Uses of Class
com.raylib.rlRenderBatch
Packages that use rlRenderBatch
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Uses of rlRenderBatch in com.raylib
Methods in com.raylib that return rlRenderBatchModifier and TypeMethodDescriptionstatic rlRenderBatchrlRenderBatch.allocateArray(long elementCount) Allocate an array of rlRenderBatchstatic rlRenderBatchrlRenderBatch.allocateArray(long elementCount, SegmentAllocator allocator) Allocate an array of rlRenderBatchrlRenderBatch.bufferCount(int value) Number of vertex buffers (multi-buffering support)rlRenderBatch.currentBuffer(int value) Current buffer tracking in case of multi-bufferingrlRenderBatch.currentDepth(float value) Current depth value for next drawrlRenderBatch.drawCounter(int value) Draw calls counterrlRenderBatch.draws(rlDrawCall value) Draw calls array, depends on textureIdrlRenderBatch.getArrayElement(int index) static rlRenderBatchRaylib.rlLoadRenderBatch(int numBuffers, int bufferElements) Load a render batch systemstatic rlRenderBatchRaylib.rlLoadRenderBatch(Arena arena, int numBuffers, int bufferElements) Load a render batch systemrlRenderBatch.vertexBuffer(MemorySegment value) Dynamic buffer(s) for vertex dataMethods in com.raylib with parameters of type rlRenderBatchModifier and TypeMethodDescriptionstatic voidRaylib.rlDrawRenderBatch(rlRenderBatch batch) Draw render batch data (Update->Draw->Reset)static voidRaylib.rlSetRenderBatchActive(rlRenderBatch batch) Set the active render batch for rlgl (NULL for default internal)static voidRaylib.rlUnloadRenderBatch(rlRenderBatch batch) Unload render batch system