinesV
public static void ImageDrawCircleLinesV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
-
ImageDrawRectangle$descriptor
Function descriptor for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
-
ImageDrawRectangle$handle
Downcall method handle for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
-
ImageDrawRectangle$address
Address for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
-
ImageDrawRectangle
public static void ImageDrawRectangle(MemorySegment dst, int posX, int posY, int width, int height, MemorySegment color) void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
-
ImageDrawRectangleV$descriptor
Function descriptor for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
-
ImageDrawRectangleV$handle
Downcall method handle for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
-
ImageDrawRectangleV$address
Address for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
-
ImageDrawRectangleV
public static void ImageDrawRectangleV(MemorySegment dst, MemorySegment position, MemorySegment size, MemorySegment color) void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
-
ImageDrawRectangleRec$descriptor
Function descriptor for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
-
ImageDrawRectangleRec$handle
Downcall method handle for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
-
ImageDrawRectangleRec$address
Address for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
-
ImageDrawRectangleRec
void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
-
ImageDrawRectangleLines$descriptor
Function descriptor for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
-
ImageDrawRectangleLines$handle
Downcall method handle for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
-
ImageDrawRectangleLines$address
Address for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
-
ImageDrawRectangleLines
public static void ImageDrawRectangleLines(MemorySegment dst, MemorySegment rec, int thick, MemorySegment color) void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)
-
ImageDrawTriangle$descriptor
Function descriptor for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangle$handle
Downcall method handle for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangle$address
Address for:void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangle
public static void ImageDrawTriangle(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangleEx$descriptor
Function descriptor for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
-
ImageDrawTriangleEx$handle
Downcall method handle for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
-
ImageDrawTriangleEx$address
Address for:void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
-
ImageDrawTriangleEx
public static void ImageDrawTriangleEx(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment c1, MemorySegment c2, MemorySegment c3) void ImageDrawTriangleEx(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color c1, Color c2, Color c3)
-
ImageDrawTriangleLines$descriptor
Function descriptor for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangleLines$handle
Downcall method handle for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangleLines$address
Address for:void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangleLines
public static void ImageDrawTriangleLines(MemorySegment dst, MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void ImageDrawTriangleLines(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
-
ImageDrawTriangleFan$descriptor
Function descriptor for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleFan$handle
Downcall method handle for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleFan$address
Address for:void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleFan
public static void ImageDrawTriangleFan(MemorySegment dst, MemorySegment points, int pointCount, MemorySegment color) void ImageDrawTriangleFan(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleStrip$descriptor
Function descriptor for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleStrip$handle
Downcall method handle for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleStrip$address
Address for:void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDrawTriangleStrip
public static void ImageDrawTriangleStrip(MemorySegment dst, MemorySegment points, int pointCount, MemorySegment color) void ImageDrawTriangleStrip(Image *dst, Vector2 *points, int pointCount, Color color)
-
ImageDraw$descriptor
Function descriptor for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
-
ImageDraw$handle
Downcall method handle for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
-
ImageDraw$address
Address for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
-
ImageDraw
public static void ImageDraw(MemorySegment dst, MemorySegment src, MemorySegment srcRec, MemorySegment dstRec, MemorySegment tint) void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)
-
ImageDrawText$descriptor
Function descriptor for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
-
ImageDrawText$handle
Downcall method handle for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
-
ImageDrawText$address
Address for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
-
ImageDrawText
public static void ImageDrawText(MemorySegment dst, MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)
-
ImageDrawTextEx$descriptor
Function descriptor for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
ImageDrawTextEx$handle
Downcall method handle for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
ImageDrawTextEx$address
Address for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
ImageDrawTextEx
public static void ImageDrawTextEx(MemorySegment dst, MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
LoadTexture$descriptor
Function descriptor for:Texture2D LoadTexture(const char *fileName)
-
LoadTexture$handle
Downcall method handle for:Texture2D LoadTexture(const char *fileName)
-
LoadTexture$address
Address for:Texture2D LoadTexture(const char *fileName)
-
LoadTexture
Texture2D LoadTexture(const char *fileName)
-
LoadTextureFromImage$descriptor
Function descriptor for:Texture2D LoadTextureFromImage(Image image)
-
LoadTextureFromImage$handle
Downcall method handle for:Texture2D LoadTextureFromImage(Image image)
-
LoadTextureFromImage$address
Address for:Texture2D LoadTextureFromImage(Image image)
-
LoadTextureFromImage
Texture2D LoadTextureFromImage(Image image)
-
LoadTextureCubemap$descriptor
Function descriptor for:TextureCubemap LoadTextureCubemap(Image image, int layout)
-
LoadTextureCubemap$handle
Downcall method handle for:TextureCubemap LoadTextureCubemap(Image image, int layout)
-
LoadTextureCubemap$address
Address for:TextureCubemap LoadTextureCubemap(Image image, int layout)
-
LoadTextureCubemap
public static MemorySegment LoadTextureCubemap(SegmentAllocator allocator, MemorySegment image, int layout) TextureCubemap LoadTextureCubemap(Image image, int layout)
-
LoadRenderTexture$descriptor
Function descriptor for:RenderTexture2D LoadRenderTexture(int width, int height)
-
LoadRenderTexture$handle
Downcall method handle for:RenderTexture2D LoadRenderTexture(int width, int height)
-
LoadRenderTexture$address
Address for:RenderTexture2D LoadRenderTexture(int width, int height)
-
LoadRenderTexture
RenderTexture2D LoadRenderTexture(int width, int height)
-
IsTextureValid$descriptor
Function descriptor for:bool IsTextureValid(Texture2D texture)
-
IsTextureValid$handle
Downcall method handle for:bool IsTextureValid(Texture2D texture)
-
IsTextureValid$address
Address for:bool IsTextureValid(Texture2D texture)
-
IsTextureValid
bool IsTextureValid(Texture2D texture)
-
UnloadTexture$descriptor
Function descriptor for:void UnloadTexture(Texture2D texture)
-
UnloadTexture$handle
Downcall method handle for:void UnloadTexture(Texture2D texture)
-
UnloadTexture$address
Address for:void UnloadTexture(Texture2D texture)
-
UnloadTexture
void UnloadTexture(Texture2D texture)
-
IsRenderTextureValid$descriptor
Function descriptor for:bool IsRenderTextureValid(RenderTexture2D target)
-
IsRenderTextureValid$handle
Downcall method handle for:bool IsRenderTextureValid(RenderTexture2D target)
-
IsRenderTextureValid$address
Address for:bool IsRenderTextureValid(RenderTexture2D target)
-
IsRenderTextureValid
bool IsRenderTextureValid(RenderTexture2D target)
-
UnloadRenderTexture$descriptor
Function descriptor for:void UnloadRenderTexture(RenderTexture2D target)
-
UnloadRenderTexture$handle
Downcall method handle for:void UnloadRenderTexture(RenderTexture2D target)
-
UnloadRenderTexture$address
Address for:void UnloadRenderTexture(RenderTexture2D target)
-
UnloadRenderTexture
void UnloadRenderTexture(RenderTexture2D target)
-
UpdateTexture$descriptor
Function descriptor for:void UpdateTexture(Texture2D texture, const void *pixels)
-
UpdateTexture$handle
Downcall method handle for:void UpdateTexture(Texture2D texture, const void *pixels)
-
UpdateTexture$address
Address for:void UpdateTexture(Texture2D texture, const void *pixels)
-
UpdateTexture
void UpdateTexture(Texture2D texture, const void *pixels)
-
UpdateTextureRec$descriptor
Function descriptor for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
-
UpdateTextureRec$handle
Downcall method handle for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
-
UpdateTextureRec$address
Address for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
-
UpdateTextureRec
void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)
-
GenTextureMipmaps$descriptor
Function descriptor for:void GenTextureMipmaps(Texture2D *texture)
-
GenTextureMipmaps$handle
Downcall method handle for:void GenTextureMipmaps(Texture2D *texture)
-
GenTextureMipmaps$address
Address for:void GenTextureMipmaps(Texture2D *texture)
-
GenTextureMipmaps
void GenTextureMipmaps(Texture2D *texture)
-
SetTextureFilter$descriptor
Function descriptor for:void SetTextureFilter(Texture2D texture, int filter)
-
SetTextureFilter$handle
Downcall method handle for:void SetTextureFilter(Texture2D texture, int filter)
-
SetTextureFilter$address
Address for:void SetTextureFilter(Texture2D texture, int filter)
-
SetTextureFilter
void SetTextureFilter(Texture2D texture, int filter)
-
SetTextureWrap$descriptor
Function descriptor for:void SetTextureWrap(Texture2D texture, int wrap)
-
SetTextureWrap$handle
Downcall method handle for:void SetTextureWrap(Texture2D texture, int wrap)
-
SetTextureWrap$address
Address for:void SetTextureWrap(Texture2D texture, int wrap)
-
SetTextureWrap
void SetTextureWrap(Texture2D texture, int wrap)
-
DrawTexture$descriptor
Function descriptor for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
-
DrawTexture$handle
Downcall method handle for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
-
DrawTexture$address
Address for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
-
DrawTexture
void DrawTexture(Texture2D texture, int posX, int posY, Color tint)
-
DrawTextureV$descriptor
Function descriptor for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
-
DrawTextureV$handle
Downcall method handle for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
-
DrawTextureV$address
Address for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
-
DrawTextureV
void DrawTextureV(Texture2D texture, Vector2 position, Color tint)
-
DrawTextureEx$descriptor
Function descriptor for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
-
DrawTextureEx$handle
Downcall method handle for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
-
DrawTextureEx$address
Address for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
-
DrawTextureEx
public static void DrawTextureEx(MemorySegment texture, MemorySegment position, float rotation, float scale, MemorySegment tint) void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)
-
DrawTextureRec$descriptor
Function descriptor for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
-
DrawTextureRec$handle
Downcall method handle for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
-
DrawTextureRec$address
Address for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
-
DrawTextureRec
public static void DrawTextureRec(MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment tint) void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)
-
DrawTexturePro$descriptor
Function descriptor for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTexturePro$handle
Downcall method handle for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTexturePro$address
Address for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTexturePro
public static void DrawTexturePro(MemorySegment texture, MemorySegment source, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTextureNPatch$descriptor
Function descriptor for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTextureNPatch$handle
Downcall method handle for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTextureNPatch$address
Address for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
DrawTextureNPatch
public static void DrawTextureNPatch(MemorySegment texture, MemorySegment nPatchInfo, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)
-
ColorIsEqual$descriptor
Function descriptor for:bool ColorIsEqual(Color col1, Color col2)
-
ColorIsEqual$handle
Downcall method handle for:bool ColorIsEqual(Color col1, Color col2)
-
ColorIsEqual$address
Address for:bool ColorIsEqual(Color col1, Color col2)
-
ColorIsEqual
bool ColorIsEqual(Color col1, Color col2)
-
Fade$descriptor
Function descriptor for:Color Fade(Color color, float alpha)
-
Fade$handle
Downcall method handle for:Color Fade(Color color, float alpha)
-
Fade$address
Address for:Color Fade(Color color, float alpha)
-
Fade
Color Fade(Color color, float alpha)
-
ColorToInt$descriptor
Function descriptor for:int ColorToInt(Color color)
-
ColorToInt$handle
Downcall method handle for:int ColorToInt(Color color)
-
ColorToInt$address
Address for:int ColorToInt(Color color)
-
ColorToInt
int ColorToInt(Color color)
-
ColorNormalize$descriptor
Function descriptor for:Vector4 ColorNormalize(Color color)
-
ColorNormalize$handle
Downcall method handle for:Vector4 ColorNormalize(Color color)
-
ColorNormalize$address
Address for:Vector4 ColorNormalize(Color color)
-
ColorNormalize
Vector4 ColorNormalize(Color color)
-
ColorFromNormalized$descriptor
Function descriptor for:Color ColorFromNormalized(Vector4 normalized)
-
ColorFromNormalized$handle
Downcall method handle for:Color ColorFromNormalized(Vector4 normalized)
-
ColorFromNormalized$address
Address for:Color ColorFromNormalized(Vector4 normalized)
-
ColorFromNormalized
public static MemorySegment ColorFromNormalized(SegmentAllocator allocator, MemorySegment normalized) Color ColorFromNormalized(Vector4 normalized)
-
ColorToHSV$descriptor
Function descriptor for:Vector3 ColorToHSV(Color color)
-
ColorToHSV$handle
Downcall method handle for:Vector3 ColorToHSV(Color color)
-
ColorToHSV$address
Address for:Vector3 ColorToHSV(Color color)
-
ColorToHSV
Vector3 ColorToHSV(Color color)
-
ColorFromHSV$descriptor
Function descriptor for:Color ColorFromHSV(float hue, float saturation, float value)
-
ColorFromHSV$handle
Downcall method handle for:Color ColorFromHSV(float hue, float saturation, float value)
-
ColorFromHSV$address
Address for:Color ColorFromHSV(float hue, float saturation, float value)
-
ColorFromHSV
public static MemorySegment ColorFromHSV(SegmentAllocator allocator, float hue, float saturation, float value) Color ColorFromHSV(float hue, float saturation, float value)
-
ColorTint$descriptor
Function descriptor for:Color ColorTint(Color color, Color tint)
-
ColorTint$handle
Downcall method handle for:Color ColorTint(Color color, Color tint)
-
ColorTint$address
Address for:Color ColorTint(Color color, Color tint)
-
ColorTint
public static MemorySegment ColorTint(SegmentAllocator allocator, MemorySegment color, MemorySegment tint) Color ColorTint(Color color, Color tint)
-
ColorBrightness$descriptor
Function descriptor for:Color ColorBrightness(Color color, float factor)
-
ColorBrightness$handle
Downcall method handle for:Color ColorBrightness(Color color, float factor)
-
ColorBrightness$address
Address for:Color ColorBrightness(Color color, float factor)
-
ColorBrightness
public static MemorySegment ColorBrightness(SegmentAllocator allocator, MemorySegment color, float factor) Color ColorBrightness(Color color, float factor)
-
ColorContrast$descriptor
Function descriptor for:Color ColorContrast(Color color, float contrast)
-
ColorContrast$handle
Downcall method handle for:Color ColorContrast(Color color, float contrast)
-
ColorContrast$address
Address for:Color ColorContrast(Color color, float contrast)
-
ColorContrast
public static MemorySegment ColorContrast(SegmentAllocator allocator, MemorySegment color, float contrast) Color ColorContrast(Color color, float contrast)
-
ColorAlpha$descriptor
Function descriptor for:Color ColorAlpha(Color color, float alpha)
-
ColorAlpha$handle
Downcall method handle for:Color ColorAlpha(Color color, float alpha)
-
ColorAlpha$address
Address for:Color ColorAlpha(Color color, float alpha)
-
ColorAlpha
public static MemorySegment ColorAlpha(SegmentAllocator allocator, MemorySegment color, float alpha) Color ColorAlpha(Color color, float alpha)
-
ColorAlphaBlend$descriptor
Function descriptor for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
-
ColorAlphaBlend$handle
Downcall method handle for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
-
ColorAlphaBlend$address
Address for:Color ColorAlphaBlend(Color dst, Color src, Color tint)
-
ColorAlphaBlend
public static MemorySegment ColorAlphaBlend(SegmentAllocator allocator, MemorySegment dst, MemorySegment src, MemorySegment tint) Color ColorAlphaBlend(Color dst, Color src, Color tint)
-
ColorLerp$descriptor
Function descriptor for:Color ColorLerp(Color color1, Color color2, float factor)
-
ColorLerp$handle
Downcall method handle for:Color ColorLerp(Color color1, Color color2, float factor)
-
ColorLerp$address
Address for:Color ColorLerp(Color color1, Color color2, float factor)
-
ColorLerp
public static MemorySegment ColorLerp(SegmentAllocator allocator, MemorySegment color1, MemorySegment color2, float factor) Color ColorLerp(Color color1, Color color2, float factor)
-
GetColor$descriptor
Function descriptor for:Color GetColor(unsigned int hexValue)
-
GetColor$handle
Downcall method handle for:Color GetColor(unsigned int hexValue)
-
GetColor$address
Address for:Color GetColor(unsigned int hexValue)
-
GetColor
Color GetColor(unsigned int hexValue)
-
GetPixelColor$descriptor
Function descriptor for:Color GetPixelColor(void *srcPtr, int format)
-
GetPixelColor$handle
Downcall method handle for:Color GetPixelColor(void *srcPtr, int format)
-
GetPixelColor$address
Address for:Color GetPixelColor(void *srcPtr, int format)
-
GetPixelColor
public static MemorySegment GetPixelColor(SegmentAllocator allocator, MemorySegment srcPtr, int format) Color GetPixelColor(void *srcPtr, int format)
-
SetPixelColor$descriptor
Function descriptor for:void SetPixelColor(void *dstPtr, Color color, int format)
-
SetPixelColor$handle
Downcall method handle for:void SetPixelColor(void *dstPtr, Color color, int format)
-
SetPixelColor$address
Address for:void SetPixelColor(void *dstPtr, Color color, int format)
-
SetPixelColor
void SetPixelColor(void *dstPtr, Color color, int format)
-
GetPixelDataSize$descriptor
Function descriptor for:int GetPixelDataSize(int width, int height, int format)
-
GetPixelDataSize$handle
Downcall method handle for:int GetPixelDataSize(int width, int height, int format)
-
GetPixelDataSize$address
Address for:int GetPixelDataSize(int width, int height, int format)
-
GetPixelDataSize
public static int GetPixelDataSize(int width, int height, int format) int GetPixelDataSize(int width, int height, int format)
-
GetFontDefault$descriptor
Function descriptor for:Font GetFontDefault()
-
GetFontDefault$handle
Downcall method handle for:Font GetFontDefault()
-
GetFontDefault$address
Address for:Font GetFontDefault()
-
GetFontDefault
Font GetFontDefault()
-
LoadFont$descriptor
Function descriptor for:Font LoadFont(const char *fileName)
-
LoadFont$handle
Downcall method handle for:Font LoadFont(const char *fileName)
-
LoadFont$address
Address for:Font LoadFont(const char *fileName)
-
LoadFont
Font LoadFont(const char *fileName)
-
LoadFontEx$descriptor
Function descriptor for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
-
LoadFontEx$handle
Downcall method handle for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
-
LoadFontEx$address
Address for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
-
LoadFontEx
public static MemorySegment LoadFontEx(SegmentAllocator allocator, MemorySegment fileName, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)
-
LoadFontFromImage$descriptor
Function descriptor for:Font LoadFontFromImage(Image image, Color key, int firstChar)
-
LoadFontFromImage$handle
Downcall method handle for:Font LoadFontFromImage(Image image, Color key, int firstChar)
-
LoadFontFromImage$address
Address for:Font LoadFontFromImage(Image image, Color key, int firstChar)
-
LoadFontFromImage
public static MemorySegment LoadFontFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment key, int firstChar) Font LoadFontFromImage(Image image, Color key, int firstChar)
-
LoadFontFromMemory$descriptor
Function descriptor for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
-
LoadFontFromMemory$handle
Downcall method handle for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
-
LoadFontFromMemory$address
Address for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
-
LoadFontFromMemory
public static MemorySegment LoadFontFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)
-
IsFontValid$descriptor
Function descriptor for:bool IsFontValid(Font font)
-
IsFontValid$handle
Downcall method handle for:bool IsFontValid(Font font)
-
IsFontValid$address
Address for:bool IsFontValid(Font font)
-
IsFontValid
bool IsFontValid(Font font)
-
LoadFontData$descriptor
Function descriptor for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
-
LoadFontData$handle
Downcall method handle for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
-
LoadFontData$address
Address for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
-
LoadFontData
public static MemorySegment LoadFontData(MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount, int type) GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)
-
GenImageFontAtlas$descriptor
Function descriptor for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
-
GenImageFontAtlas$handle
Downcall method handle for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
-
GenImageFontAtlas$address
Address for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
-
GenImageFontAtlas
public static MemorySegment GenImageFontAtlas(SegmentAllocator allocator, MemorySegment glyphs, MemorySegment glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)
-
UnloadFontData$descriptor
Function descriptor for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
-
UnloadFontData$handle
Downcall method handle for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
-
UnloadFontData$address
Address for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
-
UnloadFontData
void UnloadFontData(GlyphInfo *glyphs, int glyphCount)
-
UnloadFont$descriptor
Function descriptor for:void UnloadFont(Font font)
-
UnloadFont$handle
Downcall method handle for:void UnloadFont(Font font)
-
UnloadFont$address
Address for:void UnloadFont(Font font)
-
UnloadFont
void UnloadFont(Font font)
-
ExportFontAsCode$descriptor
Function descriptor for:bool ExportFontAsCode(Font font, const char *fileName)
-
ExportFontAsCode$handle
Downcall method handle for:bool ExportFontAsCode(Font font, const char *fileName)
-
ExportFontAsCode$address
Address for:bool ExportFontAsCode(Font font, const char *fileName)
-
ExportFontAsCode
bool ExportFontAsCode(Font font, const char *fileName)
-
DrawFPS$descriptor
Function descriptor for:void DrawFPS(int posX, int posY)
-
DrawFPS$handle
Downcall method handle for:void DrawFPS(int posX, int posY)
-
DrawFPS$address
Address for:void DrawFPS(int posX, int posY)
-
DrawFPS
public static void DrawFPS(int posX, int posY) void DrawFPS(int posX, int posY)
-
DrawText$descriptor
Function descriptor for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
-
DrawText$handle
Downcall method handle for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
-
DrawText$address
Address for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
-
DrawText
public static void DrawText(MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
-
DrawTextEx$descriptor
Function descriptor for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextEx$handle
Downcall method handle for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextEx$address
Address for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextEx
public static void DrawTextEx(MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextPro$descriptor
Function descriptor for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
-
DrawTextPro$handle
Downcall method handle for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
-
DrawTextPro$address
Address for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
-
DrawTextPro
public static void DrawTextPro(MemorySegment font, MemorySegment text, MemorySegment position, MemorySegment origin, float rotation, float fontSize, float spacing, MemorySegment tint) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)
-
DrawTextCodepoint$descriptor
Function descriptor for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
-
DrawTextCodepoint$handle
Downcall method handle for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
-
DrawTextCodepoint$address
Address for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
-
DrawTextCodepoint
public static void DrawTextCodepoint(MemorySegment font, int codepoint, MemorySegment position, float fontSize, MemorySegment tint) void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)
-
DrawTextCodepoints$descriptor
Function descriptor for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextCodepoints$handle
Downcall method handle for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextCodepoints$address
Address for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
-
DrawTextCodepoints
public static void DrawTextCodepoints(MemorySegment font, MemorySegment codepoints, int codepointCount, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)
-
SetTextLineSpacing$descriptor
Function descriptor for:void SetTextLineSpacing(int spacing)
-
SetTextLineSpacing$handle
Downcall method handle for:void SetTextLineSpacing(int spacing)
-
SetTextLineSpacing$address
Address for:void SetTextLineSpacing(int spacing)
-
SetTextLineSpacing
public static void SetTextLineSpacing(int spacing) void SetTextLineSpacing(int spacing)
-
MeasureText$descriptor
Function descriptor for:int MeasureText(const char *text, int fontSize)
-
MeasureText$handle
Downcall method handle for:int MeasureText(const char *text, int fontSize)
-
MeasureText$address
Address for:int MeasureText(const char *text, int fontSize)
-
MeasureText
int MeasureText(const char *text, int fontSize)
-
MeasureTextEx$descriptor
Function descriptor for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
-
MeasureTextEx$handle
Downcall method handle for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
-
MeasureTextEx$address
Address for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
-
MeasureTextEx
public static MemorySegment MeasureTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing) Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)
-
GetGlyphIndex$descriptor
Function descriptor for:int GetGlyphIndex(Font font, int codepoint)
-
GetGlyphIndex$handle
Downcall method handle for:int GetGlyphIndex(Font font, int codepoint)
-
GetGlyphIndex$address
Address for:int GetGlyphIndex(Font font, int codepoint)
-
GetGlyphIndex
int GetGlyphIndex(Font font, int codepoint)
-
GetGlyphInfo$descriptor
Function descriptor for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
-
GetGlyphInfo$handle
Downcall method handle for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
-
GetGlyphInfo$address
Address for:GlyphInfo GetGlyphInfo(Font font, int codepoint)
-
GetGlyphInfo
public static MemorySegment GetGlyphInfo(SegmentAllocator allocator, MemorySegment font, int codepoint) GlyphInfo GetGlyphInfo(Font font, int codepoint)
-
GetGlyphAtlasRec$descriptor
Function descriptor for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
-
GetGlyphAtlasRec$handle
Downcall method handle for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
-
GetGlyphAtlasRec$address
Address for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)
-
GetGlyphAtlasRec
public static MemorySegment GetGlyphAtlasRec(SegmentAllocator allocator, MemorySegment font, int codepoint) Rectangle GetGlyphAtlasRec(Font font, int codepoint)
-
LoadUTF8$descriptor
Function descriptor for:char *LoadUTF8(const int *codepoints, int length)
-
LoadUTF8$handle
Downcall method handle for:char *LoadUTF8(const int *codepoints, int length)
-
LoadUTF8$address
Address for:char *LoadUTF8(const int *codepoints, int length)
-
LoadUTF8
char *LoadUTF8(const int *codepoints, int length)
-
UnloadUTF8$descriptor
Function descriptor for:void UnloadUTF8(char *text)
-
UnloadUTF8$handle
Downcall method handle for:void UnloadUTF8(char *text)
-
UnloadUTF8$address
Address for:void UnloadUTF8(char *text)
-
UnloadUTF8
void UnloadUTF8(char *text)
-
LoadCodepoints$descriptor
Function descriptor for:int *LoadCodepoints(const char *text, int *count)
-
LoadCodepoints$handle
Downcall method handle for:int *LoadCodepoints(const char *text, int *count)
-
LoadCodepoints$address
Address for:int *LoadCodepoints(const char *text, int *count)
-
LoadCodepoints
int *LoadCodepoints(const char *text, int *count)
-
UnloadCodepoints$descriptor
Function descriptor for:void UnloadCodepoints(int *codepoints)
-
UnloadCodepoints$handle
Downcall method handle for:void UnloadCodepoints(int *codepoints)
-
UnloadCodepoints$address
Address for:void UnloadCodepoints(int *codepoints)
-
UnloadCodepoints
void UnloadCodepoints(int *codepoints)
-
GetCodepointCount$descriptor
Function descriptor for:int GetCodepointCount(const char *text)
-
GetCodepointCount$handle
Downcall method handle for:int GetCodepointCount(const char *text)
-
GetCodepointCount$address
Address for:int GetCodepointCount(const char *text)
-
GetCodepointCount
int GetCodepointCount(const char *text)
-
GetCodepoint$descriptor
Function descriptor for:int GetCodepoint(const char *text, int *codepointSize)
-
GetCodepoint$handle
Downcall method handle for:int GetCodepoint(const char *text, int *codepointSize)
-
GetCodepoint$address
Address for:int GetCodepoint(const char *text, int *codepointSize)
-
GetCodepoint
int GetCodepoint(const char *text, int *codepointSize)
-
GetCodepointNext$descriptor
Function descriptor for:int GetCodepointNext(const char *text, int *codepointSize)
-
GetCodepointNext$handle
Downcall method handle for:int GetCodepointNext(const char *text, int *codepointSize)
-
GetCodepointNext$address
Address for:int GetCodepointNext(const char *text, int *codepointSize)
-
GetCodepointNext
int GetCodepointNext(const char *text, int *codepointSize)
-
GetCodepointPrevious$descriptor
Function descriptor for:int GetCodepointPrevious(const char *text, int *codepointSize)
-
GetCodepointPrevious$handle
Downcall method handle for:int GetCodepointPrevious(const char *text, int *codepointSize)
-
GetCodepointPrevious$address
Address for:int GetCodepointPrevious(const char *text, int *codepointSize)
-
GetCodepointPrevious
int GetCodepointPrevious(const char *text, int *codepointSize)
-
CodepointToUTF8$descriptor
Function descriptor for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
-
CodepointToUTF8$handle
Downcall method handle for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
-
CodepointToUTF8$address
Address for:const char *CodepointToUTF8(int codepoint, int *utf8Size)
-
CodepointToUTF8
const char *CodepointToUTF8(int codepoint, int *utf8Size)
-
TextCopy$descriptor
Function descriptor for:int TextCopy(char *dst, const char *src)
-
TextCopy$handle
Downcall method handle for:int TextCopy(char *dst, const char *src)
-
TextCopy$address
Address for:int TextCopy(char *dst, const char *src)
-
TextCopy
int TextCopy(char *dst, const char *src)
-
TextIsEqual$descriptor
Function descriptor for:bool TextIsEqual(const char *text1, const char *text2)
-
TextIsEqual$handle
Downcall method handle for:bool TextIsEqual(const char *text1, const char *text2)
-
TextIsEqual$address
Address for:bool TextIsEqual(const char *text1, const char *text2)
-
TextIsEqual
bool TextIsEqual(const char *text1, const char *text2)
-
TextLength$descriptor
Function descriptor for:unsigned int TextLength(const char *text)
-
TextLength$handle
Downcall method handle for:unsigned int TextLength(const char *text)
-
TextLength$address
Address for:unsigned int TextLength(const char *text)
-
TextLength
unsigned int TextLength(const char *text)
-
TextSubtext$descriptor
Function descriptor for:const char *TextSubtext(const char *text, int position, int length)
-
TextSubtext$handle
Downcall method handle for:const char *TextSubtext(const char *text, int position, int length)
-
TextSubtext$address
Address for:const char *TextSubtext(const char *text, int position, int length)
-
TextSubtext
const char *TextSubtext(const char *text, int position, int length)
-
TextReplace$descriptor
Function descriptor for:char *TextReplace(const char *text, const char *replace, const char *by)
-
TextReplace$handle
Downcall method handle for:char *TextReplace(const char *text, const char *replace, const char *by)
-
TextReplace$address
Address for:char *TextReplace(const char *text, const char *replace, const char *by)
-
TextReplace
public static MemorySegment TextReplace(MemorySegment text, MemorySegment replace, MemorySegment by) char *TextReplace(const char *text, const char *replace, const char *by)
-
TextInsert$descriptor
Function descriptor for:char *TextInsert(const char *text, const char *insert, int position)
-
TextInsert$handle
Downcall method handle for:char *TextInsert(const char *text, const char *insert, int position)
-
TextInsert$address
Address for:char *TextInsert(const char *text, const char *insert, int position)
-
TextInsert
char *TextInsert(const char *text, const char *insert, int position)
-
TextJoin$descriptor
Function descriptor for:const char *TextJoin(const char **textList, int count, const char *delimiter)
-
TextJoin$handle
Downcall method handle for:const char *TextJoin(const char **textList, int count, const char *delimiter)
-
TextJoin$address
Address for:const char *TextJoin(const char **textList, int count, const char *delimiter)
-
TextJoin
const char *TextJoin(const char **textList, int count, const char *delimiter)
-
TextSplit$descriptor
Function descriptor for:const char **TextSplit(const char *text, char delimiter, int *count)
-
TextSplit$handle
Downcall method handle for:const char **TextSplit(const char *text, char delimiter, int *count)
-
TextSplit$address
Address for:const char **TextSplit(const char *text, char delimiter, int *count)
-
TextSplit
const char **TextSplit(const char *text, char delimiter, int *count)
-
TextAppend$descriptor
Function descriptor for:void TextAppend(char *text, const char *append, int *position)
-
TextAppend$handle
Downcall method handle for:void TextAppend(char *text, const char *append, int *position)
-
TextAppend$address
Address for:void TextAppend(char *text, const char *append, int *position)
-
TextAppend
void TextAppend(char *text, const char *append, int *position)
-
TextFindIndex$descriptor
Function descriptor for:int TextFindIndex(const char *text, const char *find)
-
TextFindIndex$handle
Downcall method handle for:int TextFindIndex(const char *text, const char *find)
-
TextFindIndex$address
Address for:int TextFindIndex(const char *text, const char *find)
-
TextFindIndex
int TextFindIndex(const char *text, const char *find)
-
TextToUpper$descriptor
Function descriptor for:const char *TextToUpper(const char *text)
-
TextToUpper$handle
Downcall method handle for:const char *TextToUpper(const char *text)
-
TextToUpper$address
Address for:const char *TextToUpper(const char *text)
-
TextToUpper
const char *TextToUpper(const char *text)
-
TextToLower$descriptor
Function descriptor for:const char *TextToLower(const char *text)
-
TextToLower$handle
Downcall method handle for:const char *TextToLower(const char *text)
-
TextToLower$address
Address for:const char *TextToLower(const char *text)
-
TextToLower
const char *TextToLower(const char *text)
-
TextToPascal$descriptor
Function descriptor for:const char *TextToPascal(const char *text)
-
TextToPascal$handle
Downcall method handle for:const char *TextToPascal(const char *text)
-
TextToPascal$address
Address for:const char *TextToPascal(const char *text)
-
TextToPascal
const char *TextToPascal(const char *text)
-
TextToSnake$descriptor
Function descriptor for:const char *TextToSnake(const char *text)
-
TextToSnake$handle
Downcall method handle for:const char *TextToSnake(const char *text)
-
TextToSnake$address
Address for:const char *TextToSnake(const char *text)
-
TextToSnake
const char *TextToSnake(const char *text)
-
TextToCamel$descriptor
Function descriptor for:const char *TextToCamel(const char *text)
-
TextToCamel$handle
Downcall method handle for:const char *TextToCamel(const char *text)
-
TextToCamel$address
Address for:const char *TextToCamel(const char *text)
-
TextToCamel
const char *TextToCamel(const char *text)
-
TextToInteger$descriptor
Function descriptor for:int TextToInteger(const char *text)
-
TextToInteger$handle
Downcall method handle for:int TextToInteger(const char *text)
-
TextToInteger$address
Address for:int TextToInteger(const char *text)
-
TextToInteger
int TextToInteger(const char *text)
-
TextToFloat$descriptor
Function descriptor for:float TextToFloat(const char *text)
-
TextToFloat$handle
Downcall method handle for:float TextToFloat(const char *text)
-
TextToFloat$address
Address for:float TextToFloat(const char *text)
-
TextToFloat
float TextToFloat(const char *text)
-
DrawLine3D$descriptor
Function descriptor for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
-
DrawLine3D$handle
Downcall method handle for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
-
DrawLine3D$address
Address for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
-
DrawLine3D
void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)
-
DrawPoint3D$descriptor
Function descriptor for:void DrawPoint3D(Vector3 position, Color color)
-
DrawPoint3D$handle
Downcall method handle for:void DrawPoint3D(Vector3 position, Color color)
-
DrawPoint3D$address
Address for:void DrawPoint3D(Vector3 position, Color color)
-
DrawPoint3D
void DrawPoint3D(Vector3 position, Color color)
-
DrawCircle3D$descriptor
Function descriptor for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
-
DrawCircle3D$handle
Downcall method handle for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
-
DrawCircle3D$address
Address for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
-
DrawCircle3D
public static void DrawCircle3D(MemorySegment center, float radius, MemorySegment rotationAxis, float rotationAngle, MemorySegment color) void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)
-
DrawTriangle3D$descriptor
Function descriptor for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
-
DrawTriangle3D$handle
Downcall method handle for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
-
DrawTriangle3D$address
Address for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
-
DrawTriangle3D
public static void DrawTriangle3D(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)
-
DrawTriangleStrip3D$descriptor
Function descriptor for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
-
DrawTriangleStrip3D$handle
Downcall method handle for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
-
DrawTriangleStrip3D$address
Address for:void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
-
DrawTriangleStrip3D
void DrawTriangleStrip3D(const Vector3 *points, int pointCount, Color color)
-
DrawCube$descriptor
Function descriptor for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
-
DrawCube$handle
Downcall method handle for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
-
DrawCube$address
Address for:void DrawCube(Vector3 position, float width, float height, float length, Color color)
-
DrawCube
public static void DrawCube(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCube(Vector3 position, float width, float height, float length, Color color)
-
DrawCubeV$descriptor
Function descriptor for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
-
DrawCubeV$handle
Downcall method handle for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
-
DrawCubeV$address
Address for:void DrawCubeV(Vector3 position, Vector3 size, Color color)
-
DrawCubeV
void DrawCubeV(Vector3 position, Vector3 size, Color color)
-
DrawCubeWires$descriptor
Function descriptor for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
-
DrawCubeWires$handle
Downcall method handle for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
-
DrawCubeWires$address
Address for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
-
DrawCubeWires
public static void DrawCubeWires(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)
-
DrawCubeWiresV$descriptor
Function descriptor for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
-
DrawCubeWiresV$handle
Downcall method handle for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
-
DrawCubeWiresV$address
Address for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
-
DrawCubeWiresV
void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)
-
DrawSphere$descriptor
Function descriptor for:void DrawSphere(Vector3 centerPos, float radius, Color color)
-
DrawSphere$handle
Downcall method handle for:void DrawSphere(Vector3 centerPos, float radius, Color color)
-
DrawSphere$address
Address for:void DrawSphere(Vector3 centerPos, float radius, Color color)
-
DrawSphere
void DrawSphere(Vector3 centerPos, float radius, Color color)
-
DrawSphereEx$descriptor
Function descriptor for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereEx$handle
Downcall method handle for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereEx$address
Address for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereEx
public static void DrawSphereEx(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereWires$descriptor
Function descriptor for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereWires$handle
Downcall method handle for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereWires$address
Address for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawSphereWires
public static void DrawSphereWires(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)
-
DrawCylinder$descriptor
Function descriptor for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinder$handle
Downcall method handle for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinder$address
Address for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinder
public static void DrawCylinder(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinderEx$descriptor
Function descriptor for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderEx$handle
Downcall method handle for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderEx$address
Address for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderEx
public static void DrawCylinderEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderWires$descriptor
Function descriptor for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinderWires$handle
Downcall method handle for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinderWires$address
Address for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinderWires
public static void DrawCylinderWires(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)
-
DrawCylinderWiresEx$descriptor
Function descriptor for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderWiresEx$handle
Downcall method handle for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderWiresEx$address
Address for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCylinderWiresEx
public static void DrawCylinderWiresEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)
-
DrawCapsule$descriptor
Function descriptor for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsule$handle
Downcall method handle for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsule$address
Address for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsule
public static void DrawCapsule(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsuleWires$descriptor
Function descriptor for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsuleWires$handle
Downcall method handle for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsuleWires$address
Address for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawCapsuleWires
public static void DrawCapsuleWires(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)
-
DrawPlane$descriptor
Function descriptor for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
-
DrawPlane$handle
Downcall method handle for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
-
DrawPlane$address
Address for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
-
DrawPlane
void DrawPlane(Vector3 centerPos, Vector2 size, Color color)
-
DrawRay$descriptor
Function descriptor for:void DrawRay(Ray ray, Color color)
-
DrawRay$handle
Downcall method handle for:void DrawRay(Ray ray, Color color)
-
DrawRay$address
Address for:void DrawRay(Ray ray, Color color)
-
DrawRay
void DrawRay(Ray ray, Color color)
-
DrawGrid$descriptor
Function descriptor for:void DrawGrid(int slices, float spacing)
-
DrawGrid$handle
Downcall method handle for:void DrawGrid(int slices, float spacing)
-
DrawGrid$address
Address for:void DrawGrid(int slices, float spacing)
-
DrawGrid
public static void DrawGrid(int slices, float spacing) void DrawGrid(int slices, float spacing)
-
LoadModel$descriptor
Function descriptor for:Model LoadModel(const char *fileName)
-
LoadModel$handle
Downcall method handle for:Model LoadModel(const char *fileName)
-
LoadModel$address
Address for:Model LoadModel(const char *fileName)
-
LoadModel
Model LoadModel(const char *fileName)
-
LoadModelFromMesh$descriptor
Function descriptor for:Model LoadModelFromMesh(Mesh mesh)
-
LoadModelFromMesh$handle
Downcall method handle for:Model LoadModelFromMesh(Mesh mesh)
-
LoadModelFromMesh$address
Address for:Model LoadModelFromMesh(Mesh mesh)
-
LoadModelFromMesh
Model LoadModelFromMesh(Mesh mesh)
-
IsModelValid$descriptor
Function descriptor for:bool IsModelValid(Model model)
-
IsModelValid$handle
Downcall method handle for:bool IsModelValid(Model model)
-
IsModelValid$address
Address for:bool IsModelValid(Model model)
-
IsModelValid
bool IsModelValid(Model model)
-
UnloadModel$descriptor
Function descriptor for:void UnloadModel(Model model)
-
UnloadModel$handle
Downcall method handle for:void UnloadModel(Model model)
-
UnloadModel$address
Address for:void UnloadModel(Model model)
-
UnloadModel
void UnloadModel(Model model)
-
GetModelBoundingBox$descriptor
Function descriptor for:BoundingBox GetModelBoundingBox(Model model)
-
GetModelBoundingBox$handle
Downcall method handle for:BoundingBox GetModelBoundingBox(Model model)
-
GetModelBoundingBox$address
Address for:BoundingBox GetModelBoundingBox(Model model)
-
GetModelBoundingBox
BoundingBox GetModelBoundingBox(Model model)
-
DrawModel$descriptor
Function descriptor for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
-
DrawModel$handle
Downcall method handle for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
-
DrawModel$address
Address for:void DrawModel(Model model, Vector3 position, float scale, Color tint)
-
DrawModel
public static void DrawModel(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModel(Model model, Vector3 position, float scale, Color tint)
-
DrawModelEx$descriptor
Function descriptor for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelEx$handle
Downcall method handle for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelEx$address
Address for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelEx
public static void DrawModelEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelWires$descriptor
Function descriptor for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
-
DrawModelWires$handle
Downcall method handle for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
-
DrawModelWires$address
Address for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
-
DrawModelWires
public static void DrawModelWires(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelWires(Model model, Vector3 position, float scale, Color tint)
-
DrawModelWiresEx$descriptor
Function descriptor for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelWiresEx$handle
Downcall method handle for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelWiresEx$address
Address for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelWiresEx
public static void DrawModelWiresEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelPoints$descriptor
Function descriptor for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
-
DrawModelPoints$handle
Downcall method handle for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
-
DrawModelPoints$address
Address for:void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
-
DrawModelPoints
public static void DrawModelPoints(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelPoints(Model model, Vector3 position, float scale, Color tint)
-
DrawModelPointsEx$descriptor
Function descriptor for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelPointsEx$handle
Downcall method handle for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelPointsEx$address
Address for:void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawModelPointsEx
public static void DrawModelPointsEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelPointsEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)
-
DrawBoundingBox$descriptor
Function descriptor for:void DrawBoundingBox(BoundingBox box, Color color)
-
DrawBoundingBox$handle
Downcall method handle for:void DrawBoundingBox(BoundingBox box, Color color)
-
DrawBoundingBox$address
Address for:void DrawBoundingBox(BoundingBox box, Color color)
-
DrawBoundingBox
void DrawBoundingBox(BoundingBox box, Color color)
-
DrawBillboard$descriptor
Function descriptor for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
-
DrawBillboard$handle
Downcall method handle for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
-
DrawBillboard$address
Address for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
-
DrawBillboard
public static void DrawBillboard(MemorySegment camera, MemorySegment texture, MemorySegment position, float scale, MemorySegment tint) void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float scale, Color tint)
-
DrawBillboardRec$descriptor
Function descriptor for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
-
DrawBillboardRec$handle
Downcall method handle for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
-
DrawBillboardRec$address
Address for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
-
DrawBillboardRec
public static void DrawBillboardRec(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment size, MemorySegment tint) void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)
-
DrawBillboardPro$descriptor
Function descriptor for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
-
DrawBillboardPro$handle
Downcall method handle for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
-
DrawBillboardPro$address
Address for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
-
DrawBillboardPro
public static void DrawBillboardPro(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment up, MemorySegment size, MemorySegment origin, float rotation, MemorySegment tint) void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)
-
UploadMesh$descriptor
Function descriptor for:void UploadMesh(Mesh *mesh, bool dynamic)
-
UploadMesh$handle
Downcall method handle for:void UploadMesh(Mesh *mesh, bool dynamic)
-
UploadMesh$address
Address for:void UploadMesh(Mesh *mesh, bool dynamic)
-
UploadMesh
void UploadMesh(Mesh *mesh, bool dynamic)
-
UpdateMeshBuffer$descriptor
Function descriptor for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
-
UpdateMeshBuffer$handle
Downcall method handle for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
-
UpdateMeshBuffer$address
Address for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
-
UpdateMeshBuffer
public static void UpdateMeshBuffer(MemorySegment mesh, int index, MemorySegment data, int dataSize, int offset) void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)
-
UnloadMesh$descriptor
Function descriptor for:void UnloadMesh(Mesh mesh)
-
UnloadMesh$handle
Downcall method handle for:void UnloadMesh(Mesh mesh)
-
UnloadMesh$address
Address for:void UnloadMesh(Mesh mesh)
-
UnloadMesh
void UnloadMesh(Mesh mesh)
-
DrawMesh$descriptor
Function descriptor for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
-
DrawMesh$handle
Downcall method handle for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
-
DrawMesh$address
Address for:void DrawMesh(Mesh mesh, Material material, Matrix transform)
-
DrawMesh
void DrawMesh(Mesh mesh, Material material, Matrix transform)
-
DrawMeshInstanced$descriptor
Function descriptor for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
-
DrawMeshInstanced$handle
Downcall method handle for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
-
DrawMeshInstanced$address
Address for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
-
DrawMeshInstanced
public static void DrawMeshInstanced(MemorySegment mesh, MemorySegment material, MemorySegment transforms, int instances) void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)
-
GetMeshBoundingBox$descriptor
Function descriptor for:BoundingBox GetMeshBoundingBox(Mesh mesh)
-
GetMeshBoundingBox$handle
Downcall method handle for:BoundingBox GetMeshBoundingBox(Mesh mesh)
-
GetMeshBoundingBox$address
Address for:BoundingBox GetMeshBoundingBox(Mesh mesh)
-
GetMeshBoundingBox
BoundingBox GetMeshBoundingBox(Mesh mesh)
-
GenMeshTangents$descriptor
Function descriptor for:void GenMeshTangents(Mesh *mesh)
-
GenMeshTangents$handle
Downcall method handle for:void GenMeshTangents(Mesh *mesh)
-
GenMeshTangents$address
Address for:void GenMeshTangents(Mesh *mesh)
-
GenMeshTangents
void GenMeshTangents(Mesh *mesh)
-
ExportMesh$descriptor
Function descriptor for:bool ExportMesh(Mesh mesh, const char *fileName)
-
ExportMesh$handle
Downcall method handle for:bool ExportMesh(Mesh mesh, const char *fileName)
-
ExportMesh$address
Address for:bool ExportMesh(Mesh mesh, const char *fileName)
-
ExportMesh
bool ExportMesh(Mesh mesh, const char *fileName)
-
ExportMeshAsCode$descriptor
Function descriptor for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
-
ExportMeshAsCode$handle
Downcall method handle for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
-
ExportMeshAsCode$address
Address for:bool ExportMeshAsCode(Mesh mesh, const char *fileName)
-
ExportMeshAsCode
bool ExportMeshAsCode(Mesh mesh, const char *fileName)
-
GenMeshPoly$descriptor
Function descriptor for:Mesh GenMeshPoly(int sides, float radius)
-
GenMeshPoly$handle
Downcall method handle for:Mesh GenMeshPoly(int sides, float radius)
-
GenMeshPoly$address
Address for:Mesh GenMeshPoly(int sides, float radius)
-
GenMeshPoly
Mesh GenMeshPoly(int sides, float radius)
-
GenMeshPlane$descriptor
Function descriptor for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
-
GenMeshPlane$handle
Downcall method handle for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
-
GenMeshPlane$address
Address for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)
-
GenMeshPlane
public static MemorySegment GenMeshPlane(SegmentAllocator allocator, float width, float length, int resX, int resZ) Mesh GenMeshPlane(float width, float length, int resX, int resZ)
-
GenMeshCube$descriptor
Function descriptor for:Mesh GenMeshCube(float width, float height, float length)
-
GenMeshCube$handle
Downcall method handle for:Mesh GenMeshCube(float width, float height, float length)
-
GenMeshCube$address
Address for:Mesh GenMeshCube(float width, float height, float length)
-
GenMeshCube
public static MemorySegment GenMeshCube(SegmentAllocator allocator, float width, float height, float length) Mesh GenMeshCube(float width, float height, float length)
-
GenMeshSphere$descriptor
Function descriptor for:Mesh GenMeshSphere(float radius, int rings, int slices)
-
GenMeshSphere$handle
Downcall method handle for:Mesh GenMeshSphere(float radius, int rings, int slices)
-
GenMeshSphere$address
Address for:Mesh GenMeshSphere(float radius, int rings, int slices)
-
GenMeshSphere
public static MemorySegment GenMeshSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshSphere(float radius, int rings, int slices)
-
GenMeshHemiSphere$descriptor
Function descriptor for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
-
GenMeshHemiSphere$handle
Downcall method handle for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
-
GenMeshHemiSphere$address
Address for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)
-
GenMeshHemiSphere
public static MemorySegment GenMeshHemiSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshHemiSphere(float radius, int rings, int slices)
-
GenMeshCylinder$descriptor
Function descriptor for:Mesh GenMeshCylinder(float radius, float height, int slices)
-
GenMeshCylinder$handle
Downcall method handle for:Mesh GenMeshCylinder(float radius, float height, int slices)
-
GenMeshCylinder$address
Address for:Mesh GenMeshCylinder(float radius, float height, int slices)
-
GenMeshCylinder
public static MemorySegment GenMeshCylinder(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCylinder(float radius, float height, int slices)
-
GenMeshCone$descriptor
Function descriptor for:Mesh GenMeshCone(float radius, float height, int slices)
-
GenMeshCone$handle
Downcall method handle for:Mesh GenMeshCone(float radius, float height, int slices)
-
GenMeshCone$address
Address for:Mesh GenMeshCone(float radius, float height, int slices)
-
GenMeshCone
public static MemorySegment GenMeshCone(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCone(float radius, float height, int slices)
-
GenMeshTorus$descriptor
Function descriptor for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
-
GenMeshTorus$handle
Downcall method handle for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
-
GenMeshTorus$address
Address for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
-
GenMeshTorus
public static MemorySegment GenMeshTorus(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)
-
GenMeshKnot$descriptor
Function descriptor for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
-
GenMeshKnot$handle
Downcall method handle for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
-
GenMeshKnot$address
Address for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
-
GenMeshKnot
public static MemorySegment GenMeshKnot(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)
-
GenMeshHeightmap$descriptor
Function descriptor for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
-
GenMeshHeightmap$handle
Downcall method handle for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
-
GenMeshHeightmap$address
Address for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
-
GenMeshHeightmap
public static MemorySegment GenMeshHeightmap(SegmentAllocator allocator, MemorySegment heightmap, MemorySegment size) Mesh GenMeshHeightmap(Image heightmap, Vector3 size)
-
GenMeshCubicmap$descriptor
Function descriptor for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
-
GenMeshCubicmap$handle
Downcall method handle for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
-
GenMeshCubicmap$address
Address for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
-
GenMeshCubicmap
public static MemorySegment GenMeshCubicmap(SegmentAllocator allocator, MemorySegment cubicmap, MemorySegment cubeSize) Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)
-
LoadMaterials$descriptor
Function descriptor for:Material *LoadMaterials(const char *fileName, int *materialCount)
-
LoadMaterials$handle
Downcall method handle for:Material *LoadMaterials(const char *fileName, int *materialCount)
-
LoadMaterials$address
Address for:Material *LoadMaterials(const char *fileName, int *materialCount)
-
LoadMaterials
Material *LoadMaterials(const char *fileName, int *materialCount)
-
LoadMaterialDefault$descriptor
Function descriptor for:Material LoadMaterialDefault()
-
LoadMaterialDefault$handle
Downcall method handle for:Material LoadMaterialDefault()
-
LoadMaterialDefault$address
Address for:Material LoadMaterialDefault()
-
LoadMaterialDefault
Material LoadMaterialDefault()
-
IsMaterialValid$descriptor
Function descriptor for:bool IsMaterialValid(Material material)
-
IsMaterialValid$handle
Downcall method handle for:bool IsMaterialValid(Material material)
-
IsMaterialValid$address
Address for:bool IsMaterialValid(Material material)
-
IsMaterialValid
bool IsMaterialValid(Material material)
-
UnloadMaterial$descriptor
Function descriptor for:void UnloadMaterial(Material material)
-
UnloadMaterial$handle
Downcall method handle for:void UnloadMaterial(Material material)
-
UnloadMaterial$address
Address for:void UnloadMaterial(Material material)
-
UnloadMaterial
void UnloadMaterial(Material material)
-
SetMaterialTexture$descriptor
Function descriptor for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
-
SetMaterialTexture$handle
Downcall method handle for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
-
SetMaterialTexture$address
Address for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
-
SetMaterialTexture
void SetMaterialTexture(Material *material, int mapType, Texture2D texture)
-
SetModelMeshMaterial$descriptor
Function descriptor for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
-
SetModelMeshMaterial$handle
Downcall method handle for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
-
SetModelMeshMaterial$address
Address for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)
-
SetModelMeshMaterial
void SetModelMeshMaterial(Model *model, int meshId, int materialId)
-
LoadModelAnimations$descriptor
Function descriptor for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
-
LoadModelAnimations$handle
Downcall method handle for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
-
LoadModelAnimations$address
Address for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
-
LoadModelAnimations
ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)
-
UpdateModelAnimation$descriptor
Function descriptor for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimation$handle
Downcall method handle for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimation$address
Address for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimation
void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimationBones$descriptor
Function descriptor for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimationBones$handle
Downcall method handle for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimationBones$address
Address for:void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
-
UpdateModelAnimationBones
void UpdateModelAnimationBones(Model model, ModelAnimation anim, int frame)
-
UnloadModelAnimation$descriptor
Function descriptor for:void UnloadModelAnimation(ModelAnimation anim)
-
UnloadModelAnimation$handle
Downcall method handle for:void UnloadModelAnimation(ModelAnimation anim)
-
UnloadModelAnimation$address
Address for:void UnloadModelAnimation(ModelAnimation anim)
-
UnloadModelAnimation
void UnloadModelAnimation(ModelAnimation anim)
-
UnloadModelAnimations$descriptor
Function descriptor for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
-
UnloadModelAnimations$handle
Downcall method handle for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
-
UnloadModelAnimations$address
Address for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)
-
UnloadModelAnimations
void UnloadModelAnimations(ModelAnimation *animations, int animCount)
-
IsModelAnimationValid$descriptor
Function descriptor for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
-
IsModelAnimationValid$handle
Downcall method handle for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
-
IsModelAnimationValid$address
Address for:bool IsModelAnimationValid(Model model, ModelAnimation anim)
-
IsModelAnimationValid
bool IsModelAnimationValid(Model model, ModelAnimation anim)
-
CheckCollisionSpheres$descriptor
Function descriptor for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
-
CheckCollisionSpheres$handle
Downcall method handle for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
-
CheckCollisionSpheres$address
Address for:bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
-
CheckCollisionSpheres
public static boolean CheckCollisionSpheres(MemorySegment center1, float radius1, MemorySegment center2, float radius2) bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)
-
CheckCollisionBoxes$descriptor
Function descriptor for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
-
CheckCollisionBoxes$handle
Downcall method handle for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
-
CheckCollisionBoxes$address
Address for:bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
-
CheckCollisionBoxes
bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)
-
CheckCollisionBoxSphere$descriptor
Function descriptor for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
-
CheckCollisionBoxSphere$handle
Downcall method handle for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
-
CheckCollisionBoxSphere$address
Address for:bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
-
CheckCollisionBoxSphere
public static boolean CheckCollisionBoxSphere(MemorySegment box, MemorySegment center, float radius) bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)
-
GetRayCollisionSphere$descriptor
Function descriptor for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
-
GetRayCollisionSphere$handle
Downcall method handle for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
-
GetRayCollisionSphere$address
Address for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
-
GetRayCollisionSphere
public static MemorySegment GetRayCollisionSphere(SegmentAllocator allocator, MemorySegment ray, MemorySegment center, float radius) RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)
-
GetRayCollisionBox$descriptor
Function descriptor for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
-
GetRayCollisionBox$handle
Downcall method handle for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
-
GetRayCollisionBox$address
Address for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
-
GetRayCollisionBox
public static MemorySegment GetRayCollisionBox(SegmentAllocator allocator, MemorySegment ray, MemorySegment box) RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)
-
GetRayCollisionMesh$descriptor
Function descriptor for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
-
GetRayCollisionMesh$handle
Downcall method handle for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
-
GetRayCollisionMesh$address
Address for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
-
GetRayCollisionMesh
public static MemorySegment GetRayCollisionMesh(SegmentAllocator allocator, MemorySegment ray, MemorySegment mesh, MemorySegment transform) RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)
-
GetRayCollisionTriangle$descriptor
Function descriptor for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
-
GetRayCollisionTriangle$handle
Downcall method handle for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
-
GetRayCollisionTriangle$address
Address for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
-
GetRayCollisionTriangle
public static MemorySegment GetRayCollisionTriangle(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3) RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)
-
GetRayCollisionQuad$descriptor
Function descriptor for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
-
GetRayCollisionQuad$handle
Downcall method handle for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
-
GetRayCollisionQuad$address
Address for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
-
GetRayCollisionQuad
public static MemorySegment GetRayCollisionQuad(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4) RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)
-
InitAudioDevice$descriptor
Function descriptor for:void InitAudioDevice()
-
InitAudioDevice$handle
Downcall method handle for:void InitAudioDevice()
-
InitAudioDevice$address
Address for:void InitAudioDevice()
-
InitAudioDevice
public static void InitAudioDevice()void InitAudioDevice()
-
CloseAudioDevice$descriptor
Function descriptor for:void CloseAudioDevice()
-
CloseAudioDevice$handle
Downcall method handle for:void CloseAudioDevice()
-
CloseAudioDevice$address
Address for:void CloseAudioDevice()
-
CloseAudioDevice
public static void CloseAudioDevice()void CloseAudioDevice()
-
IsAudioDeviceReady$descriptor
Function descriptor for:bool IsAudioDeviceReady()
-
IsAudioDeviceReady$handle
Downcall method handle for:bool IsAudioDeviceReady()
-
IsAudioDeviceReady$address
Address for:bool IsAudioDeviceReady()
-
IsAudioDeviceReady
public static boolean IsAudioDeviceReady()bool IsAudioDeviceReady()
-
SetMasterVolume$descriptor
Function descriptor for:void SetMasterVolume(float volume)
-
SetMasterVolume$handle
Downcall method handle for:void SetMasterVolume(float volume)
-
SetMasterVolume$address
Address for:void SetMasterVolume(float volume)
-
SetMasterVolume
public static void SetMasterVolume(float volume) void SetMasterVolume(float volume)
-
GetMasterVolume$descriptor
Function descriptor for:float GetMasterVolume()
-
GetMasterVolume$handle
Downcall method handle for:float GetMasterVolume()
-
GetMasterVolume$address
Address for:float GetMasterVolume()
-
GetMasterVolume
public static float GetMasterVolume()float GetMasterVolume()
-
LoadWave$descriptor
Function descriptor for:Wave LoadWave(const char *fileName)
-
LoadWave$handle
Downcall method handle for:Wave LoadWave(const char *fileName)
-
LoadWave$address
Address for:Wave LoadWave(const char *fileName)
-
LoadWave
Wave LoadWave(const char *fileName)
-
LoadWaveFromMemory$descriptor
Function descriptor for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadWaveFromMemory$handle
Downcall method handle for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadWaveFromMemory$address
Address for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
LoadWaveFromMemory
public static MemorySegment LoadWaveFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)
-
IsWaveValid$descriptor
Function descriptor for:bool IsWaveValid(Wave wave)
-
IsWaveValid$handle
Downcall method handle for:bool IsWaveValid(Wave wave)
-
IsWaveValid$address
Address for:bool IsWaveValid(Wave wave)
-
IsWaveValid
bool IsWaveValid(Wave wave)
-
LoadSound$descriptor
Function descriptor for:Sound LoadSound(const char *fileName)
-
LoadSound$handle
Downcall method handle for:Sound LoadSound(const char *fileName)
-
LoadSound$address
Address for:Sound LoadSound(const char *fileName)
-
LoadSound
Sound LoadSound(const char *fileName)
-
LoadSoundFromWave$descriptor
Function descriptor for:Sound LoadSoundFromWave(Wave wave)
-
LoadSoundFromWave$handle
Downcall method handle for:Sound LoadSoundFromWave(Wave wave)
-
LoadSoundFromWave$address
Address for:Sound LoadSoundFromWave(Wave wave)
-
LoadSoundFromWave
Sound LoadSoundFromWave(Wave wave)
-
LoadSoundAlias$descriptor
Function descriptor for:Sound LoadSoundAlias(Sound source)
-
LoadSoundAlias$handle
Downcall method handle for:Sound LoadSoundAlias(Sound source)
-
LoadSoundAlias$address
Address for:Sound LoadSoundAlias(Sound source)
-
LoadSoundAlias
Sound LoadSoundAlias(Sound source)
-
IsSoundValid$descriptor
Function descriptor for:bool IsSoundValid(Sound sound)
-
IsSoundValid$handle
Downcall method handle for:bool IsSoundValid(Sound sound)
-
IsSoundValid$address
Address for:bool IsSoundValid(Sound sound)
-
IsSoundValid
bool IsSoundValid(Sound sound)
-
UpdateSound$descriptor
Function descriptor for:void UpdateSound(Sound sound, const void *data, int sampleCount)
-
UpdateSound$handle
Downcall method handle for:void UpdateSound(Sound sound, const void *data, int sampleCount)
-
UpdateSound$address
Address for:void UpdateSound(Sound sound, const void *data, int sampleCount)
-
UpdateSound
void UpdateSound(Sound sound, const void *data, int sampleCount)
-
UnloadWave$descriptor
Function descriptor for:void UnloadWave(Wave wave)
-
UnloadWave$handle
Downcall method handle for:void UnloadWave(Wave wave)
-
UnloadWave$address
Address for:void UnloadWave(Wave wave)
-
UnloadWave
void UnloadWave(Wave wave)
-
UnloadSound$descriptor
Function descriptor for:void UnloadSound(Sound sound)
-
UnloadSound$handle
Downcall method handle for:void UnloadSound(Sound sound)
-
UnloadSound$address
Address for:void UnloadSound(Sound sound)
-
UnloadSound
void UnloadSound(Sound sound)
-
UnloadSoundAlias$descriptor
Function descriptor for:void UnloadSoundAlias(Sound alias)
-
UnloadSoundAlias$handle
Downcall method handle for:void UnloadSoundAlias(Sound alias)
-
UnloadSoundAlias$address
Address for:void UnloadSoundAlias(Sound alias)
-
UnloadSoundAlias
void UnloadSoundAlias(Sound alias)
-
ExportWave$descriptor
Function descriptor for:bool ExportWave(Wave wave, const char *fileName)
-
ExportWave$handle
Downcall method handle for:bool ExportWave(Wave wave, const char *fileName)
-
ExportWave$address
Address for:bool ExportWave(Wave wave, const char *fileName)
-
ExportWave
bool ExportWave(Wave wave, const char *fileName)
-
ExportWaveAsCode$descriptor
Function descriptor for:bool ExportWaveAsCode(Wave wave, const char *fileName)
-
ExportWaveAsCode$handle
Downcall method handle for:bool ExportWaveAsCode(Wave wave, const char *fileName)
-
ExportWaveAsCode$address
Address for:bool ExportWaveAsCode(Wave wave, const char *fileName)
-
ExportWaveAsCode
bool ExportWaveAsCode(Wave wave, const char *fileName)
-
PlaySound$descriptor
Function descriptor for:void PlaySound(Sound sound)
-
PlaySound$handle
Downcall method handle for:void PlaySound(Sound sound)
-
PlaySound$address
Address for:void PlaySound(Sound sound)
-
PlaySound
void PlaySound(Sound sound)
-
StopSound$descriptor
Function descriptor for:void StopSound(Sound sound)
-
StopSound$handle
Downcall method handle for:void StopSound(Sound sound)
-
StopSound$address
Address for:void StopSound(Sound sound)
-
StopSound
void StopSound(Sound sound)
-