Class Material
java.lang.Object
com.raylib.jextract.Material
struct Material {
Shader shader;
MaterialMap *maps;
float params[4];
}
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Method Summary
Modifier and TypeMethodDescriptionstatic MemorySegmentallocate(SegmentAllocator allocator) Allocate a segment of sizelayout().byteSize()usingallocatorstatic MemorySegmentallocateArray(long elementCount, SegmentAllocator allocator) Allocate an array of sizeelementCountusingallocator.static MemorySegmentasSlice(MemorySegment array, long index) Obtains a slice ofarrayParamwhich selects the array element atindex.static final GroupLayoutlayout()The layout of this structstatic MemorySegmentmaps(MemorySegment struct) Getter for field:MaterialMap *mapsstatic voidmaps(MemorySegment struct, MemorySegment fieldValue) Setter for field:MaterialMap *mapsstatic final AddressLayoutLayout for field:MaterialMap *mapsstatic final longOffset for field:MaterialMap *mapsstatic MemorySegmentparams(MemorySegment struct) Getter for field:float params[4]static floatparams(MemorySegment struct, long index0) Indexed getter for field:float params[4]static voidparams(MemorySegment struct, long index0, float fieldValue) Indexed setter for field:float params[4]static voidparams(MemorySegment struct, MemorySegment fieldValue) Setter for field:float params[4]static long[]Dimensions for array field:float params[4]static final SequenceLayoutLayout for field:float params[4]static final longOffset for field:float params[4]static MemorySegmentreinterpret(MemorySegment addr, long elementCount, Arena arena, Consumer<MemorySegment> cleanup) Reinterpretsaddrusing targetarenaandcleanupAction(if any).static MemorySegmentreinterpret(MemorySegment addr, Arena arena, Consumer<MemorySegment> cleanup) Reinterpretsaddrusing targetarenaandcleanupAction(if any).static MemorySegmentshader(MemorySegment struct) Getter for field:Shader shaderstatic voidshader(MemorySegment struct, MemorySegment fieldValue) Setter for field:Shader shaderstatic final GroupLayoutLayout for field:Shader shaderstatic final longOffset for field:Shader shaderstatic longsizeof()The size (in bytes) of this struct
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Method Details
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layout
The layout of this struct -
shader$layout
Layout for field:Shader shader -
shader$offset
public static final long shader$offset()Offset for field:Shader shader -
shader
Getter for field:Shader shader -
shader
Setter for field:Shader shader -
maps$layout
Layout for field:MaterialMap *maps -
maps$offset
public static final long maps$offset()Offset for field:MaterialMap *maps -
maps
Getter for field:MaterialMap *maps -
maps
Setter for field:MaterialMap *maps -
params$layout
Layout for field:float params[4] -
params$offset
public static final long params$offset()Offset for field:float params[4] -
params
Getter for field:float params[4] -
params
Setter for field:float params[4] -
params$dimensions
public static long[] params$dimensions()Dimensions for array field:float params[4] -
params
Indexed getter for field:float params[4] -
params
Indexed setter for field:float params[4] -
asSlice
Obtains a slice ofarrayParamwhich selects the array element atindex. The returned segment has addressarrayParam.address() + index * layout().byteSize() -
sizeof
public static long sizeof()The size (in bytes) of this struct -
allocate
Allocate a segment of sizelayout().byteSize()usingallocator -
allocateArray
Allocate an array of sizeelementCountusingallocator. The returned segment has sizeelementCount * layout().byteSize(). -
reinterpret
public static MemorySegment reinterpret(MemorySegment addr, Arena arena, Consumer<MemorySegment> cleanup) Reinterpretsaddrusing targetarenaandcleanupAction(if any). The returned segment has sizelayout().byteSize() -
reinterpret
public static MemorySegment reinterpret(MemorySegment addr, long elementCount, Arena arena, Consumer<MemorySegment> cleanup) Reinterpretsaddrusing targetarenaandcleanupAction(if any). The returned segment has sizeelementCount * layout().byteSize()
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