Uses of Class
com.raylib.rlRenderBatch
Packages that use rlRenderBatch
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Uses of rlRenderBatch in com.raylib
Methods in com.raylib that return rlRenderBatchModifier and TypeMethodDescriptionstatic rlRenderBatch
rlRenderBatch.allocateArray
(long elementCount) Allocate an array of rlRenderBatchstatic rlRenderBatch
rlRenderBatch.allocateArray
(long elementCount, SegmentAllocator allocator) Allocate an array of rlRenderBatchrlRenderBatch.bufferCount
(int value) Number of vertex buffers (multi-buffering support)rlRenderBatch.currentBuffer
(int value) Current buffer tracking in case of multi-bufferingrlRenderBatch.currentDepth
(float value) Current depth value for next drawrlRenderBatch.drawCounter
(int value) Draw calls counterrlRenderBatch.draws
(rlDrawCall value) Draw calls array, depends on textureIdrlRenderBatch.getArrayElement
(int index) static rlRenderBatch
Raylib.rlLoadRenderBatch
(int numBuffers, int bufferElements) Load a render batch systemstatic rlRenderBatch
Raylib.rlLoadRenderBatch
(Arena arena, int numBuffers, int bufferElements) Load a render batch systemrlRenderBatch.vertexBuffer
(MemorySegment value) Dynamic buffer(s) for vertex dataMethods in com.raylib with parameters of type rlRenderBatchModifier and TypeMethodDescriptionstatic void
Raylib.rlDrawRenderBatch
(rlRenderBatch batch) Draw render batch data (Update->Draw->Reset)static void
Raylib.rlSetRenderBatchActive
(rlRenderBatch batch) Set the active render batch for rlgl (NULL for default internal)static void
Raylib.rlUnloadRenderBatch
(rlRenderBatch batch) Unload render batch system