Package com.raylib.jextract
Class raylib_h_1
java.lang.Object
com.raylib.jextract.raylib_h_1
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classVariadic invoker class for:const char *TextFormat(const char *text, ...)static classVariadic invoker class for:void TraceLog(int logLevel, const char *text, ...) -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final ValueLayout.OfBooleanstatic final ValueLayout.OfBytestatic final ValueLayout.OfDoublestatic final ValueLayout.OfFloatstatic final ValueLayout.OfIntstatic final ValueLayout.OfLongstatic final ValueLayout.OfLongstatic final AddressLayoutstatic final ValueLayout.OfShort -
Method Summary
Modifier and TypeMethodDescriptionstatic int#define __bool_true_false_are_defined 1static int#define __FD_SETSIZE 1024static int#define __FP_LOGB0_IS_MIN 1static int#define __FP_LOGBNAN_IS_MIN 1static int#define __GLIBC__ 2static int#define __glibc_c99_flexarr_available 1static int#define __GLIBC_MINOR__ 39static int#define __GLIBC_USE_C2X_STRTOL 0static int#define __GLIBC_USE_DEPRECATED_GETS 0static int#define __GLIBC_USE_DEPRECATED_SCANF 0static int#define __GLIBC_USE_IEC_60559_BFP_EXT 0static int#define __GLIBC_USE_IEC_60559_BFP_EXT_C2X 0static int#define __GLIBC_USE_IEC_60559_EXT 0static int#define __GLIBC_USE_IEC_60559_FUNCS_EXT 0static int#define __GLIBC_USE_IEC_60559_FUNCS_EXT_C2X 0static int#define __GLIBC_USE_IEC_60559_TYPES_EXT 0static int#define __GLIBC_USE_ISOC2X 0static int#define __GLIBC_USE_LIB_EXT2 0static int#define __GNU_LIBRARY__ 6static int#define __GNUC_VA_LIST 1static int#define __HAVE_DISTINCT_FLOAT128 0static int#define __HAVE_DISTINCT_FLOAT32 0static int#define __HAVE_DISTINCT_FLOAT32X 0static int#define __HAVE_DISTINCT_FLOAT64 0static int#define __HAVE_DISTINCT_FLOAT64X 0static int#define __HAVE_FLOAT128 0static int#define __HAVE_FLOAT128X 0static int#define __HAVE_FLOAT16 0static int#define __HAVE_FLOAT32 1static int#define __HAVE_FLOAT32X 1static int#define __HAVE_FLOAT64 1static int#define __HAVE_FLOAT64X 1static int#define __HAVE_FLOAT64X_LONG_DOUBLE 1static int#define __HAVE_FLOATN_NOT_TYPEDEF 0static int#define __HAVE_GENERIC_SELECTION 1static int#define __INO_T_MATCHES_INO64_T 1static int#define __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 1static int#define __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI 0static int#define __MATH_DECLARE_LDOUBLE 1static int#define __MATH_DECLARING_DOUBLE 1static int#define __MATH_DECLARING_FLOATN 0static int#define __OFF_T_MATCHES_OFF64_T 1static int#define __RLIM_T_MATCHES_RLIM64_T 1static int#define __STATFS_MATCHES_STATFS64 1static int#define __STDC_IEC_559__ 1static int#define __STDC_IEC_559_COMPLEX__ 1static int#define __SYSCALL_WORDSIZE 64static int#define __USE_ATFILE 1static int#define __USE_FORTIFY_LEVEL 0static int#define __USE_ISOC11 1static int#define __USE_ISOC95 1static int#define __USE_ISOC99 1static int#define __USE_MISC 1static int#define __USE_POSIX 1static int#define __USE_POSIX_IMPLICITLY 1static int#define __USE_POSIX199309 1static int#define __USE_POSIX199506 1static int#define __USE_POSIX2 1static int#define __USE_XOPEN2K 1static int#define __USE_XOPEN2K8 1static int#define __WORDSIZE 64static int#define __WORDSIZE_TIME64_COMPAT32 1static int#define _ATFILE_SOURCE 1static int#define _BITS_LIBM_SIMD_DECL_STUBS_H 1static int#define _BITS_TIME64_H 1static int#define _BITS_TYPES_H 1static int#define _BITS_TYPESIZES_H 1static int#define _DEFAULT_SOURCE 1static int#define _FEATURES_H 1static int_MATH_H()#define _MATH_H 1static int#define _POSIX_SOURCE 1static int#define _STDC_PREDEF_H 1static int#define _SYS_CDEFS_H 1static voidBeginBlendMode(int mode) void BeginBlendMode(int mode)static FunctionDescriptorFunction descriptor for:void BeginBlendMode(int mode)static MethodHandleDowncall method handle for:void BeginBlendMode(int mode)static voidvoid BeginDrawing()static FunctionDescriptorFunction descriptor for:void BeginDrawing()static MethodHandleDowncall method handle for:void BeginDrawing()static voidBeginMode2D(MemorySegment camera) void BeginMode2D(Camera2D camera)static FunctionDescriptorFunction descriptor for:void BeginMode2D(Camera2D camera)static MethodHandleDowncall method handle for:void BeginMode2D(Camera2D camera)static voidBeginMode3D(MemorySegment camera) void BeginMode3D(Camera3D camera)static FunctionDescriptorFunction descriptor for:void BeginMode3D(Camera3D camera)static MethodHandleDowncall method handle for:void BeginMode3D(Camera3D camera)static voidBeginScissorMode(int x, int y, int width, int height) void BeginScissorMode(int x, int y, int width, int height)static FunctionDescriptorFunction descriptor for:void BeginScissorMode(int x, int y, int width, int height)static MethodHandleDowncall method handle for:void BeginScissorMode(int x, int y, int width, int height)static voidBeginShaderMode(MemorySegment shader) void BeginShaderMode(Shader shader)static FunctionDescriptorFunction descriptor for:void BeginShaderMode(Shader shader)static MethodHandleDowncall method handle for:void BeginShaderMode(Shader shader)static voidBeginTextureMode(MemorySegment target) void BeginTextureMode(RenderTexture2D target)static FunctionDescriptorFunction descriptor for:void BeginTextureMode(RenderTexture2D target)static MethodHandleDowncall method handle for:void BeginTextureMode(RenderTexture2D target)static voidBeginVrStereoMode(MemorySegment config) void BeginVrStereoMode(VrStereoConfig config)static FunctionDescriptorFunction descriptor for:void BeginVrStereoMode(VrStereoConfig config)static MethodHandleDowncall method handle for:void BeginVrStereoMode(VrStereoConfig config)static intenum <anonymous>.BLEND_ADD_COLORS = 3static intenum <anonymous>.BLEND_ADDITIVE = 1static intenum <anonymous>.BLEND_ALPHA = 0static intenum <anonymous>.BLEND_ALPHA_PREMULTIPLY = 5static intenum <anonymous>.BLEND_CUSTOM = 6static intenum <anonymous>.BLEND_CUSTOM_SEPARATE = 7static intenum <anonymous>.BLEND_MULTIPLIED = 2static intenum <anonymous>.BLEND_SUBTRACT_COLORS = 4static intenum <anonymous>.CAMERA_CUSTOM = 0static intenum <anonymous>.CAMERA_FIRST_PERSON = 3static intenum <anonymous>.CAMERA_FREE = 1static intenum <anonymous>.CAMERA_ORBITAL = 2static intenum <anonymous>.CAMERA_ORTHOGRAPHIC = 1static intenum <anonymous>.CAMERA_PERSPECTIVE = 0static intenum <anonymous>.CAMERA_THIRD_PERSON = 4static boolean_Bool ChangeDirectory(const char *dir)static FunctionDescriptorFunction descriptor for:_Bool ChangeDirectory(const char *dir)static MethodHandleDowncall method handle for:_Bool ChangeDirectory(const char *dir)static booleanCheckCollisionBoxes(MemorySegment box1, MemorySegment box2) _Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)static MethodHandleDowncall method handle for:_Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2)static booleanCheckCollisionBoxSphere(MemorySegment box, MemorySegment center, float radius) _Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)static MethodHandleDowncall method handle for:_Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius)static booleanCheckCollisionCircleRec(MemorySegment center, float radius, MemorySegment rec) _Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)static MethodHandleDowncall method handle for:_Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec)static booleanCheckCollisionCircles(MemorySegment center1, float radius1, MemorySegment center2, float radius2) _Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)static MethodHandleDowncall method handle for:_Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2)static booleanCheckCollisionLines(MemorySegment startPos1, MemorySegment endPos1, MemorySegment startPos2, MemorySegment endPos2, MemorySegment collisionPoint) _Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)static MethodHandleDowncall method handle for:_Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint)static booleanCheckCollisionPointCircle(MemorySegment point, MemorySegment center, float radius) _Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)static MethodHandleDowncall method handle for:_Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius)static booleanCheckCollisionPointLine(MemorySegment point, MemorySegment p1, MemorySegment p2, int threshold) _Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)static MethodHandleDowncall method handle for:_Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold)static booleanCheckCollisionPointPoly(MemorySegment point, MemorySegment points, int pointCount) _Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount)static MethodHandleDowncall method handle for:_Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount)static booleanCheckCollisionPointRec(MemorySegment point, MemorySegment rec) _Bool CheckCollisionPointRec(Vector2 point, Rectangle rec)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionPointRec(Vector2 point, Rectangle rec)static MethodHandleDowncall method handle for:_Bool CheckCollisionPointRec(Vector2 point, Rectangle rec)static booleanCheckCollisionPointTriangle(MemorySegment point, MemorySegment p1, MemorySegment p2, MemorySegment p3) _Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)static MethodHandleDowncall method handle for:_Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3)static booleanCheckCollisionRecs(MemorySegment rec1, MemorySegment rec2) _Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)static MethodHandleDowncall method handle for:_Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2)static booleanCheckCollisionSpheres(MemorySegment center1, float radius1, MemorySegment center2, float radius2) _Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)static FunctionDescriptorFunction descriptor for:_Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)static MethodHandleDowncall method handle for:_Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2)static voidClearBackground(MemorySegment color) void ClearBackground(Color color)static FunctionDescriptorFunction descriptor for:void ClearBackground(Color color)static MethodHandleDowncall method handle for:void ClearBackground(Color color)static voidClearWindowState(int flags) void ClearWindowState(unsigned int flags)static FunctionDescriptorFunction descriptor for:void ClearWindowState(unsigned int flags)static MethodHandleDowncall method handle for:void ClearWindowState(unsigned int flags)static voidvoid CloseAudioDevice()static FunctionDescriptorFunction descriptor for:void CloseAudioDevice()static MethodHandleDowncall method handle for:void CloseAudioDevice()static voidvoid CloseWindow()static FunctionDescriptorFunction descriptor for:void CloseWindow()static MethodHandleDowncall method handle for:void CloseWindow()static MemorySegmentCodepointToUTF8(int codepoint, MemorySegment utf8Size) const char *CodepointToUTF8(int codepoint, int *utf8Size)static FunctionDescriptorFunction descriptor for:const char *CodepointToUTF8(int codepoint, int *utf8Size)static MethodHandleDowncall method handle for:const char *CodepointToUTF8(int codepoint, int *utf8Size)static MemorySegmentColorAlpha(SegmentAllocator allocator, MemorySegment color, float alpha) Color ColorAlpha(Color color, float alpha)static FunctionDescriptorFunction descriptor for:Color ColorAlpha(Color color, float alpha)static MethodHandleDowncall method handle for:Color ColorAlpha(Color color, float alpha)static MemorySegmentColorAlphaBlend(SegmentAllocator allocator, MemorySegment dst, MemorySegment src, MemorySegment tint) Color ColorAlphaBlend(Color dst, Color src, Color tint)static FunctionDescriptorFunction descriptor for:Color ColorAlphaBlend(Color dst, Color src, Color tint)static MethodHandleDowncall method handle for:Color ColorAlphaBlend(Color dst, Color src, Color tint)static MemorySegmentColorBrightness(SegmentAllocator allocator, MemorySegment color, float factor) Color ColorBrightness(Color color, float factor)static FunctionDescriptorFunction descriptor for:Color ColorBrightness(Color color, float factor)static MethodHandleDowncall method handle for:Color ColorBrightness(Color color, float factor)static MemorySegmentColorContrast(SegmentAllocator allocator, MemorySegment color, float contrast) Color ColorContrast(Color color, float contrast)static FunctionDescriptorFunction descriptor for:Color ColorContrast(Color color, float contrast)static MethodHandleDowncall method handle for:Color ColorContrast(Color color, float contrast)static MemorySegmentColorFromHSV(SegmentAllocator allocator, float hue, float saturation, float value) Color ColorFromHSV(float hue, float saturation, float value)static FunctionDescriptorFunction descriptor for:Color ColorFromHSV(float hue, float saturation, float value)static MethodHandleDowncall method handle for:Color ColorFromHSV(float hue, float saturation, float value)static MemorySegmentColorFromNormalized(SegmentAllocator allocator, MemorySegment normalized) Color ColorFromNormalized(Vector4 normalized)static FunctionDescriptorFunction descriptor for:Color ColorFromNormalized(Vector4 normalized)static MethodHandleDowncall method handle for:Color ColorFromNormalized(Vector4 normalized)static MemorySegmentColorNormalize(SegmentAllocator allocator, MemorySegment color) Vector4 ColorNormalize(Color color)static FunctionDescriptorFunction descriptor for:Vector4 ColorNormalize(Color color)static MethodHandleDowncall method handle for:Vector4 ColorNormalize(Color color)static MemorySegmentColorTint(SegmentAllocator allocator, MemorySegment color, MemorySegment tint) Color ColorTint(Color color, Color tint)static FunctionDescriptorFunction descriptor for:Color ColorTint(Color color, Color tint)static MethodHandleDowncall method handle for:Color ColorTint(Color color, Color tint)static MemorySegmentColorToHSV(SegmentAllocator allocator, MemorySegment color) Vector3 ColorToHSV(Color color)static FunctionDescriptorFunction descriptor for:Vector3 ColorToHSV(Color color)static MethodHandleDowncall method handle for:Vector3 ColorToHSV(Color color)static intColorToInt(MemorySegment color) int ColorToInt(Color color)static FunctionDescriptorFunction descriptor for:int ColorToInt(Color color)static MethodHandleDowncall method handle for:int ColorToInt(Color color)static MemorySegmentCompressData(MemorySegment data, int dataSize, MemorySegment compDataSize) unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)static FunctionDescriptorFunction descriptor for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)static MethodHandleDowncall method handle for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize)static intenum <anonymous>.CUBEMAP_LAYOUT_AUTO_DETECT = 0static intenum <anonymous>.CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE = 4static intenum <anonymous>.CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR = 3static intenum <anonymous>.CUBEMAP_LAYOUT_LINE_HORIZONTAL = 2static intenum <anonymous>.CUBEMAP_LAYOUT_LINE_VERTICAL = 1static intenum <anonymous>.CUBEMAP_LAYOUT_PANORAMA = 5static MemorySegmentDecodeDataBase64(MemorySegment data, MemorySegment outputSize) unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)static FunctionDescriptorFunction descriptor for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)static MethodHandleDowncall method handle for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize)static MemorySegmentDecompressData(MemorySegment compData, int compDataSize, MemorySegment dataSize) unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)static FunctionDescriptorFunction descriptor for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)static MethodHandleDowncall method handle for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize)static booleanDirectoryExists(MemorySegment dirPath) _Bool DirectoryExists(const char *dirPath)static FunctionDescriptorFunction descriptor for:_Bool DirectoryExists(const char *dirPath)static MethodHandleDowncall method handle for:_Bool DirectoryExists(const char *dirPath)static voidvoid DisableCursor()static FunctionDescriptorFunction descriptor for:void DisableCursor()static MethodHandleDowncall method handle for:void DisableCursor()static voidvoid DisableEventWaiting()static FunctionDescriptorFunction descriptor for:void DisableEventWaiting()static MethodHandleDowncall method handle for:void DisableEventWaiting()static voidDrawBillboard(MemorySegment camera, MemorySegment texture, MemorySegment position, float size, MemorySegment tint) void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint)static FunctionDescriptorFunction descriptor for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint)static MethodHandleDowncall method handle for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint)static voidDrawBillboardPro(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment up, MemorySegment size, MemorySegment origin, float rotation, MemorySegment tint) void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)static FunctionDescriptorFunction descriptor for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)static MethodHandleDowncall method handle for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint)static voidDrawBillboardRec(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment size, MemorySegment tint) void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)static FunctionDescriptorFunction descriptor for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)static MethodHandleDowncall method handle for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint)static voidDrawBoundingBox(MemorySegment box, MemorySegment color) void DrawBoundingBox(BoundingBox box, Color color)static FunctionDescriptorFunction descriptor for:void DrawBoundingBox(BoundingBox box, Color color)static MethodHandleDowncall method handle for:void DrawBoundingBox(BoundingBox box, Color color)static voidDrawCapsule(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static FunctionDescriptorFunction descriptor for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static MethodHandleDowncall method handle for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static voidDrawCapsuleWires(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static FunctionDescriptorFunction descriptor for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static MethodHandleDowncall method handle for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color)static voidDrawCircle(int centerX, int centerY, float radius, MemorySegment color) void DrawCircle(int centerX, int centerY, float radius, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircle(int centerX, int centerY, float radius, Color color)static MethodHandleDowncall method handle for:void DrawCircle(int centerX, int centerY, float radius, Color color)static voidDrawCircle3D(MemorySegment center, float radius, MemorySegment rotationAxis, float rotationAngle, MemorySegment color) void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)static MethodHandleDowncall method handle for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color)static voidDrawCircleGradient(int centerX, int centerY, float radius, MemorySegment color1, MemorySegment color2) void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2)static FunctionDescriptorFunction descriptor for:void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2)static MethodHandleDowncall method handle for:void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2)static voidDrawCircleLines(int centerX, int centerY, float radius, MemorySegment color) void DrawCircleLines(int centerX, int centerY, float radius, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)static MethodHandleDowncall method handle for:void DrawCircleLines(int centerX, int centerY, float radius, Color color)static voidDrawCircleLinesV(MemorySegment center, float radius, MemorySegment color) void DrawCircleLinesV(Vector2 center, float radius, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircleLinesV(Vector2 center, float radius, Color color)static MethodHandleDowncall method handle for:void DrawCircleLinesV(Vector2 center, float radius, Color color)static voidDrawCircleSector(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static MethodHandleDowncall method handle for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static voidDrawCircleSectorLines(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static MethodHandleDowncall method handle for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color)static voidDrawCircleV(MemorySegment center, float radius, MemorySegment color) void DrawCircleV(Vector2 center, float radius, Color color)static FunctionDescriptorFunction descriptor for:void DrawCircleV(Vector2 center, float radius, Color color)static MethodHandleDowncall method handle for:void DrawCircleV(Vector2 center, float radius, Color color)static voidDrawCube(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCube(Vector3 position, float width, float height, float length, Color color)static FunctionDescriptorFunction descriptor for:void DrawCube(Vector3 position, float width, float height, float length, Color color)static MethodHandleDowncall method handle for:void DrawCube(Vector3 position, float width, float height, float length, Color color)static voidDrawCubeV(MemorySegment position, MemorySegment size, MemorySegment color) void DrawCubeV(Vector3 position, Vector3 size, Color color)static FunctionDescriptorFunction descriptor for:void DrawCubeV(Vector3 position, Vector3 size, Color color)static MethodHandleDowncall method handle for:void DrawCubeV(Vector3 position, Vector3 size, Color color)static voidDrawCubeWires(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)static FunctionDescriptorFunction descriptor for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)static MethodHandleDowncall method handle for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color)static voidDrawCubeWiresV(MemorySegment position, MemorySegment size, MemorySegment color) void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)static FunctionDescriptorFunction descriptor for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)static MethodHandleDowncall method handle for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color)static voidDrawCylinder(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static FunctionDescriptorFunction descriptor for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static MethodHandleDowncall method handle for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static voidDrawCylinderEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static FunctionDescriptorFunction descriptor for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static MethodHandleDowncall method handle for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static voidDrawCylinderWires(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static FunctionDescriptorFunction descriptor for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static MethodHandleDowncall method handle for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color)static voidDrawCylinderWiresEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static FunctionDescriptorFunction descriptor for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static MethodHandleDowncall method handle for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color)static voidDrawEllipse(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)static FunctionDescriptorFunction descriptor for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)static MethodHandleDowncall method handle for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color)static voidDrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)static FunctionDescriptorFunction descriptor for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)static MethodHandleDowncall method handle for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color)static voidDrawFPS(int posX, int posY) void DrawFPS(int posX, int posY)static FunctionDescriptorFunction descriptor for:void DrawFPS(int posX, int posY)static MethodHandleDowncall method handle for:void DrawFPS(int posX, int posY)static voidDrawGrid(int slices, float spacing) void DrawGrid(int slices, float spacing)static FunctionDescriptorFunction descriptor for:void DrawGrid(int slices, float spacing)static MethodHandleDowncall method handle for:void DrawGrid(int slices, float spacing)static voidDrawLine(int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)static FunctionDescriptorFunction descriptor for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)static MethodHandleDowncall method handle for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color)static voidDrawLine3D(MemorySegment startPos, MemorySegment endPos, MemorySegment color) void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)static FunctionDescriptorFunction descriptor for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)static MethodHandleDowncall method handle for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color)static voidDrawLineBezier(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)static MethodHandleDowncall method handle for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color)static voidDrawLineEx(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)static MethodHandleDowncall method handle for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color)static voidDrawLineStrip(MemorySegment points, int pointCount, MemorySegment color) void DrawLineStrip(Vector2 *points, int pointCount, Color color)static FunctionDescriptorFunction descriptor for:void DrawLineStrip(Vector2 *points, int pointCount, Color color)static MethodHandleDowncall method handle for:void DrawLineStrip(Vector2 *points, int pointCount, Color color)static voidDrawLineV(MemorySegment startPos, MemorySegment endPos, MemorySegment color) void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)static FunctionDescriptorFunction descriptor for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)static MethodHandleDowncall method handle for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color)static voidDrawMesh(MemorySegment mesh, MemorySegment material, MemorySegment transform) void DrawMesh(Mesh mesh, Material material, Matrix transform)static FunctionDescriptorFunction descriptor for:void DrawMesh(Mesh mesh, Material material, Matrix transform)static MethodHandleDowncall method handle for:void DrawMesh(Mesh mesh, Material material, Matrix transform)static voidDrawMeshInstanced(MemorySegment mesh, MemorySegment material, MemorySegment transforms, int instances) void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)static FunctionDescriptorFunction descriptor for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)static MethodHandleDowncall method handle for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances)static voidDrawModel(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModel(Model model, Vector3 position, float scale, Color tint)static FunctionDescriptorFunction descriptor for:void DrawModel(Model model, Vector3 position, float scale, Color tint)static MethodHandleDowncall method handle for:void DrawModel(Model model, Vector3 position, float scale, Color tint)static voidDrawModelEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static FunctionDescriptorFunction descriptor for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static MethodHandleDowncall method handle for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static voidDrawModelWires(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelWires(Model model, Vector3 position, float scale, Color tint)static FunctionDescriptorFunction descriptor for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)static MethodHandleDowncall method handle for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint)static voidDrawModelWiresEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static FunctionDescriptorFunction descriptor for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static MethodHandleDowncall method handle for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint)static voidDrawPixel(int posX, int posY, MemorySegment color) void DrawPixel(int posX, int posY, Color color)static FunctionDescriptorFunction descriptor for:void DrawPixel(int posX, int posY, Color color)static MethodHandleDowncall method handle for:void DrawPixel(int posX, int posY, Color color)static voidDrawPixelV(MemorySegment position, MemorySegment color) void DrawPixelV(Vector2 position, Color color)static FunctionDescriptorFunction descriptor for:void DrawPixelV(Vector2 position, Color color)static MethodHandleDowncall method handle for:void DrawPixelV(Vector2 position, Color color)static voidDrawPlane(MemorySegment centerPos, MemorySegment size, MemorySegment color) void DrawPlane(Vector3 centerPos, Vector2 size, Color color)static FunctionDescriptorFunction descriptor for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)static MethodHandleDowncall method handle for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color)static voidDrawPoint3D(MemorySegment position, MemorySegment color) void DrawPoint3D(Vector3 position, Color color)static FunctionDescriptorFunction descriptor for:void DrawPoint3D(Vector3 position, Color color)static MethodHandleDowncall method handle for:void DrawPoint3D(Vector3 position, Color color)static voidDrawPoly(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)static FunctionDescriptorFunction descriptor for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)static MethodHandleDowncall method handle for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color)static voidDrawPolyLines(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)static FunctionDescriptorFunction descriptor for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)static MethodHandleDowncall method handle for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color)static voidDrawPolyLinesEx(MemorySegment center, int sides, float radius, float rotation, float lineThick, MemorySegment color) void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)static FunctionDescriptorFunction descriptor for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)static MethodHandleDowncall method handle for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color)static voidDrawRay(MemorySegment ray, MemorySegment color) void DrawRay(Ray ray, Color color)static FunctionDescriptorFunction descriptor for:void DrawRay(Ray ray, Color color)static MethodHandleDowncall method handle for:void DrawRay(Ray ray, Color color)static voidDrawRectangle(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangle(int posX, int posY, int width, int height, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangle(int posX, int posY, int width, int height, Color color)static MethodHandleDowncall method handle for:void DrawRectangle(int posX, int posY, int width, int height, Color color)static voidDrawRectangleGradientEx(MemorySegment rec, MemorySegment col1, MemorySegment col2, MemorySegment col3, MemorySegment col4) void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)static FunctionDescriptorFunction descriptor for:void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)static MethodHandleDowncall method handle for:void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4)static voidDrawRectangleGradientH(int posX, int posY, int width, int height, MemorySegment color1, MemorySegment color2) void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2)static FunctionDescriptorFunction descriptor for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2)static MethodHandleDowncall method handle for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2)static voidDrawRectangleGradientV(int posX, int posY, int width, int height, MemorySegment color1, MemorySegment color2) void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2)static FunctionDescriptorFunction descriptor for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2)static MethodHandleDowncall method handle for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2)static voidDrawRectangleLines(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangleLines(int posX, int posY, int width, int height, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)static MethodHandleDowncall method handle for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color)static voidDrawRectangleLinesEx(MemorySegment rec, float lineThick, MemorySegment color) void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)static MethodHandleDowncall method handle for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color)static voidDrawRectanglePro(MemorySegment rec, MemorySegment origin, float rotation, MemorySegment color) void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)static MethodHandleDowncall method handle for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color)static voidDrawRectangleRec(MemorySegment rec, MemorySegment color) void DrawRectangleRec(Rectangle rec, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleRec(Rectangle rec, Color color)static MethodHandleDowncall method handle for:void DrawRectangleRec(Rectangle rec, Color color)static voidDrawRectangleRounded(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)static MethodHandleDowncall method handle for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color)static voidDrawRectangleRoundedLines(MemorySegment rec, float roundness, int segments, float lineThick, MemorySegment color) void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color)static MethodHandleDowncall method handle for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color)static voidDrawRectangleV(MemorySegment position, MemorySegment size, MemorySegment color) void DrawRectangleV(Vector2 position, Vector2 size, Color color)static FunctionDescriptorFunction descriptor for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)static MethodHandleDowncall method handle for:void DrawRectangleV(Vector2 position, Vector2 size, Color color)static voidDrawRing(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static FunctionDescriptorFunction descriptor for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static MethodHandleDowncall method handle for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static voidDrawRingLines(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static FunctionDescriptorFunction descriptor for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static MethodHandleDowncall method handle for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color)static voidDrawSphere(MemorySegment centerPos, float radius, MemorySegment color) void DrawSphere(Vector3 centerPos, float radius, Color color)static FunctionDescriptorFunction descriptor for:void DrawSphere(Vector3 centerPos, float radius, Color color)static MethodHandleDowncall method handle for:void DrawSphere(Vector3 centerPos, float radius, Color color)static voidDrawSphereEx(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)static FunctionDescriptorFunction descriptor for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)static MethodHandleDowncall method handle for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color)static voidDrawSphereWires(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)static FunctionDescriptorFunction descriptor for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)static MethodHandleDowncall method handle for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color)static voidDrawSplineBasis(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color)static voidDrawSplineBezierCubic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color)static voidDrawSplineBezierQuadratic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color)static voidDrawSplineCatmullRom(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color)static voidDrawSplineLinear(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color)static voidDrawSplineSegmentBasis(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static voidDrawSplineSegmentBezierCubic(MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color)static voidDrawSplineSegmentBezierQuadratic(MemorySegment p1, MemorySegment c2, MemorySegment p3, float thick, MemorySegment color) void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color)static voidDrawSplineSegmentCatmullRom(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color)static voidDrawSplineSegmentLinear(MemorySegment p1, MemorySegment p2, float thick, MemorySegment color) void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)static FunctionDescriptorFunction descriptor for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)static MethodHandleDowncall method handle for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color)static voidDrawText(MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void DrawText(const char *text, int posX, int posY, int fontSize, Color color)static FunctionDescriptorFunction descriptor for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)static MethodHandleDowncall method handle for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color)static voidDrawTextCodepoint(MemorySegment font, int codepoint, MemorySegment position, float fontSize, MemorySegment tint) void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)static MethodHandleDowncall method handle for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint)static voidDrawTextCodepoints(MemorySegment font, MemorySegment codepoints, int codepointCount, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)static MethodHandleDowncall method handle for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint)static voidDrawTextEx(MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static MethodHandleDowncall method handle for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static voidDrawTextPro(MemorySegment font, MemorySegment text, MemorySegment position, MemorySegment origin, float rotation, float fontSize, float spacing, MemorySegment tint) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)static MethodHandleDowncall method handle for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint)static voidDrawTexture(MemorySegment texture, int posX, int posY, MemorySegment tint) void DrawTexture(Texture2D texture, int posX, int posY, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)static MethodHandleDowncall method handle for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint)static voidDrawTextureEx(MemorySegment texture, MemorySegment position, float rotation, float scale, MemorySegment tint) void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)static MethodHandleDowncall method handle for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint)static voidDrawTextureNPatch(MemorySegment texture, MemorySegment nPatchInfo, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)static MethodHandleDowncall method handle for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint)static voidDrawTexturePro(MemorySegment texture, MemorySegment source, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)static MethodHandleDowncall method handle for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint)static voidDrawTextureRec(MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment tint) void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)static MethodHandleDowncall method handle for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint)static voidDrawTextureV(MemorySegment texture, MemorySegment position, MemorySegment tint) void DrawTextureV(Texture2D texture, Vector2 position, Color tint)static FunctionDescriptorFunction descriptor for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)static MethodHandleDowncall method handle for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint)static voidDrawTriangle(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static MethodHandleDowncall method handle for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static voidDrawTriangle3D(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)static MethodHandleDowncall method handle for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color)static voidDrawTriangleFan(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleFan(Vector2 *points, int pointCount, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangleFan(Vector2 *points, int pointCount, Color color)static MethodHandleDowncall method handle for:void DrawTriangleFan(Vector2 *points, int pointCount, Color color)static voidDrawTriangleLines(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static MethodHandleDowncall method handle for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color)static voidDrawTriangleStrip(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleStrip(Vector2 *points, int pointCount, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangleStrip(Vector2 *points, int pointCount, Color color)static MethodHandleDowncall method handle for:void DrawTriangleStrip(Vector2 *points, int pointCount, Color color)static voidDrawTriangleStrip3D(MemorySegment points, int pointCount, MemorySegment color) void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color)static FunctionDescriptorFunction descriptor for:void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color)static MethodHandleDowncall method handle for:void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color)static voidvoid EnableCursor()static FunctionDescriptorFunction descriptor for:void EnableCursor()static MethodHandleDowncall method handle for:void EnableCursor()static voidvoid EnableEventWaiting()static FunctionDescriptorFunction descriptor for:void EnableEventWaiting()static MethodHandleDowncall method handle for:void EnableEventWaiting()static MemorySegmentEncodeDataBase64(MemorySegment data, int dataSize, MemorySegment outputSize) char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)static FunctionDescriptorFunction descriptor for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)static MethodHandleDowncall method handle for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize)static voidvoid EndBlendMode()static FunctionDescriptorFunction descriptor for:void EndBlendMode()static MethodHandleDowncall method handle for:void EndBlendMode()static voidvoid EndDrawing()static FunctionDescriptorFunction descriptor for:void EndDrawing()static MethodHandleDowncall method handle for:void EndDrawing()static voidvoid EndMode2D()static FunctionDescriptorFunction descriptor for:void EndMode2D()static MethodHandleDowncall method handle for:void EndMode2D()static voidvoid EndMode3D()static FunctionDescriptorFunction descriptor for:void EndMode3D()static MethodHandleDowncall method handle for:void EndMode3D()static voidvoid EndScissorMode()static FunctionDescriptorFunction descriptor for:void EndScissorMode()static MethodHandleDowncall method handle for:void EndScissorMode()static voidvoid EndShaderMode()static FunctionDescriptorFunction descriptor for:void EndShaderMode()static MethodHandleDowncall method handle for:void EndShaderMode()static voidvoid EndTextureMode()static FunctionDescriptorFunction descriptor for:void EndTextureMode()static MethodHandleDowncall method handle for:void EndTextureMode()static voidvoid EndVrStereoMode()static FunctionDescriptorFunction descriptor for:void EndVrStereoMode()static MethodHandleDowncall method handle for:void EndVrStereoMode()static booleanExportAutomationEventList(MemorySegment list, MemorySegment fileName) _Bool ExportAutomationEventList(AutomationEventList list, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportAutomationEventList(AutomationEventList list, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportAutomationEventList(AutomationEventList list, const char *fileName)static booleanExportDataAsCode(MemorySegment data, int dataSize, MemorySegment fileName) _Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName)static booleanExportFontAsCode(MemorySegment font, MemorySegment fileName) _Bool ExportFontAsCode(Font font, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportFontAsCode(Font font, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportFontAsCode(Font font, const char *fileName)static booleanExportImage(MemorySegment image, MemorySegment fileName) _Bool ExportImage(Image image, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportImage(Image image, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportImage(Image image, const char *fileName)static booleanExportImageAsCode(MemorySegment image, MemorySegment fileName) _Bool ExportImageAsCode(Image image, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportImageAsCode(Image image, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportImageAsCode(Image image, const char *fileName)static MemorySegmentExportImageToMemory(MemorySegment image, MemorySegment fileType, MemorySegment fileSize) unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)static FunctionDescriptorFunction descriptor for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)static MethodHandleDowncall method handle for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize)static booleanExportMesh(MemorySegment mesh, MemorySegment fileName) _Bool ExportMesh(Mesh mesh, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportMesh(Mesh mesh, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportMesh(Mesh mesh, const char *fileName)static booleanExportWave(MemorySegment wave, MemorySegment fileName) _Bool ExportWave(Wave wave, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportWave(Wave wave, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportWave(Wave wave, const char *fileName)static booleanExportWaveAsCode(MemorySegment wave, MemorySegment fileName) _Bool ExportWaveAsCode(Wave wave, const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool ExportWaveAsCode(Wave wave, const char *fileName)static MethodHandleDowncall method handle for:_Bool ExportWaveAsCode(Wave wave, const char *fileName)static MemorySegmentFade(SegmentAllocator allocator, MemorySegment color, float alpha) Color Fade(Color color, float alpha)static FunctionDescriptorFunction descriptor for:Color Fade(Color color, float alpha)static MethodHandleDowncall method handle for:Color Fade(Color color, float alpha)static intfalse_()#define false 0static booleanFileExists(MemorySegment fileName) _Bool FileExists(const char *fileName)static FunctionDescriptorFunction descriptor for:_Bool FileExists(const char *fileName)static MethodHandleDowncall method handle for:_Bool FileExists(const char *fileName)static intenum <anonymous>.FLAG_BORDERLESS_WINDOWED_MODE = 32768static intenum <anonymous>.FLAG_FULLSCREEN_MODE = 2static intenum <anonymous>.FLAG_INTERLACED_HINT = 65536static intenum <anonymous>.FLAG_MSAA_4X_HINT = 32static intenum <anonymous>.FLAG_VSYNC_HINT = 64static intenum <anonymous>.FLAG_WINDOW_ALWAYS_RUN = 256static intenum <anonymous>.FLAG_WINDOW_HIDDEN = 128static intenum <anonymous>.FLAG_WINDOW_HIGHDPI = 8192static intenum <anonymous>.FLAG_WINDOW_MAXIMIZED = 1024static intenum <anonymous>.FLAG_WINDOW_MINIMIZED = 512static intenum <anonymous>.FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384static intenum <anonymous>.FLAG_WINDOW_RESIZABLE = 4static intenum <anonymous>.FLAG_WINDOW_TOPMOST = 4096static intenum <anonymous>.FLAG_WINDOW_TRANSPARENT = 16static intenum <anonymous>.FLAG_WINDOW_UNDECORATED = 8static intenum <anonymous>.FLAG_WINDOW_UNFOCUSED = 2048static intenum <anonymous>.FONT_BITMAP = 1static intenum <anonymous>.FONT_DEFAULT = 0static intFONT_SDF()enum <anonymous>.FONT_SDF = 2static int#define FP_INFINITE 1static intFP_NAN()#define FP_NAN 0static int#define FP_NORMAL 4static int#define FP_SUBNORMAL 3static intFP_ZERO()#define FP_ZERO 2static intenum <anonymous>.GAMEPAD_AXIS_LEFT_TRIGGER = 4static intenum <anonymous>.GAMEPAD_AXIS_LEFT_X = 0static intenum <anonymous>.GAMEPAD_AXIS_LEFT_Y = 1static intenum <anonymous>.GAMEPAD_AXIS_RIGHT_TRIGGER = 5static intenum <anonymous>.GAMEPAD_AXIS_RIGHT_X = 2static intenum <anonymous>.GAMEPAD_AXIS_RIGHT_Y = 3static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_DOWN = 3static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_LEFT = 4static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_RIGHT = 2static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_UP = 1static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_THUMB = 16static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9static intenum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10static intenum <anonymous>.GAMEPAD_BUTTON_MIDDLE = 14static intenum <anonymous>.GAMEPAD_BUTTON_MIDDLE_LEFT = 13static intenum <anonymous>.GAMEPAD_BUTTON_MIDDLE_RIGHT = 15static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_DOWN = 7static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_RIGHT = 6static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_UP = 5static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_THUMB = 17static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11static intenum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12static intenum <anonymous>.GAMEPAD_BUTTON_UNKNOWN = 0static MemorySegmentGenImageCellular(SegmentAllocator allocator, int width, int height, int tileSize) Image GenImageCellular(int width, int height, int tileSize)static FunctionDescriptorFunction descriptor for:Image GenImageCellular(int width, int height, int tileSize)static MethodHandleDowncall method handle for:Image GenImageCellular(int width, int height, int tileSize)static MemorySegmentGenImageChecked(SegmentAllocator allocator, int width, int height, int checksX, int checksY, MemorySegment col1, MemorySegment col2) Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)static FunctionDescriptorFunction descriptor for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)static MethodHandleDowncall method handle for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2)static MemorySegmentGenImageColor(SegmentAllocator allocator, int width, int height, MemorySegment color) Image GenImageColor(int width, int height, Color color)static FunctionDescriptorFunction descriptor for:Image GenImageColor(int width, int height, Color color)static MethodHandleDowncall method handle for:Image GenImageColor(int width, int height, Color color)static MemorySegmentGenImageFontAtlas(SegmentAllocator allocator, MemorySegment glyphs, MemorySegment glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)static FunctionDescriptorFunction descriptor for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)static MethodHandleDowncall method handle for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod)static MemorySegmentGenImageGradientLinear(SegmentAllocator allocator, int width, int height, int direction, MemorySegment start, MemorySegment end) Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)static FunctionDescriptorFunction descriptor for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)static MethodHandleDowncall method handle for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end)static MemorySegmentGenImageGradientRadial(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)static FunctionDescriptorFunction descriptor for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)static MethodHandleDowncall method handle for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer)static MemorySegmentGenImageGradientSquare(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)static FunctionDescriptorFunction descriptor for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)static MethodHandleDowncall method handle for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer)static MemorySegmentGenImagePerlinNoise(SegmentAllocator allocator, int width, int height, int offsetX, int offsetY, float scale) Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)static FunctionDescriptorFunction descriptor for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)static MethodHandleDowncall method handle for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale)static MemorySegmentGenImageText(SegmentAllocator allocator, int width, int height, MemorySegment text) Image GenImageText(int width, int height, const char *text)static FunctionDescriptorFunction descriptor for:Image GenImageText(int width, int height, const char *text)static MethodHandleDowncall method handle for:Image GenImageText(int width, int height, const char *text)static MemorySegmentGenImageWhiteNoise(SegmentAllocator allocator, int width, int height, float factor) Image GenImageWhiteNoise(int width, int height, float factor)static FunctionDescriptorFunction descriptor for:Image GenImageWhiteNoise(int width, int height, float factor)static MethodHandleDowncall method handle for:Image GenImageWhiteNoise(int width, int height, float factor)static MemorySegmentGenMeshCone(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCone(float radius, float height, int slices)static FunctionDescriptorFunction descriptor for:Mesh GenMeshCone(float radius, float height, int slices)static MethodHandleDowncall method handle for:Mesh GenMeshCone(float radius, float height, int slices)static MemorySegmentGenMeshCube(SegmentAllocator allocator, float width, float height, float length) Mesh GenMeshCube(float width, float height, float length)static FunctionDescriptorFunction descriptor for:Mesh GenMeshCube(float width, float height, float length)static MethodHandleDowncall method handle for:Mesh GenMeshCube(float width, float height, float length)static MemorySegmentGenMeshCubicmap(SegmentAllocator allocator, MemorySegment cubicmap, MemorySegment cubeSize) Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)static FunctionDescriptorFunction descriptor for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)static MethodHandleDowncall method handle for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize)static MemorySegmentGenMeshCylinder(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCylinder(float radius, float height, int slices)static FunctionDescriptorFunction descriptor for:Mesh GenMeshCylinder(float radius, float height, int slices)static MethodHandleDowncall method handle for:Mesh GenMeshCylinder(float radius, float height, int slices)static MemorySegmentGenMeshHeightmap(SegmentAllocator allocator, MemorySegment heightmap, MemorySegment size) Mesh GenMeshHeightmap(Image heightmap, Vector3 size)static FunctionDescriptorFunction descriptor for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)static MethodHandleDowncall method handle for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size)static MemorySegmentGenMeshHemiSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshHemiSphere(float radius, int rings, int slices)static FunctionDescriptorFunction descriptor for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)static MethodHandleDowncall method handle for:Mesh GenMeshHemiSphere(float radius, int rings, int slices)static MemorySegmentGenMeshKnot(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)static FunctionDescriptorFunction descriptor for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)static MethodHandleDowncall method handle for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides)static MemorySegmentGenMeshPlane(SegmentAllocator allocator, float width, float length, int resX, int resZ) Mesh GenMeshPlane(float width, float length, int resX, int resZ)static FunctionDescriptorFunction descriptor for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)static MethodHandleDowncall method handle for:Mesh GenMeshPlane(float width, float length, int resX, int resZ)static MemorySegmentGenMeshPoly(SegmentAllocator allocator, int sides, float radius) Mesh GenMeshPoly(int sides, float radius)static FunctionDescriptorFunction descriptor for:Mesh GenMeshPoly(int sides, float radius)static MethodHandleDowncall method handle for:Mesh GenMeshPoly(int sides, float radius)static MemorySegmentGenMeshSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshSphere(float radius, int rings, int slices)static FunctionDescriptorFunction descriptor for:Mesh GenMeshSphere(float radius, int rings, int slices)static MethodHandleDowncall method handle for:Mesh GenMeshSphere(float radius, int rings, int slices)static voidGenMeshTangents(MemorySegment mesh) void GenMeshTangents(Mesh *mesh)static FunctionDescriptorFunction descriptor for:void GenMeshTangents(Mesh *mesh)static MethodHandleDowncall method handle for:void GenMeshTangents(Mesh *mesh)static MemorySegmentGenMeshTorus(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)static FunctionDescriptorFunction descriptor for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)static MethodHandleDowncall method handle for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides)static voidGenTextureMipmaps(MemorySegment texture) void GenTextureMipmaps(Texture2D *texture)static FunctionDescriptorFunction descriptor for:void GenTextureMipmaps(Texture2D *texture)static MethodHandleDowncall method handle for:void GenTextureMipmaps(Texture2D *texture)static intenum <anonymous>.GESTURE_DOUBLETAP = 2static intenum <anonymous>.GESTURE_DRAG = 8static intenum <anonymous>.GESTURE_HOLD = 4static intenum <anonymous>.GESTURE_NONE = 0static intenum <anonymous>.GESTURE_PINCH_IN = 256static intenum <anonymous>.GESTURE_PINCH_OUT = 512static intenum <anonymous>.GESTURE_SWIPE_DOWN = 128static intenum <anonymous>.GESTURE_SWIPE_LEFT = 32static intenum <anonymous>.GESTURE_SWIPE_RIGHT = 16static intenum <anonymous>.GESTURE_SWIPE_UP = 64static intenum <anonymous>.GESTURE_TAP = 1static MemorySegmentconst char *GetApplicationDirectory()static FunctionDescriptorFunction descriptor for:const char *GetApplicationDirectory()static MethodHandleDowncall method handle for:const char *GetApplicationDirectory()static MemorySegmentGetCameraMatrix(SegmentAllocator allocator, MemorySegment camera) Matrix GetCameraMatrix(Camera camera)static FunctionDescriptorFunction descriptor for:Matrix GetCameraMatrix(Camera camera)static MethodHandleDowncall method handle for:Matrix GetCameraMatrix(Camera camera)static MemorySegmentGetCameraMatrix2D(SegmentAllocator allocator, MemorySegment camera) Matrix GetCameraMatrix2D(Camera2D camera)static FunctionDescriptorFunction descriptor for:Matrix GetCameraMatrix2D(Camera2D camera)static MethodHandleDowncall method handle for:Matrix GetCameraMatrix2D(Camera2D camera)static intint GetCharPressed()static FunctionDescriptorFunction descriptor for:int GetCharPressed()static MethodHandleDowncall method handle for:int GetCharPressed()static MemorySegmentconst char *GetClipboardText()static FunctionDescriptorFunction descriptor for:const char *GetClipboardText()static MethodHandleDowncall method handle for:const char *GetClipboardText()static intGetCodepoint(MemorySegment text, MemorySegment codepointSize) int GetCodepoint(const char *text, int *codepointSize)static FunctionDescriptorFunction descriptor for:int GetCodepoint(const char *text, int *codepointSize)static MethodHandleDowncall method handle for:int GetCodepoint(const char *text, int *codepointSize)static intint GetCodepointCount(const char *text)static FunctionDescriptorFunction descriptor for:int GetCodepointCount(const char *text)static MethodHandleDowncall method handle for:int GetCodepointCount(const char *text)static intGetCodepointNext(MemorySegment text, MemorySegment codepointSize) int GetCodepointNext(const char *text, int *codepointSize)static FunctionDescriptorFunction descriptor for:int GetCodepointNext(const char *text, int *codepointSize)static MethodHandleDowncall method handle for:int GetCodepointNext(const char *text, int *codepointSize)static intGetCodepointPrevious(MemorySegment text, MemorySegment codepointSize) int GetCodepointPrevious(const char *text, int *codepointSize)static FunctionDescriptorFunction descriptor for:int GetCodepointPrevious(const char *text, int *codepointSize)static MethodHandleDowncall method handle for:int GetCodepointPrevious(const char *text, int *codepointSize)static MemorySegmentGetCollisionRec(SegmentAllocator allocator, MemorySegment rec1, MemorySegment rec2) Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)static FunctionDescriptorFunction descriptor for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)static MethodHandleDowncall method handle for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2)static MemorySegmentGetColor(SegmentAllocator allocator, int hexValue) Color GetColor(unsigned int hexValue)static FunctionDescriptorFunction descriptor for:Color GetColor(unsigned int hexValue)static MethodHandleDowncall method handle for:Color GetColor(unsigned int hexValue)static intint GetCurrentMonitor()static FunctionDescriptorFunction descriptor for:int GetCurrentMonitor()static MethodHandleDowncall method handle for:int GetCurrentMonitor()static MemorySegmentGetDirectoryPath(MemorySegment filePath) const char *GetDirectoryPath(const char *filePath)static FunctionDescriptorFunction descriptor for:const char *GetDirectoryPath(const char *filePath)static MethodHandleDowncall method handle for:const char *GetDirectoryPath(const char *filePath)static MemorySegmentGetFileExtension(MemorySegment fileName) const char *GetFileExtension(const char *fileName)static FunctionDescriptorFunction descriptor for:const char *GetFileExtension(const char *fileName)static MethodHandleDowncall method handle for:const char *GetFileExtension(const char *fileName)static intGetFileLength(MemorySegment fileName) int GetFileLength(const char *fileName)static FunctionDescriptorFunction descriptor for:int GetFileLength(const char *fileName)static MethodHandleDowncall method handle for:int GetFileLength(const char *fileName)static longGetFileModTime(MemorySegment fileName) long GetFileModTime(const char *fileName)static FunctionDescriptorFunction descriptor for:long GetFileModTime(const char *fileName)static MethodHandleDowncall method handle for:long GetFileModTime(const char *fileName)static MemorySegmentGetFileName(MemorySegment filePath) const char *GetFileName(const char *filePath)static FunctionDescriptorFunction descriptor for:const char *GetFileName(const char *filePath)static MethodHandleDowncall method handle for:const char *GetFileName(const char *filePath)static MemorySegmentGetFileNameWithoutExt(MemorySegment filePath) const char *GetFileNameWithoutExt(const char *filePath)static FunctionDescriptorFunction descriptor for:const char *GetFileNameWithoutExt(const char *filePath)static MethodHandleDowncall method handle for:const char *GetFileNameWithoutExt(const char *filePath)static MemorySegmentGetFontDefault(SegmentAllocator allocator) Font GetFontDefault()static FunctionDescriptorFunction descriptor for:Font GetFontDefault()static MethodHandleDowncall method handle for:Font GetFontDefault()static intGetFPS()int GetFPS()static FunctionDescriptorFunction descriptor for:int GetFPS()static MethodHandleDowncall method handle for:int GetFPS()static floatfloat GetFrameTime()static FunctionDescriptorFunction descriptor for:float GetFrameTime()static MethodHandleDowncall method handle for:float GetFrameTime()static intGetGamepadAxisCount(int gamepad) int GetGamepadAxisCount(int gamepad)static FunctionDescriptorFunction descriptor for:int GetGamepadAxisCount(int gamepad)static MethodHandleDowncall method handle for:int GetGamepadAxisCount(int gamepad)static floatGetGamepadAxisMovement(int gamepad, int axis) float GetGamepadAxisMovement(int gamepad, int axis)static FunctionDescriptorFunction descriptor for:float GetGamepadAxisMovement(int gamepad, int axis)static MethodHandleDowncall method handle for:float GetGamepadAxisMovement(int gamepad, int axis)static intint GetGamepadButtonPressed()static FunctionDescriptorFunction descriptor for:int GetGamepadButtonPressed()static MethodHandleDowncall method handle for:int GetGamepadButtonPressed()static MemorySegmentGetGamepadName(int gamepad) const char *GetGamepadName(int gamepad)static FunctionDescriptorFunction descriptor for:const char *GetGamepadName(int gamepad)static MethodHandleDowncall method handle for:const char *GetGamepadName(int gamepad)static intint GetGestureDetected()static FunctionDescriptorFunction descriptor for:int GetGestureDetected()static MethodHandleDowncall method handle for:int GetGestureDetected()static floatfloat GetGestureDragAngle()static FunctionDescriptorFunction descriptor for:float GetGestureDragAngle()static MethodHandleDowncall method handle for:float GetGestureDragAngle()static MemorySegmentGetGestureDragVector(SegmentAllocator allocator) Vector2 GetGestureDragVector()static FunctionDescriptorFunction descriptor for:Vector2 GetGestureDragVector()static MethodHandleDowncall method handle for:Vector2 GetGestureDragVector()static floatfloat GetGestureHoldDuration()static FunctionDescriptorFunction descriptor for:float GetGestureHoldDuration()static MethodHandleDowncall method handle for:float GetGestureHoldDuration()static floatfloat GetGesturePinchAngle()static FunctionDescriptorFunction descriptor for:float GetGesturePinchAngle()static MethodHandleDowncall method handle for:float GetGesturePinchAngle()static MemorySegmentGetGesturePinchVector(SegmentAllocator allocator) Vector2 GetGesturePinchVector()static FunctionDescriptorFunction descriptor for:Vector2 GetGesturePinchVector()static MethodHandleDowncall method handle for:Vector2 GetGesturePinchVector()static MemorySegmentGetGlyphAtlasRec(SegmentAllocator allocator, MemorySegment font, int codepoint) Rectangle GetGlyphAtlasRec(Font font, int codepoint)static FunctionDescriptorFunction descriptor for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)static MethodHandleDowncall method handle for:Rectangle GetGlyphAtlasRec(Font font, int codepoint)static intGetGlyphIndex(MemorySegment font, int codepoint) int GetGlyphIndex(Font font, int codepoint)static FunctionDescriptorFunction descriptor for:int GetGlyphIndex(Font font, int codepoint)static MethodHandleDowncall method handle for:int GetGlyphIndex(Font font, int codepoint)static MemorySegmentGetGlyphInfo(SegmentAllocator allocator, MemorySegment font, int codepoint) GlyphInfo GetGlyphInfo(Font font, int codepoint)static FunctionDescriptorFunction descriptor for:GlyphInfo GetGlyphInfo(Font font, int codepoint)static MethodHandleDowncall method handle for:GlyphInfo GetGlyphInfo(Font font, int codepoint)static MemorySegmentGetImageAlphaBorder(SegmentAllocator allocator, MemorySegment image, float threshold) Rectangle GetImageAlphaBorder(Image image, float threshold)static FunctionDescriptorFunction descriptor for:Rectangle GetImageAlphaBorder(Image image, float threshold)static MethodHandleDowncall method handle for:Rectangle GetImageAlphaBorder(Image image, float threshold)static MemorySegmentGetImageColor(SegmentAllocator allocator, MemorySegment image, int x, int y) Color GetImageColor(Image image, int x, int y)static FunctionDescriptorFunction descriptor for:Color GetImageColor(Image image, int x, int y)static MethodHandleDowncall method handle for:Color GetImageColor(Image image, int x, int y)static intint GetKeyPressed()static FunctionDescriptorFunction descriptor for:int GetKeyPressed()static MethodHandleDowncall method handle for:int GetKeyPressed()static floatfloat GetMasterVolume()static FunctionDescriptorFunction descriptor for:float GetMasterVolume()static MethodHandleDowncall method handle for:float GetMasterVolume()static MemorySegmentGetMeshBoundingBox(SegmentAllocator allocator, MemorySegment mesh) BoundingBox GetMeshBoundingBox(Mesh mesh)static FunctionDescriptorFunction descriptor for:BoundingBox GetMeshBoundingBox(Mesh mesh)static MethodHandleDowncall method handle for:BoundingBox GetMeshBoundingBox(Mesh mesh)static MemorySegmentGetModelBoundingBox(SegmentAllocator allocator, MemorySegment model) BoundingBox GetModelBoundingBox(Model model)static FunctionDescriptorFunction descriptor for:BoundingBox GetModelBoundingBox(Model model)static MethodHandleDowncall method handle for:BoundingBox GetModelBoundingBox(Model model)static intint GetMonitorCount()static FunctionDescriptorFunction descriptor for:int GetMonitorCount()static MethodHandleDowncall method handle for:int GetMonitorCount()static intGetMonitorHeight(int monitor) int GetMonitorHeight(int monitor)static FunctionDescriptorFunction descriptor for:int GetMonitorHeight(int monitor)static MethodHandleDowncall method handle for:int GetMonitorHeight(int monitor)static MemorySegmentGetMonitorName(int monitor) const char *GetMonitorName(int monitor)static FunctionDescriptorFunction descriptor for:const char *GetMonitorName(int monitor)static MethodHandleDowncall method handle for:const char *GetMonitorName(int monitor)static intGetMonitorPhysicalHeight(int monitor) int GetMonitorPhysicalHeight(int monitor)static FunctionDescriptorFunction descriptor for:int GetMonitorPhysicalHeight(int monitor)static MethodHandleDowncall method handle for:int GetMonitorPhysicalHeight(int monitor)static intGetMonitorPhysicalWidth(int monitor) int GetMonitorPhysicalWidth(int monitor)static FunctionDescriptorFunction descriptor for:int GetMonitorPhysicalWidth(int monitor)static MethodHandleDowncall method handle for:int GetMonitorPhysicalWidth(int monitor)static MemorySegmentGetMonitorPosition(SegmentAllocator allocator, int monitor) Vector2 GetMonitorPosition(int monitor)static FunctionDescriptorFunction descriptor for:Vector2 GetMonitorPosition(int monitor)static MethodHandleDowncall method handle for:Vector2 GetMonitorPosition(int monitor)static intGetMonitorRefreshRate(int monitor) int GetMonitorRefreshRate(int monitor)static FunctionDescriptorFunction descriptor for:int GetMonitorRefreshRate(int monitor)static MethodHandleDowncall method handle for:int GetMonitorRefreshRate(int monitor)static intGetMonitorWidth(int monitor) int GetMonitorWidth(int monitor)static FunctionDescriptorFunction descriptor for:int GetMonitorWidth(int monitor)static MethodHandleDowncall method handle for:int GetMonitorWidth(int monitor)static MemorySegmentGetMouseDelta(SegmentAllocator allocator) Vector2 GetMouseDelta()static FunctionDescriptorFunction descriptor for:Vector2 GetMouseDelta()static MethodHandleDowncall method handle for:Vector2 GetMouseDelta()static MemorySegmentGetMousePosition(SegmentAllocator allocator) Vector2 GetMousePosition()static FunctionDescriptorFunction descriptor for:Vector2 GetMousePosition()static MethodHandleDowncall method handle for:Vector2 GetMousePosition()static MemorySegmentGetMouseRay(SegmentAllocator allocator, MemorySegment mousePosition, MemorySegment camera) Ray GetMouseRay(Vector2 mousePosition, Camera camera)static FunctionDescriptorFunction descriptor for:Ray GetMouseRay(Vector2 mousePosition, Camera camera)static MethodHandleDowncall method handle for:Ray GetMouseRay(Vector2 mousePosition, Camera camera)static floatfloat GetMouseWheelMove()static FunctionDescriptorFunction descriptor for:float GetMouseWheelMove()static MethodHandleDowncall method handle for:float GetMouseWheelMove()static MemorySegmentGetMouseWheelMoveV(SegmentAllocator allocator) Vector2 GetMouseWheelMoveV()static FunctionDescriptorFunction descriptor for:Vector2 GetMouseWheelMoveV()static MethodHandleDowncall method handle for:Vector2 GetMouseWheelMoveV()static intint GetMouseX()static FunctionDescriptorFunction descriptor for:int GetMouseX()static MethodHandleDowncall method handle for:int GetMouseX()static intint GetMouseY()static FunctionDescriptorFunction descriptor for:int GetMouseY()static MethodHandleDowncall method handle for:int GetMouseY()static floatGetMusicTimeLength(MemorySegment music) float GetMusicTimeLength(Music music)static FunctionDescriptorFunction descriptor for:float GetMusicTimeLength(Music music)static MethodHandleDowncall method handle for:float GetMusicTimeLength(Music music)static floatGetMusicTimePlayed(MemorySegment music) float GetMusicTimePlayed(Music music)static FunctionDescriptorFunction descriptor for:float GetMusicTimePlayed(Music music)static MethodHandleDowncall method handle for:float GetMusicTimePlayed(Music music)static MemorySegmentGetPixelColor(SegmentAllocator allocator, MemorySegment srcPtr, int format) Color GetPixelColor(void *srcPtr, int format)static FunctionDescriptorFunction descriptor for:Color GetPixelColor(void *srcPtr, int format)static MethodHandleDowncall method handle for:Color GetPixelColor(void *srcPtr, int format)static intGetPixelDataSize(int width, int height, int format) int GetPixelDataSize(int width, int height, int format)static FunctionDescriptorFunction descriptor for:int GetPixelDataSize(int width, int height, int format)static MethodHandleDowncall method handle for:int GetPixelDataSize(int width, int height, int format)static MemorySegmentGetPrevDirectoryPath(MemorySegment dirPath) const char *GetPrevDirectoryPath(const char *dirPath)static FunctionDescriptorFunction descriptor for:const char *GetPrevDirectoryPath(const char *dirPath)static MethodHandleDowncall method handle for:const char *GetPrevDirectoryPath(const char *dirPath)static intGetRandomValue(int min, int max) int GetRandomValue(int min, int max)static FunctionDescriptorFunction descriptor for:int GetRandomValue(int min, int max)static MethodHandleDowncall method handle for:int GetRandomValue(int min, int max)static MemorySegmentGetRayCollisionBox(SegmentAllocator allocator, MemorySegment ray, MemorySegment box) RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)static FunctionDescriptorFunction descriptor for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)static MethodHandleDowncall method handle for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box)static MemorySegmentGetRayCollisionMesh(SegmentAllocator allocator, MemorySegment ray, MemorySegment mesh, MemorySegment transform) RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)static FunctionDescriptorFunction descriptor for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)static MethodHandleDowncall method handle for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform)static MemorySegmentGetRayCollisionQuad(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4) RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)static FunctionDescriptorFunction descriptor for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)static MethodHandleDowncall method handle for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4)static MemorySegmentGetRayCollisionSphere(SegmentAllocator allocator, MemorySegment ray, MemorySegment center, float radius) RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)static FunctionDescriptorFunction descriptor for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)static MethodHandleDowncall method handle for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius)static MemorySegmentGetRayCollisionTriangle(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3) RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)static FunctionDescriptorFunction descriptor for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)static MethodHandleDowncall method handle for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3)static intint GetRenderHeight()static FunctionDescriptorFunction descriptor for:int GetRenderHeight()static MethodHandleDowncall method handle for:int GetRenderHeight()static intint GetRenderWidth()static FunctionDescriptorFunction descriptor for:int GetRenderWidth()static MethodHandleDowncall method handle for:int GetRenderWidth()static intint GetScreenHeight()static FunctionDescriptorFunction descriptor for:int GetScreenHeight()static MethodHandleDowncall method handle for:int GetScreenHeight()static MemorySegmentGetScreenToWorld2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)static FunctionDescriptorFunction descriptor for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)static MethodHandleDowncall method handle for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera)static intint GetScreenWidth()static FunctionDescriptorFunction descriptor for:int GetScreenWidth()static MethodHandleDowncall method handle for:int GetScreenWidth()static intGetShaderLocation(MemorySegment shader, MemorySegment uniformName) int GetShaderLocation(Shader shader, const char *uniformName)static FunctionDescriptorFunction descriptor for:int GetShaderLocation(Shader shader, const char *uniformName)static MethodHandleDowncall method handle for:int GetShaderLocation(Shader shader, const char *uniformName)static intGetShaderLocationAttrib(MemorySegment shader, MemorySegment attribName) int GetShaderLocationAttrib(Shader shader, const char *attribName)static FunctionDescriptorFunction descriptor for:int GetShaderLocationAttrib(Shader shader, const char *attribName)static MethodHandleDowncall method handle for:int GetShaderLocationAttrib(Shader shader, const char *attribName)static MemorySegmentGetSplinePointBasis(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static FunctionDescriptorFunction descriptor for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static MethodHandleDowncall method handle for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static MemorySegmentGetSplinePointBezierCubic(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float t) Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)static FunctionDescriptorFunction descriptor for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)static MethodHandleDowncall method handle for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t)static MemorySegmentGetSplinePointBezierQuad(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment p3, float t) Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)static FunctionDescriptorFunction descriptor for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)static MethodHandleDowncall method handle for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t)static MemorySegmentGetSplinePointCatmullRom(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static FunctionDescriptorFunction descriptor for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static MethodHandleDowncall method handle for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t)static MemorySegmentGetSplinePointLinear(SegmentAllocator allocator, MemorySegment startPos, MemorySegment endPos, float t) Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)static FunctionDescriptorFunction descriptor for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)static MethodHandleDowncall method handle for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t)static doubleGetTime()double GetTime()static FunctionDescriptorFunction descriptor for:double GetTime()static MethodHandleDowncall method handle for:double GetTime()static intint GetTouchPointCount()static FunctionDescriptorFunction descriptor for:int GetTouchPointCount()static MethodHandleDowncall method handle for:int GetTouchPointCount()static intGetTouchPointId(int index) int GetTouchPointId(int index)static FunctionDescriptorFunction descriptor for:int GetTouchPointId(int index)static MethodHandleDowncall method handle for:int GetTouchPointId(int index)static MemorySegmentGetTouchPosition(SegmentAllocator allocator, int index) Vector2 GetTouchPosition(int index)static FunctionDescriptorFunction descriptor for:Vector2 GetTouchPosition(int index)static MethodHandleDowncall method handle for:Vector2 GetTouchPosition(int index)static intint GetTouchX()static FunctionDescriptorFunction descriptor for:int GetTouchX()static MethodHandleDowncall method handle for:int GetTouchX()static intint GetTouchY()static FunctionDescriptorFunction descriptor for:int GetTouchY()static MethodHandleDowncall method handle for:int GetTouchY()static MemorySegmentvoid *GetWindowHandle()static FunctionDescriptorFunction descriptor for:void *GetWindowHandle()static MethodHandleDowncall method handle for:void *GetWindowHandle()static MemorySegmentGetWindowPosition(SegmentAllocator allocator) Vector2 GetWindowPosition()static FunctionDescriptorFunction descriptor for:Vector2 GetWindowPosition()static MethodHandleDowncall method handle for:Vector2 GetWindowPosition()static MemorySegmentGetWindowScaleDPI(SegmentAllocator allocator) Vector2 GetWindowScaleDPI()static FunctionDescriptorFunction descriptor for:Vector2 GetWindowScaleDPI()static MethodHandleDowncall method handle for:Vector2 GetWindowScaleDPI()static MemorySegmentconst char *GetWorkingDirectory()static FunctionDescriptorFunction descriptor for:const char *GetWorkingDirectory()static MethodHandleDowncall method handle for:const char *GetWorkingDirectory()static MemorySegmentGetWorldToScreen(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen(Vector3 position, Camera camera)static FunctionDescriptorFunction descriptor for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)static MethodHandleDowncall method handle for:Vector2 GetWorldToScreen(Vector3 position, Camera camera)static MemorySegmentGetWorldToScreen2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)static FunctionDescriptorFunction descriptor for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)static MethodHandleDowncall method handle for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera)static MemorySegmentGetWorldToScreenEx(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)static FunctionDescriptorFunction descriptor for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)static MethodHandleDowncall method handle for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height)static voidvoid HideCursor()static FunctionDescriptorFunction descriptor for:void HideCursor()static MethodHandleDowncall method handle for:void HideCursor()static voidImageAlphaClear(MemorySegment image, MemorySegment color, float threshold) void ImageAlphaClear(Image *image, Color color, float threshold)static FunctionDescriptorFunction descriptor for:void ImageAlphaClear(Image *image, Color color, float threshold)static MethodHandleDowncall method handle for:void ImageAlphaClear(Image *image, Color color, float threshold)static voidImageAlphaCrop(MemorySegment image, float threshold) void ImageAlphaCrop(Image *image, float threshold)static FunctionDescriptorFunction descriptor for:void ImageAlphaCrop(Image *image, float threshold)static MethodHandleDowncall method handle for:void ImageAlphaCrop(Image *image, float threshold)static voidImageAlphaMask(MemorySegment image, MemorySegment alphaMask) void ImageAlphaMask(Image *image, Image alphaMask)static FunctionDescriptorFunction descriptor for:void ImageAlphaMask(Image *image, Image alphaMask)static MethodHandleDowncall method handle for:void ImageAlphaMask(Image *image, Image alphaMask)static voidvoid ImageAlphaPremultiply(Image *image)static FunctionDescriptorFunction descriptor for:void ImageAlphaPremultiply(Image *image)static MethodHandleDowncall method handle for:void ImageAlphaPremultiply(Image *image)static voidImageBlurGaussian(MemorySegment image, int blurSize) void ImageBlurGaussian(Image *image, int blurSize)static FunctionDescriptorFunction descriptor for:void ImageBlurGaussian(Image *image, int blurSize)static MethodHandleDowncall method handle for:void ImageBlurGaussian(Image *image, int blurSize)static voidImageClearBackground(MemorySegment dst, MemorySegment color) void ImageClearBackground(Image *dst, Color color)static FunctionDescriptorFunction descriptor for:void ImageClearBackground(Image *dst, Color color)static MethodHandleDowncall method handle for:void ImageClearBackground(Image *dst, Color color)static voidImageColorBrightness(MemorySegment image, int brightness) void ImageColorBrightness(Image *image, int brightness)static FunctionDescriptorFunction descriptor for:void ImageColorBrightness(Image *image, int brightness)static MethodHandleDowncall method handle for:void ImageColorBrightness(Image *image, int brightness)static voidImageColorContrast(MemorySegment image, float contrast) void ImageColorContrast(Image *image, float contrast)static FunctionDescriptorFunction descriptor for:void ImageColorContrast(Image *image, float contrast)static MethodHandleDowncall method handle for:void ImageColorContrast(Image *image, float contrast)static voidImageColorGrayscale(MemorySegment image) void ImageColorGrayscale(Image *image)static FunctionDescriptorFunction descriptor for:void ImageColorGrayscale(Image *image)static MethodHandleDowncall method handle for:void ImageColorGrayscale(Image *image)static voidImageColorInvert(MemorySegment image) void ImageColorInvert(Image *image)static FunctionDescriptorFunction descriptor for:void ImageColorInvert(Image *image)static MethodHandleDowncall method handle for:void ImageColorInvert(Image *image)static voidImageColorReplace(MemorySegment image, MemorySegment color, MemorySegment replace) void ImageColorReplace(Image *image, Color color, Color replace)static FunctionDescriptorFunction descriptor for:void ImageColorReplace(Image *image, Color color, Color replace)static MethodHandleDowncall method handle for:void ImageColorReplace(Image *image, Color color, Color replace)static voidImageColorTint(MemorySegment image, MemorySegment color) void ImageColorTint(Image *image, Color color)static FunctionDescriptorFunction descriptor for:void ImageColorTint(Image *image, Color color)static MethodHandleDowncall method handle for:void ImageColorTint(Image *image, Color color)static MemorySegmentImageCopy(SegmentAllocator allocator, MemorySegment image) Image ImageCopy(Image image)static FunctionDescriptorFunction descriptor for:Image ImageCopy(Image image)static MethodHandleDowncall method handle for:Image ImageCopy(Image image)static voidImageCrop(MemorySegment image, MemorySegment crop) void ImageCrop(Image *image, Rectangle crop)static FunctionDescriptorFunction descriptor for:void ImageCrop(Image *image, Rectangle crop)static MethodHandleDowncall method handle for:void ImageCrop(Image *image, Rectangle crop)static voidImageDither(MemorySegment image, int rBpp, int gBpp, int bBpp, int aBpp) void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)static FunctionDescriptorFunction descriptor for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)static MethodHandleDowncall method handle for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp)static voidImageDraw(MemorySegment dst, MemorySegment src, MemorySegment srcRec, MemorySegment dstRec, MemorySegment tint) void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)static FunctionDescriptorFunction descriptor for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)static MethodHandleDowncall method handle for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)static voidImageDrawCircle(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)static MethodHandleDowncall method handle for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)static voidImageDrawCircleLines(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)static MethodHandleDowncall method handle for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)static voidImageDrawCircleLinesV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)static MethodHandleDowncall method handle for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)static voidImageDrawCircleV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)static MethodHandleDowncall method handle for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)static voidImageDrawLine(MemorySegment dst, int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)static MethodHandleDowncall method handle for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color)static voidImageDrawLineV(MemorySegment dst, MemorySegment start, MemorySegment end, MemorySegment color) void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)static MethodHandleDowncall method handle for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color)static voidImageDrawPixel(MemorySegment dst, int posX, int posY, MemorySegment color) void ImageDrawPixel(Image *dst, int posX, int posY, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)static MethodHandleDowncall method handle for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color)static voidImageDrawPixelV(MemorySegment dst, MemorySegment position, MemorySegment color) void ImageDrawPixelV(Image *dst, Vector2 position, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)static MethodHandleDowncall method handle for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color)static voidImageDrawRectangle(MemorySegment dst, int posX, int posY, int width, int height, MemorySegment color) void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)static MethodHandleDowncall method handle for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)static voidImageDrawRectangleLines(MemorySegment dst, MemorySegment rec, int thick, MemorySegment color) void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)static MethodHandleDowncall method handle for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color)static voidImageDrawRectangleRec(MemorySegment dst, MemorySegment rec, MemorySegment color) void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)static MethodHandleDowncall method handle for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)static voidImageDrawRectangleV(MemorySegment dst, MemorySegment position, MemorySegment size, MemorySegment color) void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)static MethodHandleDowncall method handle for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)static voidImageDrawText(MemorySegment dst, MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)static FunctionDescriptorFunction descriptor for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)static MethodHandleDowncall method handle for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color)static voidImageDrawTextEx(MemorySegment dst, MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static FunctionDescriptorFunction descriptor for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static MethodHandleDowncall method handle for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)static voidImageFlipHorizontal(MemorySegment image) void ImageFlipHorizontal(Image *image)static FunctionDescriptorFunction descriptor for:void ImageFlipHorizontal(Image *image)static MethodHandleDowncall method handle for:void ImageFlipHorizontal(Image *image)static voidImageFlipVertical(MemorySegment image) void ImageFlipVertical(Image *image)static FunctionDescriptorFunction descriptor for:void ImageFlipVertical(Image *image)static MethodHandleDowncall method handle for:void ImageFlipVertical(Image *image)static voidImageFormat(MemorySegment image, int newFormat) void ImageFormat(Image *image, int newFormat)static FunctionDescriptorFunction descriptor for:void ImageFormat(Image *image, int newFormat)static MethodHandleDowncall method handle for:void ImageFormat(Image *image, int newFormat)static MemorySegmentImageFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment rec) Image ImageFromImage(Image image, Rectangle rec)static FunctionDescriptorFunction descriptor for:Image ImageFromImage(Image image, Rectangle rec)static MethodHandleDowncall method handle for:Image ImageFromImage(Image image, Rectangle rec)static voidImageMipmaps(MemorySegment image) void ImageMipmaps(Image *image)static FunctionDescriptorFunction descriptor for:void ImageMipmaps(Image *image)static MethodHandleDowncall method handle for:void ImageMipmaps(Image *image)static voidImageResize(MemorySegment image, int newWidth, int newHeight) void ImageResize(Image *image, int newWidth, int newHeight)static FunctionDescriptorFunction descriptor for:void ImageResize(Image *image, int newWidth, int newHeight)static MethodHandleDowncall method handle for:void ImageResize(Image *image, int newWidth, int newHeight)static voidImageResizeCanvas(MemorySegment image, int newWidth, int newHeight, int offsetX, int offsetY, MemorySegment fill) void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)static FunctionDescriptorFunction descriptor for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)static MethodHandleDowncall method handle for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill)static voidImageResizeNN(MemorySegment image, int newWidth, int newHeight) void ImageResizeNN(Image *image, int newWidth, int newHeight)static FunctionDescriptorFunction descriptor for:void ImageResizeNN(Image *image, int newWidth, int newHeight)static MethodHandleDowncall method handle for:void ImageResizeNN(Image *image, int newWidth, int newHeight)static voidImageRotate(MemorySegment image, int degrees) void ImageRotate(Image *image, int degrees)static FunctionDescriptorFunction descriptor for:void ImageRotate(Image *image, int degrees)static MethodHandleDowncall method handle for:void ImageRotate(Image *image, int degrees)static voidImageRotateCCW(MemorySegment image) void ImageRotateCCW(Image *image)static FunctionDescriptorFunction descriptor for:void ImageRotateCCW(Image *image)static MethodHandleDowncall method handle for:void ImageRotateCCW(Image *image)static voidImageRotateCW(MemorySegment image) void ImageRotateCW(Image *image)static FunctionDescriptorFunction descriptor for:void ImageRotateCW(Image *image)static MethodHandleDowncall method handle for:void ImageRotateCW(Image *image)static MemorySegmentImageText(SegmentAllocator allocator, MemorySegment text, int fontSize, MemorySegment color) Image ImageText(const char *text, int fontSize, Color color)static FunctionDescriptorFunction descriptor for:Image ImageText(const char *text, int fontSize, Color color)static MethodHandleDowncall method handle for:Image ImageText(const char *text, int fontSize, Color color)static MemorySegmentImageTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing, MemorySegment tint) Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)static FunctionDescriptorFunction descriptor for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)static MethodHandleDowncall method handle for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint)static voidImageToPOT(MemorySegment image, MemorySegment fill) void ImageToPOT(Image *image, Color fill)static FunctionDescriptorFunction descriptor for:void ImageToPOT(Image *image, Color fill)static MethodHandleDowncall method handle for:void ImageToPOT(Image *image, Color fill)static voidvoid InitAudioDevice()static FunctionDescriptorFunction descriptor for:void InitAudioDevice()static MethodHandleDowncall method handle for:void InitAudioDevice()static voidInitWindow(int width, int height, MemorySegment title) void InitWindow(int width, int height, const char *title)static FunctionDescriptorFunction descriptor for:void InitWindow(int width, int height, const char *title)static MethodHandleDowncall method handle for:void InitWindow(int width, int height, const char *title)static boolean_Bool IsAudioDeviceReady()static FunctionDescriptorFunction descriptor for:_Bool IsAudioDeviceReady()static MethodHandleDowncall method handle for:_Bool IsAudioDeviceReady()static booleanIsAudioStreamPlaying(MemorySegment stream) _Bool IsAudioStreamPlaying(AudioStream stream)static FunctionDescriptorFunction descriptor for:_Bool IsAudioStreamPlaying(AudioStream stream)static MethodHandleDowncall method handle for:_Bool IsAudioStreamPlaying(AudioStream stream)static booleanIsAudioStreamProcessed(MemorySegment stream) _Bool IsAudioStreamProcessed(AudioStream stream)static FunctionDescriptorFunction descriptor for:_Bool IsAudioStreamProcessed(AudioStream stream)static MethodHandleDowncall method handle for:_Bool IsAudioStreamProcessed(AudioStream stream)static booleanIsAudioStreamReady(MemorySegment stream) _Bool IsAudioStreamReady(AudioStream stream)static FunctionDescriptorFunction descriptor for:_Bool IsAudioStreamReady(AudioStream stream)static MethodHandleDowncall method handle for:_Bool IsAudioStreamReady(AudioStream stream)static boolean_Bool IsCursorHidden()static FunctionDescriptorFunction descriptor for:_Bool IsCursorHidden()static MethodHandleDowncall method handle for:_Bool IsCursorHidden()static boolean_Bool IsCursorOnScreen()static FunctionDescriptorFunction descriptor for:_Bool IsCursorOnScreen()static MethodHandleDowncall method handle for:_Bool IsCursorOnScreen()static boolean_Bool IsFileDropped()static FunctionDescriptorFunction descriptor for:_Bool IsFileDropped()static MethodHandleDowncall method handle for:_Bool IsFileDropped()static booleanIsFileExtension(MemorySegment fileName, MemorySegment ext) _Bool IsFileExtension(const char *fileName, const char *ext)static FunctionDescriptorFunction descriptor for:_Bool IsFileExtension(const char *fileName, const char *ext)static MethodHandleDowncall method handle for:_Bool IsFileExtension(const char *fileName, const char *ext)static booleanIsFontReady(MemorySegment font) _Bool IsFontReady(Font font)static FunctionDescriptorFunction descriptor for:_Bool IsFontReady(Font font)static MethodHandleDowncall method handle for:_Bool IsFontReady(Font font)static booleanIsGamepadAvailable(int gamepad) _Bool IsGamepadAvailable(int gamepad)static FunctionDescriptorFunction descriptor for:_Bool IsGamepadAvailable(int gamepad)static MethodHandleDowncall method handle for:_Bool IsGamepadAvailable(int gamepad)static booleanIsGamepadButtonDown(int gamepad, int button) _Bool IsGamepadButtonDown(int gamepad, int button)static FunctionDescriptorFunction descriptor for:_Bool IsGamepadButtonDown(int gamepad, int button)static MethodHandleDowncall method handle for:_Bool IsGamepadButtonDown(int gamepad, int button)static booleanIsGamepadButtonPressed(int gamepad, int button) _Bool IsGamepadButtonPressed(int gamepad, int button)static FunctionDescriptorFunction descriptor for:_Bool IsGamepadButtonPressed(int gamepad, int button)static MethodHandleDowncall method handle for:_Bool IsGamepadButtonPressed(int gamepad, int button)static booleanIsGamepadButtonReleased(int gamepad, int button) _Bool IsGamepadButtonReleased(int gamepad, int button)static FunctionDescriptorFunction descriptor for:_Bool IsGamepadButtonReleased(int gamepad, int button)static MethodHandleDowncall method handle for:_Bool IsGamepadButtonReleased(int gamepad, int button)static booleanIsGamepadButtonUp(int gamepad, int button) _Bool IsGamepadButtonUp(int gamepad, int button)static FunctionDescriptorFunction descriptor for:_Bool IsGamepadButtonUp(int gamepad, int button)static MethodHandleDowncall method handle for:_Bool IsGamepadButtonUp(int gamepad, int button)static booleanIsGestureDetected(int gesture) _Bool IsGestureDetected(unsigned int gesture)static FunctionDescriptorFunction descriptor for:_Bool IsGestureDetected(unsigned int gesture)static MethodHandleDowncall method handle for:_Bool IsGestureDetected(unsigned int gesture)static booleanIsImageReady(MemorySegment image) _Bool IsImageReady(Image image)static FunctionDescriptorFunction descriptor for:_Bool IsImageReady(Image image)static MethodHandleDowncall method handle for:_Bool IsImageReady(Image image)static booleanIsKeyDown(int key) _Bool IsKeyDown(int key)static FunctionDescriptorFunction descriptor for:_Bool IsKeyDown(int key)static MethodHandleDowncall method handle for:_Bool IsKeyDown(int key)static booleanIsKeyPressed(int key) _Bool IsKeyPressed(int key)static FunctionDescriptorFunction descriptor for:_Bool IsKeyPressed(int key)static MethodHandleDowncall method handle for:_Bool IsKeyPressed(int key)static booleanIsKeyPressedRepeat(int key) _Bool IsKeyPressedRepeat(int key)static FunctionDescriptorFunction descriptor for:_Bool IsKeyPressedRepeat(int key)static MethodHandleDowncall method handle for:_Bool IsKeyPressedRepeat(int key)static booleanIsKeyReleased(int key) _Bool IsKeyReleased(int key)static FunctionDescriptorFunction descriptor for:_Bool IsKeyReleased(int key)static MethodHandleDowncall method handle for:_Bool IsKeyReleased(int key)static booleanIsKeyUp(int key) _Bool IsKeyUp(int key)static FunctionDescriptorFunction descriptor for:_Bool IsKeyUp(int key)static MethodHandleDowncall method handle for:_Bool IsKeyUp(int key)static booleanIsMaterialReady(MemorySegment material) _Bool IsMaterialReady(Material material)static FunctionDescriptorFunction descriptor for:_Bool IsMaterialReady(Material material)static MethodHandleDowncall method handle for:_Bool IsMaterialReady(Material material)static booleanIsModelAnimationValid(MemorySegment model, MemorySegment anim) _Bool IsModelAnimationValid(Model model, ModelAnimation anim)static FunctionDescriptorFunction descriptor for:_Bool IsModelAnimationValid(Model model, ModelAnimation anim)static MethodHandleDowncall method handle for:_Bool IsModelAnimationValid(Model model, ModelAnimation anim)static booleanIsModelReady(MemorySegment model) _Bool IsModelReady(Model model)static FunctionDescriptorFunction descriptor for:_Bool IsModelReady(Model model)static MethodHandleDowncall method handle for:_Bool IsModelReady(Model model)static booleanIsMouseButtonDown(int button) _Bool IsMouseButtonDown(int button)static FunctionDescriptorFunction descriptor for:_Bool IsMouseButtonDown(int button)static MethodHandleDowncall method handle for:_Bool IsMouseButtonDown(int button)static booleanIsMouseButtonPressed(int button) _Bool IsMouseButtonPressed(int button)static FunctionDescriptorFunction descriptor for:_Bool IsMouseButtonPressed(int button)static MethodHandleDowncall method handle for:_Bool IsMouseButtonPressed(int button)static booleanIsMouseButtonReleased(int button) _Bool IsMouseButtonReleased(int button)static FunctionDescriptorFunction descriptor for:_Bool IsMouseButtonReleased(int button)static MethodHandleDowncall method handle for:_Bool IsMouseButtonReleased(int button)static booleanIsMouseButtonUp(int button) _Bool IsMouseButtonUp(int button)static FunctionDescriptorFunction descriptor for:_Bool IsMouseButtonUp(int button)static MethodHandleDowncall method handle for:_Bool IsMouseButtonUp(int button)static booleanIsMusicReady(MemorySegment music) _Bool IsMusicReady(Music music)static FunctionDescriptorFunction descriptor for:_Bool IsMusicReady(Music music)static MethodHandleDowncall method handle for:_Bool IsMusicReady(Music music)static boolean_Bool IsMusicStreamPlaying(Music music)static FunctionDescriptorFunction descriptor for:_Bool IsMusicStreamPlaying(Music music)static MethodHandleDowncall method handle for:_Bool IsMusicStreamPlaying(Music music)static booleanIsPathFile(MemorySegment path) _Bool IsPathFile(const char *path)static FunctionDescriptorFunction descriptor for:_Bool IsPathFile(const char *path)static MethodHandleDowncall method handle for:_Bool IsPathFile(const char *path)static booleanIsRenderTextureReady(MemorySegment target) _Bool IsRenderTextureReady(RenderTexture2D target)static FunctionDescriptorFunction descriptor for:_Bool IsRenderTextureReady(RenderTexture2D target)static MethodHandleDowncall method handle for:_Bool IsRenderTextureReady(RenderTexture2D target)static booleanIsShaderReady(MemorySegment shader) _Bool IsShaderReady(Shader shader)static FunctionDescriptorFunction descriptor for:_Bool IsShaderReady(Shader shader)static MethodHandleDowncall method handle for:_Bool IsShaderReady(Shader shader)static booleanIsSoundPlaying(MemorySegment sound) _Bool IsSoundPlaying(Sound sound)static FunctionDescriptorFunction descriptor for:_Bool IsSoundPlaying(Sound sound)static MethodHandleDowncall method handle for:_Bool IsSoundPlaying(Sound sound)static booleanIsSoundReady(MemorySegment sound) _Bool IsSoundReady(Sound sound)static FunctionDescriptorFunction descriptor for:_Bool IsSoundReady(Sound sound)static MethodHandleDowncall method handle for:_Bool IsSoundReady(Sound sound)static booleanIsTextureReady(MemorySegment texture) _Bool IsTextureReady(Texture2D texture)static FunctionDescriptorFunction descriptor for:_Bool IsTextureReady(Texture2D texture)static MethodHandleDowncall method handle for:_Bool IsTextureReady(Texture2D texture)static booleanIsWaveReady(MemorySegment wave) _Bool IsWaveReady(Wave wave)static FunctionDescriptorFunction descriptor for:_Bool IsWaveReady(Wave wave)static MethodHandleDowncall method handle for:_Bool IsWaveReady(Wave wave)static boolean_Bool IsWindowFocused()static FunctionDescriptorFunction descriptor for:_Bool IsWindowFocused()static MethodHandleDowncall method handle for:_Bool IsWindowFocused()static boolean_Bool IsWindowFullscreen()static FunctionDescriptorFunction descriptor for:_Bool IsWindowFullscreen()static MethodHandleDowncall method handle for:_Bool IsWindowFullscreen()static boolean_Bool IsWindowHidden()static FunctionDescriptorFunction descriptor for:_Bool IsWindowHidden()static MethodHandleDowncall method handle for:_Bool IsWindowHidden()static boolean_Bool IsWindowMaximized()static FunctionDescriptorFunction descriptor for:_Bool IsWindowMaximized()static MethodHandleDowncall method handle for:_Bool IsWindowMaximized()static boolean_Bool IsWindowMinimized()static FunctionDescriptorFunction descriptor for:_Bool IsWindowMinimized()static MethodHandleDowncall method handle for:_Bool IsWindowMinimized()static boolean_Bool IsWindowReady()static FunctionDescriptorFunction descriptor for:_Bool IsWindowReady()static MethodHandleDowncall method handle for:_Bool IsWindowReady()static boolean_Bool IsWindowResized()static FunctionDescriptorFunction descriptor for:_Bool IsWindowResized()static MethodHandleDowncall method handle for:_Bool IsWindowResized()static booleanIsWindowState(int flag) _Bool IsWindowState(unsigned int flag)static FunctionDescriptorFunction descriptor for:_Bool IsWindowState(unsigned int flag)static MethodHandleDowncall method handle for:_Bool IsWindowState(unsigned int flag)static intKEY_A()enum <anonymous>.KEY_A = 65static intenum <anonymous>.KEY_APOSTROPHE = 39static intKEY_B()enum <anonymous>.KEY_B = 66static intKEY_BACK()enum <anonymous>.KEY_BACK = 4static intenum <anonymous>.KEY_BACKSLASH = 92static intenum <anonymous>.KEY_BACKSPACE = 259static intKEY_C()enum <anonymous>.KEY_C = 67static intenum <anonymous>.KEY_CAPS_LOCK = 280static intenum <anonymous>.KEY_COMMA = 44static intKEY_D()enum <anonymous>.KEY_D = 68static intenum <anonymous>.KEY_DELETE = 261static intKEY_DOWN()enum <anonymous>.KEY_DOWN = 264static intKEY_E()enum <anonymous>.KEY_E = 69static intenum <anonymous>.KEY_EIGHT = 56static intKEY_END()enum <anonymous>.KEY_END = 269static intenum <anonymous>.KEY_ENTER = 257static intenum <anonymous>.KEY_EQUAL = 61static intenum <anonymous>.KEY_ESCAPE = 256static intKEY_F()enum <anonymous>.KEY_F = 70static intKEY_F1()enum <anonymous>.KEY_F1 = 290static intKEY_F10()enum <anonymous>.KEY_F10 = 299static intKEY_F11()enum <anonymous>.KEY_F11 = 300static intKEY_F12()enum <anonymous>.KEY_F12 = 301static intKEY_F2()enum <anonymous>.KEY_F2 = 291static intKEY_F3()enum <anonymous>.KEY_F3 = 292static intKEY_F4()enum <anonymous>.KEY_F4 = 293static intKEY_F5()enum <anonymous>.KEY_F5 = 294static intKEY_F6()enum <anonymous>.KEY_F6 = 295static intKEY_F7()enum <anonymous>.KEY_F7 = 296static intKEY_F8()enum <anonymous>.KEY_F8 = 297static intKEY_F9()enum <anonymous>.KEY_F9 = 298static intKEY_FIVE()enum <anonymous>.KEY_FIVE = 53static intKEY_FOUR()enum <anonymous>.KEY_FOUR = 52static intKEY_G()enum <anonymous>.KEY_G = 71static intenum <anonymous>.KEY_GRAVE = 96static intKEY_H()enum <anonymous>.KEY_H = 72static intKEY_HOME()enum <anonymous>.KEY_HOME = 268static intKEY_I()enum <anonymous>.KEY_I = 73static intenum <anonymous>.KEY_INSERT = 260static intKEY_J()enum <anonymous>.KEY_J = 74static intKEY_K()enum <anonymous>.KEY_K = 75static intenum <anonymous>.KEY_KB_MENU = 348static intKEY_KP_0()enum <anonymous>.KEY_KP_0 = 320static intKEY_KP_1()enum <anonymous>.KEY_KP_1 = 321static intKEY_KP_2()enum <anonymous>.KEY_KP_2 = 322static intKEY_KP_3()enum <anonymous>.KEY_KP_3 = 323static intKEY_KP_4()enum <anonymous>.KEY_KP_4 = 324static intKEY_KP_5()enum <anonymous>.KEY_KP_5 = 325static intKEY_KP_6()enum <anonymous>.KEY_KP_6 = 326static intKEY_KP_7()enum <anonymous>.KEY_KP_7 = 327static intKEY_KP_8()enum <anonymous>.KEY_KP_8 = 328static intKEY_KP_9()enum <anonymous>.KEY_KP_9 = 329static intenum <anonymous>.KEY_KP_ADD = 334static intenum <anonymous>.KEY_KP_DECIMAL = 330static intenum <anonymous>.KEY_KP_DIVIDE = 331static intenum <anonymous>.KEY_KP_ENTER = 335static intenum <anonymous>.KEY_KP_EQUAL = 336static intenum <anonymous>.KEY_KP_MULTIPLY = 332static intenum <anonymous>.KEY_KP_SUBTRACT = 333static intKEY_L()enum <anonymous>.KEY_L = 76static intKEY_LEFT()enum <anonymous>.KEY_LEFT = 263static intenum <anonymous>.KEY_LEFT_ALT = 342static intenum <anonymous>.KEY_LEFT_BRACKET = 91static intenum <anonymous>.KEY_LEFT_CONTROL = 341static intenum <anonymous>.KEY_LEFT_SHIFT = 340static intenum <anonymous>.KEY_LEFT_SUPER = 343static intKEY_M()enum <anonymous>.KEY_M = 77static intKEY_MENU()enum <anonymous>.KEY_MENU = 82static intenum <anonymous>.KEY_MINUS = 45static intKEY_N()enum <anonymous>.KEY_N = 78static intKEY_NINE()enum <anonymous>.KEY_NINE = 57static intKEY_NULL()enum <anonymous>.KEY_NULL = 0static intenum <anonymous>.KEY_NUM_LOCK = 282static intKEY_O()enum <anonymous>.KEY_O = 79static intKEY_ONE()enum <anonymous>.KEY_ONE = 49static intKEY_P()enum <anonymous>.KEY_P = 80static intenum <anonymous>.KEY_PAGE_DOWN = 267static intenum <anonymous>.KEY_PAGE_UP = 266static intenum <anonymous>.KEY_PAUSE = 284static intenum <anonymous>.KEY_PERIOD = 46static intenum <anonymous>.KEY_PRINT_SCREEN = 283static intKEY_Q()enum <anonymous>.KEY_Q = 81static intKEY_R()enum <anonymous>.KEY_R = 82static intenum <anonymous>.KEY_RIGHT = 262static intenum <anonymous>.KEY_RIGHT_ALT = 346static intenum <anonymous>.KEY_RIGHT_BRACKET = 93static intenum <anonymous>.KEY_RIGHT_CONTROL = 345static intenum <anonymous>.KEY_RIGHT_SHIFT = 344static intenum <anonymous>.KEY_RIGHT_SUPER = 347static intKEY_S()enum <anonymous>.KEY_S = 83static intenum <anonymous>.KEY_SCROLL_LOCK = 281static intenum <anonymous>.KEY_SEMICOLON = 59static intenum <anonymous>.KEY_SEVEN = 55static intKEY_SIX()enum <anonymous>.KEY_SIX = 54static intenum <anonymous>.KEY_SLASH = 47static intenum <anonymous>.KEY_SPACE = 32static intKEY_T()enum <anonymous>.KEY_T = 84static intKEY_TAB()enum <anonymous>.KEY_TAB = 258static intenum <anonymous>.KEY_THREE = 51static intKEY_TWO()enum <anonymous>.KEY_TWO = 50static intKEY_U()enum <anonymous>.KEY_U = 85static intKEY_UP()enum <anonymous>.KEY_UP = 265static intKEY_V()enum <anonymous>.KEY_V = 86static intenum <anonymous>.KEY_VOLUME_DOWN = 25static intenum <anonymous>.KEY_VOLUME_UP = 24static intKEY_W()enum <anonymous>.KEY_W = 87static intKEY_X()enum <anonymous>.KEY_X = 88static intKEY_Y()enum <anonymous>.KEY_Y = 89static intKEY_Z()enum <anonymous>.KEY_Z = 90static intKEY_ZERO()enum <anonymous>.KEY_ZERO = 48static MemorySegmentLoadAudioStream(SegmentAllocator allocator, int sampleRate, int sampleSize, int channels) AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)static FunctionDescriptorFunction descriptor for:AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)static MethodHandleDowncall method handle for:AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels)static MemorySegmentLoadAutomationEventList(SegmentAllocator allocator, MemorySegment fileName) AutomationEventList LoadAutomationEventList(const char *fileName)static FunctionDescriptorFunction descriptor for:AutomationEventList LoadAutomationEventList(const char *fileName)static MethodHandleDowncall method handle for:AutomationEventList LoadAutomationEventList(const char *fileName)static MemorySegmentLoadCodepoints(MemorySegment text, MemorySegment count) int *LoadCodepoints(const char *text, int *count)static FunctionDescriptorFunction descriptor for:int *LoadCodepoints(const char *text, int *count)static MethodHandleDowncall method handle for:int *LoadCodepoints(const char *text, int *count)static MemorySegmentLoadDirectoryFiles(SegmentAllocator allocator, MemorySegment dirPath) FilePathList LoadDirectoryFiles(const char *dirPath)static FunctionDescriptorFunction descriptor for:FilePathList LoadDirectoryFiles(const char *dirPath)static MethodHandleDowncall method handle for:FilePathList LoadDirectoryFiles(const char *dirPath)static MemorySegmentLoadDirectoryFilesEx(SegmentAllocator allocator, MemorySegment basePath, MemorySegment filter, boolean scanSubdirs) FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs)static FunctionDescriptorFunction descriptor for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs)static MethodHandleDowncall method handle for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs)static MemorySegmentLoadDroppedFiles(SegmentAllocator allocator) FilePathList LoadDroppedFiles()static FunctionDescriptorFunction descriptor for:FilePathList LoadDroppedFiles()static MethodHandleDowncall method handle for:FilePathList LoadDroppedFiles()static MemorySegmentLoadFileData(MemorySegment fileName, MemorySegment dataSize) unsigned char *LoadFileData(const char *fileName, int *dataSize)static FunctionDescriptorFunction descriptor for:unsigned char *LoadFileData(const char *fileName, int *dataSize)static MethodHandleDowncall method handle for:unsigned char *LoadFileData(const char *fileName, int *dataSize)static MemorySegmentLoadFileText(MemorySegment fileName) char *LoadFileText(const char *fileName)static FunctionDescriptorFunction descriptor for:char *LoadFileText(const char *fileName)static MethodHandleDowncall method handle for:char *LoadFileText(const char *fileName)static MemorySegmentLoadFont(SegmentAllocator allocator, MemorySegment fileName) Font LoadFont(const char *fileName)static FunctionDescriptorFunction descriptor for:Font LoadFont(const char *fileName)static MethodHandleDowncall method handle for:Font LoadFont(const char *fileName)static MemorySegmentLoadFontData(MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount, int type) GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)static FunctionDescriptorFunction descriptor for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)static MethodHandleDowncall method handle for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type)static MemorySegmentLoadFontEx(SegmentAllocator allocator, MemorySegment fileName, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)static FunctionDescriptorFunction descriptor for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)static MethodHandleDowncall method handle for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount)static MemorySegmentLoadFontFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment key, int firstChar) Font LoadFontFromImage(Image image, Color key, int firstChar)static FunctionDescriptorFunction descriptor for:Font LoadFontFromImage(Image image, Color key, int firstChar)static MethodHandleDowncall method handle for:Font LoadFontFromImage(Image image, Color key, int firstChar)static MemorySegmentLoadFontFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)static FunctionDescriptorFunction descriptor for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)static MethodHandleDowncall method handle for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount)static MemorySegmentLoadImage(SegmentAllocator allocator, MemorySegment fileName) Image LoadImage(const char *fileName)static FunctionDescriptorFunction descriptor for:Image LoadImage(const char *fileName)static MethodHandleDowncall method handle for:Image LoadImage(const char *fileName)static MemorySegmentLoadImageAnim(SegmentAllocator allocator, MemorySegment fileName, MemorySegment frames) Image LoadImageAnim(const char *fileName, int *frames)static FunctionDescriptorFunction descriptor for:Image LoadImageAnim(const char *fileName, int *frames)static MethodHandleDowncall method handle for:Image LoadImageAnim(const char *fileName, int *frames)static MemorySegmentLoadImageColors(MemorySegment image) Color *LoadImageColors(Image image)static FunctionDescriptorFunction descriptor for:Color *LoadImageColors(Image image)static MethodHandleDowncall method handle for:Color *LoadImageColors(Image image)static MemorySegmentLoadImageFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static FunctionDescriptorFunction descriptor for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static MethodHandleDowncall method handle for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static MemorySegmentLoadImageFromScreen(SegmentAllocator allocator) Image LoadImageFromScreen()static FunctionDescriptorFunction descriptor for:Image LoadImageFromScreen()static MethodHandleDowncall method handle for:Image LoadImageFromScreen()static MemorySegmentLoadImageFromTexture(SegmentAllocator allocator, MemorySegment texture) Image LoadImageFromTexture(Texture2D texture)static FunctionDescriptorFunction descriptor for:Image LoadImageFromTexture(Texture2D texture)static MethodHandleDowncall method handle for:Image LoadImageFromTexture(Texture2D texture)static MemorySegmentLoadImagePalette(MemorySegment image, int maxPaletteSize, MemorySegment colorCount) Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)static FunctionDescriptorFunction descriptor for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)static MethodHandleDowncall method handle for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount)static MemorySegmentLoadImageRaw(SegmentAllocator allocator, MemorySegment fileName, int width, int height, int format, int headerSize) Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)static FunctionDescriptorFunction descriptor for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)static MethodHandleDowncall method handle for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize)static MemorySegmentLoadImageSvg(SegmentAllocator allocator, MemorySegment fileNameOrString, int width, int height) Image LoadImageSvg(const char *fileNameOrString, int width, int height)static FunctionDescriptorFunction descriptor for:Image LoadImageSvg(const char *fileNameOrString, int width, int height)static MethodHandleDowncall method handle for:Image LoadImageSvg(const char *fileNameOrString, int width, int height)static MemorySegmentLoadMaterialDefault(SegmentAllocator allocator) Material LoadMaterialDefault()static FunctionDescriptorFunction descriptor for:Material LoadMaterialDefault()static MethodHandleDowncall method handle for:Material LoadMaterialDefault()static MemorySegmentLoadMaterials(MemorySegment fileName, MemorySegment materialCount) Material *LoadMaterials(const char *fileName, int *materialCount)static FunctionDescriptorFunction descriptor for:Material *LoadMaterials(const char *fileName, int *materialCount)static MethodHandleDowncall method handle for:Material *LoadMaterials(const char *fileName, int *materialCount)static MemorySegmentLoadModel(SegmentAllocator allocator, MemorySegment fileName) Model LoadModel(const char *fileName)static FunctionDescriptorFunction descriptor for:Model LoadModel(const char *fileName)static MethodHandleDowncall method handle for:Model LoadModel(const char *fileName)static MemorySegmentLoadModelAnimations(MemorySegment fileName, MemorySegment animCount) ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)static FunctionDescriptorFunction descriptor for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)static MethodHandleDowncall method handle for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount)static MemorySegmentLoadModelFromMesh(SegmentAllocator allocator, MemorySegment mesh) Model LoadModelFromMesh(Mesh mesh)static FunctionDescriptorFunction descriptor for:Model LoadModelFromMesh(Mesh mesh)static MethodHandleDowncall method handle for:Model LoadModelFromMesh(Mesh mesh)static MemorySegmentLoadMusicStream(SegmentAllocator allocator, MemorySegment fileName) Music LoadMusicStream(const char *fileName)static FunctionDescriptorFunction descriptor for:Music LoadMusicStream(const char *fileName)static MethodHandleDowncall method handle for:Music LoadMusicStream(const char *fileName)static MemorySegmentLoadMusicStreamFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment data, int dataSize) Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize)static FunctionDescriptorFunction descriptor for:Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize)static MethodHandleDowncall method handle for:Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize)static MemorySegmentLoadRandomSequence(int count, int min, int max) int *LoadRandomSequence(unsigned int count, int min, int max)static FunctionDescriptorFunction descriptor for:int *LoadRandomSequence(unsigned int count, int min, int max)static MethodHandleDowncall method handle for:int *LoadRandomSequence(unsigned int count, int min, int max)static MemorySegmentLoadRenderTexture(SegmentAllocator allocator, int width, int height) RenderTexture2D LoadRenderTexture(int width, int height)static FunctionDescriptorFunction descriptor for:RenderTexture2D LoadRenderTexture(int width, int height)static MethodHandleDowncall method handle for:RenderTexture2D LoadRenderTexture(int width, int height)static MemorySegmentLoadShader(SegmentAllocator allocator, MemorySegment vsFileName, MemorySegment fsFileName) Shader LoadShader(const char *vsFileName, const char *fsFileName)static FunctionDescriptorFunction descriptor for:Shader LoadShader(const char *vsFileName, const char *fsFileName)static MethodHandleDowncall method handle for:Shader LoadShader(const char *vsFileName, const char *fsFileName)static MemorySegmentLoadShaderFromMemory(SegmentAllocator allocator, MemorySegment vsCode, MemorySegment fsCode) Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)static FunctionDescriptorFunction descriptor for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)static MethodHandleDowncall method handle for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode)static MemorySegmentLoadSound(SegmentAllocator allocator, MemorySegment fileName) Sound LoadSound(const char *fileName)static FunctionDescriptorFunction descriptor for:Sound LoadSound(const char *fileName)static MethodHandleDowncall method handle for:Sound LoadSound(const char *fileName)static MemorySegmentLoadSoundAlias(SegmentAllocator allocator, MemorySegment source) Sound LoadSoundAlias(Sound source)static FunctionDescriptorFunction descriptor for:Sound LoadSoundAlias(Sound source)static MethodHandleDowncall method handle for:Sound LoadSoundAlias(Sound source)static MemorySegmentLoadSoundFromWave(SegmentAllocator allocator, MemorySegment wave) Sound LoadSoundFromWave(Wave wave)static FunctionDescriptorFunction descriptor for:Sound LoadSoundFromWave(Wave wave)static MethodHandleDowncall method handle for:Sound LoadSoundFromWave(Wave wave)static MemorySegmentLoadTexture(SegmentAllocator allocator, MemorySegment fileName) Texture2D LoadTexture(const char *fileName)static FunctionDescriptorFunction descriptor for:Texture2D LoadTexture(const char *fileName)static MethodHandleDowncall method handle for:Texture2D LoadTexture(const char *fileName)static MemorySegmentLoadTextureCubemap(SegmentAllocator allocator, MemorySegment image, int layout) TextureCubemap LoadTextureCubemap(Image image, int layout)static FunctionDescriptorFunction descriptor for:TextureCubemap LoadTextureCubemap(Image image, int layout)static MethodHandleDowncall method handle for:TextureCubemap LoadTextureCubemap(Image image, int layout)static MemorySegmentLoadTextureFromImage(SegmentAllocator allocator, MemorySegment image) Texture2D LoadTextureFromImage(Image image)static FunctionDescriptorFunction descriptor for:Texture2D LoadTextureFromImage(Image image)static MethodHandleDowncall method handle for:Texture2D LoadTextureFromImage(Image image)static MemorySegmentLoadUTF8(MemorySegment codepoints, int length) char *LoadUTF8(const int *codepoints, int length)static FunctionDescriptorFunction descriptor for:char *LoadUTF8(const int *codepoints, int length)static MethodHandleDowncall method handle for:char *LoadUTF8(const int *codepoints, int length)static MemorySegmentLoadVrStereoConfig(SegmentAllocator allocator, MemorySegment device) VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)static FunctionDescriptorFunction descriptor for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)static MethodHandleDowncall method handle for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device)static MemorySegmentLoadWave(SegmentAllocator allocator, MemorySegment fileName) Wave LoadWave(const char *fileName)static FunctionDescriptorFunction descriptor for:Wave LoadWave(const char *fileName)static MethodHandleDowncall method handle for:Wave LoadWave(const char *fileName)static MemorySegmentLoadWaveFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static FunctionDescriptorFunction descriptor for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static MethodHandleDowncall method handle for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize)static MemorySegmentLoadWaveSamples(MemorySegment wave) float *LoadWaveSamples(Wave wave)static FunctionDescriptorFunction descriptor for:float *LoadWaveSamples(Wave wave)static MethodHandleDowncall method handle for:float *LoadWaveSamples(Wave wave)static intLOG_ALL()enum <anonymous>.LOG_ALL = 0static intenum <anonymous>.LOG_DEBUG = 2static intenum <anonymous>.LOG_ERROR = 5static intenum <anonymous>.LOG_FATAL = 6static intLOG_INFO()enum <anonymous>.LOG_INFO = 3static intLOG_NONE()enum <anonymous>.LOG_NONE = 7static intenum <anonymous>.LOG_TRACE = 1static intenum <anonymous>.LOG_WARNING = 4static intenum <anonymous>.MATERIAL_MAP_ALBEDO = 0static intenum <anonymous>.MATERIAL_MAP_BRDF = 10static intenum <anonymous>.MATERIAL_MAP_CUBEMAP = 7static intenum <anonymous>.MATERIAL_MAP_EMISSION = 5static intenum <anonymous>.MATERIAL_MAP_HEIGHT = 6static intenum <anonymous>.MATERIAL_MAP_IRRADIANCE = 8static intenum <anonymous>.MATERIAL_MAP_METALNESS = 1static intenum <anonymous>.MATERIAL_MAP_NORMAL = 2static intenum <anonymous>.MATERIAL_MAP_OCCLUSION = 4static intenum <anonymous>.MATERIAL_MAP_PREFILTER = 9static intenum <anonymous>.MATERIAL_MAP_ROUGHNESS = 3static int#define MATH_ERREXCEPT 2static int#define MATH_ERRNO 1static voidvoid MaximizeWindow()static FunctionDescriptorFunction descriptor for:void MaximizeWindow()static MethodHandleDowncall method handle for:void MaximizeWindow()static intMeasureText(MemorySegment text, int fontSize) int MeasureText(const char *text, int fontSize)static FunctionDescriptorFunction descriptor for:int MeasureText(const char *text, int fontSize)static MethodHandleDowncall method handle for:int MeasureText(const char *text, int fontSize)static MemorySegmentMeasureTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing) Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)static FunctionDescriptorFunction descriptor for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)static MethodHandleDowncall method handle for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing)static MemorySegmentMemAlloc(int size) void *MemAlloc(unsigned int size)static FunctionDescriptorFunction descriptor for:void *MemAlloc(unsigned int size)static MethodHandleDowncall method handle for:void *MemAlloc(unsigned int size)static voidMemFree(MemorySegment ptr) void MemFree(void *ptr)static FunctionDescriptorFunction descriptor for:void MemFree(void *ptr)static MethodHandleDowncall method handle for:void MemFree(void *ptr)static MemorySegmentMemRealloc(MemorySegment ptr, int size) void *MemRealloc(void *ptr, unsigned int size)static FunctionDescriptorFunction descriptor for:void *MemRealloc(void *ptr, unsigned int size)static MethodHandleDowncall method handle for:void *MemRealloc(void *ptr, unsigned int size)static voidvoid MinimizeWindow()static FunctionDescriptorFunction descriptor for:void MinimizeWindow()static MethodHandleDowncall method handle for:void MinimizeWindow()static intenum <anonymous>.MOUSE_BUTTON_BACK = 6static intenum <anonymous>.MOUSE_BUTTON_EXTRA = 4static intenum <anonymous>.MOUSE_BUTTON_FORWARD = 5static intenum <anonymous>.MOUSE_BUTTON_LEFT = 0static intenum <anonymous>.MOUSE_BUTTON_MIDDLE = 2static intenum <anonymous>.MOUSE_BUTTON_RIGHT = 1static intenum <anonymous>.MOUSE_BUTTON_SIDE = 3static intenum <anonymous>.MOUSE_CURSOR_ARROW = 1static intenum <anonymous>.MOUSE_CURSOR_CROSSHAIR = 3static intenum <anonymous>.MOUSE_CURSOR_DEFAULT = 0static intenum <anonymous>.MOUSE_CURSOR_IBEAM = 2static intenum <anonymous>.MOUSE_CURSOR_NOT_ALLOWED = 10static intenum <anonymous>.MOUSE_CURSOR_POINTING_HAND = 4static intenum <anonymous>.MOUSE_CURSOR_RESIZE_ALL = 9static intenum <anonymous>.MOUSE_CURSOR_RESIZE_EW = 5static intenum <anonymous>.MOUSE_CURSOR_RESIZE_NESW = 8static intenum <anonymous>.MOUSE_CURSOR_RESIZE_NS = 6static intenum <anonymous>.MOUSE_CURSOR_RESIZE_NWSE = 7static intenum <anonymous>.NPATCH_NINE_PATCH = 0static intenum <anonymous>.NPATCH_THREE_PATCH_HORIZONTAL = 2static intenum <anonymous>.NPATCH_THREE_PATCH_VERTICAL = 1static voidOpenURL(MemorySegment url) void OpenURL(const char *url)static FunctionDescriptorFunction descriptor for:void OpenURL(const char *url)static MethodHandleDowncall method handle for:void OpenURL(const char *url)static voidPauseAudioStream(MemorySegment stream) void PauseAudioStream(AudioStream stream)static FunctionDescriptorFunction descriptor for:void PauseAudioStream(AudioStream stream)static MethodHandleDowncall method handle for:void PauseAudioStream(AudioStream stream)static voidPauseMusicStream(MemorySegment music) void PauseMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void PauseMusicStream(Music music)static MethodHandleDowncall method handle for:void PauseMusicStream(Music music)static voidPauseSound(MemorySegment sound) void PauseSound(Sound sound)static FunctionDescriptorFunction descriptor for:void PauseSound(Sound sound)static MethodHandleDowncall method handle for:void PauseSound(Sound sound)static intenum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23static intenum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24static intenum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGB = 14static intenum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15static intenum <anonymous>.PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16static intenum <anonymous>.PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17static intenum <anonymous>.PIXELFORMAT_COMPRESSED_ETC1_RGB = 18static intenum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20static intenum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_RGB = 19static intenum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGB = 21static intenum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16 = 11static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32 = 8static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4static intenum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7static voidPlayAudioStream(MemorySegment stream) void PlayAudioStream(AudioStream stream)static FunctionDescriptorFunction descriptor for:void PlayAudioStream(AudioStream stream)static MethodHandleDowncall method handle for:void PlayAudioStream(AudioStream stream)static voidPlayAutomationEvent(MemorySegment event) void PlayAutomationEvent(AutomationEvent event)static FunctionDescriptorFunction descriptor for:void PlayAutomationEvent(AutomationEvent event)static MethodHandleDowncall method handle for:void PlayAutomationEvent(AutomationEvent event)static voidPlayMusicStream(MemorySegment music) void PlayMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void PlayMusicStream(Music music)static MethodHandleDowncall method handle for:void PlayMusicStream(Music music)static voidPlaySound(MemorySegment sound) void PlaySound(Sound sound)static FunctionDescriptorFunction descriptor for:void PlaySound(Sound sound)static MethodHandleDowncall method handle for:void PlaySound(Sound sound)static voidvoid PollInputEvents()static FunctionDescriptorFunction descriptor for:void PollInputEvents()static MethodHandleDowncall method handle for:void PollInputEvents()static int#define RAYLIB_VERSION_MAJOR 5static int#define RAYLIB_VERSION_MINOR 0static int#define RAYLIB_VERSION_PATCH 0static voidvoid RestoreWindow()static FunctionDescriptorFunction descriptor for:void RestoreWindow()static MethodHandleDowncall method handle for:void RestoreWindow()static voidResumeAudioStream(MemorySegment stream) void ResumeAudioStream(AudioStream stream)static FunctionDescriptorFunction descriptor for:void ResumeAudioStream(AudioStream stream)static MethodHandleDowncall method handle for:void ResumeAudioStream(AudioStream stream)static voidResumeMusicStream(MemorySegment music) void ResumeMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void ResumeMusicStream(Music music)static MethodHandleDowncall method handle for:void ResumeMusicStream(Music music)static voidResumeSound(MemorySegment sound) void ResumeSound(Sound sound)static FunctionDescriptorFunction descriptor for:void ResumeSound(Sound sound)static MethodHandleDowncall method handle for:void ResumeSound(Sound sound)static int#define RL_BLEND_COLOR 32773static int#define RL_BLEND_DST_ALPHA 32970static int#define RL_BLEND_DST_RGB 32968static int#define RL_BLEND_EQUATION 32777static int#define RL_BLEND_EQUATION_ALPHA 34877static int#define RL_BLEND_EQUATION_RGB 32777static int#define RL_BLEND_SRC_ALPHA 32971static int#define RL_BLEND_SRC_RGB 32969static int#define RL_COMPUTE_SHADER 37305static int#define RL_CONSTANT_ALPHA 32771static int#define RL_CONSTANT_COLOR 32769static int#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 8192static int#define RL_DEFAULT_BATCH_BUFFERS 1static int#define RL_DEFAULT_BATCH_DRAWCALLS 256static int#define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS 4static int#define RL_DST_ALPHA 772static int#define RL_DST_COLOR 774static int#define RL_DYNAMIC_COPY 35050static int#define RL_DYNAMIC_DRAW 35048static int#define RL_DYNAMIC_READ 35049static intRL_FLOAT()#define RL_FLOAT 5126static int#define RL_FRAGMENT_SHADER 35632static int#define RL_FUNC_ADD 32774static int#define RL_FUNC_REVERSE_SUBTRACT 32779static int#define RL_FUNC_SUBTRACT 32778static intRL_LINES()#define RL_LINES 1static intRL_MAX()#define RL_MAX 32776static int#define RL_MAX_MATRIX_STACK_SIZE 32static int#define RL_MAX_SHADER_LOCATIONS 32static intRL_MIN()#define RL_MIN 32775static int#define RL_MODELVIEW 5888static intRL_ONE()#define RL_ONE 1static int#define RL_ONE_MINUS_CONSTANT_ALPHA 32772static int#define RL_ONE_MINUS_CONSTANT_COLOR 32770static int#define RL_ONE_MINUS_DST_ALPHA 773static int#define RL_ONE_MINUS_DST_COLOR 775static int#define RL_ONE_MINUS_SRC_ALPHA 771static int#define RL_ONE_MINUS_SRC_COLOR 769static int#define RL_PROJECTION 5889static intRL_QUADS()#define RL_QUADS 7static int#define RL_SRC_ALPHA 770static int#define RL_SRC_ALPHA_SATURATE 776static int#define RL_SRC_COLOR 768static int#define RL_STATIC_COPY 35046static int#define RL_STATIC_DRAW 35044static int#define RL_STATIC_READ 35045static int#define RL_STREAM_COPY 35042static int#define RL_STREAM_DRAW 35040static int#define RL_STREAM_READ 35041static int#define RL_TEXTURE 5890static int#define RL_TEXTURE_FILTER_ANISOTROPIC 12288static int#define RL_TEXTURE_FILTER_LINEAR 9729static int#define RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST 9985static int#define RL_TEXTURE_FILTER_MIP_LINEAR 9987static int#define RL_TEXTURE_FILTER_MIP_NEAREST 9984static int#define RL_TEXTURE_FILTER_NEAREST 9728static int#define RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR 9986static int#define RL_TEXTURE_MAG_FILTER 10240static int#define RL_TEXTURE_MIN_FILTER 10241static int#define RL_TEXTURE_MIPMAP_BIAS_RATIO 16384static int#define RL_TEXTURE_WRAP_CLAMP 33071static int#define RL_TEXTURE_WRAP_MIRROR_CLAMP 34626static int#define RL_TEXTURE_WRAP_MIRROR_REPEAT 33648static int#define RL_TEXTURE_WRAP_REPEAT 10497static int#define RL_TEXTURE_WRAP_S 10242static int#define RL_TEXTURE_WRAP_T 10243static int#define RL_TRIANGLES 4static int#define RL_UNSIGNED_BYTE 5121static int#define RL_VERTEX_SHADER 35633static intRL_ZERO()#define RL_ZERO 0static booleanSaveFileData(MemorySegment fileName, MemorySegment data, int dataSize) _Bool SaveFileData(const char *fileName, void *data, int dataSize)static FunctionDescriptorFunction descriptor for:_Bool SaveFileData(const char *fileName, void *data, int dataSize)static MethodHandleDowncall method handle for:_Bool SaveFileData(const char *fileName, void *data, int dataSize)static booleanSaveFileText(MemorySegment fileName, MemorySegment text) _Bool SaveFileText(const char *fileName, char *text)static FunctionDescriptorFunction descriptor for:_Bool SaveFileText(const char *fileName, char *text)static MethodHandleDowncall method handle for:_Bool SaveFileText(const char *fileName, char *text)static voidSeekMusicStream(MemorySegment music, float position) void SeekMusicStream(Music music, float position)static FunctionDescriptorFunction descriptor for:void SeekMusicStream(Music music, float position)static MethodHandleDowncall method handle for:void SeekMusicStream(Music music, float position)static voidSetAudioStreamBufferSizeDefault(int size) void SetAudioStreamBufferSizeDefault(int size)static FunctionDescriptorFunction descriptor for:void SetAudioStreamBufferSizeDefault(int size)static MethodHandleDowncall method handle for:void SetAudioStreamBufferSizeDefault(int size)static voidSetAudioStreamPan(MemorySegment stream, float pan) void SetAudioStreamPan(AudioStream stream, float pan)static FunctionDescriptorFunction descriptor for:void SetAudioStreamPan(AudioStream stream, float pan)static MethodHandleDowncall method handle for:void SetAudioStreamPan(AudioStream stream, float pan)static voidSetAudioStreamPitch(MemorySegment stream, float pitch) void SetAudioStreamPitch(AudioStream stream, float pitch)static FunctionDescriptorFunction descriptor for:void SetAudioStreamPitch(AudioStream stream, float pitch)static MethodHandleDowncall method handle for:void SetAudioStreamPitch(AudioStream stream, float pitch)static voidSetAudioStreamVolume(MemorySegment stream, float volume) void SetAudioStreamVolume(AudioStream stream, float volume)static FunctionDescriptorFunction descriptor for:void SetAudioStreamVolume(AudioStream stream, float volume)static MethodHandleDowncall method handle for:void SetAudioStreamVolume(AudioStream stream, float volume)static voidSetAutomationEventBaseFrame(int frame) void SetAutomationEventBaseFrame(int frame)static FunctionDescriptorFunction descriptor for:void SetAutomationEventBaseFrame(int frame)static MethodHandleDowncall method handle for:void SetAutomationEventBaseFrame(int frame)static voidvoid SetAutomationEventList(AutomationEventList *list)static FunctionDescriptorFunction descriptor for:void SetAutomationEventList(AutomationEventList *list)static MethodHandleDowncall method handle for:void SetAutomationEventList(AutomationEventList *list)static voidvoid SetClipboardText(const char *text)static FunctionDescriptorFunction descriptor for:void SetClipboardText(const char *text)static MethodHandleDowncall method handle for:void SetClipboardText(const char *text)static voidSetConfigFlags(int flags) void SetConfigFlags(unsigned int flags)static FunctionDescriptorFunction descriptor for:void SetConfigFlags(unsigned int flags)static MethodHandleDowncall method handle for:void SetConfigFlags(unsigned int flags)static voidSetExitKey(int key) void SetExitKey(int key)static FunctionDescriptorFunction descriptor for:void SetExitKey(int key)static MethodHandleDowncall method handle for:void SetExitKey(int key)static intSetGamepadMappings(MemorySegment mappings) int SetGamepadMappings(const char *mappings)static FunctionDescriptorFunction descriptor for:int SetGamepadMappings(const char *mappings)static MethodHandleDowncall method handle for:int SetGamepadMappings(const char *mappings)static voidSetGesturesEnabled(int flags) void SetGesturesEnabled(unsigned int flags)static FunctionDescriptorFunction descriptor for:void SetGesturesEnabled(unsigned int flags)static MethodHandleDowncall method handle for:void SetGesturesEnabled(unsigned int flags)static voidSetLoadFileDataCallback(MemorySegment callback) void SetLoadFileDataCallback(LoadFileDataCallback callback)static FunctionDescriptorFunction descriptor for:void SetLoadFileDataCallback(LoadFileDataCallback callback)static MethodHandleDowncall method handle for:void SetLoadFileDataCallback(LoadFileDataCallback callback)static voidSetLoadFileTextCallback(MemorySegment callback) void SetLoadFileTextCallback(LoadFileTextCallback callback)static FunctionDescriptorFunction descriptor for:void SetLoadFileTextCallback(LoadFileTextCallback callback)static MethodHandleDowncall method handle for:void SetLoadFileTextCallback(LoadFileTextCallback callback)static voidSetMasterVolume(float volume) void SetMasterVolume(float volume)static FunctionDescriptorFunction descriptor for:void SetMasterVolume(float volume)static MethodHandleDowncall method handle for:void SetMasterVolume(float volume)static voidSetMaterialTexture(MemorySegment material, int mapType, MemorySegment texture) void SetMaterialTexture(Material *material, int mapType, Texture2D texture)static FunctionDescriptorFunction descriptor for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)static MethodHandleDowncall method handle for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture)static voidSetModelMeshMaterial(MemorySegment model, int meshId, int materialId) void SetModelMeshMaterial(Model *model, int meshId, int materialId)static FunctionDescriptorFunction descriptor for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)static MethodHandleDowncall method handle for:void SetModelMeshMaterial(Model *model, int meshId, int materialId)static voidSetMouseCursor(int cursor) void SetMouseCursor(int cursor)static FunctionDescriptorFunction descriptor for:void SetMouseCursor(int cursor)static MethodHandleDowncall method handle for:void SetMouseCursor(int cursor)static voidSetMouseOffset(int offsetX, int offsetY) void SetMouseOffset(int offsetX, int offsetY)static FunctionDescriptorFunction descriptor for:void SetMouseOffset(int offsetX, int offsetY)static MethodHandleDowncall method handle for:void SetMouseOffset(int offsetX, int offsetY)static voidSetMousePosition(int x, int y) void SetMousePosition(int x, int y)static FunctionDescriptorFunction descriptor for:void SetMousePosition(int x, int y)static MethodHandleDowncall method handle for:void SetMousePosition(int x, int y)static voidSetMouseScale(float scaleX, float scaleY) void SetMouseScale(float scaleX, float scaleY)static FunctionDescriptorFunction descriptor for:void SetMouseScale(float scaleX, float scaleY)static MethodHandleDowncall method handle for:void SetMouseScale(float scaleX, float scaleY)static voidSetMusicPan(MemorySegment music, float pan) void SetMusicPan(Music music, float pan)static FunctionDescriptorFunction descriptor for:void SetMusicPan(Music music, float pan)static MethodHandleDowncall method handle for:void SetMusicPan(Music music, float pan)static voidSetMusicPitch(MemorySegment music, float pitch) void SetMusicPitch(Music music, float pitch)static FunctionDescriptorFunction descriptor for:void SetMusicPitch(Music music, float pitch)static MethodHandleDowncall method handle for:void SetMusicPitch(Music music, float pitch)static voidSetMusicVolume(MemorySegment music, float volume) void SetMusicVolume(Music music, float volume)static FunctionDescriptorFunction descriptor for:void SetMusicVolume(Music music, float volume)static MethodHandleDowncall method handle for:void SetMusicVolume(Music music, float volume)static voidSetPixelColor(MemorySegment dstPtr, MemorySegment color, int format) void SetPixelColor(void *dstPtr, Color color, int format)static FunctionDescriptorFunction descriptor for:void SetPixelColor(void *dstPtr, Color color, int format)static MethodHandleDowncall method handle for:void SetPixelColor(void *dstPtr, Color color, int format)static voidSetRandomSeed(int seed) void SetRandomSeed(unsigned int seed)static FunctionDescriptorFunction descriptor for:void SetRandomSeed(unsigned int seed)static MethodHandleDowncall method handle for:void SetRandomSeed(unsigned int seed)static voidSetSaveFileDataCallback(MemorySegment callback) void SetSaveFileDataCallback(SaveFileDataCallback callback)static FunctionDescriptorFunction descriptor for:void SetSaveFileDataCallback(SaveFileDataCallback callback)static MethodHandleDowncall method handle for:void SetSaveFileDataCallback(SaveFileDataCallback callback)static voidSetSaveFileTextCallback(MemorySegment callback) void SetSaveFileTextCallback(SaveFileTextCallback callback)static FunctionDescriptorFunction descriptor for:void SetSaveFileTextCallback(SaveFileTextCallback callback)static MethodHandleDowncall method handle for:void SetSaveFileTextCallback(SaveFileTextCallback callback)static voidSetShaderValue(MemorySegment shader, int locIndex, MemorySegment value, int uniformType) void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)static FunctionDescriptorFunction descriptor for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)static MethodHandleDowncall method handle for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType)static voidSetShaderValueMatrix(MemorySegment shader, int locIndex, MemorySegment mat) void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)static FunctionDescriptorFunction descriptor for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)static MethodHandleDowncall method handle for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat)static voidSetShaderValueTexture(MemorySegment shader, int locIndex, MemorySegment texture) void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)static FunctionDescriptorFunction descriptor for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)static MethodHandleDowncall method handle for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture)static voidSetShaderValueV(MemorySegment shader, int locIndex, MemorySegment value, int uniformType, int count) void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)static FunctionDescriptorFunction descriptor for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)static MethodHandleDowncall method handle for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count)static voidSetShapesTexture(MemorySegment texture, MemorySegment source) void SetShapesTexture(Texture2D texture, Rectangle source)static FunctionDescriptorFunction descriptor for:void SetShapesTexture(Texture2D texture, Rectangle source)static MethodHandleDowncall method handle for:void SetShapesTexture(Texture2D texture, Rectangle source)static voidSetSoundPan(MemorySegment sound, float pan) void SetSoundPan(Sound sound, float pan)static FunctionDescriptorFunction descriptor for:void SetSoundPan(Sound sound, float pan)static MethodHandleDowncall method handle for:void SetSoundPan(Sound sound, float pan)static voidSetSoundPitch(MemorySegment sound, float pitch) void SetSoundPitch(Sound sound, float pitch)static FunctionDescriptorFunction descriptor for:void SetSoundPitch(Sound sound, float pitch)static MethodHandleDowncall method handle for:void SetSoundPitch(Sound sound, float pitch)static voidSetSoundVolume(MemorySegment sound, float volume) void SetSoundVolume(Sound sound, float volume)static FunctionDescriptorFunction descriptor for:void SetSoundVolume(Sound sound, float volume)static MethodHandleDowncall method handle for:void SetSoundVolume(Sound sound, float volume)static voidSetTargetFPS(int fps) void SetTargetFPS(int fps)static FunctionDescriptorFunction descriptor for:void SetTargetFPS(int fps)static MethodHandleDowncall method handle for:void SetTargetFPS(int fps)static voidSetTextLineSpacing(int spacing) void SetTextLineSpacing(int spacing)static FunctionDescriptorFunction descriptor for:void SetTextLineSpacing(int spacing)static MethodHandleDowncall method handle for:void SetTextLineSpacing(int spacing)static voidSetTextureFilter(MemorySegment texture, int filter) void SetTextureFilter(Texture2D texture, int filter)static FunctionDescriptorFunction descriptor for:void SetTextureFilter(Texture2D texture, int filter)static MethodHandleDowncall method handle for:void SetTextureFilter(Texture2D texture, int filter)static voidSetTextureWrap(MemorySegment texture, int wrap) void SetTextureWrap(Texture2D texture, int wrap)static FunctionDescriptorFunction descriptor for:void SetTextureWrap(Texture2D texture, int wrap)static MethodHandleDowncall method handle for:void SetTextureWrap(Texture2D texture, int wrap)static voidSetTraceLogCallback(MemorySegment callback) void SetTraceLogCallback(TraceLogCallback callback)static FunctionDescriptorFunction descriptor for:void SetTraceLogCallback(TraceLogCallback callback)static MethodHandleDowncall method handle for:void SetTraceLogCallback(TraceLogCallback callback)static voidSetTraceLogLevel(int logLevel) void SetTraceLogLevel(int logLevel)static FunctionDescriptorFunction descriptor for:void SetTraceLogLevel(int logLevel)static MethodHandleDowncall method handle for:void SetTraceLogLevel(int logLevel)static voidvoid SetWindowFocused()static FunctionDescriptorFunction descriptor for:void SetWindowFocused()static MethodHandleDowncall method handle for:void SetWindowFocused()static voidSetWindowIcon(MemorySegment image) void SetWindowIcon(Image image)static FunctionDescriptorFunction descriptor for:void SetWindowIcon(Image image)static MethodHandleDowncall method handle for:void SetWindowIcon(Image image)static voidSetWindowIcons(MemorySegment images, int count) void SetWindowIcons(Image *images, int count)static FunctionDescriptorFunction descriptor for:void SetWindowIcons(Image *images, int count)static MethodHandleDowncall method handle for:void SetWindowIcons(Image *images, int count)static voidSetWindowMaxSize(int width, int height) void SetWindowMaxSize(int width, int height)static FunctionDescriptorFunction descriptor for:void SetWindowMaxSize(int width, int height)static MethodHandleDowncall method handle for:void SetWindowMaxSize(int width, int height)static voidSetWindowMinSize(int width, int height) void SetWindowMinSize(int width, int height)static FunctionDescriptorFunction descriptor for:void SetWindowMinSize(int width, int height)static MethodHandleDowncall method handle for:void SetWindowMinSize(int width, int height)static voidSetWindowMonitor(int monitor) void SetWindowMonitor(int monitor)static FunctionDescriptorFunction descriptor for:void SetWindowMonitor(int monitor)static MethodHandleDowncall method handle for:void SetWindowMonitor(int monitor)static voidSetWindowOpacity(float opacity) void SetWindowOpacity(float opacity)static FunctionDescriptorFunction descriptor for:void SetWindowOpacity(float opacity)static MethodHandleDowncall method handle for:void SetWindowOpacity(float opacity)static voidSetWindowPosition(int x, int y) void SetWindowPosition(int x, int y)static FunctionDescriptorFunction descriptor for:void SetWindowPosition(int x, int y)static MethodHandleDowncall method handle for:void SetWindowPosition(int x, int y)static voidSetWindowSize(int width, int height) void SetWindowSize(int width, int height)static FunctionDescriptorFunction descriptor for:void SetWindowSize(int width, int height)static MethodHandleDowncall method handle for:void SetWindowSize(int width, int height)static voidSetWindowState(int flags) void SetWindowState(unsigned int flags)static FunctionDescriptorFunction descriptor for:void SetWindowState(unsigned int flags)static MethodHandleDowncall method handle for:void SetWindowState(unsigned int flags)static voidSetWindowTitle(MemorySegment title) void SetWindowTitle(const char *title)static FunctionDescriptorFunction descriptor for:void SetWindowTitle(const char *title)static MethodHandleDowncall method handle for:void SetWindowTitle(const char *title)static intenum <anonymous>.SHADER_ATTRIB_FLOAT = 0static intenum <anonymous>.SHADER_ATTRIB_VEC2 = 1static intenum <anonymous>.SHADER_ATTRIB_VEC3 = 2static intenum <anonymous>.SHADER_ATTRIB_VEC4 = 3static intenum <anonymous>.SHADER_LOC_COLOR_AMBIENT = 14static intenum <anonymous>.SHADER_LOC_COLOR_DIFFUSE = 12static intenum <anonymous>.SHADER_LOC_COLOR_SPECULAR = 13static intenum <anonymous>.SHADER_LOC_MAP_ALBEDO = 15static intenum <anonymous>.SHADER_LOC_MAP_BRDF = 25static intenum <anonymous>.SHADER_LOC_MAP_CUBEMAP = 22static intenum <anonymous>.SHADER_LOC_MAP_EMISSION = 20static intenum <anonymous>.SHADER_LOC_MAP_HEIGHT = 21static intenum <anonymous>.SHADER_LOC_MAP_IRRADIANCE = 23static intenum <anonymous>.SHADER_LOC_MAP_METALNESS = 16static intenum <anonymous>.SHADER_LOC_MAP_NORMAL = 17static intenum <anonymous>.SHADER_LOC_MAP_OCCLUSION = 19static intenum <anonymous>.SHADER_LOC_MAP_PREFILTER = 24static intenum <anonymous>.SHADER_LOC_MAP_ROUGHNESS = 18static intenum <anonymous>.SHADER_LOC_MATRIX_MODEL = 9static intenum <anonymous>.SHADER_LOC_MATRIX_MVP = 6static intenum <anonymous>.SHADER_LOC_MATRIX_NORMAL = 10static intenum <anonymous>.SHADER_LOC_MATRIX_PROJECTION = 8static intenum <anonymous>.SHADER_LOC_MATRIX_VIEW = 7static intenum <anonymous>.SHADER_LOC_VECTOR_VIEW = 11static intenum <anonymous>.SHADER_LOC_VERTEX_COLOR = 5static intenum <anonymous>.SHADER_LOC_VERTEX_NORMAL = 3static intenum <anonymous>.SHADER_LOC_VERTEX_POSITION = 0static intenum <anonymous>.SHADER_LOC_VERTEX_TANGENT = 4static intenum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD01 = 1static intenum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD02 = 2static intenum <anonymous>.SHADER_UNIFORM_FLOAT = 0static intenum <anonymous>.SHADER_UNIFORM_INT = 4static intenum <anonymous>.SHADER_UNIFORM_IVEC2 = 5static intenum <anonymous>.SHADER_UNIFORM_IVEC3 = 6static intenum <anonymous>.SHADER_UNIFORM_IVEC4 = 7static intenum <anonymous>.SHADER_UNIFORM_SAMPLER2D = 8static intenum <anonymous>.SHADER_UNIFORM_VEC2 = 1static intenum <anonymous>.SHADER_UNIFORM_VEC3 = 2static intenum <anonymous>.SHADER_UNIFORM_VEC4 = 3static voidvoid ShowCursor()static FunctionDescriptorFunction descriptor for:void ShowCursor()static MethodHandleDowncall method handle for:void ShowCursor()static voidvoid StartAutomationEventRecording()static FunctionDescriptorFunction descriptor for:void StartAutomationEventRecording()static MethodHandleDowncall method handle for:void StartAutomationEventRecording()static voidStopAudioStream(MemorySegment stream) void StopAudioStream(AudioStream stream)static FunctionDescriptorFunction descriptor for:void StopAudioStream(AudioStream stream)static MethodHandleDowncall method handle for:void StopAudioStream(AudioStream stream)static voidvoid StopAutomationEventRecording()static FunctionDescriptorFunction descriptor for:void StopAutomationEventRecording()static MethodHandleDowncall method handle for:void StopAutomationEventRecording()static voidStopMusicStream(MemorySegment music) void StopMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void StopMusicStream(Music music)static MethodHandleDowncall method handle for:void StopMusicStream(Music music)static voidStopSound(MemorySegment sound) void StopSound(Sound sound)static FunctionDescriptorFunction descriptor for:void StopSound(Sound sound)static MethodHandleDowncall method handle for:void StopSound(Sound sound)static voidvoid SwapScreenBuffer()static FunctionDescriptorFunction descriptor for:void SwapScreenBuffer()static MethodHandleDowncall method handle for:void SwapScreenBuffer()static voidTakeScreenshot(MemorySegment fileName) void TakeScreenshot(const char *fileName)static FunctionDescriptorFunction descriptor for:void TakeScreenshot(const char *fileName)static MethodHandleDowncall method handle for:void TakeScreenshot(const char *fileName)static voidTextAppend(MemorySegment text, MemorySegment append, MemorySegment position) void TextAppend(char *text, const char *append, int *position)static FunctionDescriptorFunction descriptor for:void TextAppend(char *text, const char *append, int *position)static MethodHandleDowncall method handle for:void TextAppend(char *text, const char *append, int *position)static intTextCopy(MemorySegment dst, MemorySegment src) int TextCopy(char *dst, const char *src)static FunctionDescriptorFunction descriptor for:int TextCopy(char *dst, const char *src)static MethodHandleDowncall method handle for:int TextCopy(char *dst, const char *src)static intTextFindIndex(MemorySegment text, MemorySegment find) int TextFindIndex(const char *text, const char *find)static FunctionDescriptorFunction descriptor for:int TextFindIndex(const char *text, const char *find)static MethodHandleDowncall method handle for:int TextFindIndex(const char *text, const char *find)static MemorySegmentTextInsert(MemorySegment text, MemorySegment insert, int position) char *TextInsert(const char *text, const char *insert, int position)static FunctionDescriptorFunction descriptor for:char *TextInsert(const char *text, const char *insert, int position)static MethodHandleDowncall method handle for:char *TextInsert(const char *text, const char *insert, int position)static booleanTextIsEqual(MemorySegment text1, MemorySegment text2) _Bool TextIsEqual(const char *text1, const char *text2)static FunctionDescriptorFunction descriptor for:_Bool TextIsEqual(const char *text1, const char *text2)static MethodHandleDowncall method handle for:_Bool TextIsEqual(const char *text1, const char *text2)static MemorySegmentTextJoin(MemorySegment textList, int count, MemorySegment delimiter) const char *TextJoin(const char **textList, int count, const char *delimiter)static FunctionDescriptorFunction descriptor for:const char *TextJoin(const char **textList, int count, const char *delimiter)static MethodHandleDowncall method handle for:const char *TextJoin(const char **textList, int count, const char *delimiter)static intTextLength(MemorySegment text) unsigned int TextLength(const char *text)static FunctionDescriptorFunction descriptor for:unsigned int TextLength(const char *text)static MethodHandleDowncall method handle for:unsigned int TextLength(const char *text)static MemorySegmentTextReplace(MemorySegment text, MemorySegment replace, MemorySegment by) char *TextReplace(char *text, const char *replace, const char *by)static FunctionDescriptorFunction descriptor for:char *TextReplace(char *text, const char *replace, const char *by)static MethodHandleDowncall method handle for:char *TextReplace(char *text, const char *replace, const char *by)static MemorySegmentTextSplit(MemorySegment text, byte delimiter, MemorySegment count) const char **TextSplit(const char *text, char delimiter, int *count)static FunctionDescriptorFunction descriptor for:const char **TextSplit(const char *text, char delimiter, int *count)static MethodHandleDowncall method handle for:const char **TextSplit(const char *text, char delimiter, int *count)static MemorySegmentTextSubtext(MemorySegment text, int position, int length) const char *TextSubtext(const char *text, int position, int length)static FunctionDescriptorFunction descriptor for:const char *TextSubtext(const char *text, int position, int length)static MethodHandleDowncall method handle for:const char *TextSubtext(const char *text, int position, int length)static intTextToInteger(MemorySegment text) int TextToInteger(const char *text)static FunctionDescriptorFunction descriptor for:int TextToInteger(const char *text)static MethodHandleDowncall method handle for:int TextToInteger(const char *text)static MemorySegmentTextToLower(MemorySegment text) const char *TextToLower(const char *text)static FunctionDescriptorFunction descriptor for:const char *TextToLower(const char *text)static MethodHandleDowncall method handle for:const char *TextToLower(const char *text)static MemorySegmentTextToPascal(MemorySegment text) const char *TextToPascal(const char *text)static FunctionDescriptorFunction descriptor for:const char *TextToPascal(const char *text)static MethodHandleDowncall method handle for:const char *TextToPascal(const char *text)static MemorySegmentTextToUpper(MemorySegment text) const char *TextToUpper(const char *text)static FunctionDescriptorFunction descriptor for:const char *TextToUpper(const char *text)static MethodHandleDowncall method handle for:const char *TextToUpper(const char *text)static intenum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_16X = 5static intenum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_4X = 3static intenum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_8X = 4static intenum <anonymous>.TEXTURE_FILTER_BILINEAR = 1static intenum <anonymous>.TEXTURE_FILTER_POINT = 0static intenum <anonymous>.TEXTURE_FILTER_TRILINEAR = 2static intenum <anonymous>.TEXTURE_WRAP_CLAMP = 1static intenum <anonymous>.TEXTURE_WRAP_MIRROR_CLAMP = 3static intenum <anonymous>.TEXTURE_WRAP_MIRROR_REPEAT = 2static intenum <anonymous>.TEXTURE_WRAP_REPEAT = 0static voidvoid ToggleBorderlessWindowed()static FunctionDescriptorFunction descriptor for:void ToggleBorderlessWindowed()static MethodHandleDowncall method handle for:void ToggleBorderlessWindowed()static voidvoid ToggleFullscreen()static FunctionDescriptorFunction descriptor for:void ToggleFullscreen()static MethodHandleDowncall method handle for:void ToggleFullscreen()static inttrue_()#define true 1static voidUnloadAudioStream(MemorySegment stream) void UnloadAudioStream(AudioStream stream)static FunctionDescriptorFunction descriptor for:void UnloadAudioStream(AudioStream stream)static MethodHandleDowncall method handle for:void UnloadAudioStream(AudioStream stream)static voidvoid UnloadAutomationEventList(AutomationEventList *list)static FunctionDescriptorFunction descriptor for:void UnloadAutomationEventList(AutomationEventList *list)static MethodHandleDowncall method handle for:void UnloadAutomationEventList(AutomationEventList *list)static voidUnloadCodepoints(MemorySegment codepoints) void UnloadCodepoints(int *codepoints)static FunctionDescriptorFunction descriptor for:void UnloadCodepoints(int *codepoints)static MethodHandleDowncall method handle for:void UnloadCodepoints(int *codepoints)static voidvoid UnloadDirectoryFiles(FilePathList files)static FunctionDescriptorFunction descriptor for:void UnloadDirectoryFiles(FilePathList files)static MethodHandleDowncall method handle for:void UnloadDirectoryFiles(FilePathList files)static voidUnloadDroppedFiles(MemorySegment files) void UnloadDroppedFiles(FilePathList files)static FunctionDescriptorFunction descriptor for:void UnloadDroppedFiles(FilePathList files)static MethodHandleDowncall method handle for:void UnloadDroppedFiles(FilePathList files)static voidUnloadFileData(MemorySegment data) void UnloadFileData(unsigned char *data)static FunctionDescriptorFunction descriptor for:void UnloadFileData(unsigned char *data)static MethodHandleDowncall method handle for:void UnloadFileData(unsigned char *data)static voidUnloadFileText(MemorySegment text) void UnloadFileText(char *text)static FunctionDescriptorFunction descriptor for:void UnloadFileText(char *text)static MethodHandleDowncall method handle for:void UnloadFileText(char *text)static voidUnloadFont(MemorySegment font) void UnloadFont(Font font)static FunctionDescriptorFunction descriptor for:void UnloadFont(Font font)static MethodHandleDowncall method handle for:void UnloadFont(Font font)static voidUnloadFontData(MemorySegment glyphs, int glyphCount) void UnloadFontData(GlyphInfo *glyphs, int glyphCount)static FunctionDescriptorFunction descriptor for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)static MethodHandleDowncall method handle for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount)static voidUnloadImage(MemorySegment image) void UnloadImage(Image image)static FunctionDescriptorFunction descriptor for:void UnloadImage(Image image)static MethodHandleDowncall method handle for:void UnloadImage(Image image)static voidUnloadImageColors(MemorySegment colors) void UnloadImageColors(Color *colors)static FunctionDescriptorFunction descriptor for:void UnloadImageColors(Color *colors)static MethodHandleDowncall method handle for:void UnloadImageColors(Color *colors)static voidUnloadImagePalette(MemorySegment colors) void UnloadImagePalette(Color *colors)static FunctionDescriptorFunction descriptor for:void UnloadImagePalette(Color *colors)static MethodHandleDowncall method handle for:void UnloadImagePalette(Color *colors)static voidUnloadMaterial(MemorySegment material) void UnloadMaterial(Material material)static FunctionDescriptorFunction descriptor for:void UnloadMaterial(Material material)static MethodHandleDowncall method handle for:void UnloadMaterial(Material material)static voidUnloadMesh(MemorySegment mesh) void UnloadMesh(Mesh mesh)static FunctionDescriptorFunction descriptor for:void UnloadMesh(Mesh mesh)static MethodHandleDowncall method handle for:void UnloadMesh(Mesh mesh)static voidUnloadModel(MemorySegment model) void UnloadModel(Model model)static FunctionDescriptorFunction descriptor for:void UnloadModel(Model model)static MethodHandleDowncall method handle for:void UnloadModel(Model model)static voidvoid UnloadModelAnimation(ModelAnimation anim)static FunctionDescriptorFunction descriptor for:void UnloadModelAnimation(ModelAnimation anim)static MethodHandleDowncall method handle for:void UnloadModelAnimation(ModelAnimation anim)static voidUnloadModelAnimations(MemorySegment animations, int animCount) void UnloadModelAnimations(ModelAnimation *animations, int animCount)static FunctionDescriptorFunction descriptor for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)static MethodHandleDowncall method handle for:void UnloadModelAnimations(ModelAnimation *animations, int animCount)static voidUnloadMusicStream(MemorySegment music) void UnloadMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void UnloadMusicStream(Music music)static MethodHandleDowncall method handle for:void UnloadMusicStream(Music music)static voidUnloadRandomSequence(MemorySegment sequence) void UnloadRandomSequence(int *sequence)static FunctionDescriptorFunction descriptor for:void UnloadRandomSequence(int *sequence)static MethodHandleDowncall method handle for:void UnloadRandomSequence(int *sequence)static voidUnloadRenderTexture(MemorySegment target) void UnloadRenderTexture(RenderTexture2D target)static FunctionDescriptorFunction descriptor for:void UnloadRenderTexture(RenderTexture2D target)static MethodHandleDowncall method handle for:void UnloadRenderTexture(RenderTexture2D target)static voidUnloadShader(MemorySegment shader) void UnloadShader(Shader shader)static FunctionDescriptorFunction descriptor for:void UnloadShader(Shader shader)static MethodHandleDowncall method handle for:void UnloadShader(Shader shader)static voidUnloadSound(MemorySegment sound) void UnloadSound(Sound sound)static FunctionDescriptorFunction descriptor for:void UnloadSound(Sound sound)static MethodHandleDowncall method handle for:void UnloadSound(Sound sound)static voidUnloadSoundAlias(MemorySegment alias) void UnloadSoundAlias(Sound alias)static FunctionDescriptorFunction descriptor for:void UnloadSoundAlias(Sound alias)static MethodHandleDowncall method handle for:void UnloadSoundAlias(Sound alias)static voidUnloadTexture(MemorySegment texture) void UnloadTexture(Texture2D texture)static FunctionDescriptorFunction descriptor for:void UnloadTexture(Texture2D texture)static MethodHandleDowncall method handle for:void UnloadTexture(Texture2D texture)static voidUnloadUTF8(MemorySegment text) void UnloadUTF8(char *text)static FunctionDescriptorFunction descriptor for:void UnloadUTF8(char *text)static MethodHandleDowncall method handle for:void UnloadUTF8(char *text)static voidUnloadVrStereoConfig(MemorySegment config) void UnloadVrStereoConfig(VrStereoConfig config)static FunctionDescriptorFunction descriptor for:void UnloadVrStereoConfig(VrStereoConfig config)static MethodHandleDowncall method handle for:void UnloadVrStereoConfig(VrStereoConfig config)static voidUnloadWave(MemorySegment wave) void UnloadWave(Wave wave)static FunctionDescriptorFunction descriptor for:void UnloadWave(Wave wave)static MethodHandleDowncall method handle for:void UnloadWave(Wave wave)static voidUnloadWaveSamples(MemorySegment samples) void UnloadWaveSamples(float *samples)static FunctionDescriptorFunction descriptor for:void UnloadWaveSamples(float *samples)static MethodHandleDowncall method handle for:void UnloadWaveSamples(float *samples)static voidUpdateAudioStream(MemorySegment stream, MemorySegment data, int frameCount) void UpdateAudioStream(AudioStream stream, const void *data, int frameCount)static FunctionDescriptorFunction descriptor for:void UpdateAudioStream(AudioStream stream, const void *data, int frameCount)static MethodHandleDowncall method handle for:void UpdateAudioStream(AudioStream stream, const void *data, int frameCount)static voidUpdateCamera(MemorySegment camera, int mode) void UpdateCamera(Camera *camera, int mode)static FunctionDescriptorFunction descriptor for:void UpdateCamera(Camera *camera, int mode)static MethodHandleDowncall method handle for:void UpdateCamera(Camera *camera, int mode)static voidUpdateCameraPro(MemorySegment camera, MemorySegment movement, MemorySegment rotation, float zoom) void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)static FunctionDescriptorFunction descriptor for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)static MethodHandleDowncall method handle for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom)static voidUpdateMeshBuffer(MemorySegment mesh, int index, MemorySegment data, int dataSize, int offset) void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)static FunctionDescriptorFunction descriptor for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)static MethodHandleDowncall method handle for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset)static voidUpdateModelAnimation(MemorySegment model, MemorySegment anim, int frame) void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)static FunctionDescriptorFunction descriptor for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)static MethodHandleDowncall method handle for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame)static voidUpdateMusicStream(MemorySegment music) void UpdateMusicStream(Music music)static FunctionDescriptorFunction descriptor for:void UpdateMusicStream(Music music)static MethodHandleDowncall method handle for:void UpdateMusicStream(Music music)static voidUpdateSound(MemorySegment sound, MemorySegment data, int sampleCount) void UpdateSound(Sound sound, const void *data, int sampleCount)static FunctionDescriptorFunction descriptor for:void UpdateSound(Sound sound, const void *data, int sampleCount)static MethodHandleDowncall method handle for:void UpdateSound(Sound sound, const void *data, int sampleCount)static voidUpdateTexture(MemorySegment texture, MemorySegment pixels) void UpdateTexture(Texture2D texture, const void *pixels)static FunctionDescriptorFunction descriptor for:void UpdateTexture(Texture2D texture, const void *pixels)static MethodHandleDowncall method handle for:void UpdateTexture(Texture2D texture, const void *pixels)static voidUpdateTextureRec(MemorySegment texture, MemorySegment rec, MemorySegment pixels) void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)static FunctionDescriptorFunction descriptor for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)static MethodHandleDowncall method handle for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels)static voidUploadMesh(MemorySegment mesh, boolean dynamic) void UploadMesh(Mesh *mesh, _Bool dynamic)static FunctionDescriptorFunction descriptor for:void UploadMesh(Mesh *mesh, _Bool dynamic)static MethodHandleDowncall method handle for:void UploadMesh(Mesh *mesh, _Bool dynamic)static voidWaitTime(double seconds) void WaitTime(double seconds)static FunctionDescriptorFunction descriptor for:void WaitTime(double seconds)static MethodHandleDowncall method handle for:void WaitTime(double seconds)static MemorySegmentWaveCopy(SegmentAllocator allocator, MemorySegment wave) Wave WaveCopy(Wave wave)static FunctionDescriptorFunction descriptor for:Wave WaveCopy(Wave wave)static MethodHandleDowncall method handle for:Wave WaveCopy(Wave wave)static voidWaveCrop(MemorySegment wave, int initSample, int finalSample) void WaveCrop(Wave *wave, int initSample, int finalSample)static FunctionDescriptorFunction descriptor for:void WaveCrop(Wave *wave, int initSample, int finalSample)static MethodHandleDowncall method handle for:void WaveCrop(Wave *wave, int initSample, int finalSample)static voidWaveFormat(MemorySegment wave, int sampleRate, int sampleSize, int channels) void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)static FunctionDescriptorFunction descriptor for:void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)static MethodHandleDowncall method handle for:void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels)static boolean_Bool WindowShouldClose()static FunctionDescriptorFunction descriptor for:_Bool WindowShouldClose()static MethodHandleDowncall method handle for:_Bool WindowShouldClose()
-
Field Details
-
C_BOOL
-
C_CHAR
-
C_SHORT
-
C_INT
-
C_LONG_LONG
-
C_FLOAT
-
C_DOUBLE
-
C_POINTER
-
C_LONG
-
-
Method Details
-
__GNUC_VA_LIST
public static int __GNUC_VA_LIST()#define __GNUC_VA_LIST 1 -
RAYLIB_VERSION_MAJOR
public static int RAYLIB_VERSION_MAJOR()#define RAYLIB_VERSION_MAJOR 5 -
RAYLIB_VERSION_MINOR
public static int RAYLIB_VERSION_MINOR()#define RAYLIB_VERSION_MINOR 0 -
RAYLIB_VERSION_PATCH
public static int RAYLIB_VERSION_PATCH()#define RAYLIB_VERSION_PATCH 0 -
true_
public static int true_()#define true 1 -
false_
public static int false_()#define false 0 -
__bool_true_false_are_defined
public static int __bool_true_false_are_defined()#define __bool_true_false_are_defined 1 -
RL_DEFAULT_BATCH_BUFFER_ELEMENTS
public static int RL_DEFAULT_BATCH_BUFFER_ELEMENTS()#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 8192 -
RL_DEFAULT_BATCH_BUFFERS
public static int RL_DEFAULT_BATCH_BUFFERS()#define RL_DEFAULT_BATCH_BUFFERS 1 -
RL_DEFAULT_BATCH_DRAWCALLS
public static int RL_DEFAULT_BATCH_DRAWCALLS()#define RL_DEFAULT_BATCH_DRAWCALLS 256 -
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS
public static int RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS()#define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS 4 -
RL_MAX_MATRIX_STACK_SIZE
public static int RL_MAX_MATRIX_STACK_SIZE()#define RL_MAX_MATRIX_STACK_SIZE 32 -
RL_MAX_SHADER_LOCATIONS
public static int RL_MAX_SHADER_LOCATIONS()#define RL_MAX_SHADER_LOCATIONS 32 -
RL_TEXTURE_WRAP_S
public static int RL_TEXTURE_WRAP_S()#define RL_TEXTURE_WRAP_S 10242 -
RL_TEXTURE_WRAP_T
public static int RL_TEXTURE_WRAP_T()#define RL_TEXTURE_WRAP_T 10243 -
RL_TEXTURE_MAG_FILTER
public static int RL_TEXTURE_MAG_FILTER()#define RL_TEXTURE_MAG_FILTER 10240 -
RL_TEXTURE_MIN_FILTER
public static int RL_TEXTURE_MIN_FILTER()#define RL_TEXTURE_MIN_FILTER 10241 -
RL_TEXTURE_FILTER_NEAREST
public static int RL_TEXTURE_FILTER_NEAREST()#define RL_TEXTURE_FILTER_NEAREST 9728 -
RL_TEXTURE_FILTER_LINEAR
public static int RL_TEXTURE_FILTER_LINEAR()#define RL_TEXTURE_FILTER_LINEAR 9729 -
RL_TEXTURE_FILTER_MIP_NEAREST
public static int RL_TEXTURE_FILTER_MIP_NEAREST()#define RL_TEXTURE_FILTER_MIP_NEAREST 9984 -
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
public static int RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR()#define RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR 9986 -
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
public static int RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST()#define RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST 9985 -
RL_TEXTURE_FILTER_MIP_LINEAR
public static int RL_TEXTURE_FILTER_MIP_LINEAR()#define RL_TEXTURE_FILTER_MIP_LINEAR 9987 -
RL_TEXTURE_FILTER_ANISOTROPIC
public static int RL_TEXTURE_FILTER_ANISOTROPIC()#define RL_TEXTURE_FILTER_ANISOTROPIC 12288 -
RL_TEXTURE_MIPMAP_BIAS_RATIO
public static int RL_TEXTURE_MIPMAP_BIAS_RATIO()#define RL_TEXTURE_MIPMAP_BIAS_RATIO 16384 -
RL_TEXTURE_WRAP_REPEAT
public static int RL_TEXTURE_WRAP_REPEAT()#define RL_TEXTURE_WRAP_REPEAT 10497 -
RL_TEXTURE_WRAP_CLAMP
public static int RL_TEXTURE_WRAP_CLAMP()#define RL_TEXTURE_WRAP_CLAMP 33071 -
RL_TEXTURE_WRAP_MIRROR_REPEAT
public static int RL_TEXTURE_WRAP_MIRROR_REPEAT()#define RL_TEXTURE_WRAP_MIRROR_REPEAT 33648 -
RL_TEXTURE_WRAP_MIRROR_CLAMP
public static int RL_TEXTURE_WRAP_MIRROR_CLAMP()#define RL_TEXTURE_WRAP_MIRROR_CLAMP 34626 -
RL_MODELVIEW
public static int RL_MODELVIEW()#define RL_MODELVIEW 5888 -
RL_PROJECTION
public static int RL_PROJECTION()#define RL_PROJECTION 5889 -
RL_TEXTURE
public static int RL_TEXTURE()#define RL_TEXTURE 5890 -
RL_LINES
public static int RL_LINES()#define RL_LINES 1 -
RL_TRIANGLES
public static int RL_TRIANGLES()#define RL_TRIANGLES 4 -
RL_QUADS
public static int RL_QUADS()#define RL_QUADS 7 -
RL_UNSIGNED_BYTE
public static int RL_UNSIGNED_BYTE()#define RL_UNSIGNED_BYTE 5121 -
RL_FLOAT
public static int RL_FLOAT()#define RL_FLOAT 5126 -
RL_STREAM_DRAW
public static int RL_STREAM_DRAW()#define RL_STREAM_DRAW 35040 -
RL_STREAM_READ
public static int RL_STREAM_READ()#define RL_STREAM_READ 35041 -
RL_STREAM_COPY
public static int RL_STREAM_COPY()#define RL_STREAM_COPY 35042 -
RL_STATIC_DRAW
public static int RL_STATIC_DRAW()#define RL_STATIC_DRAW 35044 -
RL_STATIC_READ
public static int RL_STATIC_READ()#define RL_STATIC_READ 35045 -
RL_STATIC_COPY
public static int RL_STATIC_COPY()#define RL_STATIC_COPY 35046 -
RL_DYNAMIC_DRAW
public static int RL_DYNAMIC_DRAW()#define RL_DYNAMIC_DRAW 35048 -
RL_DYNAMIC_READ
public static int RL_DYNAMIC_READ()#define RL_DYNAMIC_READ 35049 -
RL_DYNAMIC_COPY
public static int RL_DYNAMIC_COPY()#define RL_DYNAMIC_COPY 35050 -
RL_FRAGMENT_SHADER
public static int RL_FRAGMENT_SHADER()#define RL_FRAGMENT_SHADER 35632 -
RL_VERTEX_SHADER
public static int RL_VERTEX_SHADER()#define RL_VERTEX_SHADER 35633 -
RL_COMPUTE_SHADER
public static int RL_COMPUTE_SHADER()#define RL_COMPUTE_SHADER 37305 -
RL_ZERO
public static int RL_ZERO()#define RL_ZERO 0 -
RL_ONE
public static int RL_ONE()#define RL_ONE 1 -
RL_SRC_COLOR
public static int RL_SRC_COLOR()#define RL_SRC_COLOR 768 -
RL_ONE_MINUS_SRC_COLOR
public static int RL_ONE_MINUS_SRC_COLOR()#define RL_ONE_MINUS_SRC_COLOR 769 -
RL_SRC_ALPHA
public static int RL_SRC_ALPHA()#define RL_SRC_ALPHA 770 -
RL_ONE_MINUS_SRC_ALPHA
public static int RL_ONE_MINUS_SRC_ALPHA()#define RL_ONE_MINUS_SRC_ALPHA 771 -
RL_DST_ALPHA
public static int RL_DST_ALPHA()#define RL_DST_ALPHA 772 -
RL_ONE_MINUS_DST_ALPHA
public static int RL_ONE_MINUS_DST_ALPHA()#define RL_ONE_MINUS_DST_ALPHA 773 -
RL_DST_COLOR
public static int RL_DST_COLOR()#define RL_DST_COLOR 774 -
RL_ONE_MINUS_DST_COLOR
public static int RL_ONE_MINUS_DST_COLOR()#define RL_ONE_MINUS_DST_COLOR 775 -
RL_SRC_ALPHA_SATURATE
public static int RL_SRC_ALPHA_SATURATE()#define RL_SRC_ALPHA_SATURATE 776 -
RL_CONSTANT_COLOR
public static int RL_CONSTANT_COLOR()#define RL_CONSTANT_COLOR 32769 -
RL_ONE_MINUS_CONSTANT_COLOR
public static int RL_ONE_MINUS_CONSTANT_COLOR()#define RL_ONE_MINUS_CONSTANT_COLOR 32770 -
RL_CONSTANT_ALPHA
public static int RL_CONSTANT_ALPHA()#define RL_CONSTANT_ALPHA 32771 -
RL_ONE_MINUS_CONSTANT_ALPHA
public static int RL_ONE_MINUS_CONSTANT_ALPHA()#define RL_ONE_MINUS_CONSTANT_ALPHA 32772 -
RL_FUNC_ADD
public static int RL_FUNC_ADD()#define RL_FUNC_ADD 32774 -
RL_MIN
public static int RL_MIN()#define RL_MIN 32775 -
RL_MAX
public static int RL_MAX()#define RL_MAX 32776 -
RL_FUNC_SUBTRACT
public static int RL_FUNC_SUBTRACT()#define RL_FUNC_SUBTRACT 32778 -
RL_FUNC_REVERSE_SUBTRACT
public static int RL_FUNC_REVERSE_SUBTRACT()#define RL_FUNC_REVERSE_SUBTRACT 32779 -
RL_BLEND_EQUATION
public static int RL_BLEND_EQUATION()#define RL_BLEND_EQUATION 32777 -
RL_BLEND_EQUATION_RGB
public static int RL_BLEND_EQUATION_RGB()#define RL_BLEND_EQUATION_RGB 32777 -
RL_BLEND_EQUATION_ALPHA
public static int RL_BLEND_EQUATION_ALPHA()#define RL_BLEND_EQUATION_ALPHA 34877 -
RL_BLEND_DST_RGB
public static int RL_BLEND_DST_RGB()#define RL_BLEND_DST_RGB 32968 -
RL_BLEND_SRC_RGB
public static int RL_BLEND_SRC_RGB()#define RL_BLEND_SRC_RGB 32969 -
RL_BLEND_DST_ALPHA
public static int RL_BLEND_DST_ALPHA()#define RL_BLEND_DST_ALPHA 32970 -
RL_BLEND_SRC_ALPHA
public static int RL_BLEND_SRC_ALPHA()#define RL_BLEND_SRC_ALPHA 32971 -
RL_BLEND_COLOR
public static int RL_BLEND_COLOR()#define RL_BLEND_COLOR 32773 -
_MATH_H
public static int _MATH_H()#define _MATH_H 1 -
_FEATURES_H
public static int _FEATURES_H()#define _FEATURES_H 1 -
_DEFAULT_SOURCE
public static int _DEFAULT_SOURCE()#define _DEFAULT_SOURCE 1 -
__GLIBC_USE_ISOC2X
public static int __GLIBC_USE_ISOC2X()#define __GLIBC_USE_ISOC2X 0 -
__USE_ISOC11
public static int __USE_ISOC11()#define __USE_ISOC11 1 -
__USE_ISOC99
public static int __USE_ISOC99()#define __USE_ISOC99 1 -
__USE_ISOC95
public static int __USE_ISOC95()#define __USE_ISOC95 1 -
__USE_POSIX_IMPLICITLY
public static int __USE_POSIX_IMPLICITLY()#define __USE_POSIX_IMPLICITLY 1 -
_POSIX_SOURCE
public static int _POSIX_SOURCE()#define _POSIX_SOURCE 1 -
__USE_POSIX
public static int __USE_POSIX()#define __USE_POSIX 1 -
__USE_POSIX2
public static int __USE_POSIX2()#define __USE_POSIX2 1 -
__USE_POSIX199309
public static int __USE_POSIX199309()#define __USE_POSIX199309 1 -
__USE_POSIX199506
public static int __USE_POSIX199506()#define __USE_POSIX199506 1 -
__USE_XOPEN2K
public static int __USE_XOPEN2K()#define __USE_XOPEN2K 1 -
__USE_XOPEN2K8
public static int __USE_XOPEN2K8()#define __USE_XOPEN2K8 1 -
_ATFILE_SOURCE
public static int _ATFILE_SOURCE()#define _ATFILE_SOURCE 1 -
__WORDSIZE
public static int __WORDSIZE()#define __WORDSIZE 64 -
__WORDSIZE_TIME64_COMPAT32
public static int __WORDSIZE_TIME64_COMPAT32()#define __WORDSIZE_TIME64_COMPAT32 1 -
__SYSCALL_WORDSIZE
public static int __SYSCALL_WORDSIZE()#define __SYSCALL_WORDSIZE 64 -
__USE_MISC
public static int __USE_MISC()#define __USE_MISC 1 -
__USE_ATFILE
public static int __USE_ATFILE()#define __USE_ATFILE 1 -
__USE_FORTIFY_LEVEL
public static int __USE_FORTIFY_LEVEL()#define __USE_FORTIFY_LEVEL 0 -
__GLIBC_USE_DEPRECATED_GETS
public static int __GLIBC_USE_DEPRECATED_GETS()#define __GLIBC_USE_DEPRECATED_GETS 0 -
__GLIBC_USE_DEPRECATED_SCANF
public static int __GLIBC_USE_DEPRECATED_SCANF()#define __GLIBC_USE_DEPRECATED_SCANF 0 -
__GLIBC_USE_C2X_STRTOL
public static int __GLIBC_USE_C2X_STRTOL()#define __GLIBC_USE_C2X_STRTOL 0 -
_STDC_PREDEF_H
public static int _STDC_PREDEF_H()#define _STDC_PREDEF_H 1 -
__STDC_IEC_559__
public static int __STDC_IEC_559__()#define __STDC_IEC_559__ 1 -
__STDC_IEC_559_COMPLEX__
public static int __STDC_IEC_559_COMPLEX__()#define __STDC_IEC_559_COMPLEX__ 1 -
__GNU_LIBRARY__
public static int __GNU_LIBRARY__()#define __GNU_LIBRARY__ 6 -
__GLIBC__
public static int __GLIBC__()#define __GLIBC__ 2 -
__GLIBC_MINOR__
public static int __GLIBC_MINOR__()#define __GLIBC_MINOR__ 39 -
_SYS_CDEFS_H
public static int _SYS_CDEFS_H()#define _SYS_CDEFS_H 1 -
__glibc_c99_flexarr_available
public static int __glibc_c99_flexarr_available()#define __glibc_c99_flexarr_available 1 -
__LDOUBLE_REDIRECTS_TO_FLOAT128_ABI
public static int __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI()#define __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI 0 -
__HAVE_GENERIC_SELECTION
public static int __HAVE_GENERIC_SELECTION()#define __HAVE_GENERIC_SELECTION 1 -
__GLIBC_USE_LIB_EXT2
public static int __GLIBC_USE_LIB_EXT2()#define __GLIBC_USE_LIB_EXT2 0 -
__GLIBC_USE_IEC_60559_BFP_EXT
public static int __GLIBC_USE_IEC_60559_BFP_EXT()#define __GLIBC_USE_IEC_60559_BFP_EXT 0 -
__GLIBC_USE_IEC_60559_BFP_EXT_C2X
public static int __GLIBC_USE_IEC_60559_BFP_EXT_C2X()#define __GLIBC_USE_IEC_60559_BFP_EXT_C2X 0 -
__GLIBC_USE_IEC_60559_EXT
public static int __GLIBC_USE_IEC_60559_EXT()#define __GLIBC_USE_IEC_60559_EXT 0 -
__GLIBC_USE_IEC_60559_FUNCS_EXT
public static int __GLIBC_USE_IEC_60559_FUNCS_EXT()#define __GLIBC_USE_IEC_60559_FUNCS_EXT 0 -
__GLIBC_USE_IEC_60559_FUNCS_EXT_C2X
public static int __GLIBC_USE_IEC_60559_FUNCS_EXT_C2X()#define __GLIBC_USE_IEC_60559_FUNCS_EXT_C2X 0 -
__GLIBC_USE_IEC_60559_TYPES_EXT
public static int __GLIBC_USE_IEC_60559_TYPES_EXT()#define __GLIBC_USE_IEC_60559_TYPES_EXT 0 -
_BITS_TYPES_H
public static int _BITS_TYPES_H()#define _BITS_TYPES_H 1 -
_BITS_TYPESIZES_H
public static int _BITS_TYPESIZES_H()#define _BITS_TYPESIZES_H 1 -
__OFF_T_MATCHES_OFF64_T
public static int __OFF_T_MATCHES_OFF64_T()#define __OFF_T_MATCHES_OFF64_T 1 -
__INO_T_MATCHES_INO64_T
public static int __INO_T_MATCHES_INO64_T()#define __INO_T_MATCHES_INO64_T 1 -
__RLIM_T_MATCHES_RLIM64_T
public static int __RLIM_T_MATCHES_RLIM64_T()#define __RLIM_T_MATCHES_RLIM64_T 1 -
__STATFS_MATCHES_STATFS64
public static int __STATFS_MATCHES_STATFS64()#define __STATFS_MATCHES_STATFS64 1 -
__KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64
public static int __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64()#define __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 1 -
__FD_SETSIZE
public static int __FD_SETSIZE()#define __FD_SETSIZE 1024 -
_BITS_TIME64_H
public static int _BITS_TIME64_H()#define _BITS_TIME64_H 1 -
_BITS_LIBM_SIMD_DECL_STUBS_H
public static int _BITS_LIBM_SIMD_DECL_STUBS_H()#define _BITS_LIBM_SIMD_DECL_STUBS_H 1 -
__HAVE_FLOAT128
public static int __HAVE_FLOAT128()#define __HAVE_FLOAT128 0 -
__HAVE_DISTINCT_FLOAT128
public static int __HAVE_DISTINCT_FLOAT128()#define __HAVE_DISTINCT_FLOAT128 0 -
__HAVE_FLOAT64X
public static int __HAVE_FLOAT64X()#define __HAVE_FLOAT64X 1 -
__HAVE_FLOAT64X_LONG_DOUBLE
public static int __HAVE_FLOAT64X_LONG_DOUBLE()#define __HAVE_FLOAT64X_LONG_DOUBLE 1 -
__HAVE_FLOAT16
public static int __HAVE_FLOAT16()#define __HAVE_FLOAT16 0 -
__HAVE_FLOAT32
public static int __HAVE_FLOAT32()#define __HAVE_FLOAT32 1 -
__HAVE_FLOAT64
public static int __HAVE_FLOAT64()#define __HAVE_FLOAT64 1 -
__HAVE_FLOAT32X
public static int __HAVE_FLOAT32X()#define __HAVE_FLOAT32X 1 -
__HAVE_FLOAT128X
public static int __HAVE_FLOAT128X()#define __HAVE_FLOAT128X 0 -
__HAVE_DISTINCT_FLOAT32
public static int __HAVE_DISTINCT_FLOAT32()#define __HAVE_DISTINCT_FLOAT32 0 -
__HAVE_DISTINCT_FLOAT64
public static int __HAVE_DISTINCT_FLOAT64()#define __HAVE_DISTINCT_FLOAT64 0 -
__HAVE_DISTINCT_FLOAT32X
public static int __HAVE_DISTINCT_FLOAT32X()#define __HAVE_DISTINCT_FLOAT32X 0 -
__HAVE_DISTINCT_FLOAT64X
public static int __HAVE_DISTINCT_FLOAT64X()#define __HAVE_DISTINCT_FLOAT64X 0 -
__HAVE_FLOATN_NOT_TYPEDEF
public static int __HAVE_FLOATN_NOT_TYPEDEF()#define __HAVE_FLOATN_NOT_TYPEDEF 0 -
__FP_LOGB0_IS_MIN
public static int __FP_LOGB0_IS_MIN()#define __FP_LOGB0_IS_MIN 1 -
__FP_LOGBNAN_IS_MIN
public static int __FP_LOGBNAN_IS_MIN()#define __FP_LOGBNAN_IS_MIN 1 -
__MATH_DECLARING_DOUBLE
public static int __MATH_DECLARING_DOUBLE()#define __MATH_DECLARING_DOUBLE 1 -
__MATH_DECLARING_FLOATN
public static int __MATH_DECLARING_FLOATN()#define __MATH_DECLARING_FLOATN 0 -
__MATH_DECLARE_LDOUBLE
public static int __MATH_DECLARE_LDOUBLE()#define __MATH_DECLARE_LDOUBLE 1 -
FP_NAN
public static int FP_NAN()#define FP_NAN 0 -
FP_INFINITE
public static int FP_INFINITE()#define FP_INFINITE 1 -
FP_ZERO
public static int FP_ZERO()#define FP_ZERO 2 -
FP_SUBNORMAL
public static int FP_SUBNORMAL()#define FP_SUBNORMAL 3 -
FP_NORMAL
public static int FP_NORMAL()#define FP_NORMAL 4 -
MATH_ERRNO
public static int MATH_ERRNO()#define MATH_ERRNO 1 -
MATH_ERREXCEPT
public static int MATH_ERREXCEPT()#define MATH_ERREXCEPT 2 -
FLAG_VSYNC_HINT
public static int FLAG_VSYNC_HINT()enum <anonymous>.FLAG_VSYNC_HINT = 64 -
FLAG_FULLSCREEN_MODE
public static int FLAG_FULLSCREEN_MODE()enum <anonymous>.FLAG_FULLSCREEN_MODE = 2 -
FLAG_WINDOW_RESIZABLE
public static int FLAG_WINDOW_RESIZABLE()enum <anonymous>.FLAG_WINDOW_RESIZABLE = 4 -
FLAG_WINDOW_UNDECORATED
public static int FLAG_WINDOW_UNDECORATED()enum <anonymous>.FLAG_WINDOW_UNDECORATED = 8 -
FLAG_WINDOW_HIDDEN
public static int FLAG_WINDOW_HIDDEN()enum <anonymous>.FLAG_WINDOW_HIDDEN = 128 -
FLAG_WINDOW_MINIMIZED
public static int FLAG_WINDOW_MINIMIZED()enum <anonymous>.FLAG_WINDOW_MINIMIZED = 512 -
FLAG_WINDOW_MAXIMIZED
public static int FLAG_WINDOW_MAXIMIZED()enum <anonymous>.FLAG_WINDOW_MAXIMIZED = 1024 -
FLAG_WINDOW_UNFOCUSED
public static int FLAG_WINDOW_UNFOCUSED()enum <anonymous>.FLAG_WINDOW_UNFOCUSED = 2048 -
FLAG_WINDOW_TOPMOST
public static int FLAG_WINDOW_TOPMOST()enum <anonymous>.FLAG_WINDOW_TOPMOST = 4096 -
FLAG_WINDOW_ALWAYS_RUN
public static int FLAG_WINDOW_ALWAYS_RUN()enum <anonymous>.FLAG_WINDOW_ALWAYS_RUN = 256 -
FLAG_WINDOW_TRANSPARENT
public static int FLAG_WINDOW_TRANSPARENT()enum <anonymous>.FLAG_WINDOW_TRANSPARENT = 16 -
FLAG_WINDOW_HIGHDPI
public static int FLAG_WINDOW_HIGHDPI()enum <anonymous>.FLAG_WINDOW_HIGHDPI = 8192 -
FLAG_WINDOW_MOUSE_PASSTHROUGH
public static int FLAG_WINDOW_MOUSE_PASSTHROUGH()enum <anonymous>.FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384 -
FLAG_BORDERLESS_WINDOWED_MODE
public static int FLAG_BORDERLESS_WINDOWED_MODE()enum <anonymous>.FLAG_BORDERLESS_WINDOWED_MODE = 32768 -
FLAG_MSAA_4X_HINT
public static int FLAG_MSAA_4X_HINT()enum <anonymous>.FLAG_MSAA_4X_HINT = 32 -
FLAG_INTERLACED_HINT
public static int FLAG_INTERLACED_HINT()enum <anonymous>.FLAG_INTERLACED_HINT = 65536 -
LOG_ALL
public static int LOG_ALL()enum <anonymous>.LOG_ALL = 0 -
LOG_TRACE
public static int LOG_TRACE()enum <anonymous>.LOG_TRACE = 1 -
LOG_DEBUG
public static int LOG_DEBUG()enum <anonymous>.LOG_DEBUG = 2 -
LOG_INFO
public static int LOG_INFO()enum <anonymous>.LOG_INFO = 3 -
LOG_WARNING
public static int LOG_WARNING()enum <anonymous>.LOG_WARNING = 4 -
LOG_ERROR
public static int LOG_ERROR()enum <anonymous>.LOG_ERROR = 5 -
LOG_FATAL
public static int LOG_FATAL()enum <anonymous>.LOG_FATAL = 6 -
LOG_NONE
public static int LOG_NONE()enum <anonymous>.LOG_NONE = 7 -
KEY_NULL
public static int KEY_NULL()enum <anonymous>.KEY_NULL = 0 -
KEY_APOSTROPHE
public static int KEY_APOSTROPHE()enum <anonymous>.KEY_APOSTROPHE = 39 -
KEY_COMMA
public static int KEY_COMMA()enum <anonymous>.KEY_COMMA = 44 -
KEY_MINUS
public static int KEY_MINUS()enum <anonymous>.KEY_MINUS = 45 -
KEY_PERIOD
public static int KEY_PERIOD()enum <anonymous>.KEY_PERIOD = 46 -
KEY_SLASH
public static int KEY_SLASH()enum <anonymous>.KEY_SLASH = 47 -
KEY_ZERO
public static int KEY_ZERO()enum <anonymous>.KEY_ZERO = 48 -
KEY_ONE
public static int KEY_ONE()enum <anonymous>.KEY_ONE = 49 -
KEY_TWO
public static int KEY_TWO()enum <anonymous>.KEY_TWO = 50 -
KEY_THREE
public static int KEY_THREE()enum <anonymous>.KEY_THREE = 51 -
KEY_FOUR
public static int KEY_FOUR()enum <anonymous>.KEY_FOUR = 52 -
KEY_FIVE
public static int KEY_FIVE()enum <anonymous>.KEY_FIVE = 53 -
KEY_SIX
public static int KEY_SIX()enum <anonymous>.KEY_SIX = 54 -
KEY_SEVEN
public static int KEY_SEVEN()enum <anonymous>.KEY_SEVEN = 55 -
KEY_EIGHT
public static int KEY_EIGHT()enum <anonymous>.KEY_EIGHT = 56 -
KEY_NINE
public static int KEY_NINE()enum <anonymous>.KEY_NINE = 57 -
KEY_SEMICOLON
public static int KEY_SEMICOLON()enum <anonymous>.KEY_SEMICOLON = 59 -
KEY_EQUAL
public static int KEY_EQUAL()enum <anonymous>.KEY_EQUAL = 61 -
KEY_A
public static int KEY_A()enum <anonymous>.KEY_A = 65 -
KEY_B
public static int KEY_B()enum <anonymous>.KEY_B = 66 -
KEY_C
public static int KEY_C()enum <anonymous>.KEY_C = 67 -
KEY_D
public static int KEY_D()enum <anonymous>.KEY_D = 68 -
KEY_E
public static int KEY_E()enum <anonymous>.KEY_E = 69 -
KEY_F
public static int KEY_F()enum <anonymous>.KEY_F = 70 -
KEY_G
public static int KEY_G()enum <anonymous>.KEY_G = 71 -
KEY_H
public static int KEY_H()enum <anonymous>.KEY_H = 72 -
KEY_I
public static int KEY_I()enum <anonymous>.KEY_I = 73 -
KEY_J
public static int KEY_J()enum <anonymous>.KEY_J = 74 -
KEY_K
public static int KEY_K()enum <anonymous>.KEY_K = 75 -
KEY_L
public static int KEY_L()enum <anonymous>.KEY_L = 76 -
KEY_M
public static int KEY_M()enum <anonymous>.KEY_M = 77 -
KEY_N
public static int KEY_N()enum <anonymous>.KEY_N = 78 -
KEY_O
public static int KEY_O()enum <anonymous>.KEY_O = 79 -
KEY_P
public static int KEY_P()enum <anonymous>.KEY_P = 80 -
KEY_Q
public static int KEY_Q()enum <anonymous>.KEY_Q = 81 -
KEY_R
public static int KEY_R()enum <anonymous>.KEY_R = 82 -
KEY_S
public static int KEY_S()enum <anonymous>.KEY_S = 83 -
KEY_T
public static int KEY_T()enum <anonymous>.KEY_T = 84 -
KEY_U
public static int KEY_U()enum <anonymous>.KEY_U = 85 -
KEY_V
public static int KEY_V()enum <anonymous>.KEY_V = 86 -
KEY_W
public static int KEY_W()enum <anonymous>.KEY_W = 87 -
KEY_X
public static int KEY_X()enum <anonymous>.KEY_X = 88 -
KEY_Y
public static int KEY_Y()enum <anonymous>.KEY_Y = 89 -
KEY_Z
public static int KEY_Z()enum <anonymous>.KEY_Z = 90 -
KEY_LEFT_BRACKET
public static int KEY_LEFT_BRACKET()enum <anonymous>.KEY_LEFT_BRACKET = 91 -
KEY_BACKSLASH
public static int KEY_BACKSLASH()enum <anonymous>.KEY_BACKSLASH = 92 -
KEY_RIGHT_BRACKET
public static int KEY_RIGHT_BRACKET()enum <anonymous>.KEY_RIGHT_BRACKET = 93 -
KEY_GRAVE
public static int KEY_GRAVE()enum <anonymous>.KEY_GRAVE = 96 -
KEY_SPACE
public static int KEY_SPACE()enum <anonymous>.KEY_SPACE = 32 -
KEY_ESCAPE
public static int KEY_ESCAPE()enum <anonymous>.KEY_ESCAPE = 256 -
KEY_ENTER
public static int KEY_ENTER()enum <anonymous>.KEY_ENTER = 257 -
KEY_TAB
public static int KEY_TAB()enum <anonymous>.KEY_TAB = 258 -
KEY_BACKSPACE
public static int KEY_BACKSPACE()enum <anonymous>.KEY_BACKSPACE = 259 -
KEY_INSERT
public static int KEY_INSERT()enum <anonymous>.KEY_INSERT = 260 -
KEY_DELETE
public static int KEY_DELETE()enum <anonymous>.KEY_DELETE = 261 -
KEY_RIGHT
public static int KEY_RIGHT()enum <anonymous>.KEY_RIGHT = 262 -
KEY_LEFT
public static int KEY_LEFT()enum <anonymous>.KEY_LEFT = 263 -
KEY_DOWN
public static int KEY_DOWN()enum <anonymous>.KEY_DOWN = 264 -
KEY_UP
public static int KEY_UP()enum <anonymous>.KEY_UP = 265 -
KEY_PAGE_UP
public static int KEY_PAGE_UP()enum <anonymous>.KEY_PAGE_UP = 266 -
KEY_PAGE_DOWN
public static int KEY_PAGE_DOWN()enum <anonymous>.KEY_PAGE_DOWN = 267 -
KEY_HOME
public static int KEY_HOME()enum <anonymous>.KEY_HOME = 268 -
KEY_END
public static int KEY_END()enum <anonymous>.KEY_END = 269 -
KEY_CAPS_LOCK
public static int KEY_CAPS_LOCK()enum <anonymous>.KEY_CAPS_LOCK = 280 -
KEY_SCROLL_LOCK
public static int KEY_SCROLL_LOCK()enum <anonymous>.KEY_SCROLL_LOCK = 281 -
KEY_NUM_LOCK
public static int KEY_NUM_LOCK()enum <anonymous>.KEY_NUM_LOCK = 282 -
KEY_PRINT_SCREEN
public static int KEY_PRINT_SCREEN()enum <anonymous>.KEY_PRINT_SCREEN = 283 -
KEY_PAUSE
public static int KEY_PAUSE()enum <anonymous>.KEY_PAUSE = 284 -
KEY_F1
public static int KEY_F1()enum <anonymous>.KEY_F1 = 290 -
KEY_F2
public static int KEY_F2()enum <anonymous>.KEY_F2 = 291 -
KEY_F3
public static int KEY_F3()enum <anonymous>.KEY_F3 = 292 -
KEY_F4
public static int KEY_F4()enum <anonymous>.KEY_F4 = 293 -
KEY_F5
public static int KEY_F5()enum <anonymous>.KEY_F5 = 294 -
KEY_F6
public static int KEY_F6()enum <anonymous>.KEY_F6 = 295 -
KEY_F7
public static int KEY_F7()enum <anonymous>.KEY_F7 = 296 -
KEY_F8
public static int KEY_F8()enum <anonymous>.KEY_F8 = 297 -
KEY_F9
public static int KEY_F9()enum <anonymous>.KEY_F9 = 298 -
KEY_F10
public static int KEY_F10()enum <anonymous>.KEY_F10 = 299 -
KEY_F11
public static int KEY_F11()enum <anonymous>.KEY_F11 = 300 -
KEY_F12
public static int KEY_F12()enum <anonymous>.KEY_F12 = 301 -
KEY_LEFT_SHIFT
public static int KEY_LEFT_SHIFT()enum <anonymous>.KEY_LEFT_SHIFT = 340 -
KEY_LEFT_CONTROL
public static int KEY_LEFT_CONTROL()enum <anonymous>.KEY_LEFT_CONTROL = 341 -
KEY_LEFT_ALT
public static int KEY_LEFT_ALT()enum <anonymous>.KEY_LEFT_ALT = 342 -
KEY_LEFT_SUPER
public static int KEY_LEFT_SUPER()enum <anonymous>.KEY_LEFT_SUPER = 343 -
KEY_RIGHT_SHIFT
public static int KEY_RIGHT_SHIFT()enum <anonymous>.KEY_RIGHT_SHIFT = 344 -
KEY_RIGHT_CONTROL
public static int KEY_RIGHT_CONTROL()enum <anonymous>.KEY_RIGHT_CONTROL = 345 -
KEY_RIGHT_ALT
public static int KEY_RIGHT_ALT()enum <anonymous>.KEY_RIGHT_ALT = 346 -
KEY_RIGHT_SUPER
public static int KEY_RIGHT_SUPER()enum <anonymous>.KEY_RIGHT_SUPER = 347 -
KEY_KB_MENU
public static int KEY_KB_MENU()enum <anonymous>.KEY_KB_MENU = 348 -
KEY_KP_0
public static int KEY_KP_0()enum <anonymous>.KEY_KP_0 = 320 -
KEY_KP_1
public static int KEY_KP_1()enum <anonymous>.KEY_KP_1 = 321 -
KEY_KP_2
public static int KEY_KP_2()enum <anonymous>.KEY_KP_2 = 322 -
KEY_KP_3
public static int KEY_KP_3()enum <anonymous>.KEY_KP_3 = 323 -
KEY_KP_4
public static int KEY_KP_4()enum <anonymous>.KEY_KP_4 = 324 -
KEY_KP_5
public static int KEY_KP_5()enum <anonymous>.KEY_KP_5 = 325 -
KEY_KP_6
public static int KEY_KP_6()enum <anonymous>.KEY_KP_6 = 326 -
KEY_KP_7
public static int KEY_KP_7()enum <anonymous>.KEY_KP_7 = 327 -
KEY_KP_8
public static int KEY_KP_8()enum <anonymous>.KEY_KP_8 = 328 -
KEY_KP_9
public static int KEY_KP_9()enum <anonymous>.KEY_KP_9 = 329 -
KEY_KP_DECIMAL
public static int KEY_KP_DECIMAL()enum <anonymous>.KEY_KP_DECIMAL = 330 -
KEY_KP_DIVIDE
public static int KEY_KP_DIVIDE()enum <anonymous>.KEY_KP_DIVIDE = 331 -
KEY_KP_MULTIPLY
public static int KEY_KP_MULTIPLY()enum <anonymous>.KEY_KP_MULTIPLY = 332 -
KEY_KP_SUBTRACT
public static int KEY_KP_SUBTRACT()enum <anonymous>.KEY_KP_SUBTRACT = 333 -
KEY_KP_ADD
public static int KEY_KP_ADD()enum <anonymous>.KEY_KP_ADD = 334 -
KEY_KP_ENTER
public static int KEY_KP_ENTER()enum <anonymous>.KEY_KP_ENTER = 335 -
KEY_KP_EQUAL
public static int KEY_KP_EQUAL()enum <anonymous>.KEY_KP_EQUAL = 336 -
KEY_BACK
public static int KEY_BACK()enum <anonymous>.KEY_BACK = 4 -
KEY_MENU
public static int KEY_MENU()enum <anonymous>.KEY_MENU = 82 -
KEY_VOLUME_UP
public static int KEY_VOLUME_UP()enum <anonymous>.KEY_VOLUME_UP = 24 -
KEY_VOLUME_DOWN
public static int KEY_VOLUME_DOWN()enum <anonymous>.KEY_VOLUME_DOWN = 25 -
MOUSE_BUTTON_LEFT
public static int MOUSE_BUTTON_LEFT()enum <anonymous>.MOUSE_BUTTON_LEFT = 0 -
MOUSE_BUTTON_RIGHT
public static int MOUSE_BUTTON_RIGHT()enum <anonymous>.MOUSE_BUTTON_RIGHT = 1 -
MOUSE_BUTTON_MIDDLE
public static int MOUSE_BUTTON_MIDDLE()enum <anonymous>.MOUSE_BUTTON_MIDDLE = 2 -
MOUSE_BUTTON_SIDE
public static int MOUSE_BUTTON_SIDE()enum <anonymous>.MOUSE_BUTTON_SIDE = 3 -
MOUSE_BUTTON_EXTRA
public static int MOUSE_BUTTON_EXTRA()enum <anonymous>.MOUSE_BUTTON_EXTRA = 4 -
MOUSE_BUTTON_FORWARD
public static int MOUSE_BUTTON_FORWARD()enum <anonymous>.MOUSE_BUTTON_FORWARD = 5 -
MOUSE_BUTTON_BACK
public static int MOUSE_BUTTON_BACK()enum <anonymous>.MOUSE_BUTTON_BACK = 6 -
MOUSE_CURSOR_DEFAULT
public static int MOUSE_CURSOR_DEFAULT()enum <anonymous>.MOUSE_CURSOR_DEFAULT = 0 -
MOUSE_CURSOR_ARROW
public static int MOUSE_CURSOR_ARROW()enum <anonymous>.MOUSE_CURSOR_ARROW = 1 -
MOUSE_CURSOR_IBEAM
public static int MOUSE_CURSOR_IBEAM()enum <anonymous>.MOUSE_CURSOR_IBEAM = 2 -
MOUSE_CURSOR_CROSSHAIR
public static int MOUSE_CURSOR_CROSSHAIR()enum <anonymous>.MOUSE_CURSOR_CROSSHAIR = 3 -
MOUSE_CURSOR_POINTING_HAND
public static int MOUSE_CURSOR_POINTING_HAND()enum <anonymous>.MOUSE_CURSOR_POINTING_HAND = 4 -
MOUSE_CURSOR_RESIZE_EW
public static int MOUSE_CURSOR_RESIZE_EW()enum <anonymous>.MOUSE_CURSOR_RESIZE_EW = 5 -
MOUSE_CURSOR_RESIZE_NS
public static int MOUSE_CURSOR_RESIZE_NS()enum <anonymous>.MOUSE_CURSOR_RESIZE_NS = 6 -
MOUSE_CURSOR_RESIZE_NWSE
public static int MOUSE_CURSOR_RESIZE_NWSE()enum <anonymous>.MOUSE_CURSOR_RESIZE_NWSE = 7 -
MOUSE_CURSOR_RESIZE_NESW
public static int MOUSE_CURSOR_RESIZE_NESW()enum <anonymous>.MOUSE_CURSOR_RESIZE_NESW = 8 -
MOUSE_CURSOR_RESIZE_ALL
public static int MOUSE_CURSOR_RESIZE_ALL()enum <anonymous>.MOUSE_CURSOR_RESIZE_ALL = 9 -
MOUSE_CURSOR_NOT_ALLOWED
public static int MOUSE_CURSOR_NOT_ALLOWED()enum <anonymous>.MOUSE_CURSOR_NOT_ALLOWED = 10 -
GAMEPAD_BUTTON_UNKNOWN
public static int GAMEPAD_BUTTON_UNKNOWN()enum <anonymous>.GAMEPAD_BUTTON_UNKNOWN = 0 -
GAMEPAD_BUTTON_LEFT_FACE_UP
public static int GAMEPAD_BUTTON_LEFT_FACE_UP()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_UP = 1 -
GAMEPAD_BUTTON_LEFT_FACE_RIGHT
public static int GAMEPAD_BUTTON_LEFT_FACE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_RIGHT = 2 -
GAMEPAD_BUTTON_LEFT_FACE_DOWN
public static int GAMEPAD_BUTTON_LEFT_FACE_DOWN()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_DOWN = 3 -
GAMEPAD_BUTTON_LEFT_FACE_LEFT
public static int GAMEPAD_BUTTON_LEFT_FACE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_LEFT_FACE_LEFT = 4 -
GAMEPAD_BUTTON_RIGHT_FACE_UP
public static int GAMEPAD_BUTTON_RIGHT_FACE_UP()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_UP = 5 -
GAMEPAD_BUTTON_RIGHT_FACE_RIGHT
public static int GAMEPAD_BUTTON_RIGHT_FACE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_RIGHT = 6 -
GAMEPAD_BUTTON_RIGHT_FACE_DOWN
public static int GAMEPAD_BUTTON_RIGHT_FACE_DOWN()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_DOWN = 7 -
GAMEPAD_BUTTON_RIGHT_FACE_LEFT
public static int GAMEPAD_BUTTON_RIGHT_FACE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8 -
GAMEPAD_BUTTON_LEFT_TRIGGER_1
public static int GAMEPAD_BUTTON_LEFT_TRIGGER_1()enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9 -
GAMEPAD_BUTTON_LEFT_TRIGGER_2
public static int GAMEPAD_BUTTON_LEFT_TRIGGER_2()enum <anonymous>.GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10 -
GAMEPAD_BUTTON_RIGHT_TRIGGER_1
public static int GAMEPAD_BUTTON_RIGHT_TRIGGER_1()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11 -
GAMEPAD_BUTTON_RIGHT_TRIGGER_2
public static int GAMEPAD_BUTTON_RIGHT_TRIGGER_2()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12 -
GAMEPAD_BUTTON_MIDDLE_LEFT
public static int GAMEPAD_BUTTON_MIDDLE_LEFT()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_LEFT = 13 -
GAMEPAD_BUTTON_MIDDLE
public static int GAMEPAD_BUTTON_MIDDLE()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE = 14 -
GAMEPAD_BUTTON_MIDDLE_RIGHT
public static int GAMEPAD_BUTTON_MIDDLE_RIGHT()enum <anonymous>.GAMEPAD_BUTTON_MIDDLE_RIGHT = 15 -
GAMEPAD_BUTTON_LEFT_THUMB
public static int GAMEPAD_BUTTON_LEFT_THUMB()enum <anonymous>.GAMEPAD_BUTTON_LEFT_THUMB = 16 -
GAMEPAD_BUTTON_RIGHT_THUMB
public static int GAMEPAD_BUTTON_RIGHT_THUMB()enum <anonymous>.GAMEPAD_BUTTON_RIGHT_THUMB = 17 -
GAMEPAD_AXIS_LEFT_X
public static int GAMEPAD_AXIS_LEFT_X()enum <anonymous>.GAMEPAD_AXIS_LEFT_X = 0 -
GAMEPAD_AXIS_LEFT_Y
public static int GAMEPAD_AXIS_LEFT_Y()enum <anonymous>.GAMEPAD_AXIS_LEFT_Y = 1 -
GAMEPAD_AXIS_RIGHT_X
public static int GAMEPAD_AXIS_RIGHT_X()enum <anonymous>.GAMEPAD_AXIS_RIGHT_X = 2 -
GAMEPAD_AXIS_RIGHT_Y
public static int GAMEPAD_AXIS_RIGHT_Y()enum <anonymous>.GAMEPAD_AXIS_RIGHT_Y = 3 -
GAMEPAD_AXIS_LEFT_TRIGGER
public static int GAMEPAD_AXIS_LEFT_TRIGGER()enum <anonymous>.GAMEPAD_AXIS_LEFT_TRIGGER = 4 -
GAMEPAD_AXIS_RIGHT_TRIGGER
public static int GAMEPAD_AXIS_RIGHT_TRIGGER()enum <anonymous>.GAMEPAD_AXIS_RIGHT_TRIGGER = 5 -
MATERIAL_MAP_ALBEDO
public static int MATERIAL_MAP_ALBEDO()enum <anonymous>.MATERIAL_MAP_ALBEDO = 0 -
MATERIAL_MAP_METALNESS
public static int MATERIAL_MAP_METALNESS()enum <anonymous>.MATERIAL_MAP_METALNESS = 1 -
MATERIAL_MAP_NORMAL
public static int MATERIAL_MAP_NORMAL()enum <anonymous>.MATERIAL_MAP_NORMAL = 2 -
MATERIAL_MAP_ROUGHNESS
public static int MATERIAL_MAP_ROUGHNESS()enum <anonymous>.MATERIAL_MAP_ROUGHNESS = 3 -
MATERIAL_MAP_OCCLUSION
public static int MATERIAL_MAP_OCCLUSION()enum <anonymous>.MATERIAL_MAP_OCCLUSION = 4 -
MATERIAL_MAP_EMISSION
public static int MATERIAL_MAP_EMISSION()enum <anonymous>.MATERIAL_MAP_EMISSION = 5 -
MATERIAL_MAP_HEIGHT
public static int MATERIAL_MAP_HEIGHT()enum <anonymous>.MATERIAL_MAP_HEIGHT = 6 -
MATERIAL_MAP_CUBEMAP
public static int MATERIAL_MAP_CUBEMAP()enum <anonymous>.MATERIAL_MAP_CUBEMAP = 7 -
MATERIAL_MAP_IRRADIANCE
public static int MATERIAL_MAP_IRRADIANCE()enum <anonymous>.MATERIAL_MAP_IRRADIANCE = 8 -
MATERIAL_MAP_PREFILTER
public static int MATERIAL_MAP_PREFILTER()enum <anonymous>.MATERIAL_MAP_PREFILTER = 9 -
MATERIAL_MAP_BRDF
public static int MATERIAL_MAP_BRDF()enum <anonymous>.MATERIAL_MAP_BRDF = 10 -
SHADER_LOC_VERTEX_POSITION
public static int SHADER_LOC_VERTEX_POSITION()enum <anonymous>.SHADER_LOC_VERTEX_POSITION = 0 -
SHADER_LOC_VERTEX_TEXCOORD01
public static int SHADER_LOC_VERTEX_TEXCOORD01()enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD01 = 1 -
SHADER_LOC_VERTEX_TEXCOORD02
public static int SHADER_LOC_VERTEX_TEXCOORD02()enum <anonymous>.SHADER_LOC_VERTEX_TEXCOORD02 = 2 -
SHADER_LOC_VERTEX_NORMAL
public static int SHADER_LOC_VERTEX_NORMAL()enum <anonymous>.SHADER_LOC_VERTEX_NORMAL = 3 -
SHADER_LOC_VERTEX_TANGENT
public static int SHADER_LOC_VERTEX_TANGENT()enum <anonymous>.SHADER_LOC_VERTEX_TANGENT = 4 -
SHADER_LOC_VERTEX_COLOR
public static int SHADER_LOC_VERTEX_COLOR()enum <anonymous>.SHADER_LOC_VERTEX_COLOR = 5 -
SHADER_LOC_MATRIX_MVP
public static int SHADER_LOC_MATRIX_MVP()enum <anonymous>.SHADER_LOC_MATRIX_MVP = 6 -
SHADER_LOC_MATRIX_VIEW
public static int SHADER_LOC_MATRIX_VIEW()enum <anonymous>.SHADER_LOC_MATRIX_VIEW = 7 -
SHADER_LOC_MATRIX_PROJECTION
public static int SHADER_LOC_MATRIX_PROJECTION()enum <anonymous>.SHADER_LOC_MATRIX_PROJECTION = 8 -
SHADER_LOC_MATRIX_MODEL
public static int SHADER_LOC_MATRIX_MODEL()enum <anonymous>.SHADER_LOC_MATRIX_MODEL = 9 -
SHADER_LOC_MATRIX_NORMAL
public static int SHADER_LOC_MATRIX_NORMAL()enum <anonymous>.SHADER_LOC_MATRIX_NORMAL = 10 -
SHADER_LOC_VECTOR_VIEW
public static int SHADER_LOC_VECTOR_VIEW()enum <anonymous>.SHADER_LOC_VECTOR_VIEW = 11 -
SHADER_LOC_COLOR_DIFFUSE
public static int SHADER_LOC_COLOR_DIFFUSE()enum <anonymous>.SHADER_LOC_COLOR_DIFFUSE = 12 -
SHADER_LOC_COLOR_SPECULAR
public static int SHADER_LOC_COLOR_SPECULAR()enum <anonymous>.SHADER_LOC_COLOR_SPECULAR = 13 -
SHADER_LOC_COLOR_AMBIENT
public static int SHADER_LOC_COLOR_AMBIENT()enum <anonymous>.SHADER_LOC_COLOR_AMBIENT = 14 -
SHADER_LOC_MAP_ALBEDO
public static int SHADER_LOC_MAP_ALBEDO()enum <anonymous>.SHADER_LOC_MAP_ALBEDO = 15 -
SHADER_LOC_MAP_METALNESS
public static int SHADER_LOC_MAP_METALNESS()enum <anonymous>.SHADER_LOC_MAP_METALNESS = 16 -
SHADER_LOC_MAP_NORMAL
public static int SHADER_LOC_MAP_NORMAL()enum <anonymous>.SHADER_LOC_MAP_NORMAL = 17 -
SHADER_LOC_MAP_ROUGHNESS
public static int SHADER_LOC_MAP_ROUGHNESS()enum <anonymous>.SHADER_LOC_MAP_ROUGHNESS = 18 -
SHADER_LOC_MAP_OCCLUSION
public static int SHADER_LOC_MAP_OCCLUSION()enum <anonymous>.SHADER_LOC_MAP_OCCLUSION = 19 -
SHADER_LOC_MAP_EMISSION
public static int SHADER_LOC_MAP_EMISSION()enum <anonymous>.SHADER_LOC_MAP_EMISSION = 20 -
SHADER_LOC_MAP_HEIGHT
public static int SHADER_LOC_MAP_HEIGHT()enum <anonymous>.SHADER_LOC_MAP_HEIGHT = 21 -
SHADER_LOC_MAP_CUBEMAP
public static int SHADER_LOC_MAP_CUBEMAP()enum <anonymous>.SHADER_LOC_MAP_CUBEMAP = 22 -
SHADER_LOC_MAP_IRRADIANCE
public static int SHADER_LOC_MAP_IRRADIANCE()enum <anonymous>.SHADER_LOC_MAP_IRRADIANCE = 23 -
SHADER_LOC_MAP_PREFILTER
public static int SHADER_LOC_MAP_PREFILTER()enum <anonymous>.SHADER_LOC_MAP_PREFILTER = 24 -
SHADER_LOC_MAP_BRDF
public static int SHADER_LOC_MAP_BRDF()enum <anonymous>.SHADER_LOC_MAP_BRDF = 25 -
SHADER_UNIFORM_FLOAT
public static int SHADER_UNIFORM_FLOAT()enum <anonymous>.SHADER_UNIFORM_FLOAT = 0 -
SHADER_UNIFORM_VEC2
public static int SHADER_UNIFORM_VEC2()enum <anonymous>.SHADER_UNIFORM_VEC2 = 1 -
SHADER_UNIFORM_VEC3
public static int SHADER_UNIFORM_VEC3()enum <anonymous>.SHADER_UNIFORM_VEC3 = 2 -
SHADER_UNIFORM_VEC4
public static int SHADER_UNIFORM_VEC4()enum <anonymous>.SHADER_UNIFORM_VEC4 = 3 -
SHADER_UNIFORM_INT
public static int SHADER_UNIFORM_INT()enum <anonymous>.SHADER_UNIFORM_INT = 4 -
SHADER_UNIFORM_IVEC2
public static int SHADER_UNIFORM_IVEC2()enum <anonymous>.SHADER_UNIFORM_IVEC2 = 5 -
SHADER_UNIFORM_IVEC3
public static int SHADER_UNIFORM_IVEC3()enum <anonymous>.SHADER_UNIFORM_IVEC3 = 6 -
SHADER_UNIFORM_IVEC4
public static int SHADER_UNIFORM_IVEC4()enum <anonymous>.SHADER_UNIFORM_IVEC4 = 7 -
SHADER_UNIFORM_SAMPLER2D
public static int SHADER_UNIFORM_SAMPLER2D()enum <anonymous>.SHADER_UNIFORM_SAMPLER2D = 8 -
SHADER_ATTRIB_FLOAT
public static int SHADER_ATTRIB_FLOAT()enum <anonymous>.SHADER_ATTRIB_FLOAT = 0 -
SHADER_ATTRIB_VEC2
public static int SHADER_ATTRIB_VEC2()enum <anonymous>.SHADER_ATTRIB_VEC2 = 1 -
SHADER_ATTRIB_VEC3
public static int SHADER_ATTRIB_VEC3()enum <anonymous>.SHADER_ATTRIB_VEC3 = 2 -
SHADER_ATTRIB_VEC4
public static int SHADER_ATTRIB_VEC4()enum <anonymous>.SHADER_ATTRIB_VEC4 = 3 -
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
public static int PIXELFORMAT_UNCOMPRESSED_GRAYSCALE()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1 -
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA
public static int PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2 -
PIXELFORMAT_UNCOMPRESSED_R5G6B5
public static int PIXELFORMAT_UNCOMPRESSED_R5G6B5()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3 -
PIXELFORMAT_UNCOMPRESSED_R8G8B8
public static int PIXELFORMAT_UNCOMPRESSED_R8G8B8()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4 -
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1
public static int PIXELFORMAT_UNCOMPRESSED_R5G5B5A1()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5 -
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4
public static int PIXELFORMAT_UNCOMPRESSED_R4G4B4A4()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6 -
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
public static int PIXELFORMAT_UNCOMPRESSED_R8G8B8A8()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7 -
PIXELFORMAT_UNCOMPRESSED_R32
public static int PIXELFORMAT_UNCOMPRESSED_R32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32 = 8 -
PIXELFORMAT_UNCOMPRESSED_R32G32B32
public static int PIXELFORMAT_UNCOMPRESSED_R32G32B32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9 -
PIXELFORMAT_UNCOMPRESSED_R32G32B32A32
public static int PIXELFORMAT_UNCOMPRESSED_R32G32B32A32()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10 -
PIXELFORMAT_UNCOMPRESSED_R16
public static int PIXELFORMAT_UNCOMPRESSED_R16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16 = 11 -
PIXELFORMAT_UNCOMPRESSED_R16G16B16
public static int PIXELFORMAT_UNCOMPRESSED_R16G16B16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12 -
PIXELFORMAT_UNCOMPRESSED_R16G16B16A16
public static int PIXELFORMAT_UNCOMPRESSED_R16G16B16A16()enum <anonymous>.PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13 -
PIXELFORMAT_COMPRESSED_DXT1_RGB
public static int PIXELFORMAT_COMPRESSED_DXT1_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGB = 14 -
PIXELFORMAT_COMPRESSED_DXT1_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT1_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15 -
PIXELFORMAT_COMPRESSED_DXT3_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT3_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16 -
PIXELFORMAT_COMPRESSED_DXT5_RGBA
public static int PIXELFORMAT_COMPRESSED_DXT5_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17 -
PIXELFORMAT_COMPRESSED_ETC1_RGB
public static int PIXELFORMAT_COMPRESSED_ETC1_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC1_RGB = 18 -
PIXELFORMAT_COMPRESSED_ETC2_RGB
public static int PIXELFORMAT_COMPRESSED_ETC2_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_RGB = 19 -
PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA
public static int PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20 -
PIXELFORMAT_COMPRESSED_PVRT_RGB
public static int PIXELFORMAT_COMPRESSED_PVRT_RGB()enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGB = 21 -
PIXELFORMAT_COMPRESSED_PVRT_RGBA
public static int PIXELFORMAT_COMPRESSED_PVRT_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22 -
PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA
public static int PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23 -
PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA
public static int PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA()enum <anonymous>.PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24 -
TEXTURE_FILTER_POINT
public static int TEXTURE_FILTER_POINT()enum <anonymous>.TEXTURE_FILTER_POINT = 0 -
TEXTURE_FILTER_BILINEAR
public static int TEXTURE_FILTER_BILINEAR()enum <anonymous>.TEXTURE_FILTER_BILINEAR = 1 -
TEXTURE_FILTER_TRILINEAR
public static int TEXTURE_FILTER_TRILINEAR()enum <anonymous>.TEXTURE_FILTER_TRILINEAR = 2 -
TEXTURE_FILTER_ANISOTROPIC_4X
public static int TEXTURE_FILTER_ANISOTROPIC_4X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_4X = 3 -
TEXTURE_FILTER_ANISOTROPIC_8X
public static int TEXTURE_FILTER_ANISOTROPIC_8X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_8X = 4 -
TEXTURE_FILTER_ANISOTROPIC_16X
public static int TEXTURE_FILTER_ANISOTROPIC_16X()enum <anonymous>.TEXTURE_FILTER_ANISOTROPIC_16X = 5 -
TEXTURE_WRAP_REPEAT
public static int TEXTURE_WRAP_REPEAT()enum <anonymous>.TEXTURE_WRAP_REPEAT = 0 -
TEXTURE_WRAP_CLAMP
public static int TEXTURE_WRAP_CLAMP()enum <anonymous>.TEXTURE_WRAP_CLAMP = 1 -
TEXTURE_WRAP_MIRROR_REPEAT
public static int TEXTURE_WRAP_MIRROR_REPEAT()enum <anonymous>.TEXTURE_WRAP_MIRROR_REPEAT = 2 -
TEXTURE_WRAP_MIRROR_CLAMP
public static int TEXTURE_WRAP_MIRROR_CLAMP()enum <anonymous>.TEXTURE_WRAP_MIRROR_CLAMP = 3 -
CUBEMAP_LAYOUT_AUTO_DETECT
public static int CUBEMAP_LAYOUT_AUTO_DETECT()enum <anonymous>.CUBEMAP_LAYOUT_AUTO_DETECT = 0 -
CUBEMAP_LAYOUT_LINE_VERTICAL
public static int CUBEMAP_LAYOUT_LINE_VERTICAL()enum <anonymous>.CUBEMAP_LAYOUT_LINE_VERTICAL = 1 -
CUBEMAP_LAYOUT_LINE_HORIZONTAL
public static int CUBEMAP_LAYOUT_LINE_HORIZONTAL()enum <anonymous>.CUBEMAP_LAYOUT_LINE_HORIZONTAL = 2 -
CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR
public static int CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR()enum <anonymous>.CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR = 3 -
CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE
public static int CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE()enum <anonymous>.CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE = 4 -
CUBEMAP_LAYOUT_PANORAMA
public static int CUBEMAP_LAYOUT_PANORAMA()enum <anonymous>.CUBEMAP_LAYOUT_PANORAMA = 5 -
FONT_DEFAULT
public static int FONT_DEFAULT()enum <anonymous>.FONT_DEFAULT = 0 -
FONT_BITMAP
public static int FONT_BITMAP()enum <anonymous>.FONT_BITMAP = 1 -
FONT_SDF
public static int FONT_SDF()enum <anonymous>.FONT_SDF = 2 -
BLEND_ALPHA
public static int BLEND_ALPHA()enum <anonymous>.BLEND_ALPHA = 0 -
BLEND_ADDITIVE
public static int BLEND_ADDITIVE()enum <anonymous>.BLEND_ADDITIVE = 1 -
BLEND_MULTIPLIED
public static int BLEND_MULTIPLIED()enum <anonymous>.BLEND_MULTIPLIED = 2 -
BLEND_ADD_COLORS
public static int BLEND_ADD_COLORS()enum <anonymous>.BLEND_ADD_COLORS = 3 -
BLEND_SUBTRACT_COLORS
public static int BLEND_SUBTRACT_COLORS()enum <anonymous>.BLEND_SUBTRACT_COLORS = 4 -
BLEND_ALPHA_PREMULTIPLY
public static int BLEND_ALPHA_PREMULTIPLY()enum <anonymous>.BLEND_ALPHA_PREMULTIPLY = 5 -
BLEND_CUSTOM
public static int BLEND_CUSTOM()enum <anonymous>.BLEND_CUSTOM = 6 -
BLEND_CUSTOM_SEPARATE
public static int BLEND_CUSTOM_SEPARATE()enum <anonymous>.BLEND_CUSTOM_SEPARATE = 7 -
GESTURE_NONE
public static int GESTURE_NONE()enum <anonymous>.GESTURE_NONE = 0 -
GESTURE_TAP
public static int GESTURE_TAP()enum <anonymous>.GESTURE_TAP = 1 -
GESTURE_DOUBLETAP
public static int GESTURE_DOUBLETAP()enum <anonymous>.GESTURE_DOUBLETAP = 2 -
GESTURE_HOLD
public static int GESTURE_HOLD()enum <anonymous>.GESTURE_HOLD = 4 -
GESTURE_DRAG
public static int GESTURE_DRAG()enum <anonymous>.GESTURE_DRAG = 8 -
GESTURE_SWIPE_RIGHT
public static int GESTURE_SWIPE_RIGHT()enum <anonymous>.GESTURE_SWIPE_RIGHT = 16 -
GESTURE_SWIPE_LEFT
public static int GESTURE_SWIPE_LEFT()enum <anonymous>.GESTURE_SWIPE_LEFT = 32 -
GESTURE_SWIPE_UP
public static int GESTURE_SWIPE_UP()enum <anonymous>.GESTURE_SWIPE_UP = 64 -
GESTURE_SWIPE_DOWN
public static int GESTURE_SWIPE_DOWN()enum <anonymous>.GESTURE_SWIPE_DOWN = 128 -
GESTURE_PINCH_IN
public static int GESTURE_PINCH_IN()enum <anonymous>.GESTURE_PINCH_IN = 256 -
GESTURE_PINCH_OUT
public static int GESTURE_PINCH_OUT()enum <anonymous>.GESTURE_PINCH_OUT = 512 -
CAMERA_CUSTOM
public static int CAMERA_CUSTOM()enum <anonymous>.CAMERA_CUSTOM = 0 -
CAMERA_FREE
public static int CAMERA_FREE()enum <anonymous>.CAMERA_FREE = 1 -
CAMERA_ORBITAL
public static int CAMERA_ORBITAL()enum <anonymous>.CAMERA_ORBITAL = 2 -
CAMERA_FIRST_PERSON
public static int CAMERA_FIRST_PERSON()enum <anonymous>.CAMERA_FIRST_PERSON = 3 -
CAMERA_THIRD_PERSON
public static int CAMERA_THIRD_PERSON()enum <anonymous>.CAMERA_THIRD_PERSON = 4 -
CAMERA_PERSPECTIVE
public static int CAMERA_PERSPECTIVE()enum <anonymous>.CAMERA_PERSPECTIVE = 0 -
CAMERA_ORTHOGRAPHIC
public static int CAMERA_ORTHOGRAPHIC()enum <anonymous>.CAMERA_ORTHOGRAPHIC = 1 -
NPATCH_NINE_PATCH
public static int NPATCH_NINE_PATCH()enum <anonymous>.NPATCH_NINE_PATCH = 0 -
NPATCH_THREE_PATCH_VERTICAL
public static int NPATCH_THREE_PATCH_VERTICAL()enum <anonymous>.NPATCH_THREE_PATCH_VERTICAL = 1 -
NPATCH_THREE_PATCH_HORIZONTAL
public static int NPATCH_THREE_PATCH_HORIZONTAL()enum <anonymous>.NPATCH_THREE_PATCH_HORIZONTAL = 2 -
InitWindow$descriptor
Function descriptor for:void InitWindow(int width, int height, const char *title) -
InitWindow$handle
Downcall method handle for:void InitWindow(int width, int height, const char *title) -
InitWindow
void InitWindow(int width, int height, const char *title) -
CloseWindow$descriptor
Function descriptor for:void CloseWindow() -
CloseWindow$handle
Downcall method handle for:void CloseWindow() -
CloseWindow
public static void CloseWindow()void CloseWindow() -
WindowShouldClose$descriptor
Function descriptor for:_Bool WindowShouldClose() -
WindowShouldClose$handle
Downcall method handle for:_Bool WindowShouldClose() -
WindowShouldClose
public static boolean WindowShouldClose()_Bool WindowShouldClose() -
IsWindowReady$descriptor
Function descriptor for:_Bool IsWindowReady() -
IsWindowReady$handle
Downcall method handle for:_Bool IsWindowReady() -
IsWindowReady
public static boolean IsWindowReady()_Bool IsWindowReady() -
IsWindowFullscreen$descriptor
Function descriptor for:_Bool IsWindowFullscreen() -
IsWindowFullscreen$handle
Downcall method handle for:_Bool IsWindowFullscreen() -
IsWindowFullscreen
public static boolean IsWindowFullscreen()_Bool IsWindowFullscreen() -
IsWindowHidden$descriptor
Function descriptor for:_Bool IsWindowHidden() -
IsWindowHidden$handle
Downcall method handle for:_Bool IsWindowHidden() -
IsWindowHidden
public static boolean IsWindowHidden()_Bool IsWindowHidden() -
IsWindowMinimized$descriptor
Function descriptor for:_Bool IsWindowMinimized() -
IsWindowMinimized$handle
Downcall method handle for:_Bool IsWindowMinimized() -
IsWindowMinimized
public static boolean IsWindowMinimized()_Bool IsWindowMinimized() -
IsWindowMaximized$descriptor
Function descriptor for:_Bool IsWindowMaximized() -
IsWindowMaximized$handle
Downcall method handle for:_Bool IsWindowMaximized() -
IsWindowMaximized
public static boolean IsWindowMaximized()_Bool IsWindowMaximized() -
IsWindowFocused$descriptor
Function descriptor for:_Bool IsWindowFocused() -
IsWindowFocused$handle
Downcall method handle for:_Bool IsWindowFocused() -
IsWindowFocused
public static boolean IsWindowFocused()_Bool IsWindowFocused() -
IsWindowResized$descriptor
Function descriptor for:_Bool IsWindowResized() -
IsWindowResized$handle
Downcall method handle for:_Bool IsWindowResized() -
IsWindowResized
public static boolean IsWindowResized()_Bool IsWindowResized() -
IsWindowState$descriptor
Function descriptor for:_Bool IsWindowState(unsigned int flag) -
IsWindowState$handle
Downcall method handle for:_Bool IsWindowState(unsigned int flag) -
IsWindowState
public static boolean IsWindowState(int flag) _Bool IsWindowState(unsigned int flag) -
SetWindowState$descriptor
Function descriptor for:void SetWindowState(unsigned int flags) -
SetWindowState$handle
Downcall method handle for:void SetWindowState(unsigned int flags) -
SetWindowState
public static void SetWindowState(int flags) void SetWindowState(unsigned int flags) -
ClearWindowState$descriptor
Function descriptor for:void ClearWindowState(unsigned int flags) -
ClearWindowState$handle
Downcall method handle for:void ClearWindowState(unsigned int flags) -
ClearWindowState
public static void ClearWindowState(int flags) void ClearWindowState(unsigned int flags) -
ToggleFullscreen$descriptor
Function descriptor for:void ToggleFullscreen() -
ToggleFullscreen$handle
Downcall method handle for:void ToggleFullscreen() -
ToggleFullscreen
public static void ToggleFullscreen()void ToggleFullscreen() -
ToggleBorderlessWindowed$descriptor
Function descriptor for:void ToggleBorderlessWindowed() -
ToggleBorderlessWindowed$handle
Downcall method handle for:void ToggleBorderlessWindowed() -
ToggleBorderlessWindowed
public static void ToggleBorderlessWindowed()void ToggleBorderlessWindowed() -
MaximizeWindow$descriptor
Function descriptor for:void MaximizeWindow() -
MaximizeWindow$handle
Downcall method handle for:void MaximizeWindow() -
MaximizeWindow
public static void MaximizeWindow()void MaximizeWindow() -
MinimizeWindow$descriptor
Function descriptor for:void MinimizeWindow() -
MinimizeWindow$handle
Downcall method handle for:void MinimizeWindow() -
MinimizeWindow
public static void MinimizeWindow()void MinimizeWindow() -
RestoreWindow$descriptor
Function descriptor for:void RestoreWindow() -
RestoreWindow$handle
Downcall method handle for:void RestoreWindow() -
RestoreWindow
public static void RestoreWindow()void RestoreWindow() -
SetWindowIcon$descriptor
Function descriptor for:void SetWindowIcon(Image image) -
SetWindowIcon$handle
Downcall method handle for:void SetWindowIcon(Image image) -
SetWindowIcon
void SetWindowIcon(Image image) -
SetWindowIcons$descriptor
Function descriptor for:void SetWindowIcons(Image *images, int count) -
SetWindowIcons$handle
Downcall method handle for:void SetWindowIcons(Image *images, int count) -
SetWindowIcons
void SetWindowIcons(Image *images, int count) -
SetWindowTitle$descriptor
Function descriptor for:void SetWindowTitle(const char *title) -
SetWindowTitle$handle
Downcall method handle for:void SetWindowTitle(const char *title) -
SetWindowTitle
void SetWindowTitle(const char *title) -
SetWindowPosition$descriptor
Function descriptor for:void SetWindowPosition(int x, int y) -
SetWindowPosition$handle
Downcall method handle for:void SetWindowPosition(int x, int y) -
SetWindowPosition
public static void SetWindowPosition(int x, int y) void SetWindowPosition(int x, int y) -
SetWindowMonitor$descriptor
Function descriptor for:void SetWindowMonitor(int monitor) -
SetWindowMonitor$handle
Downcall method handle for:void SetWindowMonitor(int monitor) -
SetWindowMonitor
public static void SetWindowMonitor(int monitor) void SetWindowMonitor(int monitor) -
SetWindowMinSize$descriptor
Function descriptor for:void SetWindowMinSize(int width, int height) -
SetWindowMinSize$handle
Downcall method handle for:void SetWindowMinSize(int width, int height) -
SetWindowMinSize
public static void SetWindowMinSize(int width, int height) void SetWindowMinSize(int width, int height) -
SetWindowMaxSize$descriptor
Function descriptor for:void SetWindowMaxSize(int width, int height) -
SetWindowMaxSize$handle
Downcall method handle for:void SetWindowMaxSize(int width, int height) -
SetWindowMaxSize
public static void SetWindowMaxSize(int width, int height) void SetWindowMaxSize(int width, int height) -
SetWindowSize$descriptor
Function descriptor for:void SetWindowSize(int width, int height) -
SetWindowSize$handle
Downcall method handle for:void SetWindowSize(int width, int height) -
SetWindowSize
public static void SetWindowSize(int width, int height) void SetWindowSize(int width, int height) -
SetWindowOpacity$descriptor
Function descriptor for:void SetWindowOpacity(float opacity) -
SetWindowOpacity$handle
Downcall method handle for:void SetWindowOpacity(float opacity) -
SetWindowOpacity
public static void SetWindowOpacity(float opacity) void SetWindowOpacity(float opacity) -
SetWindowFocused$descriptor
Function descriptor for:void SetWindowFocused() -
SetWindowFocused$handle
Downcall method handle for:void SetWindowFocused() -
SetWindowFocused
public static void SetWindowFocused()void SetWindowFocused() -
GetWindowHandle$descriptor
Function descriptor for:void *GetWindowHandle() -
GetWindowHandle$handle
Downcall method handle for:void *GetWindowHandle() -
GetWindowHandle
void *GetWindowHandle() -
GetScreenWidth$descriptor
Function descriptor for:int GetScreenWidth() -
GetScreenWidth$handle
Downcall method handle for:int GetScreenWidth() -
GetScreenWidth
public static int GetScreenWidth()int GetScreenWidth() -
GetScreenHeight$descriptor
Function descriptor for:int GetScreenHeight() -
GetScreenHeight$handle
Downcall method handle for:int GetScreenHeight() -
GetScreenHeight
public static int GetScreenHeight()int GetScreenHeight() -
GetRenderWidth$descriptor
Function descriptor for:int GetRenderWidth() -
GetRenderWidth$handle
Downcall method handle for:int GetRenderWidth() -
GetRenderWidth
public static int GetRenderWidth()int GetRenderWidth() -
GetRenderHeight$descriptor
Function descriptor for:int GetRenderHeight() -
GetRenderHeight$handle
Downcall method handle for:int GetRenderHeight() -
GetRenderHeight
public static int GetRenderHeight()int GetRenderHeight() -
GetMonitorCount$descriptor
Function descriptor for:int GetMonitorCount() -
GetMonitorCount$handle
Downcall method handle for:int GetMonitorCount() -
GetMonitorCount
public static int GetMonitorCount()int GetMonitorCount() -
GetCurrentMonitor$descriptor
Function descriptor for:int GetCurrentMonitor() -
GetCurrentMonitor$handle
Downcall method handle for:int GetCurrentMonitor() -
GetCurrentMonitor
public static int GetCurrentMonitor()int GetCurrentMonitor() -
GetMonitorPosition$descriptor
Function descriptor for:Vector2 GetMonitorPosition(int monitor) -
GetMonitorPosition$handle
Downcall method handle for:Vector2 GetMonitorPosition(int monitor) -
GetMonitorPosition
Vector2 GetMonitorPosition(int monitor) -
GetMonitorWidth$descriptor
Function descriptor for:int GetMonitorWidth(int monitor) -
GetMonitorWidth$handle
Downcall method handle for:int GetMonitorWidth(int monitor) -
GetMonitorWidth
public static int GetMonitorWidth(int monitor) int GetMonitorWidth(int monitor) -
GetMonitorHeight$descriptor
Function descriptor for:int GetMonitorHeight(int monitor) -
GetMonitorHeight$handle
Downcall method handle for:int GetMonitorHeight(int monitor) -
GetMonitorHeight
public static int GetMonitorHeight(int monitor) int GetMonitorHeight(int monitor) -
GetMonitorPhysicalWidth$descriptor
Function descriptor for:int GetMonitorPhysicalWidth(int monitor) -
GetMonitorPhysicalWidth$handle
Downcall method handle for:int GetMonitorPhysicalWidth(int monitor) -
GetMonitorPhysicalWidth
public static int GetMonitorPhysicalWidth(int monitor) int GetMonitorPhysicalWidth(int monitor) -
GetMonitorPhysicalHeight$descriptor
Function descriptor for:int GetMonitorPhysicalHeight(int monitor) -
GetMonitorPhysicalHeight$handle
Downcall method handle for:int GetMonitorPhysicalHeight(int monitor) -
GetMonitorPhysicalHeight
public static int GetMonitorPhysicalHeight(int monitor) int GetMonitorPhysicalHeight(int monitor) -
GetMonitorRefreshRate$descriptor
Function descriptor for:int GetMonitorRefreshRate(int monitor) -
GetMonitorRefreshRate$handle
Downcall method handle for:int GetMonitorRefreshRate(int monitor) -
GetMonitorRefreshRate
public static int GetMonitorRefreshRate(int monitor) int GetMonitorRefreshRate(int monitor) -
GetWindowPosition$descriptor
Function descriptor for:Vector2 GetWindowPosition() -
GetWindowPosition$handle
Downcall method handle for:Vector2 GetWindowPosition() -
GetWindowPosition
Vector2 GetWindowPosition() -
GetWindowScaleDPI$descriptor
Function descriptor for:Vector2 GetWindowScaleDPI() -
GetWindowScaleDPI$handle
Downcall method handle for:Vector2 GetWindowScaleDPI() -
GetWindowScaleDPI
Vector2 GetWindowScaleDPI() -
GetMonitorName$descriptor
Function descriptor for:const char *GetMonitorName(int monitor) -
GetMonitorName$handle
Downcall method handle for:const char *GetMonitorName(int monitor) -
GetMonitorName
const char *GetMonitorName(int monitor) -
SetClipboardText$descriptor
Function descriptor for:void SetClipboardText(const char *text) -
SetClipboardText$handle
Downcall method handle for:void SetClipboardText(const char *text) -
SetClipboardText
void SetClipboardText(const char *text) -
GetClipboardText$descriptor
Function descriptor for:const char *GetClipboardText() -
GetClipboardText$handle
Downcall method handle for:const char *GetClipboardText() -
GetClipboardText
const char *GetClipboardText() -
EnableEventWaiting$descriptor
Function descriptor for:void EnableEventWaiting() -
EnableEventWaiting$handle
Downcall method handle for:void EnableEventWaiting() -
EnableEventWaiting
public static void EnableEventWaiting()void EnableEventWaiting() -
DisableEventWaiting$descriptor
Function descriptor for:void DisableEventWaiting() -
DisableEventWaiting$handle
Downcall method handle for:void DisableEventWaiting() -
DisableEventWaiting
public static void DisableEventWaiting()void DisableEventWaiting() -
ShowCursor$descriptor
Function descriptor for:void ShowCursor() -
ShowCursor$handle
Downcall method handle for:void ShowCursor() -
ShowCursor
public static void ShowCursor()void ShowCursor() -
HideCursor$descriptor
Function descriptor for:void HideCursor() -
HideCursor$handle
Downcall method handle for:void HideCursor() -
HideCursor
public static void HideCursor()void HideCursor() -
IsCursorHidden$descriptor
Function descriptor for:_Bool IsCursorHidden() -
IsCursorHidden$handle
Downcall method handle for:_Bool IsCursorHidden() -
IsCursorHidden
public static boolean IsCursorHidden()_Bool IsCursorHidden() -
EnableCursor$descriptor
Function descriptor for:void EnableCursor() -
EnableCursor$handle
Downcall method handle for:void EnableCursor() -
EnableCursor
public static void EnableCursor()void EnableCursor() -
DisableCursor$descriptor
Function descriptor for:void DisableCursor() -
DisableCursor$handle
Downcall method handle for:void DisableCursor() -
DisableCursor
public static void DisableCursor()void DisableCursor() -
IsCursorOnScreen$descriptor
Function descriptor for:_Bool IsCursorOnScreen() -
IsCursorOnScreen$handle
Downcall method handle for:_Bool IsCursorOnScreen() -
IsCursorOnScreen
public static boolean IsCursorOnScreen()_Bool IsCursorOnScreen() -
ClearBackground$descriptor
Function descriptor for:void ClearBackground(Color color) -
ClearBackground$handle
Downcall method handle for:void ClearBackground(Color color) -
ClearBackground
void ClearBackground(Color color) -
BeginDrawing$descriptor
Function descriptor for:void BeginDrawing() -
BeginDrawing$handle
Downcall method handle for:void BeginDrawing() -
BeginDrawing
public static void BeginDrawing()void BeginDrawing() -
EndDrawing$descriptor
Function descriptor for:void EndDrawing() -
EndDrawing$handle
Downcall method handle for:void EndDrawing() -
EndDrawing
public static void EndDrawing()void EndDrawing() -
BeginMode2D$descriptor
Function descriptor for:void BeginMode2D(Camera2D camera) -
BeginMode2D$handle
Downcall method handle for:void BeginMode2D(Camera2D camera) -
BeginMode2D
void BeginMode2D(Camera2D camera) -
EndMode2D$descriptor
Function descriptor for:void EndMode2D() -
EndMode2D$handle
Downcall method handle for:void EndMode2D() -
EndMode2D
public static void EndMode2D()void EndMode2D() -
BeginMode3D$descriptor
Function descriptor for:void BeginMode3D(Camera3D camera) -
BeginMode3D$handle
Downcall method handle for:void BeginMode3D(Camera3D camera) -
BeginMode3D
void BeginMode3D(Camera3D camera) -
EndMode3D$descriptor
Function descriptor for:void EndMode3D() -
EndMode3D$handle
Downcall method handle for:void EndMode3D() -
EndMode3D
public static void EndMode3D()void EndMode3D() -
BeginTextureMode$descriptor
Function descriptor for:void BeginTextureMode(RenderTexture2D target) -
BeginTextureMode$handle
Downcall method handle for:void BeginTextureMode(RenderTexture2D target) -
BeginTextureMode
void BeginTextureMode(RenderTexture2D target) -
EndTextureMode$descriptor
Function descriptor for:void EndTextureMode() -
EndTextureMode$handle
Downcall method handle for:void EndTextureMode() -
EndTextureMode
public static void EndTextureMode()void EndTextureMode() -
BeginShaderMode$descriptor
Function descriptor for:void BeginShaderMode(Shader shader) -
BeginShaderMode$handle
Downcall method handle for:void BeginShaderMode(Shader shader) -
BeginShaderMode
void BeginShaderMode(Shader shader) -
EndShaderMode$descriptor
Function descriptor for:void EndShaderMode() -
EndShaderMode$handle
Downcall method handle for:void EndShaderMode() -
EndShaderMode
public static void EndShaderMode()void EndShaderMode() -
BeginBlendMode$descriptor
Function descriptor for:void BeginBlendMode(int mode) -
BeginBlendMode$handle
Downcall method handle for:void BeginBlendMode(int mode) -
BeginBlendMode
public static void BeginBlendMode(int mode) void BeginBlendMode(int mode) -
EndBlendMode$descriptor
Function descriptor for:void EndBlendMode() -
EndBlendMode$handle
Downcall method handle for:void EndBlendMode() -
EndBlendMode
public static void EndBlendMode()void EndBlendMode() -
BeginScissorMode$descriptor
Function descriptor for:void BeginScissorMode(int x, int y, int width, int height) -
BeginScissorMode$handle
Downcall method handle for:void BeginScissorMode(int x, int y, int width, int height) -
BeginScissorMode
public static void BeginScissorMode(int x, int y, int width, int height) void BeginScissorMode(int x, int y, int width, int height) -
EndScissorMode$descriptor
Function descriptor for:void EndScissorMode() -
EndScissorMode$handle
Downcall method handle for:void EndScissorMode() -
EndScissorMode
public static void EndScissorMode()void EndScissorMode() -
BeginVrStereoMode$descriptor
Function descriptor for:void BeginVrStereoMode(VrStereoConfig config) -
BeginVrStereoMode$handle
Downcall method handle for:void BeginVrStereoMode(VrStereoConfig config) -
BeginVrStereoMode
void BeginVrStereoMode(VrStereoConfig config) -
EndVrStereoMode$descriptor
Function descriptor for:void EndVrStereoMode() -
EndVrStereoMode$handle
Downcall method handle for:void EndVrStereoMode() -
EndVrStereoMode
public static void EndVrStereoMode()void EndVrStereoMode() -
LoadVrStereoConfig$descriptor
Function descriptor for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device) -
LoadVrStereoConfig$handle
Downcall method handle for:VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device) -
LoadVrStereoConfig
VrStereoConfig LoadVrStereoConfig(VrDeviceInfo device) -
UnloadVrStereoConfig$descriptor
Function descriptor for:void UnloadVrStereoConfig(VrStereoConfig config) -
UnloadVrStereoConfig$handle
Downcall method handle for:void UnloadVrStereoConfig(VrStereoConfig config) -
UnloadVrStereoConfig
void UnloadVrStereoConfig(VrStereoConfig config) -
LoadShader$descriptor
Function descriptor for:Shader LoadShader(const char *vsFileName, const char *fsFileName) -
LoadShader$handle
Downcall method handle for:Shader LoadShader(const char *vsFileName, const char *fsFileName) -
LoadShader
public static MemorySegment LoadShader(SegmentAllocator allocator, MemorySegment vsFileName, MemorySegment fsFileName) Shader LoadShader(const char *vsFileName, const char *fsFileName) -
LoadShaderFromMemory$descriptor
Function descriptor for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode) -
LoadShaderFromMemory$handle
Downcall method handle for:Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode) -
LoadShaderFromMemory
public static MemorySegment LoadShaderFromMemory(SegmentAllocator allocator, MemorySegment vsCode, MemorySegment fsCode) Shader LoadShaderFromMemory(const char *vsCode, const char *fsCode) -
IsShaderReady$descriptor
Function descriptor for:_Bool IsShaderReady(Shader shader) -
IsShaderReady$handle
Downcall method handle for:_Bool IsShaderReady(Shader shader) -
IsShaderReady
_Bool IsShaderReady(Shader shader) -
GetShaderLocation$descriptor
Function descriptor for:int GetShaderLocation(Shader shader, const char *uniformName) -
GetShaderLocation$handle
Downcall method handle for:int GetShaderLocation(Shader shader, const char *uniformName) -
GetShaderLocation
int GetShaderLocation(Shader shader, const char *uniformName) -
GetShaderLocationAttrib$descriptor
Function descriptor for:int GetShaderLocationAttrib(Shader shader, const char *attribName) -
GetShaderLocationAttrib$handle
Downcall method handle for:int GetShaderLocationAttrib(Shader shader, const char *attribName) -
GetShaderLocationAttrib
int GetShaderLocationAttrib(Shader shader, const char *attribName) -
SetShaderValue$descriptor
Function descriptor for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType) -
SetShaderValue$handle
Downcall method handle for:void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType) -
SetShaderValue
public static void SetShaderValue(MemorySegment shader, int locIndex, MemorySegment value, int uniformType) void SetShaderValue(Shader shader, int locIndex, const void *value, int uniformType) -
SetShaderValueV$descriptor
Function descriptor for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count) -
SetShaderValueV$handle
Downcall method handle for:void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count) -
SetShaderValueV
public static void SetShaderValueV(MemorySegment shader, int locIndex, MemorySegment value, int uniformType, int count) void SetShaderValueV(Shader shader, int locIndex, const void *value, int uniformType, int count) -
SetShaderValueMatrix$descriptor
Function descriptor for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat) -
SetShaderValueMatrix$handle
Downcall method handle for:void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat) -
SetShaderValueMatrix
void SetShaderValueMatrix(Shader shader, int locIndex, Matrix mat) -
SetShaderValueTexture$descriptor
Function descriptor for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture) -
SetShaderValueTexture$handle
Downcall method handle for:void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture) -
SetShaderValueTexture
void SetShaderValueTexture(Shader shader, int locIndex, Texture2D texture) -
UnloadShader$descriptor
Function descriptor for:void UnloadShader(Shader shader) -
UnloadShader$handle
Downcall method handle for:void UnloadShader(Shader shader) -
UnloadShader
void UnloadShader(Shader shader) -
GetMouseRay$descriptor
Function descriptor for:Ray GetMouseRay(Vector2 mousePosition, Camera camera) -
GetMouseRay$handle
Downcall method handle for:Ray GetMouseRay(Vector2 mousePosition, Camera camera) -
GetMouseRay
public static MemorySegment GetMouseRay(SegmentAllocator allocator, MemorySegment mousePosition, MemorySegment camera) Ray GetMouseRay(Vector2 mousePosition, Camera camera) -
GetCameraMatrix$descriptor
Function descriptor for:Matrix GetCameraMatrix(Camera camera) -
GetCameraMatrix$handle
Downcall method handle for:Matrix GetCameraMatrix(Camera camera) -
GetCameraMatrix
Matrix GetCameraMatrix(Camera camera) -
GetCameraMatrix2D$descriptor
Function descriptor for:Matrix GetCameraMatrix2D(Camera2D camera) -
GetCameraMatrix2D$handle
Downcall method handle for:Matrix GetCameraMatrix2D(Camera2D camera) -
GetCameraMatrix2D
Matrix GetCameraMatrix2D(Camera2D camera) -
GetWorldToScreen$descriptor
Function descriptor for:Vector2 GetWorldToScreen(Vector3 position, Camera camera) -
GetWorldToScreen$handle
Downcall method handle for:Vector2 GetWorldToScreen(Vector3 position, Camera camera) -
GetWorldToScreen
public static MemorySegment GetWorldToScreen(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen(Vector3 position, Camera camera) -
GetScreenToWorld2D$descriptor
Function descriptor for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera) -
GetScreenToWorld2D$handle
Downcall method handle for:Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera) -
GetScreenToWorld2D
public static MemorySegment GetScreenToWorld2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetScreenToWorld2D(Vector2 position, Camera2D camera) -
GetWorldToScreenEx$descriptor
Function descriptor for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height) -
GetWorldToScreenEx$handle
Downcall method handle for:Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height) -
GetWorldToScreenEx
public static MemorySegment GetWorldToScreenEx(SegmentAllocator allocator, MemorySegment position, MemorySegment camera, int width, int height) Vector2 GetWorldToScreenEx(Vector3 position, Camera camera, int width, int height) -
GetWorldToScreen2D$descriptor
Function descriptor for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera) -
GetWorldToScreen2D$handle
Downcall method handle for:Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera) -
GetWorldToScreen2D
public static MemorySegment GetWorldToScreen2D(SegmentAllocator allocator, MemorySegment position, MemorySegment camera) Vector2 GetWorldToScreen2D(Vector2 position, Camera2D camera) -
SetTargetFPS$descriptor
Function descriptor for:void SetTargetFPS(int fps) -
SetTargetFPS$handle
Downcall method handle for:void SetTargetFPS(int fps) -
SetTargetFPS
public static void SetTargetFPS(int fps) void SetTargetFPS(int fps) -
GetFrameTime$descriptor
Function descriptor for:float GetFrameTime() -
GetFrameTime$handle
Downcall method handle for:float GetFrameTime() -
GetFrameTime
public static float GetFrameTime()float GetFrameTime() -
GetTime$descriptor
Function descriptor for:double GetTime() -
GetTime$handle
Downcall method handle for:double GetTime() -
GetTime
public static double GetTime()double GetTime() -
GetFPS$descriptor
Function descriptor for:int GetFPS() -
GetFPS$handle
Downcall method handle for:int GetFPS() -
GetFPS
public static int GetFPS()int GetFPS() -
SwapScreenBuffer$descriptor
Function descriptor for:void SwapScreenBuffer() -
SwapScreenBuffer$handle
Downcall method handle for:void SwapScreenBuffer() -
SwapScreenBuffer
public static void SwapScreenBuffer()void SwapScreenBuffer() -
PollInputEvents$descriptor
Function descriptor for:void PollInputEvents() -
PollInputEvents$handle
Downcall method handle for:void PollInputEvents() -
PollInputEvents
public static void PollInputEvents()void PollInputEvents() -
WaitTime$descriptor
Function descriptor for:void WaitTime(double seconds) -
WaitTime$handle
Downcall method handle for:void WaitTime(double seconds) -
WaitTime
public static void WaitTime(double seconds) void WaitTime(double seconds) -
SetRandomSeed$descriptor
Function descriptor for:void SetRandomSeed(unsigned int seed) -
SetRandomSeed$handle
Downcall method handle for:void SetRandomSeed(unsigned int seed) -
SetRandomSeed
public static void SetRandomSeed(int seed) void SetRandomSeed(unsigned int seed) -
GetRandomValue$descriptor
Function descriptor for:int GetRandomValue(int min, int max) -
GetRandomValue$handle
Downcall method handle for:int GetRandomValue(int min, int max) -
GetRandomValue
public static int GetRandomValue(int min, int max) int GetRandomValue(int min, int max) -
LoadRandomSequence$descriptor
Function descriptor for:int *LoadRandomSequence(unsigned int count, int min, int max) -
LoadRandomSequence$handle
Downcall method handle for:int *LoadRandomSequence(unsigned int count, int min, int max) -
LoadRandomSequence
int *LoadRandomSequence(unsigned int count, int min, int max) -
UnloadRandomSequence$descriptor
Function descriptor for:void UnloadRandomSequence(int *sequence) -
UnloadRandomSequence$handle
Downcall method handle for:void UnloadRandomSequence(int *sequence) -
UnloadRandomSequence
void UnloadRandomSequence(int *sequence) -
TakeScreenshot$descriptor
Function descriptor for:void TakeScreenshot(const char *fileName) -
TakeScreenshot$handle
Downcall method handle for:void TakeScreenshot(const char *fileName) -
TakeScreenshot
void TakeScreenshot(const char *fileName) -
SetConfigFlags$descriptor
Function descriptor for:void SetConfigFlags(unsigned int flags) -
SetConfigFlags$handle
Downcall method handle for:void SetConfigFlags(unsigned int flags) -
SetConfigFlags
public static void SetConfigFlags(int flags) void SetConfigFlags(unsigned int flags) -
OpenURL$descriptor
Function descriptor for:void OpenURL(const char *url) -
OpenURL$handle
Downcall method handle for:void OpenURL(const char *url) -
OpenURL
void OpenURL(const char *url) -
SetTraceLogLevel$descriptor
Function descriptor for:void SetTraceLogLevel(int logLevel) -
SetTraceLogLevel$handle
Downcall method handle for:void SetTraceLogLevel(int logLevel) -
SetTraceLogLevel
public static void SetTraceLogLevel(int logLevel) void SetTraceLogLevel(int logLevel) -
MemAlloc$descriptor
Function descriptor for:void *MemAlloc(unsigned int size) -
MemAlloc$handle
Downcall method handle for:void *MemAlloc(unsigned int size) -
MemAlloc
void *MemAlloc(unsigned int size) -
MemRealloc$descriptor
Function descriptor for:void *MemRealloc(void *ptr, unsigned int size) -
MemRealloc$handle
Downcall method handle for:void *MemRealloc(void *ptr, unsigned int size) -
MemRealloc
void *MemRealloc(void *ptr, unsigned int size) -
MemFree$descriptor
Function descriptor for:void MemFree(void *ptr) -
MemFree$handle
Downcall method handle for:void MemFree(void *ptr) -
MemFree
void MemFree(void *ptr) -
SetTraceLogCallback$descriptor
Function descriptor for:void SetTraceLogCallback(TraceLogCallback callback) -
SetTraceLogCallback$handle
Downcall method handle for:void SetTraceLogCallback(TraceLogCallback callback) -
SetTraceLogCallback
void SetTraceLogCallback(TraceLogCallback callback) -
SetLoadFileDataCallback$descriptor
Function descriptor for:void SetLoadFileDataCallback(LoadFileDataCallback callback) -
SetLoadFileDataCallback$handle
Downcall method handle for:void SetLoadFileDataCallback(LoadFileDataCallback callback) -
SetLoadFileDataCallback
void SetLoadFileDataCallback(LoadFileDataCallback callback) -
SetSaveFileDataCallback$descriptor
Function descriptor for:void SetSaveFileDataCallback(SaveFileDataCallback callback) -
SetSaveFileDataCallback$handle
Downcall method handle for:void SetSaveFileDataCallback(SaveFileDataCallback callback) -
SetSaveFileDataCallback
void SetSaveFileDataCallback(SaveFileDataCallback callback) -
SetLoadFileTextCallback$descriptor
Function descriptor for:void SetLoadFileTextCallback(LoadFileTextCallback callback) -
SetLoadFileTextCallback$handle
Downcall method handle for:void SetLoadFileTextCallback(LoadFileTextCallback callback) -
SetLoadFileTextCallback
void SetLoadFileTextCallback(LoadFileTextCallback callback) -
SetSaveFileTextCallback$descriptor
Function descriptor for:void SetSaveFileTextCallback(SaveFileTextCallback callback) -
SetSaveFileTextCallback$handle
Downcall method handle for:void SetSaveFileTextCallback(SaveFileTextCallback callback) -
SetSaveFileTextCallback
void SetSaveFileTextCallback(SaveFileTextCallback callback) -
LoadFileData$descriptor
Function descriptor for:unsigned char *LoadFileData(const char *fileName, int *dataSize) -
LoadFileData$handle
Downcall method handle for:unsigned char *LoadFileData(const char *fileName, int *dataSize) -
LoadFileData
unsigned char *LoadFileData(const char *fileName, int *dataSize) -
UnloadFileData$descriptor
Function descriptor for:void UnloadFileData(unsigned char *data) -
UnloadFileData$handle
Downcall method handle for:void UnloadFileData(unsigned char *data) -
UnloadFileData
void UnloadFileData(unsigned char *data) -
SaveFileData$descriptor
Function descriptor for:_Bool SaveFileData(const char *fileName, void *data, int dataSize) -
SaveFileData$handle
Downcall method handle for:_Bool SaveFileData(const char *fileName, void *data, int dataSize) -
SaveFileData
_Bool SaveFileData(const char *fileName, void *data, int dataSize) -
ExportDataAsCode$descriptor
Function descriptor for:_Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName) -
ExportDataAsCode$handle
Downcall method handle for:_Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName) -
ExportDataAsCode
_Bool ExportDataAsCode(const unsigned char *data, int dataSize, const char *fileName) -
LoadFileText$descriptor
Function descriptor for:char *LoadFileText(const char *fileName) -
LoadFileText$handle
Downcall method handle for:char *LoadFileText(const char *fileName) -
LoadFileText
char *LoadFileText(const char *fileName) -
UnloadFileText$descriptor
Function descriptor for:void UnloadFileText(char *text) -
UnloadFileText$handle
Downcall method handle for:void UnloadFileText(char *text) -
UnloadFileText
void UnloadFileText(char *text) -
SaveFileText$descriptor
Function descriptor for:_Bool SaveFileText(const char *fileName, char *text) -
SaveFileText$handle
Downcall method handle for:_Bool SaveFileText(const char *fileName, char *text) -
SaveFileText
_Bool SaveFileText(const char *fileName, char *text) -
FileExists$descriptor
Function descriptor for:_Bool FileExists(const char *fileName) -
FileExists$handle
Downcall method handle for:_Bool FileExists(const char *fileName) -
FileExists
_Bool FileExists(const char *fileName) -
DirectoryExists$descriptor
Function descriptor for:_Bool DirectoryExists(const char *dirPath) -
DirectoryExists$handle
Downcall method handle for:_Bool DirectoryExists(const char *dirPath) -
DirectoryExists
_Bool DirectoryExists(const char *dirPath) -
IsFileExtension$descriptor
Function descriptor for:_Bool IsFileExtension(const char *fileName, const char *ext) -
IsFileExtension$handle
Downcall method handle for:_Bool IsFileExtension(const char *fileName, const char *ext) -
IsFileExtension
_Bool IsFileExtension(const char *fileName, const char *ext) -
GetFileLength$descriptor
Function descriptor for:int GetFileLength(const char *fileName) -
GetFileLength$handle
Downcall method handle for:int GetFileLength(const char *fileName) -
GetFileLength
int GetFileLength(const char *fileName) -
GetFileExtension$descriptor
Function descriptor for:const char *GetFileExtension(const char *fileName) -
GetFileExtension$handle
Downcall method handle for:const char *GetFileExtension(const char *fileName) -
GetFileExtension
const char *GetFileExtension(const char *fileName) -
GetFileName$descriptor
Function descriptor for:const char *GetFileName(const char *filePath) -
GetFileName$handle
Downcall method handle for:const char *GetFileName(const char *filePath) -
GetFileName
const char *GetFileName(const char *filePath) -
GetFileNameWithoutExt$descriptor
Function descriptor for:const char *GetFileNameWithoutExt(const char *filePath) -
GetFileNameWithoutExt$handle
Downcall method handle for:const char *GetFileNameWithoutExt(const char *filePath) -
GetFileNameWithoutExt
const char *GetFileNameWithoutExt(const char *filePath) -
GetDirectoryPath$descriptor
Function descriptor for:const char *GetDirectoryPath(const char *filePath) -
GetDirectoryPath$handle
Downcall method handle for:const char *GetDirectoryPath(const char *filePath) -
GetDirectoryPath
const char *GetDirectoryPath(const char *filePath) -
GetPrevDirectoryPath$descriptor
Function descriptor for:const char *GetPrevDirectoryPath(const char *dirPath) -
GetPrevDirectoryPath$handle
Downcall method handle for:const char *GetPrevDirectoryPath(const char *dirPath) -
GetPrevDirectoryPath
const char *GetPrevDirectoryPath(const char *dirPath) -
GetWorkingDirectory$descriptor
Function descriptor for:const char *GetWorkingDirectory() -
GetWorkingDirectory$handle
Downcall method handle for:const char *GetWorkingDirectory() -
GetWorkingDirectory
const char *GetWorkingDirectory() -
GetApplicationDirectory$descriptor
Function descriptor for:const char *GetApplicationDirectory() -
GetApplicationDirectory$handle
Downcall method handle for:const char *GetApplicationDirectory() -
GetApplicationDirectory
const char *GetApplicationDirectory() -
ChangeDirectory$descriptor
Function descriptor for:_Bool ChangeDirectory(const char *dir) -
ChangeDirectory$handle
Downcall method handle for:_Bool ChangeDirectory(const char *dir) -
ChangeDirectory
_Bool ChangeDirectory(const char *dir) -
IsPathFile$descriptor
Function descriptor for:_Bool IsPathFile(const char *path) -
IsPathFile$handle
Downcall method handle for:_Bool IsPathFile(const char *path) -
IsPathFile
_Bool IsPathFile(const char *path) -
LoadDirectoryFiles$descriptor
Function descriptor for:FilePathList LoadDirectoryFiles(const char *dirPath) -
LoadDirectoryFiles$handle
Downcall method handle for:FilePathList LoadDirectoryFiles(const char *dirPath) -
LoadDirectoryFiles
FilePathList LoadDirectoryFiles(const char *dirPath) -
LoadDirectoryFilesEx$descriptor
Function descriptor for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs) -
LoadDirectoryFilesEx$handle
Downcall method handle for:FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs) -
LoadDirectoryFilesEx
public static MemorySegment LoadDirectoryFilesEx(SegmentAllocator allocator, MemorySegment basePath, MemorySegment filter, boolean scanSubdirs) FilePathList LoadDirectoryFilesEx(const char *basePath, const char *filter, _Bool scanSubdirs) -
UnloadDirectoryFiles$descriptor
Function descriptor for:void UnloadDirectoryFiles(FilePathList files) -
UnloadDirectoryFiles$handle
Downcall method handle for:void UnloadDirectoryFiles(FilePathList files) -
UnloadDirectoryFiles
void UnloadDirectoryFiles(FilePathList files) -
IsFileDropped$descriptor
Function descriptor for:_Bool IsFileDropped() -
IsFileDropped$handle
Downcall method handle for:_Bool IsFileDropped() -
IsFileDropped
public static boolean IsFileDropped()_Bool IsFileDropped() -
LoadDroppedFiles$descriptor
Function descriptor for:FilePathList LoadDroppedFiles() -
LoadDroppedFiles$handle
Downcall method handle for:FilePathList LoadDroppedFiles() -
LoadDroppedFiles
FilePathList LoadDroppedFiles() -
UnloadDroppedFiles$descriptor
Function descriptor for:void UnloadDroppedFiles(FilePathList files) -
UnloadDroppedFiles$handle
Downcall method handle for:void UnloadDroppedFiles(FilePathList files) -
UnloadDroppedFiles
void UnloadDroppedFiles(FilePathList files) -
GetFileModTime$descriptor
Function descriptor for:long GetFileModTime(const char *fileName) -
GetFileModTime$handle
Downcall method handle for:long GetFileModTime(const char *fileName) -
GetFileModTime
long GetFileModTime(const char *fileName) -
CompressData$descriptor
Function descriptor for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize) -
CompressData$handle
Downcall method handle for:unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize) -
CompressData
public static MemorySegment CompressData(MemorySegment data, int dataSize, MemorySegment compDataSize) unsigned char *CompressData(const unsigned char *data, int dataSize, int *compDataSize) -
DecompressData$descriptor
Function descriptor for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize) -
DecompressData$handle
Downcall method handle for:unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize) -
DecompressData
public static MemorySegment DecompressData(MemorySegment compData, int compDataSize, MemorySegment dataSize) unsigned char *DecompressData(const unsigned char *compData, int compDataSize, int *dataSize) -
EncodeDataBase64$descriptor
Function descriptor for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize) -
EncodeDataBase64$handle
Downcall method handle for:char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize) -
EncodeDataBase64
public static MemorySegment EncodeDataBase64(MemorySegment data, int dataSize, MemorySegment outputSize) char *EncodeDataBase64(const unsigned char *data, int dataSize, int *outputSize) -
DecodeDataBase64$descriptor
Function descriptor for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize) -
DecodeDataBase64$handle
Downcall method handle for:unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize) -
DecodeDataBase64
unsigned char *DecodeDataBase64(const unsigned char *data, int *outputSize) -
LoadAutomationEventList$descriptor
Function descriptor for:AutomationEventList LoadAutomationEventList(const char *fileName) -
LoadAutomationEventList$handle
Downcall method handle for:AutomationEventList LoadAutomationEventList(const char *fileName) -
LoadAutomationEventList
public static MemorySegment LoadAutomationEventList(SegmentAllocator allocator, MemorySegment fileName) AutomationEventList LoadAutomationEventList(const char *fileName) -
UnloadAutomationEventList$descriptor
Function descriptor for:void UnloadAutomationEventList(AutomationEventList *list) -
UnloadAutomationEventList$handle
Downcall method handle for:void UnloadAutomationEventList(AutomationEventList *list) -
UnloadAutomationEventList
void UnloadAutomationEventList(AutomationEventList *list) -
ExportAutomationEventList$descriptor
Function descriptor for:_Bool ExportAutomationEventList(AutomationEventList list, const char *fileName) -
ExportAutomationEventList$handle
Downcall method handle for:_Bool ExportAutomationEventList(AutomationEventList list, const char *fileName) -
ExportAutomationEventList
_Bool ExportAutomationEventList(AutomationEventList list, const char *fileName) -
SetAutomationEventList$descriptor
Function descriptor for:void SetAutomationEventList(AutomationEventList *list) -
SetAutomationEventList$handle
Downcall method handle for:void SetAutomationEventList(AutomationEventList *list) -
SetAutomationEventList
void SetAutomationEventList(AutomationEventList *list) -
SetAutomationEventBaseFrame$descriptor
Function descriptor for:void SetAutomationEventBaseFrame(int frame) -
SetAutomationEventBaseFrame$handle
Downcall method handle for:void SetAutomationEventBaseFrame(int frame) -
SetAutomationEventBaseFrame
public static void SetAutomationEventBaseFrame(int frame) void SetAutomationEventBaseFrame(int frame) -
StartAutomationEventRecording$descriptor
Function descriptor for:void StartAutomationEventRecording() -
StartAutomationEventRecording$handle
Downcall method handle for:void StartAutomationEventRecording() -
StartAutomationEventRecording
public static void StartAutomationEventRecording()void StartAutomationEventRecording() -
StopAutomationEventRecording$descriptor
Function descriptor for:void StopAutomationEventRecording() -
StopAutomationEventRecording$handle
Downcall method handle for:void StopAutomationEventRecording() -
StopAutomationEventRecording
public static void StopAutomationEventRecording()void StopAutomationEventRecording() -
PlayAutomationEvent$descriptor
Function descriptor for:void PlayAutomationEvent(AutomationEvent event) -
PlayAutomationEvent$handle
Downcall method handle for:void PlayAutomationEvent(AutomationEvent event) -
PlayAutomationEvent
void PlayAutomationEvent(AutomationEvent event) -
IsKeyPressed$descriptor
Function descriptor for:_Bool IsKeyPressed(int key) -
IsKeyPressed$handle
Downcall method handle for:_Bool IsKeyPressed(int key) -
IsKeyPressed
public static boolean IsKeyPressed(int key) _Bool IsKeyPressed(int key) -
IsKeyPressedRepeat$descriptor
Function descriptor for:_Bool IsKeyPressedRepeat(int key) -
IsKeyPressedRepeat$handle
Downcall method handle for:_Bool IsKeyPressedRepeat(int key) -
IsKeyPressedRepeat
public static boolean IsKeyPressedRepeat(int key) _Bool IsKeyPressedRepeat(int key) -
IsKeyDown$descriptor
Function descriptor for:_Bool IsKeyDown(int key) -
IsKeyDown$handle
Downcall method handle for:_Bool IsKeyDown(int key) -
IsKeyDown
public static boolean IsKeyDown(int key) _Bool IsKeyDown(int key) -
IsKeyReleased$descriptor
Function descriptor for:_Bool IsKeyReleased(int key) -
IsKeyReleased$handle
Downcall method handle for:_Bool IsKeyReleased(int key) -
IsKeyReleased
public static boolean IsKeyReleased(int key) _Bool IsKeyReleased(int key) -
IsKeyUp$descriptor
Function descriptor for:_Bool IsKeyUp(int key) -
IsKeyUp$handle
Downcall method handle for:_Bool IsKeyUp(int key) -
IsKeyUp
public static boolean IsKeyUp(int key) _Bool IsKeyUp(int key) -
GetKeyPressed$descriptor
Function descriptor for:int GetKeyPressed() -
GetKeyPressed$handle
Downcall method handle for:int GetKeyPressed() -
GetKeyPressed
public static int GetKeyPressed()int GetKeyPressed() -
GetCharPressed$descriptor
Function descriptor for:int GetCharPressed() -
GetCharPressed$handle
Downcall method handle for:int GetCharPressed() -
GetCharPressed
public static int GetCharPressed()int GetCharPressed() -
SetExitKey$descriptor
Function descriptor for:void SetExitKey(int key) -
SetExitKey$handle
Downcall method handle for:void SetExitKey(int key) -
SetExitKey
public static void SetExitKey(int key) void SetExitKey(int key) -
IsGamepadAvailable$descriptor
Function descriptor for:_Bool IsGamepadAvailable(int gamepad) -
IsGamepadAvailable$handle
Downcall method handle for:_Bool IsGamepadAvailable(int gamepad) -
IsGamepadAvailable
public static boolean IsGamepadAvailable(int gamepad) _Bool IsGamepadAvailable(int gamepad) -
GetGamepadName$descriptor
Function descriptor for:const char *GetGamepadName(int gamepad) -
GetGamepadName$handle
Downcall method handle for:const char *GetGamepadName(int gamepad) -
GetGamepadName
const char *GetGamepadName(int gamepad) -
IsGamepadButtonPressed$descriptor
Function descriptor for:_Bool IsGamepadButtonPressed(int gamepad, int button) -
IsGamepadButtonPressed$handle
Downcall method handle for:_Bool IsGamepadButtonPressed(int gamepad, int button) -
IsGamepadButtonPressed
public static boolean IsGamepadButtonPressed(int gamepad, int button) _Bool IsGamepadButtonPressed(int gamepad, int button) -
IsGamepadButtonDown$descriptor
Function descriptor for:_Bool IsGamepadButtonDown(int gamepad, int button) -
IsGamepadButtonDown$handle
Downcall method handle for:_Bool IsGamepadButtonDown(int gamepad, int button) -
IsGamepadButtonDown
public static boolean IsGamepadButtonDown(int gamepad, int button) _Bool IsGamepadButtonDown(int gamepad, int button) -
IsGamepadButtonReleased$descriptor
Function descriptor for:_Bool IsGamepadButtonReleased(int gamepad, int button) -
IsGamepadButtonReleased$handle
Downcall method handle for:_Bool IsGamepadButtonReleased(int gamepad, int button) -
IsGamepadButtonReleased
public static boolean IsGamepadButtonReleased(int gamepad, int button) _Bool IsGamepadButtonReleased(int gamepad, int button) -
IsGamepadButtonUp$descriptor
Function descriptor for:_Bool IsGamepadButtonUp(int gamepad, int button) -
IsGamepadButtonUp$handle
Downcall method handle for:_Bool IsGamepadButtonUp(int gamepad, int button) -
IsGamepadButtonUp
public static boolean IsGamepadButtonUp(int gamepad, int button) _Bool IsGamepadButtonUp(int gamepad, int button) -
GetGamepadButtonPressed$descriptor
Function descriptor for:int GetGamepadButtonPressed() -
GetGamepadButtonPressed$handle
Downcall method handle for:int GetGamepadButtonPressed() -
GetGamepadButtonPressed
public static int GetGamepadButtonPressed()int GetGamepadButtonPressed() -
GetGamepadAxisCount$descriptor
Function descriptor for:int GetGamepadAxisCount(int gamepad) -
GetGamepadAxisCount$handle
Downcall method handle for:int GetGamepadAxisCount(int gamepad) -
GetGamepadAxisCount
public static int GetGamepadAxisCount(int gamepad) int GetGamepadAxisCount(int gamepad) -
GetGamepadAxisMovement$descriptor
Function descriptor for:float GetGamepadAxisMovement(int gamepad, int axis) -
GetGamepadAxisMovement$handle
Downcall method handle for:float GetGamepadAxisMovement(int gamepad, int axis) -
GetGamepadAxisMovement
public static float GetGamepadAxisMovement(int gamepad, int axis) float GetGamepadAxisMovement(int gamepad, int axis) -
SetGamepadMappings$descriptor
Function descriptor for:int SetGamepadMappings(const char *mappings) -
SetGamepadMappings$handle
Downcall method handle for:int SetGamepadMappings(const char *mappings) -
SetGamepadMappings
int SetGamepadMappings(const char *mappings) -
IsMouseButtonPressed$descriptor
Function descriptor for:_Bool IsMouseButtonPressed(int button) -
IsMouseButtonPressed$handle
Downcall method handle for:_Bool IsMouseButtonPressed(int button) -
IsMouseButtonPressed
public static boolean IsMouseButtonPressed(int button) _Bool IsMouseButtonPressed(int button) -
IsMouseButtonDown$descriptor
Function descriptor for:_Bool IsMouseButtonDown(int button) -
IsMouseButtonDown$handle
Downcall method handle for:_Bool IsMouseButtonDown(int button) -
IsMouseButtonDown
public static boolean IsMouseButtonDown(int button) _Bool IsMouseButtonDown(int button) -
IsMouseButtonReleased$descriptor
Function descriptor for:_Bool IsMouseButtonReleased(int button) -
IsMouseButtonReleased$handle
Downcall method handle for:_Bool IsMouseButtonReleased(int button) -
IsMouseButtonReleased
public static boolean IsMouseButtonReleased(int button) _Bool IsMouseButtonReleased(int button) -
IsMouseButtonUp$descriptor
Function descriptor for:_Bool IsMouseButtonUp(int button) -
IsMouseButtonUp$handle
Downcall method handle for:_Bool IsMouseButtonUp(int button) -
IsMouseButtonUp
public static boolean IsMouseButtonUp(int button) _Bool IsMouseButtonUp(int button) -
GetMouseX$descriptor
Function descriptor for:int GetMouseX() -
GetMouseX$handle
Downcall method handle for:int GetMouseX() -
GetMouseX
public static int GetMouseX()int GetMouseX() -
GetMouseY$descriptor
Function descriptor for:int GetMouseY() -
GetMouseY$handle
Downcall method handle for:int GetMouseY() -
GetMouseY
public static int GetMouseY()int GetMouseY() -
GetMousePosition$descriptor
Function descriptor for:Vector2 GetMousePosition() -
GetMousePosition$handle
Downcall method handle for:Vector2 GetMousePosition() -
GetMousePosition
Vector2 GetMousePosition() -
GetMouseDelta$descriptor
Function descriptor for:Vector2 GetMouseDelta() -
GetMouseDelta$handle
Downcall method handle for:Vector2 GetMouseDelta() -
GetMouseDelta
Vector2 GetMouseDelta() -
SetMousePosition$descriptor
Function descriptor for:void SetMousePosition(int x, int y) -
SetMousePosition$handle
Downcall method handle for:void SetMousePosition(int x, int y) -
SetMousePosition
public static void SetMousePosition(int x, int y) void SetMousePosition(int x, int y) -
SetMouseOffset$descriptor
Function descriptor for:void SetMouseOffset(int offsetX, int offsetY) -
SetMouseOffset$handle
Downcall method handle for:void SetMouseOffset(int offsetX, int offsetY) -
SetMouseOffset
public static void SetMouseOffset(int offsetX, int offsetY) void SetMouseOffset(int offsetX, int offsetY) -
SetMouseScale$descriptor
Function descriptor for:void SetMouseScale(float scaleX, float scaleY) -
SetMouseScale$handle
Downcall method handle for:void SetMouseScale(float scaleX, float scaleY) -
SetMouseScale
public static void SetMouseScale(float scaleX, float scaleY) void SetMouseScale(float scaleX, float scaleY) -
GetMouseWheelMove$descriptor
Function descriptor for:float GetMouseWheelMove() -
GetMouseWheelMove$handle
Downcall method handle for:float GetMouseWheelMove() -
GetMouseWheelMove
public static float GetMouseWheelMove()float GetMouseWheelMove() -
GetMouseWheelMoveV$descriptor
Function descriptor for:Vector2 GetMouseWheelMoveV() -
GetMouseWheelMoveV$handle
Downcall method handle for:Vector2 GetMouseWheelMoveV() -
GetMouseWheelMoveV
Vector2 GetMouseWheelMoveV() -
SetMouseCursor$descriptor
Function descriptor for:void SetMouseCursor(int cursor) -
SetMouseCursor$handle
Downcall method handle for:void SetMouseCursor(int cursor) -
SetMouseCursor
public static void SetMouseCursor(int cursor) void SetMouseCursor(int cursor) -
GetTouchX$descriptor
Function descriptor for:int GetTouchX() -
GetTouchX$handle
Downcall method handle for:int GetTouchX() -
GetTouchX
public static int GetTouchX()int GetTouchX() -
GetTouchY$descriptor
Function descriptor for:int GetTouchY() -
GetTouchY$handle
Downcall method handle for:int GetTouchY() -
GetTouchY
public static int GetTouchY()int GetTouchY() -
GetTouchPosition$descriptor
Function descriptor for:Vector2 GetTouchPosition(int index) -
GetTouchPosition$handle
Downcall method handle for:Vector2 GetTouchPosition(int index) -
GetTouchPosition
Vector2 GetTouchPosition(int index) -
GetTouchPointId$descriptor
Function descriptor for:int GetTouchPointId(int index) -
GetTouchPointId$handle
Downcall method handle for:int GetTouchPointId(int index) -
GetTouchPointId
public static int GetTouchPointId(int index) int GetTouchPointId(int index) -
GetTouchPointCount$descriptor
Function descriptor for:int GetTouchPointCount() -
GetTouchPointCount$handle
Downcall method handle for:int GetTouchPointCount() -
GetTouchPointCount
public static int GetTouchPointCount()int GetTouchPointCount() -
SetGesturesEnabled$descriptor
Function descriptor for:void SetGesturesEnabled(unsigned int flags) -
SetGesturesEnabled$handle
Downcall method handle for:void SetGesturesEnabled(unsigned int flags) -
SetGesturesEnabled
public static void SetGesturesEnabled(int flags) void SetGesturesEnabled(unsigned int flags) -
IsGestureDetected$descriptor
Function descriptor for:_Bool IsGestureDetected(unsigned int gesture) -
IsGestureDetected$handle
Downcall method handle for:_Bool IsGestureDetected(unsigned int gesture) -
IsGestureDetected
public static boolean IsGestureDetected(int gesture) _Bool IsGestureDetected(unsigned int gesture) -
GetGestureDetected$descriptor
Function descriptor for:int GetGestureDetected() -
GetGestureDetected$handle
Downcall method handle for:int GetGestureDetected() -
GetGestureDetected
public static int GetGestureDetected()int GetGestureDetected() -
GetGestureHoldDuration$descriptor
Function descriptor for:float GetGestureHoldDuration() -
GetGestureHoldDuration$handle
Downcall method handle for:float GetGestureHoldDuration() -
GetGestureHoldDuration
public static float GetGestureHoldDuration()float GetGestureHoldDuration() -
GetGestureDragVector$descriptor
Function descriptor for:Vector2 GetGestureDragVector() -
GetGestureDragVector$handle
Downcall method handle for:Vector2 GetGestureDragVector() -
GetGestureDragVector
Vector2 GetGestureDragVector() -
GetGestureDragAngle$descriptor
Function descriptor for:float GetGestureDragAngle() -
GetGestureDragAngle$handle
Downcall method handle for:float GetGestureDragAngle() -
GetGestureDragAngle
public static float GetGestureDragAngle()float GetGestureDragAngle() -
GetGesturePinchVector$descriptor
Function descriptor for:Vector2 GetGesturePinchVector() -
GetGesturePinchVector$handle
Downcall method handle for:Vector2 GetGesturePinchVector() -
GetGesturePinchVector
Vector2 GetGesturePinchVector() -
GetGesturePinchAngle$descriptor
Function descriptor for:float GetGesturePinchAngle() -
GetGesturePinchAngle$handle
Downcall method handle for:float GetGesturePinchAngle() -
GetGesturePinchAngle
public static float GetGesturePinchAngle()float GetGesturePinchAngle() -
UpdateCamera$descriptor
Function descriptor for:void UpdateCamera(Camera *camera, int mode) -
UpdateCamera$handle
Downcall method handle for:void UpdateCamera(Camera *camera, int mode) -
UpdateCamera
void UpdateCamera(Camera *camera, int mode) -
UpdateCameraPro$descriptor
Function descriptor for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom) -
UpdateCameraPro$handle
Downcall method handle for:void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom) -
UpdateCameraPro
public static void UpdateCameraPro(MemorySegment camera, MemorySegment movement, MemorySegment rotation, float zoom) void UpdateCameraPro(Camera *camera, Vector3 movement, Vector3 rotation, float zoom) -
SetShapesTexture$descriptor
Function descriptor for:void SetShapesTexture(Texture2D texture, Rectangle source) -
SetShapesTexture$handle
Downcall method handle for:void SetShapesTexture(Texture2D texture, Rectangle source) -
SetShapesTexture
void SetShapesTexture(Texture2D texture, Rectangle source) -
DrawPixel$descriptor
Function descriptor for:void DrawPixel(int posX, int posY, Color color) -
DrawPixel$handle
Downcall method handle for:void DrawPixel(int posX, int posY, Color color) -
DrawPixel
void DrawPixel(int posX, int posY, Color color) -
DrawPixelV$descriptor
Function descriptor for:void DrawPixelV(Vector2 position, Color color) -
DrawPixelV$handle
Downcall method handle for:void DrawPixelV(Vector2 position, Color color) -
DrawPixelV
void DrawPixelV(Vector2 position, Color color) -
DrawLine$descriptor
Function descriptor for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
DrawLine$handle
Downcall method handle for:void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
DrawLine
public static void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
DrawLineV$descriptor
Function descriptor for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color) -
DrawLineV$handle
Downcall method handle for:void DrawLineV(Vector2 startPos, Vector2 endPos, Color color) -
DrawLineV
void DrawLineV(Vector2 startPos, Vector2 endPos, Color color) -
DrawLineEx$descriptor
Function descriptor for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawLineEx$handle
Downcall method handle for:void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawLineEx
public static void DrawLineEx(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawLineStrip$descriptor
Function descriptor for:void DrawLineStrip(Vector2 *points, int pointCount, Color color) -
DrawLineStrip$handle
Downcall method handle for:void DrawLineStrip(Vector2 *points, int pointCount, Color color) -
DrawLineStrip
void DrawLineStrip(Vector2 *points, int pointCount, Color color) -
DrawLineBezier$descriptor
Function descriptor for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawLineBezier$handle
Downcall method handle for:void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawLineBezier
public static void DrawLineBezier(MemorySegment startPos, MemorySegment endPos, float thick, MemorySegment color) void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color) -
DrawCircle$descriptor
Function descriptor for:void DrawCircle(int centerX, int centerY, float radius, Color color) -
DrawCircle$handle
Downcall method handle for:void DrawCircle(int centerX, int centerY, float radius, Color color) -
DrawCircle
void DrawCircle(int centerX, int centerY, float radius, Color color) -
DrawCircleSector$descriptor
Function descriptor for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleSector$handle
Downcall method handle for:void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleSector
public static void DrawCircleSector(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSector(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleSectorLines$descriptor
Function descriptor for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleSectorLines$handle
Downcall method handle for:void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleSectorLines
public static void DrawCircleSectorLines(MemorySegment center, float radius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawCircleSectorLines(Vector2 center, float radius, float startAngle, float endAngle, int segments, Color color) -
DrawCircleGradient$descriptor
Function descriptor for:void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2) -
DrawCircleGradient$handle
Downcall method handle for:void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2) -
DrawCircleGradient
public static void DrawCircleGradient(int centerX, int centerY, float radius, MemorySegment color1, MemorySegment color2) void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2) -
DrawCircleV$descriptor
Function descriptor for:void DrawCircleV(Vector2 center, float radius, Color color) -
DrawCircleV$handle
Downcall method handle for:void DrawCircleV(Vector2 center, float radius, Color color) -
DrawCircleV
void DrawCircleV(Vector2 center, float radius, Color color) -
DrawCircleLines$descriptor
Function descriptor for:void DrawCircleLines(int centerX, int centerY, float radius, Color color) -
DrawCircleLines$handle
Downcall method handle for:void DrawCircleLines(int centerX, int centerY, float radius, Color color) -
DrawCircleLines
void DrawCircleLines(int centerX, int centerY, float radius, Color color) -
DrawCircleLinesV$descriptor
Function descriptor for:void DrawCircleLinesV(Vector2 center, float radius, Color color) -
DrawCircleLinesV$handle
Downcall method handle for:void DrawCircleLinesV(Vector2 center, float radius, Color color) -
DrawCircleLinesV
void DrawCircleLinesV(Vector2 center, float radius, Color color) -
DrawEllipse$descriptor
Function descriptor for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawEllipse$handle
Downcall method handle for:void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawEllipse
public static void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipse(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawEllipseLines$descriptor
Function descriptor for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawEllipseLines$handle
Downcall method handle for:void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawEllipseLines
public static void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, MemorySegment color) void DrawEllipseLines(int centerX, int centerY, float radiusH, float radiusV, Color color) -
DrawRing$descriptor
Function descriptor for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRing$handle
Downcall method handle for:void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRing
public static void DrawRing(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRing(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRingLines$descriptor
Function descriptor for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRingLines$handle
Downcall method handle for:void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRingLines
public static void DrawRingLines(MemorySegment center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, MemorySegment color) void DrawRingLines(Vector2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, int segments, Color color) -
DrawRectangle$descriptor
Function descriptor for:void DrawRectangle(int posX, int posY, int width, int height, Color color) -
DrawRectangle$handle
Downcall method handle for:void DrawRectangle(int posX, int posY, int width, int height, Color color) -
DrawRectangle
void DrawRectangle(int posX, int posY, int width, int height, Color color) -
DrawRectangleV$descriptor
Function descriptor for:void DrawRectangleV(Vector2 position, Vector2 size, Color color) -
DrawRectangleV$handle
Downcall method handle for:void DrawRectangleV(Vector2 position, Vector2 size, Color color) -
DrawRectangleV
void DrawRectangleV(Vector2 position, Vector2 size, Color color) -
DrawRectangleRec$descriptor
Function descriptor for:void DrawRectangleRec(Rectangle rec, Color color) -
DrawRectangleRec$handle
Downcall method handle for:void DrawRectangleRec(Rectangle rec, Color color) -
DrawRectangleRec
void DrawRectangleRec(Rectangle rec, Color color) -
DrawRectanglePro$descriptor
Function descriptor for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color) -
DrawRectanglePro$handle
Downcall method handle for:void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color) -
DrawRectanglePro
public static void DrawRectanglePro(MemorySegment rec, MemorySegment origin, float rotation, MemorySegment color) void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color) -
DrawRectangleGradientV$descriptor
Function descriptor for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientV$handle
Downcall method handle for:void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientV
public static void DrawRectangleGradientV(int posX, int posY, int width, int height, MemorySegment color1, MemorySegment color2) void DrawRectangleGradientV(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientH$descriptor
Function descriptor for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientH$handle
Downcall method handle for:void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientH
public static void DrawRectangleGradientH(int posX, int posY, int width, int height, MemorySegment color1, MemorySegment color2) void DrawRectangleGradientH(int posX, int posY, int width, int height, Color color1, Color color2) -
DrawRectangleGradientEx$descriptor
Function descriptor for:void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4) -
DrawRectangleGradientEx$handle
Downcall method handle for:void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4) -
DrawRectangleGradientEx
public static void DrawRectangleGradientEx(MemorySegment rec, MemorySegment col1, MemorySegment col2, MemorySegment col3, MemorySegment col4) void DrawRectangleGradientEx(Rectangle rec, Color col1, Color col2, Color col3, Color col4) -
DrawRectangleLines$descriptor
Function descriptor for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color) -
DrawRectangleLines$handle
Downcall method handle for:void DrawRectangleLines(int posX, int posY, int width, int height, Color color) -
DrawRectangleLines
public static void DrawRectangleLines(int posX, int posY, int width, int height, MemorySegment color) void DrawRectangleLines(int posX, int posY, int width, int height, Color color) -
DrawRectangleLinesEx$descriptor
Function descriptor for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color) -
DrawRectangleLinesEx$handle
Downcall method handle for:void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color) -
DrawRectangleLinesEx
void DrawRectangleLinesEx(Rectangle rec, float lineThick, Color color) -
DrawRectangleRounded$descriptor
Function descriptor for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color) -
DrawRectangleRounded$handle
Downcall method handle for:void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color) -
DrawRectangleRounded
public static void DrawRectangleRounded(MemorySegment rec, float roundness, int segments, MemorySegment color) void DrawRectangleRounded(Rectangle rec, float roundness, int segments, Color color) -
DrawRectangleRoundedLines$descriptor
Function descriptor for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color) -
DrawRectangleRoundedLines$handle
Downcall method handle for:void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color) -
DrawRectangleRoundedLines
public static void DrawRectangleRoundedLines(MemorySegment rec, float roundness, int segments, float lineThick, MemorySegment color) void DrawRectangleRoundedLines(Rectangle rec, float roundness, int segments, float lineThick, Color color) -
DrawTriangle$descriptor
Function descriptor for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangle$handle
Downcall method handle for:void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangle
public static void DrawTriangle(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangleLines$descriptor
Function descriptor for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangleLines$handle
Downcall method handle for:void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangleLines
public static void DrawTriangleLines(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color) -
DrawTriangleFan$descriptor
Function descriptor for:void DrawTriangleFan(Vector2 *points, int pointCount, Color color) -
DrawTriangleFan$handle
Downcall method handle for:void DrawTriangleFan(Vector2 *points, int pointCount, Color color) -
DrawTriangleFan
void DrawTriangleFan(Vector2 *points, int pointCount, Color color) -
DrawTriangleStrip$descriptor
Function descriptor for:void DrawTriangleStrip(Vector2 *points, int pointCount, Color color) -
DrawTriangleStrip$handle
Downcall method handle for:void DrawTriangleStrip(Vector2 *points, int pointCount, Color color) -
DrawTriangleStrip
void DrawTriangleStrip(Vector2 *points, int pointCount, Color color) -
DrawPoly$descriptor
Function descriptor for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPoly$handle
Downcall method handle for:void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPoly
public static void DrawPoly(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPoly(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPolyLines$descriptor
Function descriptor for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPolyLines$handle
Downcall method handle for:void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPolyLines
public static void DrawPolyLines(MemorySegment center, int sides, float radius, float rotation, MemorySegment color) void DrawPolyLines(Vector2 center, int sides, float radius, float rotation, Color color) -
DrawPolyLinesEx$descriptor
Function descriptor for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) -
DrawPolyLinesEx$handle
Downcall method handle for:void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) -
DrawPolyLinesEx
public static void DrawPolyLinesEx(MemorySegment center, int sides, float radius, float rotation, float lineThick, MemorySegment color) void DrawPolyLinesEx(Vector2 center, int sides, float radius, float rotation, float lineThick, Color color) -
DrawSplineLinear$descriptor
Function descriptor for:void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineLinear$handle
Downcall method handle for:void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineLinear
public static void DrawSplineLinear(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineLinear(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBasis$descriptor
Function descriptor for:void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBasis$handle
Downcall method handle for:void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBasis
public static void DrawSplineBasis(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBasis(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineCatmullRom$descriptor
Function descriptor for:void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineCatmullRom$handle
Downcall method handle for:void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineCatmullRom
public static void DrawSplineCatmullRom(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineCatmullRom(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierQuadratic$descriptor
Function descriptor for:void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierQuadratic$handle
Downcall method handle for:void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierQuadratic
public static void DrawSplineBezierQuadratic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierQuadratic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierCubic$descriptor
Function descriptor for:void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierCubic$handle
Downcall method handle for:void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineBezierCubic
public static void DrawSplineBezierCubic(MemorySegment points, int pointCount, float thick, MemorySegment color) void DrawSplineBezierCubic(Vector2 *points, int pointCount, float thick, Color color) -
DrawSplineSegmentLinear$descriptor
Function descriptor for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color) -
DrawSplineSegmentLinear$handle
Downcall method handle for:void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color) -
DrawSplineSegmentLinear
public static void DrawSplineSegmentLinear(MemorySegment p1, MemorySegment p2, float thick, MemorySegment color) void DrawSplineSegmentLinear(Vector2 p1, Vector2 p2, float thick, Color color) -
DrawSplineSegmentBasis$descriptor
Function descriptor for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentBasis$handle
Downcall method handle for:void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentBasis
public static void DrawSplineSegmentBasis(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentCatmullRom$descriptor
Function descriptor for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentCatmullRom$handle
Downcall method handle for:void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentCatmullRom
public static void DrawSplineSegmentCatmullRom(MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentBezierQuadratic$descriptor
Function descriptor for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) -
DrawSplineSegmentBezierQuadratic$handle
Downcall method handle for:void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) -
DrawSplineSegmentBezierQuadratic
public static void DrawSplineSegmentBezierQuadratic(MemorySegment p1, MemorySegment c2, MemorySegment p3, float thick, MemorySegment color) void DrawSplineSegmentBezierQuadratic(Vector2 p1, Vector2 c2, Vector2 p3, float thick, Color color) -
DrawSplineSegmentBezierCubic$descriptor
Function descriptor for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentBezierCubic$handle
Downcall method handle for:void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) -
DrawSplineSegmentBezierCubic
public static void DrawSplineSegmentBezierCubic(MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float thick, MemorySegment color) void DrawSplineSegmentBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float thick, Color color) -
GetSplinePointLinear$descriptor
Function descriptor for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t) -
GetSplinePointLinear$handle
Downcall method handle for:Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t) -
GetSplinePointLinear
public static MemorySegment GetSplinePointLinear(SegmentAllocator allocator, MemorySegment startPos, MemorySegment endPos, float t) Vector2 GetSplinePointLinear(Vector2 startPos, Vector2 endPos, float t) -
GetSplinePointBasis$descriptor
Function descriptor for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointBasis$handle
Downcall method handle for:Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointBasis
public static MemorySegment GetSplinePointBasis(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointBasis(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointCatmullRom$descriptor
Function descriptor for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointCatmullRom$handle
Downcall method handle for:Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointCatmullRom
public static MemorySegment GetSplinePointCatmullRom(SegmentAllocator allocator, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4, float t) Vector2 GetSplinePointCatmullRom(Vector2 p1, Vector2 p2, Vector2 p3, Vector2 p4, float t) -
GetSplinePointBezierQuad$descriptor
Function descriptor for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t) -
GetSplinePointBezierQuad$handle
Downcall method handle for:Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t) -
GetSplinePointBezierQuad
public static MemorySegment GetSplinePointBezierQuad(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment p3, float t) Vector2 GetSplinePointBezierQuad(Vector2 p1, Vector2 c2, Vector2 p3, float t) -
GetSplinePointBezierCubic$descriptor
Function descriptor for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) -
GetSplinePointBezierCubic$handle
Downcall method handle for:Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) -
GetSplinePointBezierCubic
public static MemorySegment GetSplinePointBezierCubic(SegmentAllocator allocator, MemorySegment p1, MemorySegment c2, MemorySegment c3, MemorySegment p4, float t) Vector2 GetSplinePointBezierCubic(Vector2 p1, Vector2 c2, Vector2 c3, Vector2 p4, float t) -
CheckCollisionRecs$descriptor
Function descriptor for:_Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2) -
CheckCollisionRecs$handle
Downcall method handle for:_Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2) -
CheckCollisionRecs
_Bool CheckCollisionRecs(Rectangle rec1, Rectangle rec2) -
CheckCollisionCircles$descriptor
Function descriptor for:_Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2) -
CheckCollisionCircles$handle
Downcall method handle for:_Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2) -
CheckCollisionCircles
public static boolean CheckCollisionCircles(MemorySegment center1, float radius1, MemorySegment center2, float radius2) _Bool CheckCollisionCircles(Vector2 center1, float radius1, Vector2 center2, float radius2) -
CheckCollisionCircleRec$descriptor
Function descriptor for:_Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec) -
CheckCollisionCircleRec$handle
Downcall method handle for:_Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec) -
CheckCollisionCircleRec
public static boolean CheckCollisionCircleRec(MemorySegment center, float radius, MemorySegment rec) _Bool CheckCollisionCircleRec(Vector2 center, float radius, Rectangle rec) -
CheckCollisionPointRec$descriptor
Function descriptor for:_Bool CheckCollisionPointRec(Vector2 point, Rectangle rec) -
CheckCollisionPointRec$handle
Downcall method handle for:_Bool CheckCollisionPointRec(Vector2 point, Rectangle rec) -
CheckCollisionPointRec
_Bool CheckCollisionPointRec(Vector2 point, Rectangle rec) -
CheckCollisionPointCircle$descriptor
Function descriptor for:_Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius) -
CheckCollisionPointCircle$handle
Downcall method handle for:_Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius) -
CheckCollisionPointCircle
public static boolean CheckCollisionPointCircle(MemorySegment point, MemorySegment center, float radius) _Bool CheckCollisionPointCircle(Vector2 point, Vector2 center, float radius) -
CheckCollisionPointTriangle$descriptor
Function descriptor for:_Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) -
CheckCollisionPointTriangle$handle
Downcall method handle for:_Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) -
CheckCollisionPointTriangle
public static boolean CheckCollisionPointTriangle(MemorySegment point, MemorySegment p1, MemorySegment p2, MemorySegment p3) _Bool CheckCollisionPointTriangle(Vector2 point, Vector2 p1, Vector2 p2, Vector2 p3) -
CheckCollisionPointPoly$descriptor
Function descriptor for:_Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount) -
CheckCollisionPointPoly$handle
Downcall method handle for:_Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount) -
CheckCollisionPointPoly
public static boolean CheckCollisionPointPoly(MemorySegment point, MemorySegment points, int pointCount) _Bool CheckCollisionPointPoly(Vector2 point, Vector2 *points, int pointCount) -
CheckCollisionLines$descriptor
Function descriptor for:_Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) -
CheckCollisionLines$handle
Downcall method handle for:_Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) -
CheckCollisionLines
public static boolean CheckCollisionLines(MemorySegment startPos1, MemorySegment endPos1, MemorySegment startPos2, MemorySegment endPos2, MemorySegment collisionPoint) _Bool CheckCollisionLines(Vector2 startPos1, Vector2 endPos1, Vector2 startPos2, Vector2 endPos2, Vector2 *collisionPoint) -
CheckCollisionPointLine$descriptor
Function descriptor for:_Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold) -
CheckCollisionPointLine$handle
Downcall method handle for:_Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold) -
CheckCollisionPointLine
public static boolean CheckCollisionPointLine(MemorySegment point, MemorySegment p1, MemorySegment p2, int threshold) _Bool CheckCollisionPointLine(Vector2 point, Vector2 p1, Vector2 p2, int threshold) -
GetCollisionRec$descriptor
Function descriptor for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2) -
GetCollisionRec$handle
Downcall method handle for:Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2) -
GetCollisionRec
public static MemorySegment GetCollisionRec(SegmentAllocator allocator, MemorySegment rec1, MemorySegment rec2) Rectangle GetCollisionRec(Rectangle rec1, Rectangle rec2) -
LoadImage$descriptor
Function descriptor for:Image LoadImage(const char *fileName) -
LoadImage$handle
Downcall method handle for:Image LoadImage(const char *fileName) -
LoadImage
Image LoadImage(const char *fileName) -
LoadImageRaw$descriptor
Function descriptor for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize) -
LoadImageRaw$handle
Downcall method handle for:Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize) -
LoadImageRaw
public static MemorySegment LoadImageRaw(SegmentAllocator allocator, MemorySegment fileName, int width, int height, int format, int headerSize) Image LoadImageRaw(const char *fileName, int width, int height, int format, int headerSize) -
LoadImageSvg$descriptor
Function descriptor for:Image LoadImageSvg(const char *fileNameOrString, int width, int height) -
LoadImageSvg$handle
Downcall method handle for:Image LoadImageSvg(const char *fileNameOrString, int width, int height) -
LoadImageSvg
public static MemorySegment LoadImageSvg(SegmentAllocator allocator, MemorySegment fileNameOrString, int width, int height) Image LoadImageSvg(const char *fileNameOrString, int width, int height) -
LoadImageAnim$descriptor
Function descriptor for:Image LoadImageAnim(const char *fileName, int *frames) -
LoadImageAnim$handle
Downcall method handle for:Image LoadImageAnim(const char *fileName, int *frames) -
LoadImageAnim
public static MemorySegment LoadImageAnim(SegmentAllocator allocator, MemorySegment fileName, MemorySegment frames) Image LoadImageAnim(const char *fileName, int *frames) -
LoadImageFromMemory$descriptor
Function descriptor for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
LoadImageFromMemory$handle
Downcall method handle for:Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
LoadImageFromMemory
public static MemorySegment LoadImageFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Image LoadImageFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
LoadImageFromTexture$descriptor
Function descriptor for:Image LoadImageFromTexture(Texture2D texture) -
LoadImageFromTexture$handle
Downcall method handle for:Image LoadImageFromTexture(Texture2D texture) -
LoadImageFromTexture
Image LoadImageFromTexture(Texture2D texture) -
LoadImageFromScreen$descriptor
Function descriptor for:Image LoadImageFromScreen() -
LoadImageFromScreen$handle
Downcall method handle for:Image LoadImageFromScreen() -
LoadImageFromScreen
Image LoadImageFromScreen() -
IsImageReady$descriptor
Function descriptor for:_Bool IsImageReady(Image image) -
IsImageReady$handle
Downcall method handle for:_Bool IsImageReady(Image image) -
IsImageReady
_Bool IsImageReady(Image image) -
UnloadImage$descriptor
Function descriptor for:void UnloadImage(Image image) -
UnloadImage$handle
Downcall method handle for:void UnloadImage(Image image) -
UnloadImage
void UnloadImage(Image image) -
ExportImage$descriptor
Function descriptor for:_Bool ExportImage(Image image, const char *fileName) -
ExportImage$handle
Downcall method handle for:_Bool ExportImage(Image image, const char *fileName) -
ExportImage
_Bool ExportImage(Image image, const char *fileName) -
ExportImageToMemory$descriptor
Function descriptor for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize) -
ExportImageToMemory$handle
Downcall method handle for:unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize) -
ExportImageToMemory
public static MemorySegment ExportImageToMemory(MemorySegment image, MemorySegment fileType, MemorySegment fileSize) unsigned char *ExportImageToMemory(Image image, const char *fileType, int *fileSize) -
ExportImageAsCode$descriptor
Function descriptor for:_Bool ExportImageAsCode(Image image, const char *fileName) -
ExportImageAsCode$handle
Downcall method handle for:_Bool ExportImageAsCode(Image image, const char *fileName) -
ExportImageAsCode
_Bool ExportImageAsCode(Image image, const char *fileName) -
GenImageColor$descriptor
Function descriptor for:Image GenImageColor(int width, int height, Color color) -
GenImageColor$handle
Downcall method handle for:Image GenImageColor(int width, int height, Color color) -
GenImageColor
public static MemorySegment GenImageColor(SegmentAllocator allocator, int width, int height, MemorySegment color) Image GenImageColor(int width, int height, Color color) -
GenImageGradientLinear$descriptor
Function descriptor for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end) -
GenImageGradientLinear$handle
Downcall method handle for:Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end) -
GenImageGradientLinear
public static MemorySegment GenImageGradientLinear(SegmentAllocator allocator, int width, int height, int direction, MemorySegment start, MemorySegment end) Image GenImageGradientLinear(int width, int height, int direction, Color start, Color end) -
GenImageGradientRadial$descriptor
Function descriptor for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer) -
GenImageGradientRadial$handle
Downcall method handle for:Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer) -
GenImageGradientRadial
public static MemorySegment GenImageGradientRadial(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer) -
GenImageGradientSquare$descriptor
Function descriptor for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer) -
GenImageGradientSquare$handle
Downcall method handle for:Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer) -
GenImageGradientSquare
public static MemorySegment GenImageGradientSquare(SegmentAllocator allocator, int width, int height, float density, MemorySegment inner, MemorySegment outer) Image GenImageGradientSquare(int width, int height, float density, Color inner, Color outer) -
GenImageChecked$descriptor
Function descriptor for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2) -
GenImageChecked$handle
Downcall method handle for:Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2) -
GenImageChecked
public static MemorySegment GenImageChecked(SegmentAllocator allocator, int width, int height, int checksX, int checksY, MemorySegment col1, MemorySegment col2) Image GenImageChecked(int width, int height, int checksX, int checksY, Color col1, Color col2) -
GenImageWhiteNoise$descriptor
Function descriptor for:Image GenImageWhiteNoise(int width, int height, float factor) -
GenImageWhiteNoise$handle
Downcall method handle for:Image GenImageWhiteNoise(int width, int height, float factor) -
GenImageWhiteNoise
public static MemorySegment GenImageWhiteNoise(SegmentAllocator allocator, int width, int height, float factor) Image GenImageWhiteNoise(int width, int height, float factor) -
GenImagePerlinNoise$descriptor
Function descriptor for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) -
GenImagePerlinNoise$handle
Downcall method handle for:Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) -
GenImagePerlinNoise
public static MemorySegment GenImagePerlinNoise(SegmentAllocator allocator, int width, int height, int offsetX, int offsetY, float scale) Image GenImagePerlinNoise(int width, int height, int offsetX, int offsetY, float scale) -
GenImageCellular$descriptor
Function descriptor for:Image GenImageCellular(int width, int height, int tileSize) -
GenImageCellular$handle
Downcall method handle for:Image GenImageCellular(int width, int height, int tileSize) -
GenImageCellular
public static MemorySegment GenImageCellular(SegmentAllocator allocator, int width, int height, int tileSize) Image GenImageCellular(int width, int height, int tileSize) -
GenImageText$descriptor
Function descriptor for:Image GenImageText(int width, int height, const char *text) -
GenImageText$handle
Downcall method handle for:Image GenImageText(int width, int height, const char *text) -
GenImageText
public static MemorySegment GenImageText(SegmentAllocator allocator, int width, int height, MemorySegment text) Image GenImageText(int width, int height, const char *text) -
ImageCopy$descriptor
Function descriptor for:Image ImageCopy(Image image) -
ImageCopy$handle
Downcall method handle for:Image ImageCopy(Image image) -
ImageCopy
Image ImageCopy(Image image) -
ImageFromImage$descriptor
Function descriptor for:Image ImageFromImage(Image image, Rectangle rec) -
ImageFromImage$handle
Downcall method handle for:Image ImageFromImage(Image image, Rectangle rec) -
ImageFromImage
public static MemorySegment ImageFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment rec) Image ImageFromImage(Image image, Rectangle rec) -
ImageText$descriptor
Function descriptor for:Image ImageText(const char *text, int fontSize, Color color) -
ImageText$handle
Downcall method handle for:Image ImageText(const char *text, int fontSize, Color color) -
ImageText
public static MemorySegment ImageText(SegmentAllocator allocator, MemorySegment text, int fontSize, MemorySegment color) Image ImageText(const char *text, int fontSize, Color color) -
ImageTextEx$descriptor
Function descriptor for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint) -
ImageTextEx$handle
Downcall method handle for:Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint) -
ImageTextEx
public static MemorySegment ImageTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing, MemorySegment tint) Image ImageTextEx(Font font, const char *text, float fontSize, float spacing, Color tint) -
ImageFormat$descriptor
Function descriptor for:void ImageFormat(Image *image, int newFormat) -
ImageFormat$handle
Downcall method handle for:void ImageFormat(Image *image, int newFormat) -
ImageFormat
void ImageFormat(Image *image, int newFormat) -
ImageToPOT$descriptor
Function descriptor for:void ImageToPOT(Image *image, Color fill) -
ImageToPOT$handle
Downcall method handle for:void ImageToPOT(Image *image, Color fill) -
ImageToPOT
void ImageToPOT(Image *image, Color fill) -
ImageCrop$descriptor
Function descriptor for:void ImageCrop(Image *image, Rectangle crop) -
ImageCrop$handle
Downcall method handle for:void ImageCrop(Image *image, Rectangle crop) -
ImageCrop
void ImageCrop(Image *image, Rectangle crop) -
ImageAlphaCrop$descriptor
Function descriptor for:void ImageAlphaCrop(Image *image, float threshold) -
ImageAlphaCrop$handle
Downcall method handle for:void ImageAlphaCrop(Image *image, float threshold) -
ImageAlphaCrop
void ImageAlphaCrop(Image *image, float threshold) -
ImageAlphaClear$descriptor
Function descriptor for:void ImageAlphaClear(Image *image, Color color, float threshold) -
ImageAlphaClear$handle
Downcall method handle for:void ImageAlphaClear(Image *image, Color color, float threshold) -
ImageAlphaClear
void ImageAlphaClear(Image *image, Color color, float threshold) -
ImageAlphaMask$descriptor
Function descriptor for:void ImageAlphaMask(Image *image, Image alphaMask) -
ImageAlphaMask$handle
Downcall method handle for:void ImageAlphaMask(Image *image, Image alphaMask) -
ImageAlphaMask
void ImageAlphaMask(Image *image, Image alphaMask) -
ImageAlphaPremultiply$descriptor
Function descriptor for:void ImageAlphaPremultiply(Image *image) -
ImageAlphaPremultiply$handle
Downcall method handle for:void ImageAlphaPremultiply(Image *image) -
ImageAlphaPremultiply
void ImageAlphaPremultiply(Image *image) -
ImageBlurGaussian$descriptor
Function descriptor for:void ImageBlurGaussian(Image *image, int blurSize) -
ImageBlurGaussian$handle
Downcall method handle for:void ImageBlurGaussian(Image *image, int blurSize) -
ImageBlurGaussian
void ImageBlurGaussian(Image *image, int blurSize) -
ImageResize$descriptor
Function descriptor for:void ImageResize(Image *image, int newWidth, int newHeight) -
ImageResize$handle
Downcall method handle for:void ImageResize(Image *image, int newWidth, int newHeight) -
ImageResize
void ImageResize(Image *image, int newWidth, int newHeight) -
ImageResizeNN$descriptor
Function descriptor for:void ImageResizeNN(Image *image, int newWidth, int newHeight) -
ImageResizeNN$handle
Downcall method handle for:void ImageResizeNN(Image *image, int newWidth, int newHeight) -
ImageResizeNN
void ImageResizeNN(Image *image, int newWidth, int newHeight) -
ImageResizeCanvas$descriptor
Function descriptor for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) -
ImageResizeCanvas$handle
Downcall method handle for:void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) -
ImageResizeCanvas
public static void ImageResizeCanvas(MemorySegment image, int newWidth, int newHeight, int offsetX, int offsetY, MemorySegment fill) void ImageResizeCanvas(Image *image, int newWidth, int newHeight, int offsetX, int offsetY, Color fill) -
ImageMipmaps$descriptor
Function descriptor for:void ImageMipmaps(Image *image) -
ImageMipmaps$handle
Downcall method handle for:void ImageMipmaps(Image *image) -
ImageMipmaps
void ImageMipmaps(Image *image) -
ImageDither$descriptor
Function descriptor for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp) -
ImageDither$handle
Downcall method handle for:void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp) -
ImageDither
void ImageDither(Image *image, int rBpp, int gBpp, int bBpp, int aBpp) -
ImageFlipVertical$descriptor
Function descriptor for:void ImageFlipVertical(Image *image) -
ImageFlipVertical$handle
Downcall method handle for:void ImageFlipVertical(Image *image) -
ImageFlipVertical
void ImageFlipVertical(Image *image) -
ImageFlipHorizontal$descriptor
Function descriptor for:void ImageFlipHorizontal(Image *image) -
ImageFlipHorizontal$handle
Downcall method handle for:void ImageFlipHorizontal(Image *image) -
ImageFlipHorizontal
void ImageFlipHorizontal(Image *image) -
ImageRotate$descriptor
Function descriptor for:void ImageRotate(Image *image, int degrees) -
ImageRotate$handle
Downcall method handle for:void ImageRotate(Image *image, int degrees) -
ImageRotate
void ImageRotate(Image *image, int degrees) -
ImageRotateCW$descriptor
Function descriptor for:void ImageRotateCW(Image *image) -
ImageRotateCW$handle
Downcall method handle for:void ImageRotateCW(Image *image) -
ImageRotateCW
void ImageRotateCW(Image *image) -
ImageRotateCCW$descriptor
Function descriptor for:void ImageRotateCCW(Image *image) -
ImageRotateCCW$handle
Downcall method handle for:void ImageRotateCCW(Image *image) -
ImageRotateCCW
void ImageRotateCCW(Image *image) -
ImageColorTint$descriptor
Function descriptor for:void ImageColorTint(Image *image, Color color) -
ImageColorTint$handle
Downcall method handle for:void ImageColorTint(Image *image, Color color) -
ImageColorTint
void ImageColorTint(Image *image, Color color) -
ImageColorInvert$descriptor
Function descriptor for:void ImageColorInvert(Image *image) -
ImageColorInvert$handle
Downcall method handle for:void ImageColorInvert(Image *image) -
ImageColorInvert
void ImageColorInvert(Image *image) -
ImageColorGrayscale$descriptor
Function descriptor for:void ImageColorGrayscale(Image *image) -
ImageColorGrayscale$handle
Downcall method handle for:void ImageColorGrayscale(Image *image) -
ImageColorGrayscale
void ImageColorGrayscale(Image *image) -
ImageColorContrast$descriptor
Function descriptor for:void ImageColorContrast(Image *image, float contrast) -
ImageColorContrast$handle
Downcall method handle for:void ImageColorContrast(Image *image, float contrast) -
ImageColorContrast
void ImageColorContrast(Image *image, float contrast) -
ImageColorBrightness$descriptor
Function descriptor for:void ImageColorBrightness(Image *image, int brightness) -
ImageColorBrightness$handle
Downcall method handle for:void ImageColorBrightness(Image *image, int brightness) -
ImageColorBrightness
void ImageColorBrightness(Image *image, int brightness) -
ImageColorReplace$descriptor
Function descriptor for:void ImageColorReplace(Image *image, Color color, Color replace) -
ImageColorReplace$handle
Downcall method handle for:void ImageColorReplace(Image *image, Color color, Color replace) -
ImageColorReplace
public static void ImageColorReplace(MemorySegment image, MemorySegment color, MemorySegment replace) void ImageColorReplace(Image *image, Color color, Color replace) -
LoadImageColors$descriptor
Function descriptor for:Color *LoadImageColors(Image image) -
LoadImageColors$handle
Downcall method handle for:Color *LoadImageColors(Image image) -
LoadImageColors
Color *LoadImageColors(Image image) -
LoadImagePalette$descriptor
Function descriptor for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount) -
LoadImagePalette$handle
Downcall method handle for:Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount) -
LoadImagePalette
public static MemorySegment LoadImagePalette(MemorySegment image, int maxPaletteSize, MemorySegment colorCount) Color *LoadImagePalette(Image image, int maxPaletteSize, int *colorCount) -
UnloadImageColors$descriptor
Function descriptor for:void UnloadImageColors(Color *colors) -
UnloadImageColors$handle
Downcall method handle for:void UnloadImageColors(Color *colors) -
UnloadImageColors
void UnloadImageColors(Color *colors) -
UnloadImagePalette$descriptor
Function descriptor for:void UnloadImagePalette(Color *colors) -
UnloadImagePalette$handle
Downcall method handle for:void UnloadImagePalette(Color *colors) -
UnloadImagePalette
void UnloadImagePalette(Color *colors) -
GetImageAlphaBorder$descriptor
Function descriptor for:Rectangle GetImageAlphaBorder(Image image, float threshold) -
GetImageAlphaBorder$handle
Downcall method handle for:Rectangle GetImageAlphaBorder(Image image, float threshold) -
GetImageAlphaBorder
public static MemorySegment GetImageAlphaBorder(SegmentAllocator allocator, MemorySegment image, float threshold) Rectangle GetImageAlphaBorder(Image image, float threshold) -
GetImageColor$descriptor
Function descriptor for:Color GetImageColor(Image image, int x, int y) -
GetImageColor$handle
Downcall method handle for:Color GetImageColor(Image image, int x, int y) -
GetImageColor
public static MemorySegment GetImageColor(SegmentAllocator allocator, MemorySegment image, int x, int y) Color GetImageColor(Image image, int x, int y) -
ImageClearBackground$descriptor
Function descriptor for:void ImageClearBackground(Image *dst, Color color) -
ImageClearBackground$handle
Downcall method handle for:void ImageClearBackground(Image *dst, Color color) -
ImageClearBackground
void ImageClearBackground(Image *dst, Color color) -
ImageDrawPixel$descriptor
Function descriptor for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color) -
ImageDrawPixel$handle
Downcall method handle for:void ImageDrawPixel(Image *dst, int posX, int posY, Color color) -
ImageDrawPixel
void ImageDrawPixel(Image *dst, int posX, int posY, Color color) -
ImageDrawPixelV$descriptor
Function descriptor for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color) -
ImageDrawPixelV$handle
Downcall method handle for:void ImageDrawPixelV(Image *dst, Vector2 position, Color color) -
ImageDrawPixelV
void ImageDrawPixelV(Image *dst, Vector2 position, Color color) -
ImageDrawLine$descriptor
Function descriptor for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
ImageDrawLine$handle
Downcall method handle for:void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
ImageDrawLine
public static void ImageDrawLine(MemorySegment dst, int startPosX, int startPosY, int endPosX, int endPosY, MemorySegment color) void ImageDrawLine(Image *dst, int startPosX, int startPosY, int endPosX, int endPosY, Color color) -
ImageDrawLineV$descriptor
Function descriptor for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color) -
ImageDrawLineV$handle
Downcall method handle for:void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color) -
ImageDrawLineV
public static void ImageDrawLineV(MemorySegment dst, MemorySegment start, MemorySegment end, MemorySegment color) void ImageDrawLineV(Image *dst, Vector2 start, Vector2 end, Color color) -
ImageDrawCircle$descriptor
Function descriptor for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircle$handle
Downcall method handle for:void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircle
public static void ImageDrawCircle(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircleV$descriptor
Function descriptor for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawCircleV$handle
Downcall method handle for:void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawCircleV
public static void ImageDrawCircleV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawCircleLines$descriptor
Function descriptor for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircleLines$handle
Downcall method handle for:void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircleLines
public static void ImageDrawCircleLines(MemorySegment dst, int centerX, int centerY, int radius, MemorySegment color) void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color) -
ImageDrawCircleLinesV$descriptor
Function descriptor for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawCircleLinesV$handle
Downcall method handle for:void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawCircleLinesV
public static void ImageDrawCircleLinesV(MemorySegment dst, MemorySegment center, int radius, MemorySegment color) void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color) -
ImageDrawRectangle$descriptor
Function descriptor for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color) -
ImageDrawRectangle$handle
Downcall method handle for:void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color) -
ImageDrawRectangle
public static void ImageDrawRectangle(MemorySegment dst, int posX, int posY, int width, int height, MemorySegment color) void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color) -
ImageDrawRectangleV$descriptor
Function descriptor for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color) -
ImageDrawRectangleV$handle
Downcall method handle for:void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color) -
ImageDrawRectangleV
public static void ImageDrawRectangleV(MemorySegment dst, MemorySegment position, MemorySegment size, MemorySegment color) void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color) -
ImageDrawRectangleRec$descriptor
Function descriptor for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color) -
ImageDrawRectangleRec$handle
Downcall method handle for:void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color) -
ImageDrawRectangleRec
void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color) -
ImageDrawRectangleLines$descriptor
Function descriptor for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color) -
ImageDrawRectangleLines$handle
Downcall method handle for:void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color) -
ImageDrawRectangleLines
public static void ImageDrawRectangleLines(MemorySegment dst, MemorySegment rec, int thick, MemorySegment color) void ImageDrawRectangleLines(Image *dst, Rectangle rec, int thick, Color color) -
ImageDraw$descriptor
Function descriptor for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) -
ImageDraw$handle
Downcall method handle for:void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) -
ImageDraw
public static void ImageDraw(MemorySegment dst, MemorySegment src, MemorySegment srcRec, MemorySegment dstRec, MemorySegment tint) void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) -
ImageDrawText$descriptor
Function descriptor for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color) -
ImageDrawText$handle
Downcall method handle for:void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color) -
ImageDrawText
public static void ImageDrawText(MemorySegment dst, MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void ImageDrawText(Image *dst, const char *text, int posX, int posY, int fontSize, Color color) -
ImageDrawTextEx$descriptor
Function descriptor for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
ImageDrawTextEx$handle
Downcall method handle for:void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
ImageDrawTextEx
public static void ImageDrawTextEx(MemorySegment dst, MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void ImageDrawTextEx(Image *dst, Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
LoadTexture$descriptor
Function descriptor for:Texture2D LoadTexture(const char *fileName) -
LoadTexture$handle
Downcall method handle for:Texture2D LoadTexture(const char *fileName) -
LoadTexture
Texture2D LoadTexture(const char *fileName) -
LoadTextureFromImage$descriptor
Function descriptor for:Texture2D LoadTextureFromImage(Image image) -
LoadTextureFromImage$handle
Downcall method handle for:Texture2D LoadTextureFromImage(Image image) -
LoadTextureFromImage
Texture2D LoadTextureFromImage(Image image) -
LoadTextureCubemap$descriptor
Function descriptor for:TextureCubemap LoadTextureCubemap(Image image, int layout) -
LoadTextureCubemap$handle
Downcall method handle for:TextureCubemap LoadTextureCubemap(Image image, int layout) -
LoadTextureCubemap
public static MemorySegment LoadTextureCubemap(SegmentAllocator allocator, MemorySegment image, int layout) TextureCubemap LoadTextureCubemap(Image image, int layout) -
LoadRenderTexture$descriptor
Function descriptor for:RenderTexture2D LoadRenderTexture(int width, int height) -
LoadRenderTexture$handle
Downcall method handle for:RenderTexture2D LoadRenderTexture(int width, int height) -
LoadRenderTexture
RenderTexture2D LoadRenderTexture(int width, int height) -
IsTextureReady$descriptor
Function descriptor for:_Bool IsTextureReady(Texture2D texture) -
IsTextureReady$handle
Downcall method handle for:_Bool IsTextureReady(Texture2D texture) -
IsTextureReady
_Bool IsTextureReady(Texture2D texture) -
UnloadTexture$descriptor
Function descriptor for:void UnloadTexture(Texture2D texture) -
UnloadTexture$handle
Downcall method handle for:void UnloadTexture(Texture2D texture) -
UnloadTexture
void UnloadTexture(Texture2D texture) -
IsRenderTextureReady$descriptor
Function descriptor for:_Bool IsRenderTextureReady(RenderTexture2D target) -
IsRenderTextureReady$handle
Downcall method handle for:_Bool IsRenderTextureReady(RenderTexture2D target) -
IsRenderTextureReady
_Bool IsRenderTextureReady(RenderTexture2D target) -
UnloadRenderTexture$descriptor
Function descriptor for:void UnloadRenderTexture(RenderTexture2D target) -
UnloadRenderTexture$handle
Downcall method handle for:void UnloadRenderTexture(RenderTexture2D target) -
UnloadRenderTexture
void UnloadRenderTexture(RenderTexture2D target) -
UpdateTexture$descriptor
Function descriptor for:void UpdateTexture(Texture2D texture, const void *pixels) -
UpdateTexture$handle
Downcall method handle for:void UpdateTexture(Texture2D texture, const void *pixels) -
UpdateTexture
void UpdateTexture(Texture2D texture, const void *pixels) -
UpdateTextureRec$descriptor
Function descriptor for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels) -
UpdateTextureRec$handle
Downcall method handle for:void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels) -
UpdateTextureRec
void UpdateTextureRec(Texture2D texture, Rectangle rec, const void *pixels) -
GenTextureMipmaps$descriptor
Function descriptor for:void GenTextureMipmaps(Texture2D *texture) -
GenTextureMipmaps$handle
Downcall method handle for:void GenTextureMipmaps(Texture2D *texture) -
GenTextureMipmaps
void GenTextureMipmaps(Texture2D *texture) -
SetTextureFilter$descriptor
Function descriptor for:void SetTextureFilter(Texture2D texture, int filter) -
SetTextureFilter$handle
Downcall method handle for:void SetTextureFilter(Texture2D texture, int filter) -
SetTextureFilter
void SetTextureFilter(Texture2D texture, int filter) -
SetTextureWrap$descriptor
Function descriptor for:void SetTextureWrap(Texture2D texture, int wrap) -
SetTextureWrap$handle
Downcall method handle for:void SetTextureWrap(Texture2D texture, int wrap) -
SetTextureWrap
void SetTextureWrap(Texture2D texture, int wrap) -
DrawTexture$descriptor
Function descriptor for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint) -
DrawTexture$handle
Downcall method handle for:void DrawTexture(Texture2D texture, int posX, int posY, Color tint) -
DrawTexture
void DrawTexture(Texture2D texture, int posX, int posY, Color tint) -
DrawTextureV$descriptor
Function descriptor for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint) -
DrawTextureV$handle
Downcall method handle for:void DrawTextureV(Texture2D texture, Vector2 position, Color tint) -
DrawTextureV
void DrawTextureV(Texture2D texture, Vector2 position, Color tint) -
DrawTextureEx$descriptor
Function descriptor for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint) -
DrawTextureEx$handle
Downcall method handle for:void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint) -
DrawTextureEx
public static void DrawTextureEx(MemorySegment texture, MemorySegment position, float rotation, float scale, MemorySegment tint) void DrawTextureEx(Texture2D texture, Vector2 position, float rotation, float scale, Color tint) -
DrawTextureRec$descriptor
Function descriptor for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint) -
DrawTextureRec$handle
Downcall method handle for:void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint) -
DrawTextureRec
public static void DrawTextureRec(MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment tint) void DrawTextureRec(Texture2D texture, Rectangle source, Vector2 position, Color tint) -
DrawTexturePro$descriptor
Function descriptor for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) -
DrawTexturePro$handle
Downcall method handle for:void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) -
DrawTexturePro
public static void DrawTexturePro(MemorySegment texture, MemorySegment source, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTexturePro(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, Color tint) -
DrawTextureNPatch$descriptor
Function descriptor for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) -
DrawTextureNPatch$handle
Downcall method handle for:void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) -
DrawTextureNPatch
public static void DrawTextureNPatch(MemorySegment texture, MemorySegment nPatchInfo, MemorySegment dest, MemorySegment origin, float rotation, MemorySegment tint) void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle dest, Vector2 origin, float rotation, Color tint) -
Fade$descriptor
Function descriptor for:Color Fade(Color color, float alpha) -
Fade$handle
Downcall method handle for:Color Fade(Color color, float alpha) -
Fade
Color Fade(Color color, float alpha) -
ColorToInt$descriptor
Function descriptor for:int ColorToInt(Color color) -
ColorToInt$handle
Downcall method handle for:int ColorToInt(Color color) -
ColorToInt
int ColorToInt(Color color) -
ColorNormalize$descriptor
Function descriptor for:Vector4 ColorNormalize(Color color) -
ColorNormalize$handle
Downcall method handle for:Vector4 ColorNormalize(Color color) -
ColorNormalize
Vector4 ColorNormalize(Color color) -
ColorFromNormalized$descriptor
Function descriptor for:Color ColorFromNormalized(Vector4 normalized) -
ColorFromNormalized$handle
Downcall method handle for:Color ColorFromNormalized(Vector4 normalized) -
ColorFromNormalized
public static MemorySegment ColorFromNormalized(SegmentAllocator allocator, MemorySegment normalized) Color ColorFromNormalized(Vector4 normalized) -
ColorToHSV$descriptor
Function descriptor for:Vector3 ColorToHSV(Color color) -
ColorToHSV$handle
Downcall method handle for:Vector3 ColorToHSV(Color color) -
ColorToHSV
Vector3 ColorToHSV(Color color) -
ColorFromHSV$descriptor
Function descriptor for:Color ColorFromHSV(float hue, float saturation, float value) -
ColorFromHSV$handle
Downcall method handle for:Color ColorFromHSV(float hue, float saturation, float value) -
ColorFromHSV
public static MemorySegment ColorFromHSV(SegmentAllocator allocator, float hue, float saturation, float value) Color ColorFromHSV(float hue, float saturation, float value) -
ColorTint$descriptor
Function descriptor for:Color ColorTint(Color color, Color tint) -
ColorTint$handle
Downcall method handle for:Color ColorTint(Color color, Color tint) -
ColorTint
public static MemorySegment ColorTint(SegmentAllocator allocator, MemorySegment color, MemorySegment tint) Color ColorTint(Color color, Color tint) -
ColorBrightness$descriptor
Function descriptor for:Color ColorBrightness(Color color, float factor) -
ColorBrightness$handle
Downcall method handle for:Color ColorBrightness(Color color, float factor) -
ColorBrightness
public static MemorySegment ColorBrightness(SegmentAllocator allocator, MemorySegment color, float factor) Color ColorBrightness(Color color, float factor) -
ColorContrast$descriptor
Function descriptor for:Color ColorContrast(Color color, float contrast) -
ColorContrast$handle
Downcall method handle for:Color ColorContrast(Color color, float contrast) -
ColorContrast
public static MemorySegment ColorContrast(SegmentAllocator allocator, MemorySegment color, float contrast) Color ColorContrast(Color color, float contrast) -
ColorAlpha$descriptor
Function descriptor for:Color ColorAlpha(Color color, float alpha) -
ColorAlpha$handle
Downcall method handle for:Color ColorAlpha(Color color, float alpha) -
ColorAlpha
public static MemorySegment ColorAlpha(SegmentAllocator allocator, MemorySegment color, float alpha) Color ColorAlpha(Color color, float alpha) -
ColorAlphaBlend$descriptor
Function descriptor for:Color ColorAlphaBlend(Color dst, Color src, Color tint) -
ColorAlphaBlend$handle
Downcall method handle for:Color ColorAlphaBlend(Color dst, Color src, Color tint) -
ColorAlphaBlend
public static MemorySegment ColorAlphaBlend(SegmentAllocator allocator, MemorySegment dst, MemorySegment src, MemorySegment tint) Color ColorAlphaBlend(Color dst, Color src, Color tint) -
GetColor$descriptor
Function descriptor for:Color GetColor(unsigned int hexValue) -
GetColor$handle
Downcall method handle for:Color GetColor(unsigned int hexValue) -
GetColor
Color GetColor(unsigned int hexValue) -
GetPixelColor$descriptor
Function descriptor for:Color GetPixelColor(void *srcPtr, int format) -
GetPixelColor$handle
Downcall method handle for:Color GetPixelColor(void *srcPtr, int format) -
GetPixelColor
public static MemorySegment GetPixelColor(SegmentAllocator allocator, MemorySegment srcPtr, int format) Color GetPixelColor(void *srcPtr, int format) -
SetPixelColor$descriptor
Function descriptor for:void SetPixelColor(void *dstPtr, Color color, int format) -
SetPixelColor$handle
Downcall method handle for:void SetPixelColor(void *dstPtr, Color color, int format) -
SetPixelColor
void SetPixelColor(void *dstPtr, Color color, int format) -
GetPixelDataSize$descriptor
Function descriptor for:int GetPixelDataSize(int width, int height, int format) -
GetPixelDataSize$handle
Downcall method handle for:int GetPixelDataSize(int width, int height, int format) -
GetPixelDataSize
public static int GetPixelDataSize(int width, int height, int format) int GetPixelDataSize(int width, int height, int format) -
GetFontDefault$descriptor
Function descriptor for:Font GetFontDefault() -
GetFontDefault$handle
Downcall method handle for:Font GetFontDefault() -
GetFontDefault
Font GetFontDefault() -
LoadFont$descriptor
Function descriptor for:Font LoadFont(const char *fileName) -
LoadFont$handle
Downcall method handle for:Font LoadFont(const char *fileName) -
LoadFont
Font LoadFont(const char *fileName) -
LoadFontEx$descriptor
Function descriptor for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount) -
LoadFontEx$handle
Downcall method handle for:Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount) -
LoadFontEx
public static MemorySegment LoadFontEx(SegmentAllocator allocator, MemorySegment fileName, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontEx(const char *fileName, int fontSize, int *codepoints, int codepointCount) -
LoadFontFromImage$descriptor
Function descriptor for:Font LoadFontFromImage(Image image, Color key, int firstChar) -
LoadFontFromImage$handle
Downcall method handle for:Font LoadFontFromImage(Image image, Color key, int firstChar) -
LoadFontFromImage
public static MemorySegment LoadFontFromImage(SegmentAllocator allocator, MemorySegment image, MemorySegment key, int firstChar) Font LoadFontFromImage(Image image, Color key, int firstChar) -
LoadFontFromMemory$descriptor
Function descriptor for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount) -
LoadFontFromMemory$handle
Downcall method handle for:Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount) -
LoadFontFromMemory
public static MemorySegment LoadFontFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount) Font LoadFontFromMemory(const char *fileType, const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount) -
IsFontReady$descriptor
Function descriptor for:_Bool IsFontReady(Font font) -
IsFontReady$handle
Downcall method handle for:_Bool IsFontReady(Font font) -
IsFontReady
_Bool IsFontReady(Font font) -
LoadFontData$descriptor
Function descriptor for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type) -
LoadFontData$handle
Downcall method handle for:GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type) -
LoadFontData
public static MemorySegment LoadFontData(MemorySegment fileData, int dataSize, int fontSize, MemorySegment codepoints, int codepointCount, int type) GlyphInfo *LoadFontData(const unsigned char *fileData, int dataSize, int fontSize, int *codepoints, int codepointCount, int type) -
GenImageFontAtlas$descriptor
Function descriptor for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) -
GenImageFontAtlas$handle
Downcall method handle for:Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) -
GenImageFontAtlas
public static MemorySegment GenImageFontAtlas(SegmentAllocator allocator, MemorySegment glyphs, MemorySegment glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) Image GenImageFontAtlas(const GlyphInfo *glyphs, Rectangle **glyphRecs, int glyphCount, int fontSize, int padding, int packMethod) -
UnloadFontData$descriptor
Function descriptor for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount) -
UnloadFontData$handle
Downcall method handle for:void UnloadFontData(GlyphInfo *glyphs, int glyphCount) -
UnloadFontData
void UnloadFontData(GlyphInfo *glyphs, int glyphCount) -
UnloadFont$descriptor
Function descriptor for:void UnloadFont(Font font) -
UnloadFont$handle
Downcall method handle for:void UnloadFont(Font font) -
UnloadFont
void UnloadFont(Font font) -
ExportFontAsCode$descriptor
Function descriptor for:_Bool ExportFontAsCode(Font font, const char *fileName) -
ExportFontAsCode$handle
Downcall method handle for:_Bool ExportFontAsCode(Font font, const char *fileName) -
ExportFontAsCode
_Bool ExportFontAsCode(Font font, const char *fileName) -
DrawFPS$descriptor
Function descriptor for:void DrawFPS(int posX, int posY) -
DrawFPS$handle
Downcall method handle for:void DrawFPS(int posX, int posY) -
DrawFPS
public static void DrawFPS(int posX, int posY) void DrawFPS(int posX, int posY) -
DrawText$descriptor
Function descriptor for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color) -
DrawText$handle
Downcall method handle for:void DrawText(const char *text, int posX, int posY, int fontSize, Color color) -
DrawText
public static void DrawText(MemorySegment text, int posX, int posY, int fontSize, MemorySegment color) void DrawText(const char *text, int posX, int posY, int fontSize, Color color) -
DrawTextEx$descriptor
Function descriptor for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
DrawTextEx$handle
Downcall method handle for:void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
DrawTextEx
public static void DrawTextEx(MemorySegment font, MemorySegment text, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint) -
DrawTextPro$descriptor
Function descriptor for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) -
DrawTextPro$handle
Downcall method handle for:void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) -
DrawTextPro
public static void DrawTextPro(MemorySegment font, MemorySegment text, MemorySegment position, MemorySegment origin, float rotation, float fontSize, float spacing, MemorySegment tint) void DrawTextPro(Font font, const char *text, Vector2 position, Vector2 origin, float rotation, float fontSize, float spacing, Color tint) -
DrawTextCodepoint$descriptor
Function descriptor for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint) -
DrawTextCodepoint$handle
Downcall method handle for:void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint) -
DrawTextCodepoint
public static void DrawTextCodepoint(MemorySegment font, int codepoint, MemorySegment position, float fontSize, MemorySegment tint) void DrawTextCodepoint(Font font, int codepoint, Vector2 position, float fontSize, Color tint) -
DrawTextCodepoints$descriptor
Function descriptor for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) -
DrawTextCodepoints$handle
Downcall method handle for:void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) -
DrawTextCodepoints
public static void DrawTextCodepoints(MemorySegment font, MemorySegment codepoints, int codepointCount, MemorySegment position, float fontSize, float spacing, MemorySegment tint) void DrawTextCodepoints(Font font, const int *codepoints, int codepointCount, Vector2 position, float fontSize, float spacing, Color tint) -
SetTextLineSpacing$descriptor
Function descriptor for:void SetTextLineSpacing(int spacing) -
SetTextLineSpacing$handle
Downcall method handle for:void SetTextLineSpacing(int spacing) -
SetTextLineSpacing
public static void SetTextLineSpacing(int spacing) void SetTextLineSpacing(int spacing) -
MeasureText$descriptor
Function descriptor for:int MeasureText(const char *text, int fontSize) -
MeasureText$handle
Downcall method handle for:int MeasureText(const char *text, int fontSize) -
MeasureText
int MeasureText(const char *text, int fontSize) -
MeasureTextEx$descriptor
Function descriptor for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) -
MeasureTextEx$handle
Downcall method handle for:Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) -
MeasureTextEx
public static MemorySegment MeasureTextEx(SegmentAllocator allocator, MemorySegment font, MemorySegment text, float fontSize, float spacing) Vector2 MeasureTextEx(Font font, const char *text, float fontSize, float spacing) -
GetGlyphIndex$descriptor
Function descriptor for:int GetGlyphIndex(Font font, int codepoint) -
GetGlyphIndex$handle
Downcall method handle for:int GetGlyphIndex(Font font, int codepoint) -
GetGlyphIndex
int GetGlyphIndex(Font font, int codepoint) -
GetGlyphInfo$descriptor
Function descriptor for:GlyphInfo GetGlyphInfo(Font font, int codepoint) -
GetGlyphInfo$handle
Downcall method handle for:GlyphInfo GetGlyphInfo(Font font, int codepoint) -
GetGlyphInfo
public static MemorySegment GetGlyphInfo(SegmentAllocator allocator, MemorySegment font, int codepoint) GlyphInfo GetGlyphInfo(Font font, int codepoint) -
GetGlyphAtlasRec$descriptor
Function descriptor for:Rectangle GetGlyphAtlasRec(Font font, int codepoint) -
GetGlyphAtlasRec$handle
Downcall method handle for:Rectangle GetGlyphAtlasRec(Font font, int codepoint) -
GetGlyphAtlasRec
public static MemorySegment GetGlyphAtlasRec(SegmentAllocator allocator, MemorySegment font, int codepoint) Rectangle GetGlyphAtlasRec(Font font, int codepoint) -
LoadUTF8$descriptor
Function descriptor for:char *LoadUTF8(const int *codepoints, int length) -
LoadUTF8$handle
Downcall method handle for:char *LoadUTF8(const int *codepoints, int length) -
LoadUTF8
char *LoadUTF8(const int *codepoints, int length) -
UnloadUTF8$descriptor
Function descriptor for:void UnloadUTF8(char *text) -
UnloadUTF8$handle
Downcall method handle for:void UnloadUTF8(char *text) -
UnloadUTF8
void UnloadUTF8(char *text) -
LoadCodepoints$descriptor
Function descriptor for:int *LoadCodepoints(const char *text, int *count) -
LoadCodepoints$handle
Downcall method handle for:int *LoadCodepoints(const char *text, int *count) -
LoadCodepoints
int *LoadCodepoints(const char *text, int *count) -
UnloadCodepoints$descriptor
Function descriptor for:void UnloadCodepoints(int *codepoints) -
UnloadCodepoints$handle
Downcall method handle for:void UnloadCodepoints(int *codepoints) -
UnloadCodepoints
void UnloadCodepoints(int *codepoints) -
GetCodepointCount$descriptor
Function descriptor for:int GetCodepointCount(const char *text) -
GetCodepointCount$handle
Downcall method handle for:int GetCodepointCount(const char *text) -
GetCodepointCount
int GetCodepointCount(const char *text) -
GetCodepoint$descriptor
Function descriptor for:int GetCodepoint(const char *text, int *codepointSize) -
GetCodepoint$handle
Downcall method handle for:int GetCodepoint(const char *text, int *codepointSize) -
GetCodepoint
int GetCodepoint(const char *text, int *codepointSize) -
GetCodepointNext$descriptor
Function descriptor for:int GetCodepointNext(const char *text, int *codepointSize) -
GetCodepointNext$handle
Downcall method handle for:int GetCodepointNext(const char *text, int *codepointSize) -
GetCodepointNext
int GetCodepointNext(const char *text, int *codepointSize) -
GetCodepointPrevious$descriptor
Function descriptor for:int GetCodepointPrevious(const char *text, int *codepointSize) -
GetCodepointPrevious$handle
Downcall method handle for:int GetCodepointPrevious(const char *text, int *codepointSize) -
GetCodepointPrevious
int GetCodepointPrevious(const char *text, int *codepointSize) -
CodepointToUTF8$descriptor
Function descriptor for:const char *CodepointToUTF8(int codepoint, int *utf8Size) -
CodepointToUTF8$handle
Downcall method handle for:const char *CodepointToUTF8(int codepoint, int *utf8Size) -
CodepointToUTF8
const char *CodepointToUTF8(int codepoint, int *utf8Size) -
TextCopy$descriptor
Function descriptor for:int TextCopy(char *dst, const char *src) -
TextCopy$handle
Downcall method handle for:int TextCopy(char *dst, const char *src) -
TextCopy
int TextCopy(char *dst, const char *src) -
TextIsEqual$descriptor
Function descriptor for:_Bool TextIsEqual(const char *text1, const char *text2) -
TextIsEqual$handle
Downcall method handle for:_Bool TextIsEqual(const char *text1, const char *text2) -
TextIsEqual
_Bool TextIsEqual(const char *text1, const char *text2) -
TextLength$descriptor
Function descriptor for:unsigned int TextLength(const char *text) -
TextLength$handle
Downcall method handle for:unsigned int TextLength(const char *text) -
TextLength
unsigned int TextLength(const char *text) -
TextSubtext$descriptor
Function descriptor for:const char *TextSubtext(const char *text, int position, int length) -
TextSubtext$handle
Downcall method handle for:const char *TextSubtext(const char *text, int position, int length) -
TextSubtext
const char *TextSubtext(const char *text, int position, int length) -
TextReplace$descriptor
Function descriptor for:char *TextReplace(char *text, const char *replace, const char *by) -
TextReplace$handle
Downcall method handle for:char *TextReplace(char *text, const char *replace, const char *by) -
TextReplace
public static MemorySegment TextReplace(MemorySegment text, MemorySegment replace, MemorySegment by) char *TextReplace(char *text, const char *replace, const char *by) -
TextInsert$descriptor
Function descriptor for:char *TextInsert(const char *text, const char *insert, int position) -
TextInsert$handle
Downcall method handle for:char *TextInsert(const char *text, const char *insert, int position) -
TextInsert
char *TextInsert(const char *text, const char *insert, int position) -
TextJoin$descriptor
Function descriptor for:const char *TextJoin(const char **textList, int count, const char *delimiter) -
TextJoin$handle
Downcall method handle for:const char *TextJoin(const char **textList, int count, const char *delimiter) -
TextJoin
const char *TextJoin(const char **textList, int count, const char *delimiter) -
TextSplit$descriptor
Function descriptor for:const char **TextSplit(const char *text, char delimiter, int *count) -
TextSplit$handle
Downcall method handle for:const char **TextSplit(const char *text, char delimiter, int *count) -
TextSplit
const char **TextSplit(const char *text, char delimiter, int *count) -
TextAppend$descriptor
Function descriptor for:void TextAppend(char *text, const char *append, int *position) -
TextAppend$handle
Downcall method handle for:void TextAppend(char *text, const char *append, int *position) -
TextAppend
void TextAppend(char *text, const char *append, int *position) -
TextFindIndex$descriptor
Function descriptor for:int TextFindIndex(const char *text, const char *find) -
TextFindIndex$handle
Downcall method handle for:int TextFindIndex(const char *text, const char *find) -
TextFindIndex
int TextFindIndex(const char *text, const char *find) -
TextToUpper$descriptor
Function descriptor for:const char *TextToUpper(const char *text) -
TextToUpper$handle
Downcall method handle for:const char *TextToUpper(const char *text) -
TextToUpper
const char *TextToUpper(const char *text) -
TextToLower$descriptor
Function descriptor for:const char *TextToLower(const char *text) -
TextToLower$handle
Downcall method handle for:const char *TextToLower(const char *text) -
TextToLower
const char *TextToLower(const char *text) -
TextToPascal$descriptor
Function descriptor for:const char *TextToPascal(const char *text) -
TextToPascal$handle
Downcall method handle for:const char *TextToPascal(const char *text) -
TextToPascal
const char *TextToPascal(const char *text) -
TextToInteger$descriptor
Function descriptor for:int TextToInteger(const char *text) -
TextToInteger$handle
Downcall method handle for:int TextToInteger(const char *text) -
TextToInteger
int TextToInteger(const char *text) -
DrawLine3D$descriptor
Function descriptor for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) -
DrawLine3D$handle
Downcall method handle for:void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) -
DrawLine3D
void DrawLine3D(Vector3 startPos, Vector3 endPos, Color color) -
DrawPoint3D$descriptor
Function descriptor for:void DrawPoint3D(Vector3 position, Color color) -
DrawPoint3D$handle
Downcall method handle for:void DrawPoint3D(Vector3 position, Color color) -
DrawPoint3D
void DrawPoint3D(Vector3 position, Color color) -
DrawCircle3D$descriptor
Function descriptor for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) -
DrawCircle3D$handle
Downcall method handle for:void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) -
DrawCircle3D
public static void DrawCircle3D(MemorySegment center, float radius, MemorySegment rotationAxis, float rotationAngle, MemorySegment color) void DrawCircle3D(Vector3 center, float radius, Vector3 rotationAxis, float rotationAngle, Color color) -
DrawTriangle3D$descriptor
Function descriptor for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color) -
DrawTriangle3D$handle
Downcall method handle for:void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color) -
DrawTriangle3D
public static void DrawTriangle3D(MemorySegment v1, MemorySegment v2, MemorySegment v3, MemorySegment color) void DrawTriangle3D(Vector3 v1, Vector3 v2, Vector3 v3, Color color) -
DrawTriangleStrip3D$descriptor
Function descriptor for:void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color) -
DrawTriangleStrip3D$handle
Downcall method handle for:void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color) -
DrawTriangleStrip3D
void DrawTriangleStrip3D(Vector3 *points, int pointCount, Color color) -
DrawCube$descriptor
Function descriptor for:void DrawCube(Vector3 position, float width, float height, float length, Color color) -
DrawCube$handle
Downcall method handle for:void DrawCube(Vector3 position, float width, float height, float length, Color color) -
DrawCube
public static void DrawCube(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCube(Vector3 position, float width, float height, float length, Color color) -
DrawCubeV$descriptor
Function descriptor for:void DrawCubeV(Vector3 position, Vector3 size, Color color) -
DrawCubeV$handle
Downcall method handle for:void DrawCubeV(Vector3 position, Vector3 size, Color color) -
DrawCubeV
void DrawCubeV(Vector3 position, Vector3 size, Color color) -
DrawCubeWires$descriptor
Function descriptor for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color) -
DrawCubeWires$handle
Downcall method handle for:void DrawCubeWires(Vector3 position, float width, float height, float length, Color color) -
DrawCubeWires
public static void DrawCubeWires(MemorySegment position, float width, float height, float length, MemorySegment color) void DrawCubeWires(Vector3 position, float width, float height, float length, Color color) -
DrawCubeWiresV$descriptor
Function descriptor for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color) -
DrawCubeWiresV$handle
Downcall method handle for:void DrawCubeWiresV(Vector3 position, Vector3 size, Color color) -
DrawCubeWiresV
void DrawCubeWiresV(Vector3 position, Vector3 size, Color color) -
DrawSphere$descriptor
Function descriptor for:void DrawSphere(Vector3 centerPos, float radius, Color color) -
DrawSphere$handle
Downcall method handle for:void DrawSphere(Vector3 centerPos, float radius, Color color) -
DrawSphere
void DrawSphere(Vector3 centerPos, float radius, Color color) -
DrawSphereEx$descriptor
Function descriptor for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawSphereEx$handle
Downcall method handle for:void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawSphereEx
public static void DrawSphereEx(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereEx(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawSphereWires$descriptor
Function descriptor for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawSphereWires$handle
Downcall method handle for:void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawSphereWires
public static void DrawSphereWires(MemorySegment centerPos, float radius, int rings, int slices, MemorySegment color) void DrawSphereWires(Vector3 centerPos, float radius, int rings, int slices, Color color) -
DrawCylinder$descriptor
Function descriptor for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinder$handle
Downcall method handle for:void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinder
public static void DrawCylinder(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinder(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinderEx$descriptor
Function descriptor for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCylinderEx$handle
Downcall method handle for:void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCylinderEx
public static void DrawCylinderEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCylinderWires$descriptor
Function descriptor for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinderWires$handle
Downcall method handle for:void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinderWires
public static void DrawCylinderWires(MemorySegment position, float radiusTop, float radiusBottom, float height, int slices, MemorySegment color) void DrawCylinderWires(Vector3 position, float radiusTop, float radiusBottom, float height, int slices, Color color) -
DrawCylinderWiresEx$descriptor
Function descriptor for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCylinderWiresEx$handle
Downcall method handle for:void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCylinderWiresEx
public static void DrawCylinderWiresEx(MemorySegment startPos, MemorySegment endPos, float startRadius, float endRadius, int sides, MemorySegment color) void DrawCylinderWiresEx(Vector3 startPos, Vector3 endPos, float startRadius, float endRadius, int sides, Color color) -
DrawCapsule$descriptor
Function descriptor for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawCapsule$handle
Downcall method handle for:void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawCapsule
public static void DrawCapsule(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsule(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawCapsuleWires$descriptor
Function descriptor for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawCapsuleWires$handle
Downcall method handle for:void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawCapsuleWires
public static void DrawCapsuleWires(MemorySegment startPos, MemorySegment endPos, float radius, int slices, int rings, MemorySegment color) void DrawCapsuleWires(Vector3 startPos, Vector3 endPos, float radius, int slices, int rings, Color color) -
DrawPlane$descriptor
Function descriptor for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color) -
DrawPlane$handle
Downcall method handle for:void DrawPlane(Vector3 centerPos, Vector2 size, Color color) -
DrawPlane
void DrawPlane(Vector3 centerPos, Vector2 size, Color color) -
DrawRay$descriptor
Function descriptor for:void DrawRay(Ray ray, Color color) -
DrawRay$handle
Downcall method handle for:void DrawRay(Ray ray, Color color) -
DrawRay
void DrawRay(Ray ray, Color color) -
DrawGrid$descriptor
Function descriptor for:void DrawGrid(int slices, float spacing) -
DrawGrid$handle
Downcall method handle for:void DrawGrid(int slices, float spacing) -
DrawGrid
public static void DrawGrid(int slices, float spacing) void DrawGrid(int slices, float spacing) -
LoadModel$descriptor
Function descriptor for:Model LoadModel(const char *fileName) -
LoadModel$handle
Downcall method handle for:Model LoadModel(const char *fileName) -
LoadModel
Model LoadModel(const char *fileName) -
LoadModelFromMesh$descriptor
Function descriptor for:Model LoadModelFromMesh(Mesh mesh) -
LoadModelFromMesh$handle
Downcall method handle for:Model LoadModelFromMesh(Mesh mesh) -
LoadModelFromMesh
Model LoadModelFromMesh(Mesh mesh) -
IsModelReady$descriptor
Function descriptor for:_Bool IsModelReady(Model model) -
IsModelReady$handle
Downcall method handle for:_Bool IsModelReady(Model model) -
IsModelReady
_Bool IsModelReady(Model model) -
UnloadModel$descriptor
Function descriptor for:void UnloadModel(Model model) -
UnloadModel$handle
Downcall method handle for:void UnloadModel(Model model) -
UnloadModel
void UnloadModel(Model model) -
GetModelBoundingBox$descriptor
Function descriptor for:BoundingBox GetModelBoundingBox(Model model) -
GetModelBoundingBox$handle
Downcall method handle for:BoundingBox GetModelBoundingBox(Model model) -
GetModelBoundingBox
BoundingBox GetModelBoundingBox(Model model) -
DrawModel$descriptor
Function descriptor for:void DrawModel(Model model, Vector3 position, float scale, Color tint) -
DrawModel$handle
Downcall method handle for:void DrawModel(Model model, Vector3 position, float scale, Color tint) -
DrawModel
public static void DrawModel(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModel(Model model, Vector3 position, float scale, Color tint) -
DrawModelEx$descriptor
Function descriptor for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawModelEx$handle
Downcall method handle for:void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawModelEx
public static void DrawModelEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawModelWires$descriptor
Function descriptor for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint) -
DrawModelWires$handle
Downcall method handle for:void DrawModelWires(Model model, Vector3 position, float scale, Color tint) -
DrawModelWires
public static void DrawModelWires(MemorySegment model, MemorySegment position, float scale, MemorySegment tint) void DrawModelWires(Model model, Vector3 position, float scale, Color tint) -
DrawModelWiresEx$descriptor
Function descriptor for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawModelWiresEx$handle
Downcall method handle for:void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawModelWiresEx
public static void DrawModelWiresEx(MemorySegment model, MemorySegment position, MemorySegment rotationAxis, float rotationAngle, MemorySegment scale, MemorySegment tint) void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint) -
DrawBoundingBox$descriptor
Function descriptor for:void DrawBoundingBox(BoundingBox box, Color color) -
DrawBoundingBox$handle
Downcall method handle for:void DrawBoundingBox(BoundingBox box, Color color) -
DrawBoundingBox
void DrawBoundingBox(BoundingBox box, Color color) -
DrawBillboard$descriptor
Function descriptor for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint) -
DrawBillboard$handle
Downcall method handle for:void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint) -
DrawBillboard
public static void DrawBillboard(MemorySegment camera, MemorySegment texture, MemorySegment position, float size, MemorySegment tint) void DrawBillboard(Camera camera, Texture2D texture, Vector3 position, float size, Color tint) -
DrawBillboardRec$descriptor
Function descriptor for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) -
DrawBillboardRec$handle
Downcall method handle for:void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) -
DrawBillboardRec
public static void DrawBillboardRec(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment size, MemorySegment tint) void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector2 size, Color tint) -
DrawBillboardPro$descriptor
Function descriptor for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint) -
DrawBillboardPro$handle
Downcall method handle for:void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint) -
DrawBillboardPro
public static void DrawBillboardPro(MemorySegment camera, MemorySegment texture, MemorySegment source, MemorySegment position, MemorySegment up, MemorySegment size, MemorySegment origin, float rotation, MemorySegment tint) void DrawBillboardPro(Camera camera, Texture2D texture, Rectangle source, Vector3 position, Vector3 up, Vector2 size, Vector2 origin, float rotation, Color tint) -
UploadMesh$descriptor
Function descriptor for:void UploadMesh(Mesh *mesh, _Bool dynamic) -
UploadMesh$handle
Downcall method handle for:void UploadMesh(Mesh *mesh, _Bool dynamic) -
UploadMesh
void UploadMesh(Mesh *mesh, _Bool dynamic) -
UpdateMeshBuffer$descriptor
Function descriptor for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset) -
UpdateMeshBuffer$handle
Downcall method handle for:void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset) -
UpdateMeshBuffer
public static void UpdateMeshBuffer(MemorySegment mesh, int index, MemorySegment data, int dataSize, int offset) void UpdateMeshBuffer(Mesh mesh, int index, const void *data, int dataSize, int offset) -
UnloadMesh$descriptor
Function descriptor for:void UnloadMesh(Mesh mesh) -
UnloadMesh$handle
Downcall method handle for:void UnloadMesh(Mesh mesh) -
UnloadMesh
void UnloadMesh(Mesh mesh) -
DrawMesh$descriptor
Function descriptor for:void DrawMesh(Mesh mesh, Material material, Matrix transform) -
DrawMesh$handle
Downcall method handle for:void DrawMesh(Mesh mesh, Material material, Matrix transform) -
DrawMesh
void DrawMesh(Mesh mesh, Material material, Matrix transform) -
DrawMeshInstanced$descriptor
Function descriptor for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances) -
DrawMeshInstanced$handle
Downcall method handle for:void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances) -
DrawMeshInstanced
public static void DrawMeshInstanced(MemorySegment mesh, MemorySegment material, MemorySegment transforms, int instances) void DrawMeshInstanced(Mesh mesh, Material material, const Matrix *transforms, int instances) -
ExportMesh$descriptor
Function descriptor for:_Bool ExportMesh(Mesh mesh, const char *fileName) -
ExportMesh$handle
Downcall method handle for:_Bool ExportMesh(Mesh mesh, const char *fileName) -
ExportMesh
_Bool ExportMesh(Mesh mesh, const char *fileName) -
GetMeshBoundingBox$descriptor
Function descriptor for:BoundingBox GetMeshBoundingBox(Mesh mesh) -
GetMeshBoundingBox$handle
Downcall method handle for:BoundingBox GetMeshBoundingBox(Mesh mesh) -
GetMeshBoundingBox
BoundingBox GetMeshBoundingBox(Mesh mesh) -
GenMeshTangents$descriptor
Function descriptor for:void GenMeshTangents(Mesh *mesh) -
GenMeshTangents$handle
Downcall method handle for:void GenMeshTangents(Mesh *mesh) -
GenMeshTangents
void GenMeshTangents(Mesh *mesh) -
GenMeshPoly$descriptor
Function descriptor for:Mesh GenMeshPoly(int sides, float radius) -
GenMeshPoly$handle
Downcall method handle for:Mesh GenMeshPoly(int sides, float radius) -
GenMeshPoly
Mesh GenMeshPoly(int sides, float radius) -
GenMeshPlane$descriptor
Function descriptor for:Mesh GenMeshPlane(float width, float length, int resX, int resZ) -
GenMeshPlane$handle
Downcall method handle for:Mesh GenMeshPlane(float width, float length, int resX, int resZ) -
GenMeshPlane
public static MemorySegment GenMeshPlane(SegmentAllocator allocator, float width, float length, int resX, int resZ) Mesh GenMeshPlane(float width, float length, int resX, int resZ) -
GenMeshCube$descriptor
Function descriptor for:Mesh GenMeshCube(float width, float height, float length) -
GenMeshCube$handle
Downcall method handle for:Mesh GenMeshCube(float width, float height, float length) -
GenMeshCube
public static MemorySegment GenMeshCube(SegmentAllocator allocator, float width, float height, float length) Mesh GenMeshCube(float width, float height, float length) -
GenMeshSphere$descriptor
Function descriptor for:Mesh GenMeshSphere(float radius, int rings, int slices) -
GenMeshSphere$handle
Downcall method handle for:Mesh GenMeshSphere(float radius, int rings, int slices) -
GenMeshSphere
public static MemorySegment GenMeshSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshSphere(float radius, int rings, int slices) -
GenMeshHemiSphere$descriptor
Function descriptor for:Mesh GenMeshHemiSphere(float radius, int rings, int slices) -
GenMeshHemiSphere$handle
Downcall method handle for:Mesh GenMeshHemiSphere(float radius, int rings, int slices) -
GenMeshHemiSphere
public static MemorySegment GenMeshHemiSphere(SegmentAllocator allocator, float radius, int rings, int slices) Mesh GenMeshHemiSphere(float radius, int rings, int slices) -
GenMeshCylinder$descriptor
Function descriptor for:Mesh GenMeshCylinder(float radius, float height, int slices) -
GenMeshCylinder$handle
Downcall method handle for:Mesh GenMeshCylinder(float radius, float height, int slices) -
GenMeshCylinder
public static MemorySegment GenMeshCylinder(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCylinder(float radius, float height, int slices) -
GenMeshCone$descriptor
Function descriptor for:Mesh GenMeshCone(float radius, float height, int slices) -
GenMeshCone$handle
Downcall method handle for:Mesh GenMeshCone(float radius, float height, int slices) -
GenMeshCone
public static MemorySegment GenMeshCone(SegmentAllocator allocator, float radius, float height, int slices) Mesh GenMeshCone(float radius, float height, int slices) -
GenMeshTorus$descriptor
Function descriptor for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides) -
GenMeshTorus$handle
Downcall method handle for:Mesh GenMeshTorus(float radius, float size, int radSeg, int sides) -
GenMeshTorus
public static MemorySegment GenMeshTorus(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshTorus(float radius, float size, int radSeg, int sides) -
GenMeshKnot$descriptor
Function descriptor for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides) -
GenMeshKnot$handle
Downcall method handle for:Mesh GenMeshKnot(float radius, float size, int radSeg, int sides) -
GenMeshKnot
public static MemorySegment GenMeshKnot(SegmentAllocator allocator, float radius, float size, int radSeg, int sides) Mesh GenMeshKnot(float radius, float size, int radSeg, int sides) -
GenMeshHeightmap$descriptor
Function descriptor for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size) -
GenMeshHeightmap$handle
Downcall method handle for:Mesh GenMeshHeightmap(Image heightmap, Vector3 size) -
GenMeshHeightmap
public static MemorySegment GenMeshHeightmap(SegmentAllocator allocator, MemorySegment heightmap, MemorySegment size) Mesh GenMeshHeightmap(Image heightmap, Vector3 size) -
GenMeshCubicmap$descriptor
Function descriptor for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize) -
GenMeshCubicmap$handle
Downcall method handle for:Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize) -
GenMeshCubicmap
public static MemorySegment GenMeshCubicmap(SegmentAllocator allocator, MemorySegment cubicmap, MemorySegment cubeSize) Mesh GenMeshCubicmap(Image cubicmap, Vector3 cubeSize) -
LoadMaterials$descriptor
Function descriptor for:Material *LoadMaterials(const char *fileName, int *materialCount) -
LoadMaterials$handle
Downcall method handle for:Material *LoadMaterials(const char *fileName, int *materialCount) -
LoadMaterials
Material *LoadMaterials(const char *fileName, int *materialCount) -
LoadMaterialDefault$descriptor
Function descriptor for:Material LoadMaterialDefault() -
LoadMaterialDefault$handle
Downcall method handle for:Material LoadMaterialDefault() -
LoadMaterialDefault
Material LoadMaterialDefault() -
IsMaterialReady$descriptor
Function descriptor for:_Bool IsMaterialReady(Material material) -
IsMaterialReady$handle
Downcall method handle for:_Bool IsMaterialReady(Material material) -
IsMaterialReady
_Bool IsMaterialReady(Material material) -
UnloadMaterial$descriptor
Function descriptor for:void UnloadMaterial(Material material) -
UnloadMaterial$handle
Downcall method handle for:void UnloadMaterial(Material material) -
UnloadMaterial
void UnloadMaterial(Material material) -
SetMaterialTexture$descriptor
Function descriptor for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture) -
SetMaterialTexture$handle
Downcall method handle for:void SetMaterialTexture(Material *material, int mapType, Texture2D texture) -
SetMaterialTexture
void SetMaterialTexture(Material *material, int mapType, Texture2D texture) -
SetModelMeshMaterial$descriptor
Function descriptor for:void SetModelMeshMaterial(Model *model, int meshId, int materialId) -
SetModelMeshMaterial$handle
Downcall method handle for:void SetModelMeshMaterial(Model *model, int meshId, int materialId) -
SetModelMeshMaterial
void SetModelMeshMaterial(Model *model, int meshId, int materialId) -
LoadModelAnimations$descriptor
Function descriptor for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount) -
LoadModelAnimations$handle
Downcall method handle for:ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount) -
LoadModelAnimations
ModelAnimation *LoadModelAnimations(const char *fileName, int *animCount) -
UpdateModelAnimation$descriptor
Function descriptor for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame) -
UpdateModelAnimation$handle
Downcall method handle for:void UpdateModelAnimation(Model model, ModelAnimation anim, int frame) -
UpdateModelAnimation
void UpdateModelAnimation(Model model, ModelAnimation anim, int frame) -
UnloadModelAnimation$descriptor
Function descriptor for:void UnloadModelAnimation(ModelAnimation anim) -
UnloadModelAnimation$handle
Downcall method handle for:void UnloadModelAnimation(ModelAnimation anim) -
UnloadModelAnimation
void UnloadModelAnimation(ModelAnimation anim) -
UnloadModelAnimations$descriptor
Function descriptor for:void UnloadModelAnimations(ModelAnimation *animations, int animCount) -
UnloadModelAnimations$handle
Downcall method handle for:void UnloadModelAnimations(ModelAnimation *animations, int animCount) -
UnloadModelAnimations
void UnloadModelAnimations(ModelAnimation *animations, int animCount) -
IsModelAnimationValid$descriptor
Function descriptor for:_Bool IsModelAnimationValid(Model model, ModelAnimation anim) -
IsModelAnimationValid$handle
Downcall method handle for:_Bool IsModelAnimationValid(Model model, ModelAnimation anim) -
IsModelAnimationValid
_Bool IsModelAnimationValid(Model model, ModelAnimation anim) -
CheckCollisionSpheres$descriptor
Function descriptor for:_Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2) -
CheckCollisionSpheres$handle
Downcall method handle for:_Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2) -
CheckCollisionSpheres
public static boolean CheckCollisionSpheres(MemorySegment center1, float radius1, MemorySegment center2, float radius2) _Bool CheckCollisionSpheres(Vector3 center1, float radius1, Vector3 center2, float radius2) -
CheckCollisionBoxes$descriptor
Function descriptor for:_Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2) -
CheckCollisionBoxes$handle
Downcall method handle for:_Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2) -
CheckCollisionBoxes
_Bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2) -
CheckCollisionBoxSphere$descriptor
Function descriptor for:_Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius) -
CheckCollisionBoxSphere$handle
Downcall method handle for:_Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius) -
CheckCollisionBoxSphere
public static boolean CheckCollisionBoxSphere(MemorySegment box, MemorySegment center, float radius) _Bool CheckCollisionBoxSphere(BoundingBox box, Vector3 center, float radius) -
GetRayCollisionSphere$descriptor
Function descriptor for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius) -
GetRayCollisionSphere$handle
Downcall method handle for:RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius) -
GetRayCollisionSphere
public static MemorySegment GetRayCollisionSphere(SegmentAllocator allocator, MemorySegment ray, MemorySegment center, float radius) RayCollision GetRayCollisionSphere(Ray ray, Vector3 center, float radius) -
GetRayCollisionBox$descriptor
Function descriptor for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box) -
GetRayCollisionBox$handle
Downcall method handle for:RayCollision GetRayCollisionBox(Ray ray, BoundingBox box) -
GetRayCollisionBox
public static MemorySegment GetRayCollisionBox(SegmentAllocator allocator, MemorySegment ray, MemorySegment box) RayCollision GetRayCollisionBox(Ray ray, BoundingBox box) -
GetRayCollisionMesh$descriptor
Function descriptor for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform) -
GetRayCollisionMesh$handle
Downcall method handle for:RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform) -
GetRayCollisionMesh
public static MemorySegment GetRayCollisionMesh(SegmentAllocator allocator, MemorySegment ray, MemorySegment mesh, MemorySegment transform) RayCollision GetRayCollisionMesh(Ray ray, Mesh mesh, Matrix transform) -
GetRayCollisionTriangle$descriptor
Function descriptor for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3) -
GetRayCollisionTriangle$handle
Downcall method handle for:RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3) -
GetRayCollisionTriangle
public static MemorySegment GetRayCollisionTriangle(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3) RayCollision GetRayCollisionTriangle(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3) -
GetRayCollisionQuad$descriptor
Function descriptor for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) -
GetRayCollisionQuad$handle
Downcall method handle for:RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) -
GetRayCollisionQuad
public static MemorySegment GetRayCollisionQuad(SegmentAllocator allocator, MemorySegment ray, MemorySegment p1, MemorySegment p2, MemorySegment p3, MemorySegment p4) RayCollision GetRayCollisionQuad(Ray ray, Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4) -
InitAudioDevice$descriptor
Function descriptor for:void InitAudioDevice() -
InitAudioDevice$handle
Downcall method handle for:void InitAudioDevice() -
InitAudioDevice
public static void InitAudioDevice()void InitAudioDevice() -
CloseAudioDevice$descriptor
Function descriptor for:void CloseAudioDevice() -
CloseAudioDevice$handle
Downcall method handle for:void CloseAudioDevice() -
CloseAudioDevice
public static void CloseAudioDevice()void CloseAudioDevice() -
IsAudioDeviceReady$descriptor
Function descriptor for:_Bool IsAudioDeviceReady() -
IsAudioDeviceReady$handle
Downcall method handle for:_Bool IsAudioDeviceReady() -
IsAudioDeviceReady
public static boolean IsAudioDeviceReady()_Bool IsAudioDeviceReady() -
SetMasterVolume$descriptor
Function descriptor for:void SetMasterVolume(float volume) -
SetMasterVolume$handle
Downcall method handle for:void SetMasterVolume(float volume) -
SetMasterVolume
public static void SetMasterVolume(float volume) void SetMasterVolume(float volume) -
GetMasterVolume$descriptor
Function descriptor for:float GetMasterVolume() -
GetMasterVolume$handle
Downcall method handle for:float GetMasterVolume() -
GetMasterVolume
public static float GetMasterVolume()float GetMasterVolume() -
LoadWave$descriptor
Function descriptor for:Wave LoadWave(const char *fileName) -
LoadWave$handle
Downcall method handle for:Wave LoadWave(const char *fileName) -
LoadWave
Wave LoadWave(const char *fileName) -
LoadWaveFromMemory$descriptor
Function descriptor for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
LoadWaveFromMemory$handle
Downcall method handle for:Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
LoadWaveFromMemory
public static MemorySegment LoadWaveFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment fileData, int dataSize) Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize) -
IsWaveReady$descriptor
Function descriptor for:_Bool IsWaveReady(Wave wave) -
IsWaveReady$handle
Downcall method handle for:_Bool IsWaveReady(Wave wave) -
IsWaveReady
_Bool IsWaveReady(Wave wave) -
LoadSound$descriptor
Function descriptor for:Sound LoadSound(const char *fileName) -
LoadSound$handle
Downcall method handle for:Sound LoadSound(const char *fileName) -
LoadSound
Sound LoadSound(const char *fileName) -
LoadSoundFromWave$descriptor
Function descriptor for:Sound LoadSoundFromWave(Wave wave) -
LoadSoundFromWave$handle
Downcall method handle for:Sound LoadSoundFromWave(Wave wave) -
LoadSoundFromWave
Sound LoadSoundFromWave(Wave wave) -
LoadSoundAlias$descriptor
Function descriptor for:Sound LoadSoundAlias(Sound source) -
LoadSoundAlias$handle
Downcall method handle for:Sound LoadSoundAlias(Sound source) -
LoadSoundAlias
Sound LoadSoundAlias(Sound source) -
IsSoundReady$descriptor
Function descriptor for:_Bool IsSoundReady(Sound sound) -
IsSoundReady$handle
Downcall method handle for:_Bool IsSoundReady(Sound sound) -
IsSoundReady
_Bool IsSoundReady(Sound sound) -
UpdateSound$descriptor
Function descriptor for:void UpdateSound(Sound sound, const void *data, int sampleCount) -
UpdateSound$handle
Downcall method handle for:void UpdateSound(Sound sound, const void *data, int sampleCount) -
UpdateSound
void UpdateSound(Sound sound, const void *data, int sampleCount) -
UnloadWave$descriptor
Function descriptor for:void UnloadWave(Wave wave) -
UnloadWave$handle
Downcall method handle for:void UnloadWave(Wave wave) -
UnloadWave
void UnloadWave(Wave wave) -
UnloadSound$descriptor
Function descriptor for:void UnloadSound(Sound sound) -
UnloadSound$handle
Downcall method handle for:void UnloadSound(Sound sound) -
UnloadSound
void UnloadSound(Sound sound) -
UnloadSoundAlias$descriptor
Function descriptor for:void UnloadSoundAlias(Sound alias) -
UnloadSoundAlias$handle
Downcall method handle for:void UnloadSoundAlias(Sound alias) -
UnloadSoundAlias
void UnloadSoundAlias(Sound alias) -
ExportWave$descriptor
Function descriptor for:_Bool ExportWave(Wave wave, const char *fileName) -
ExportWave$handle
Downcall method handle for:_Bool ExportWave(Wave wave, const char *fileName) -
ExportWave
_Bool ExportWave(Wave wave, const char *fileName) -
ExportWaveAsCode$descriptor
Function descriptor for:_Bool ExportWaveAsCode(Wave wave, const char *fileName) -
ExportWaveAsCode$handle
Downcall method handle for:_Bool ExportWaveAsCode(Wave wave, const char *fileName) -
ExportWaveAsCode
_Bool ExportWaveAsCode(Wave wave, const char *fileName) -
PlaySound$descriptor
Function descriptor for:void PlaySound(Sound sound) -
PlaySound$handle
Downcall method handle for:void PlaySound(Sound sound) -
PlaySound
void PlaySound(Sound sound) -
StopSound$descriptor
Function descriptor for:void StopSound(Sound sound) -
StopSound$handle
Downcall method handle for:void StopSound(Sound sound) -
StopSound
void StopSound(Sound sound) -
PauseSound$descriptor
Function descriptor for:void PauseSound(Sound sound) -
PauseSound$handle
Downcall method handle for:void PauseSound(Sound sound) -
PauseSound
void PauseSound(Sound sound) -
ResumeSound$descriptor
Function descriptor for:void ResumeSound(Sound sound) -
ResumeSound$handle
Downcall method handle for:void ResumeSound(Sound sound) -
ResumeSound
void ResumeSound(Sound sound) -
IsSoundPlaying$descriptor
Function descriptor for:_Bool IsSoundPlaying(Sound sound) -
IsSoundPlaying$handle
Downcall method handle for:_Bool IsSoundPlaying(Sound sound) -
IsSoundPlaying
_Bool IsSoundPlaying(Sound sound) -
SetSoundVolume$descriptor
Function descriptor for:void SetSoundVolume(Sound sound, float volume) -
SetSoundVolume$handle
Downcall method handle for:void SetSoundVolume(Sound sound, float volume) -
SetSoundVolume
void SetSoundVolume(Sound sound, float volume) -
SetSoundPitch$descriptor
Function descriptor for:void SetSoundPitch(Sound sound, float pitch) -
SetSoundPitch$handle
Downcall method handle for:void SetSoundPitch(Sound sound, float pitch) -
SetSoundPitch
void SetSoundPitch(Sound sound, float pitch) -
SetSoundPan$descriptor
Function descriptor for:void SetSoundPan(Sound sound, float pan) -
SetSoundPan$handle
Downcall method handle for:void SetSoundPan(Sound sound, float pan) -
SetSoundPan
void SetSoundPan(Sound sound, float pan) -
WaveCopy$descriptor
Function descriptor for:Wave WaveCopy(Wave wave) -
WaveCopy$handle
Downcall method handle for:Wave WaveCopy(Wave wave) -
WaveCopy
Wave WaveCopy(Wave wave) -
WaveCrop$descriptor
Function descriptor for:void WaveCrop(Wave *wave, int initSample, int finalSample) -
WaveCrop$handle
Downcall method handle for:void WaveCrop(Wave *wave, int initSample, int finalSample) -
WaveCrop
void WaveCrop(Wave *wave, int initSample, int finalSample) -
WaveFormat$descriptor
Function descriptor for:void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels) -
WaveFormat$handle
Downcall method handle for:void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels) -
WaveFormat
void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels) -
LoadWaveSamples$descriptor
Function descriptor for:float *LoadWaveSamples(Wave wave) -
LoadWaveSamples$handle
Downcall method handle for:float *LoadWaveSamples(Wave wave) -
LoadWaveSamples
float *LoadWaveSamples(Wave wave) -
UnloadWaveSamples$descriptor
Function descriptor for:void UnloadWaveSamples(float *samples) -
UnloadWaveSamples$handle
Downcall method handle for:void UnloadWaveSamples(float *samples) -
UnloadWaveSamples
void UnloadWaveSamples(float *samples) -
LoadMusicStream$descriptor
Function descriptor for:Music LoadMusicStream(const char *fileName) -
LoadMusicStream$handle
Downcall method handle for:Music LoadMusicStream(const char *fileName) -
LoadMusicStream
Music LoadMusicStream(const char *fileName) -
LoadMusicStreamFromMemory$descriptor
Function descriptor for:Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize) -
LoadMusicStreamFromMemory$handle
Downcall method handle for:Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize) -
LoadMusicStreamFromMemory
public static MemorySegment LoadMusicStreamFromMemory(SegmentAllocator allocator, MemorySegment fileType, MemorySegment data, int dataSize) Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char *data, int dataSize) -
IsMusicReady$descriptor
Function descriptor for:_Bool IsMusicReady(Music music) -
IsMusicReady$handle
Downcall method handle for:_Bool IsMusicReady(Music music) -
IsMusicReady
_Bool IsMusicReady(Music music) -
UnloadMusicStream$descriptor
Function descriptor for:void UnloadMusicStream(Music music) -
UnloadMusicStream$handle
Downcall method handle for:void UnloadMusicStream(Music music) -
UnloadMusicStream
void UnloadMusicStream(Music music) -
PlayMusicStream$descriptor
Function descriptor for:void PlayMusicStream(Music music) -
PlayMusicStream$handle
Downcall method handle for:void PlayMusicStream(Music music) -
PlayMusicStream
void PlayMusicStream(Music music) -
IsMusicStreamPlaying$descriptor
Function descriptor for:_Bool IsMusicStreamPlaying(Music music) -
IsMusicStreamPlaying$handle
Downcall method handle for:_Bool IsMusicStreamPlaying(Music music) -
IsMusicStreamPlaying
_Bool IsMusicStreamPlaying(Music music) -
UpdateMusicStream$descriptor
Function descriptor for:void UpdateMusicStream(Music music) -
UpdateMusicStream$handle
Downcall method handle for:void UpdateMusicStream(Music music) -
UpdateMusicStream
void UpdateMusicStream(Music music) -
StopMusicStream$descriptor
Function descriptor for:void StopMusicStream(Music music) -
StopMusicStream$handle
Downcall method handle for:void StopMusicStream(Music music) -
StopMusicStream
void StopMusicStream(Music music) -
PauseMusicStream$descriptor
Function descriptor for:void PauseMusicStream(Music music) -
PauseMusicStream$handle
Downcall method handle for:void PauseMusicStream(Music music) -
PauseMusicStream
void PauseMusicStream(Music music) -
ResumeMusicStream$descriptor
Function descriptor for:void ResumeMusicStream(Music music) -
ResumeMusicStream$handle
Downcall method handle for:void ResumeMusicStream(Music music) -
ResumeMusicStream
void ResumeMusicStream(Music music) -
SeekMusicStream$descriptor
Function descriptor for:void SeekMusicStream(Music music, float position) -
SeekMusicStream$handle
Downcall method handle for:void SeekMusicStream(Music music, float position) -
SeekMusicStream
void SeekMusicStream(Music music, float position) -
SetMusicVolume$descriptor
Function descriptor for:void SetMusicVolume(Music music, float volume) -
SetMusicVolume$handle
Downcall method handle for:void SetMusicVolume(Music music, float volume) -
SetMusicVolume
void SetMusicVolume(Music music, float volume) -
SetMusicPitch$descriptor
Function descriptor for:void SetMusicPitch(Music music, float pitch) -
SetMusicPitch$handle
Downcall method handle for:void SetMusicPitch(Music music, float pitch) -
SetMusicPitch
void SetMusicPitch(Music music, float pitch) -
SetMusicPan$descriptor
Function descriptor for:void SetMusicPan(Music music, float pan) -
SetMusicPan$handle
Downcall method handle for:void SetMusicPan(Music music, float pan) -
SetMusicPan
void SetMusicPan(Music music, float pan) -
GetMusicTimeLength$descriptor
Function descriptor for:float GetMusicTimeLength(Music music) -
GetMusicTimeLength$handle
Downcall method handle for:float GetMusicTimeLength(Music music) -
GetMusicTimeLength
float GetMusicTimeLength(Music music) -
GetMusicTimePlayed$descriptor
Function descriptor for:float GetMusicTimePlayed(Music music) -
GetMusicTimePlayed$handle
Downcall method handle for:float GetMusicTimePlayed(Music music) -
GetMusicTimePlayed
float GetMusicTimePlayed(Music music) -
LoadAudioStream$descriptor
Function descriptor for:AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels) -
LoadAudioStream$handle
Downcall method handle for:AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels) -
LoadAudioStream
public static MemorySegment LoadAudioStream(SegmentAllocator allocator, int sampleRate, int sampleSize, int channels) AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels) -
IsAudioStreamReady$descriptor
Function descriptor for:_Bool IsAudioStreamReady(AudioStream stream) -
IsAudioStreamReady$handle
Downcall method handle for:_Bool IsAudioStreamReady(AudioStream stream) -
IsAudioStreamReady
_Bool IsAudioStreamReady(AudioStream stream) -
UnloadAudioStream$descriptor
Function descriptor for:void UnloadAudioStream(AudioStream stream) -
UnloadAudioStream$handle
Downcall method handle for:void UnloadAudioStream(AudioStream stream) -
UnloadAudioStream
void UnloadAudioStream(AudioStream stream) -
UpdateAudioStream$descriptor
Function descriptor for:void UpdateAudioStream(AudioStream stream, const void *data, int frameCount) -
UpdateAudioStream$handle
Downcall method handle for:void UpdateAudioStream(AudioStream stream, const void *data, int frameCount) -
UpdateAudioStream
void UpdateAudioStream(AudioStream stream, const void *data, int frameCount) -
IsAudioStreamProcessed$descriptor
Function descriptor for:_Bool IsAudioStreamProcessed(AudioStream stream) -
IsAudioStreamProcessed$handle
Downcall method handle for:_Bool IsAudioStreamProcessed(AudioStream stream) -
IsAudioStreamProcessed
_Bool IsAudioStreamProcessed(AudioStream stream) -
PlayAudioStream$descriptor
Function descriptor for:void PlayAudioStream(AudioStream stream) -
PlayAudioStream$handle
Downcall method handle for:void PlayAudioStream(AudioStream stream) -
PlayAudioStream
void PlayAudioStream(AudioStream stream) -
PauseAudioStream$descriptor
Function descriptor for:void PauseAudioStream(AudioStream stream) -
PauseAudioStream$handle
Downcall method handle for:void PauseAudioStream(AudioStream stream) -
PauseAudioStream
void PauseAudioStream(AudioStream stream) -
ResumeAudioStream$descriptor
Function descriptor for:void ResumeAudioStream(AudioStream stream) -
ResumeAudioStream$handle
Downcall method handle for:void ResumeAudioStream(AudioStream stream) -
ResumeAudioStream
void ResumeAudioStream(AudioStream stream) -
IsAudioStreamPlaying$descriptor
Function descriptor for:_Bool IsAudioStreamPlaying(AudioStream stream) -
IsAudioStreamPlaying$handle
Downcall method handle for:_Bool IsAudioStreamPlaying(AudioStream stream) -
IsAudioStreamPlaying
_Bool IsAudioStreamPlaying(AudioStream stream) -
StopAudioStream$descriptor
Function descriptor for:void StopAudioStream(AudioStream stream) -
StopAudioStream$handle
Downcall method handle for:void StopAudioStream(AudioStream stream) -
StopAudioStream
void StopAudioStream(AudioStream stream) -
SetAudioStreamVolume$descriptor
Function descriptor for:void SetAudioStreamVolume(AudioStream stream, float volume) -
SetAudioStreamVolume$handle
Downcall method handle for:void SetAudioStreamVolume(AudioStream stream, float volume) -
SetAudioStreamVolume
void SetAudioStreamVolume(AudioStream stream, float volume) -
SetAudioStreamPitch$descriptor
Function descriptor for:void SetAudioStreamPitch(AudioStream stream, float pitch) -
SetAudioStreamPitch$handle
Downcall method handle for:void SetAudioStreamPitch(AudioStream stream, float pitch) -
SetAudioStreamPitch
void SetAudioStreamPitch(AudioStream stream, float pitch) -
SetAudioStreamPan$descriptor
Function descriptor for:void SetAudioStreamPan(AudioStream stream, float pan) -
SetAudioStreamPan$handle
Downcall method handle for:void SetAudioStreamPan(AudioStream stream, float pan) -
SetAudioStreamPan
void SetAudioStreamPan(AudioStream stream, float pan) -
SetAudioStreamBufferSizeDefault$descriptor
Function descriptor for:void SetAudioStreamBufferSizeDefault(int size) -
SetAudioStreamBufferSizeDefault$handle
Downcall method handle for:void SetAudioStreamBufferSizeDefault(int size) -
SetAudioStreamBufferSizeDefault
public static void SetAudioStreamBufferSizeDefault(int size) void SetAudioStreamBufferSizeDefault(int size)
-